Similar to in Octopath, Tressa's skills give her unique support capabilities. In CotC, she is given skills (some same, some new) that give her the option of acting as a tank for the team.
Skill
SP
Description
Trifold Thrust
38
Deal Phys. Polearm damage to Single Foe 3 times (potency: 65).
Tradewinds
20
Deal Elem. Wind damage to Single Foe (potency: 170).
Rest
42
Cure some status ailments and restore HP (potency: 105) and SP (potency: 5) of Self.
Take Command
18
Provoke All Foes and impart Front with Phys. Atk. Up 15% (turns: 2).
Trade Tempest
46
Deal Elem. Wind damage to All Foes (potency: 180).
Sidestep
50→40
Grant Self the ability to dodge physical attacks (times: 1).
Donate BP
60→48
Restore BP of Single Ally, excluding self (amount: 1), but delay actions during turn.
Trade Typhoon
63→50
Deal Elem. Wind damage to All Foes 2 times (potency: 105).
Swift Trifold Thrust → Quintuple Gale Thrust
68→54
Act faster during turn and Deal Phys. Polearm damage to Single Foe 5 times (potency: 55).
Swift Raging Tradewinds
66
(Blessing ot the Lantern) Act faster during turn and deal Elem. Wind damage to Random Foe 4 time(s) (potency: 45).
EX Skill[]
Skill
Description
Conditions
Uses
Sidestep Command
Grant Entire Front Row the ability to dodge physical attacks (times: 1).
After turn 4.
1
Passive Skills[]
Support Skills[]
Skill
Description
Hang Tough
Survive an otherwise lethal attack with 1 HP remaining once per battle.
Hale Half SP
Full HP: Lower own SP Cost by 50%.
Merchant's Intuition
(Blessing ot the Lantern) Grant Self a 50% chance of dodging some physical attacks and raise BP recovery rate by 1 with a successful dodge from this skill's effect (turns: 1).
Dmg. Limit +10,000
Raise Self's Dmg Limit by 10000.
Dmg. Limit +20,000
Raise Self's Dmg Limit by 20000.
Resilience Skills[]
Skill
Description
Lightning Resilience
Raise own Lightning Res. by 10%.
Lightning Resilience
Raise own Lightning Res. by 10%.
Wind Resilience
Raise own Wind Res. by 10%.
Ultimate[]
Skill
Description
Call for Help
Deal Phys. Sword, Dagger and Axe damage and Elem. Light damage 1 time each to Random Foes (potency: 165→190).