Warriors are versed in the use of Swords and Polearms, and excel at bolstering their physical capabilities (Abide and Stout Wall) while dealing both single- and multi-target damage with their skills. They are notable for being the only job in the game with a "taunt" skill (Incite), which will make enemies target the Warrior instead.
With the use of equipment that increases evasion (e.g. Silent Bandana), Warriors can become very effective tanks against physical-oriented enemies, as they can use Incite to draw enemy attention, and proceed to evade all subsequent attacks. Because of this, equipping them with Dancer's Eye for an Eye is useful to allow the Warrior to retaliate from attacks aimed at them.
Warriors are strictly physical-oriented, and the job is one of only two jobs that learns no magical skills at all, the other being Warmaster. The Warrior's fourth support skill, Surpassing Power, is widely considered among the best support skills for heavy damage-dealers late-game.
|Skill Name||SP||Damage Type||Description|
|Level Slash||9||Attack all foes with a sword.|
|Abide||4||Increase the user's physical attack strength for 3 turns.|
|Spearhead||6||Attack a single foe with a polearm, and act earlier on your next turn.|
|Incite||4||Become more readily targeted by foes for 3 turns.|
|Cross Strike||12||Unleash a sword attack on a single foe.|
|Stout Wall||4||Increase the user's physical defense for 3 turns.|
|Thousand Spears||20||Attack random foes with a polearm 5 to 10 times.|
|Brand's Thunder||30||[Divine Skill] Unleash a tremendously powerful sword attack on a single foe.|
|4||Cover||The equipping character will absorb single-targeted damage for allies who are near death.|
|5||Summon Strength||Increases the physical attack strength of the equipping character by 50.|
|6||Endure||When the equipping character is inflicted with poison, sleep, confusion, blindness, silence, terror, or unconsciousness, their physical and elemental defenses are enhanced.|
|7||Surpassing Power||Increases the maximum damage that can be dealt by the equipping character to 99,999.|
The Warrior secondary job is unlocked at the Shrine of the Thunderblade. In spite of its lack of versatility, the Warrior job is very good at what it does (i.e. dealing lots of damage with physical attacks) and is recommended to physical-oriented characters.
- H'aanit is one of the best choices for the Warrior job, because she is tied with Olberic (whose primary job is already Warrior) for the highest Phys. Atk. of the eight protagonists, and the Warrior secondary job increases the equipping character's Phys. Atk. by +5%. Swords and Polearms give Warrior H'aanit two more means of coverage in addition to her primary Hunter job's Bows, Axes and Lightning spell. Several powerful weapons between the Hunter and Warrior jobs increase the user's Critical stat, of which H'aanit already has the highest of the eight protagonists. However, H'aanit is tied with Therion for the second-lowest Phys. Def. of the eight protagonists after Primrose, so trying to have her intercept physical attacks with Incite is risky. That said, H'aanit is also tied with Primrose for the second-highest Evasion of the eight protagonists after Therion, but her heavy damage output means she's probably better off just attacking (if she's not using Abide or Leghold Trap that turn).
- Alfyn is also a good choice to run as a Warrior. Not only is he tied with Tressa and Therion for the second-highest Phys. Atk. of the eight protagonists after Olberic/H'aanit (tied), but the Warrior secondary job increases the equipping character's HP by +18%, giving the Apothecary skill Last Stand even more potency. Swords and Polearms give Warrior Alfyn two more means of coverage in addition to his primary Apothecary job's Axes and Ice spell. Alfyn is also tied for the second-highest Critical of the eight protagonists, and several powerful weapons between the Apothecary and Warrior jobs increase the user's Critical. Being tied with Ophilia and Tressa for the second-highest Phys. Def. also means Alfyn can make good use of Incite. However, Warrior Alfyn's performance is hindered by his being tied for the lowest Accuracy.
- Tressa can have a niche Warrior role because her primary Merchant job has Sidestep among its skills, which lets the player try an Incite + Sidestep combo to intercept single-target physical attacks and be guaranteed to dodge them. Tressa is also tied with Alfyn and Therion for the second-highest Phys. Atk. of the eight protagonists after Olberic/H'aanit (tied). However, Warrior Tressa's weapon variety is compromised because both the Merchant and Warrior jobs wield Polearms, it can be difficult to fully optimize Warrior Tressa's role as a utility unit, Tressa is tied for the lowest Accuracy of the eight protagonists which diminishes her physical damage-dealing capabilities, and the Incite + Sidestep combo becomes more unreliable as the game progresses because more and more enemies use AoE attacks which are unaffected by Incite.
- Therion can also have a niche Warrior role because he has the highest Evasion of the eight protagonists, which means he can try using Incite to intercept single-target attacks that are likely to miss. Therion is also tied with Tressa and Alfyn for the second-highest Phys. Atk. of the eight protagonists after Olberic/H'aanit (tied). However, Warrior Therion's weapon variety is compromised because both his primary Thief job and the Warrior job wield Swords, it can be difficult to fully optimize Warrior Therion's role as a utility unit, Therion is tied with H'aanit for the second-lowest Phys. Def. after Primrose which makes the Incite + Evasion combo risky, and the combo becomes more unreliable as the game progresses because more and more enemies use AoE attacks which are unaffected by Incite. Nevertheless, Therion, unlike Tressa, has a high Accuracy stat, being tied with Olberic for the second-highest after H'aanit; this enhances his physical damage-dealing capabilities. In the end, if choosing between Warrior Therion and Warrior Tressa, it's a toss-up between high Evasion, good Accuracy and poor Phys. Def., or Sidestep, good Phys. Def. and poor Accuracy.
- As far as support skills go, besides the staple Saving Grace, recommended support skills for Warriors include: Persistence, Vim and Vigor, Cover, Summon Strength (early-game), Surpassing Power (late-game), Eye for an Eye, Hale and Hearty (early-game), Eagle Eye (early-game), Second Serving, BP Eater, Stronger Strikes, Fortitude and Physical Prowess.
- As far as weapons go, the Battle-tested Blade is particularly good for Warriors because it increases the power of the user's physical attacks, including those made using other weapons.
- Main article: Shrine of the Thunderblade