- "Ever since then… I killed, just the way Father taught me. I can't remember how many lives I've taken. My hands are forever tainted with the stench of blood, but soon… soon I will put this life behind me." —Throné, remembering the first time she killed someone
Throné Anguis is one of eight playable characters in Octopath Traveler II. She is reluctant member of the Blacksnakes, a powerful group of thieves and assassins led by criminals known as "Mother" and "Father." Despite her distaste for violence, she is extremely skilled at killing - a result of having been raised as a Blacksnake since childhood. Upon learning that she is a candidate to succeed Father, Throné decides to end the cycle and free herself from the shackles of bloodshed.
Profile[]
Appearance[]
Throné's primary associated color is purple, similar to her counterpart from the first game, Therion. This is seen in her dress, which is full-length with long sleeves, looser at the ends with ruffled cuffs. Her neckline dips most of the way down her chest and tucks into a brown leather bodice. It is also cut low on the back, though not as extreme, as shown in art from the soundtrack. The dress is split up the left side, revealing most of her leg. She wears stockings with ruffled garters, which themselves seem to be specially modified to hold at least one dagger, and tall, dark brown, heeled boots. She has neck-length brown hair which covers her right eye and dangling earrings (purple in her artwork, but blue-green in her sprite). She has been depicted with a long white fur stole. Most of her subjob design sprites also have a long skirt split up the side. As with Primrose, many men (exemplified by Scaracci and three thugs) view her as an object of desire.
A prominent element in her story is her collar, a black choker with a dangling pendant in the front. According to her chapter 1, it has two locks, with each key held by Mother and Father, necessitating their deaths in order to remove it. A party banter in her Chapter 2 with Partitio reveals that she can't cut it off, as it's filled with lethal poison that would kill her should she try.
In her Chapter 2 (Father's route), the leader of the Snowhares remarks upon a tattoo that marks Throné as a member of the Blacksnakes. This tattoo is not visible in her sprite or ingame artwork; however, art done by members of Team Asano and recently-revealed concept art shows it as a long black snake which spirals around her left arm, with its tail just below her collarbone and its head on the back of her hand.
Personality[]
Throné shares several personality traits with Primrose from the first game. She is calm, composed, and goal-oriented. Both also share a traumatic upbringing with varying types of physical and psychological abuse that has shaped their adult personalities. They share a ruthlessness in pursuit of their ultimate goal, willing to place themselves in physical or emotional danger if it will get them closer to their target.
Throné dislikes unnecessary bloodshed, with a prominent recurring motif being that she hates the smell of blood and has since she was a young child. This contrasts with the attitude Father tries to instill. She's shown to be kind and merciful, such as empathizing with a small stray dog in New Delsta and convincing her compatriot, Scaracci, not to kill a guard Throné rendered unconscious during her first chapter. She intends to not only secure her own freedom from the Blacksnakes, but to end the group entirely, and the cycle of taking in and grooming orphaned children into becoming Blacksnakes themselves. Her empathy leads her to feel an emotional connection with those she recognizes as being in a similar spot, such as Osvald, and those who have a similar desire to end the cycle of violence they find themselves in, such as Hikari.
Despite her more cynical nature in contrast to the other party members, she is open to trusting others and treating them with kindness and politeness. She often takes a big sisterly role with Ochette, acknowledges Temenos as a great aide in his detective work, empathizes with Osvald and Hikari in their goals and circumstances, and regards Castti as a great motherly figure. Her banters show that she can become excitable concerning fashion, dogs and raspberries, but dislikes people she perceives as weak, such as Greg and Bergomi, and crowds. She also sometimes shows a more playful and teasing side.
Throné shows disapproval and disdain towards those who make unwarranted sexual gestures. When Scaracci tried to flirt with Throné in a manner suggesting having sex, she coldly dismisses him. In Winterbloom, when three men attempted to get her to have sex with them, she merely dismisses them as children and knocks them out.
