"Everything you took, I'll take back—with interest," is her watchword. Rumor has it that those who defy her in any way lose everything, even their life.
Story[]
Prologue[]
Chapter I[]
Chapter II[]
Chapter III[]
Skills[]
Battle Skills[]
Skill
SP
Description
Double Sting
18
Deal Phys. Dagger damage to Single Foe 2 time(s) (potency: 75).
HP Snatch
22
Deal Phys. Dagger damage to Single Foe (potency: 170) and absorb 20% of damage dealt as HP.
Blazing Dagger
30
Deal Elem. Fire damage to All Foe (potency: 120) and impart Phys. Def. Down 10% (turns: 2).
Anti-Attack II
35
Impart Single Foe with Phys. Atk. Down 20% and Elem. Atk. Down 20% (turns: 2).
Triple Edge
38
Deal Phys. Dagger damage to Single Foe 3 time(s) (potency: 65).
Debilitate II
35
Impart Single Foe with Phys. Def. Down 20%→25% and Elem. Def. Down 20% (turns: 2).
Crimson Blast
42→34
Deal Elem. Fire damage to Single Foe 2 time(s) (potency: 95). Lower Shield Points even when not striking weak points.
SP Snatch
28→22
Deal Phys. Dagger damage to Single Foe (potency: 160) and absorb 1% of damage dealt as SP.
Double Wide Burst→Triple Wide Burst
52→42
Deal Phys. Dagger damage to All Foes 2→3 time(s) (potency: 80→65). Lower Shield Points even when not striking weak points.
Wall Breaker
58
(Blessing ot the Lantern) Deal Phys. Dagger damage to Random Foe 4 time(s) (potency: 45). Lower Shield Points even when not striking weak points.
EX Skill[]
Skill
Description
Conditions
Uses
Despair Drive
Deal Phys. Dagger damage to Single Foe 2 time(s) (potency: 120). Lower Phys. Atk., Phys. Def., Elem. Atk. and Elem. Def. by 10% (turns: 5) when target is broken.
After using self's ultimate technique.
2
Support Skills[]
Skill
Description
Extended Enfeeblement
Extend duration of enfeebling effects (excluding status ailments) inflicted by front or back row by 1 turn. (Does not stack.)
Absorb Up
Raise recovery amount of absorption skills by 50% for Self.
Defensive Drain on Break II
(Blessing ot the Lantern) When breaking an enemy: Lower Phys. Def. and Elem. Def. by 15% (turns: 3).
Dmg. Limit +10,000
Raise Self's Dmg Limit by 10000.
Dmg. Limit +20,000
Raise Self's Dmg Limit by 20000.
Resilience Skills[]
Skill
Description
Ice Resilience
Raise own Ice Res. by 10%.
Ice Resilience
Raise own Ice Res. by 10%.
Fire Resilience
Raise own Fire Res. by 10%.
Ultimate[]
Skill
Description
Vendetta
Deal Phys. Dagger damage to Single Foe (potency: 440→525) and lower Phys. Atk. and Elem. Atk. by 5%→10% (turns: 2).
Awakening Accessory[]
Item
Description
Serpentine Cameo
40
40
60
Raise Dagger damage dealt by 15%. Raise Ice Res. by 10%.
UCMM remarks on Viola's artwork, "This is drawn to depict a friendly chat with the barkeep, all while Viola watches the dancers of the Sunshade Tavern anyone who played the Switch game would remember immediately."[1]
References[]
↑The Art of Octopath Traveler 2016-2020, page 186.