She highly values her comrades, showing a good relationship with her former Blacksnakes, Donnie, Scarraci and Pirro. At the start of the story, Throné is unwilling to abandon Donnie after he's wounded and helps him get to safety, though he dies from blood loss. When she and Pirro fought, she tried to get him to stop as she didn't want to hurt him, but his desperate desire to break free of Father and Mother's control made this impossible and she was forced to end his life. When she fought Father in the Montwise Church and he explained his past with her mother, Marietta, despite her intention to kill him, she did show some remorse over his death and called him 'Dad' rather than Father.
While Throné despises bloodshed, she has no qualms about thievery and has a fondness for gems and treasure. However, it's implied that she only steals from those who can support themselves and does not target those who are struggling.
Throné has expressed that she does not fear death, shown during chapter 2 of Mother's Route. She states that her only fear is giving up on what she wants: freedom. This implies that she's afraid of forever being nothing more than a slave to the Blacksnakes, of being unable to live her own life.
History[]
Your name is Throné Anguis, and you are a thief. Your tale begins in a thrilling city in the Brightlands.
You are a member of the Blacksnakes, a thieves guild that controls the city from the shadows. Your job is to steal... and clean.
"Not again... Not this stench. Every time I breathe it in, it feels as though my very lungs are rotting... The stench of blood."
Determined to escape the cycle of bloodshed, you embark on a journey for the keys to your freedom...
(I don't think this is where I should be going at the moment...) The following section contains potential story spoilers! |
Prior to Story[]
Born the daughter of Marietta and Claude, Throné was taken in by Sebastian, whom she knew as "Father". Abused by the woman she came to know as "Mother", knowing neither her "Mother" and "Father" were her biological parents, Throné was raised by Father in the way of killing despite her reluctance. After her first kill, Throné was inducted into the Blacksnakes, threatened by Mother with pain if defiant while encouraged by Father to be to be a killer to get rid of bad people in the world. Some time during her adulthood, she made bet with some of her teammates about whether a rumored treasure at a cathedral was real and took three coins from them to hold on to until she could confirm it.
Story[]
Chapter 1[]
Throné, along with her colleagues Pirro, Scaracci, and a badly injured Donnie, flee from pursuers in New Delsta's sewers. They are forced to confront their pursuers upon encountering a locked door. After their victory, Scaracci demands Donnie "work his magic" on the lock, only for the group to realize he has passed from his injuries. Suspicions rise of a traitor in their ranks as they review their plan and the suspicious number of guards they encountered.
Fighting their way through several more guards, the trio emerge on the surface of New Delsta. Throné and her cohorts scatter to make their way to the Blacksnakes' Game Parlor undetected. Upon entering the parlor Throné's skills are immediately tested by Father, who praises her and announces his intentions to have her succeed him. Throné says that her collar feels tighter than usual, but Father denies her request to loosen it, as the lock requires two keys, and Mother holds the other.
Later that evening, Mother gathers the Blacksnakes for a meeting to discuss the earlier job. Mother expresses disappointment with Throné, who, according to Scaracci, was responsible for the team's failure. Mother whips Throné in front of the others, noting her lack of reaction. Undeterred, Mother continues to whip Throné while accusing her of losing the Blacksnakes a valuable client. Still, no matter how many times Mother whips her, Throné does not respond. Pirro intervenes by claiming he is the one responsible for the team's failure. He groans in pain after being whipped. Mother decides to end the meeting early due to his actions, announcing that she will be leaving headquarters to seek new recruits.
The next day, Throné retreats to a rooftop terrace, where she meets a collarless puppy. She offers it some food, expressing envy, because the dog is free to go where it pleases, bound to no one. Pirro then arrives to talk, offering Throné breakfast and a cigarette, which she declines, stating that she wants to live a long life. Pirro muses on what he wants on life, but when he turns the question to Throné, she cannot answer.
Throné is told by Father that Scaracci conspired with Lord Diamante against them. Instructed by Father to meet him in Winterbloom once she completes her task, Throné disguises herself as a brothel worker to infiltrate the Diamante estate and assassinate both men; but she finds both targets already dead, with Pirro having killed them. Pirro reveals the notion of a traitor was false and that both it and the previous heist were all part of a plan to weed out a worthy successor. Knowing this, however, Pirro still desires to kill Throné for a chance to ascend to power and change the Blacksnakes. Throné is forced to kill Pirro in self-defense. As Pirro dies, Throné confesses that her desire is to be free.
Now knowing what she wants, Throné resolves to kill both of her "parents" so she can use their keys to remove her collar and obtain freedom.
If Throné isn't your first choice, you will find a stray dog bullied by thugs in New Delsta. Defeat the thugs and Throné will join the Party.
Chapter 2: Mother's Route[]
Throné travels to Oresrush, seeking a saddlery where Mother goes to find new recruits. (Seemingly unknown to her, she is followed by a masked child.) The saddlery owner feigns ignorance when Throné inquires about the true nature of his business. She steals a horse coin from a previous customer and presents it to the saddlery owner, inquiring about Mother. Throné threatens the saddlery owner when he is reluctant to part with information pertaining to Mother, getting him to admit where she is: meeting a man called "the Slaver" who conducts a slave trade in the town's old foundry.
As Throné enters the foundry, she notices the child who's been following her. She sneaks up on him and steals his mask, and startled by his true face. She shakes it off and steels her resolve to meet the Slaver. Upon entering the Slaver's hideout, she sees two men playing a game of risk with goblets, one of which is poisoned. She approaches the Slaver, asking where Mother is, only to be told that she's already left. He will not tell Throné where she's gone without "compensation": a round of the game of risk she saw the two men play. Despite the odds, Throné wins, and the Slaver, forced to drink the poisoned goblet, tells Throné that Mother is in Wellgrove, in a place named Mother's Garden, where Mother grooms children to become Blacksnakes. Before Throné leaves, the Slaver reveals that the previous head of the Blacksnakes would not let him leave. He describes her as a "good woman" who was killed by Mother.
While leaving, Throné encounters the child again. She realizes that his face resembles Pirro's when he was a child. She admits that she feels like she's met the child before, which the child echoes, saying he feels like she's someone important, and that he followed her for that purpose. When asked who his father is, the boy says he doesn't know. Before bidding the child farewell, she admits she doesn't know who her father is, either.
Chapter 2: Father's Route[]
Throné seeks out Father in Winterbloom, going to its outskirts to find him. Instead, she is greeted with three lecherous thugs, who she defeats. Only then does Father show his face, admitting that he set the thugs upon her to once again test her skills. Throné confronts Father over Pirro and Scaracci's deaths, to which Father reiterates his intentions for her to succeed him, saying she can do so after this next job. Throné meanwhile devises a plan to catch Father off guard during the mission.
Father explains their next mission is to eliminate the Snowhare's leader Bergomi for muscling into the Blacksnakes' territory; but Father reveals that Throné will take the lead rather than himself, throwing a wrench in Throné's plans. After ambushing a sentry, Throné reminisces about her first job: as a child, Father goaded her into killing a man he described as "scum". Father asks her how she feels after making her first kill, to which she replies that she hates the smell of blood. Not much has changed since then, even after all the lives she's taken. As she enters the Snowhare's Den, reminds herself that she will be leaving her life of violence behind soon.
Upon entering the Den, she encounters a young woman who pleads for help, reminding Throné of her younger self. Throné vows to help her after finishing her job. Throné confronts Bergomi, who has set his sights on stronger allies. Just as she is about to land the fatal blow, she is struck by a thrown dagger--Father's dagger. He praises Throné's skills while admitting that he knew Throné intended to kill him. Throné voices her intention to leave the Blacksnakes and the need to kill Father in order to do so. Father tells her to come to Montwise when she's ready. As Throné returns to the entrance of the Snowhare's Den, she notices that the young woman who was there before is gone.
Crossed Paths, Part 1[]
Throné accompanies Temenos during a visit back to Flamechurch. Noting the cathedral, she remembers a rumor she heard about a treasure in one, a rumor she had bet on with her companions. The treasure is said to be called "Alpates". Despite his misgivings, Throné talks Temenos into investigating the rumor. They find an old carpenter who seems to know something about it. At the pontiff's old chamber, the carpenter points out a bookshelf that is actually an entrance to a secret passageway.
The secret passageway takes them to a room occupied by a young woman named Alpates, a member of a clan who has taken the Alpates name for generations, safeguarded in the Flamechurch cathedral for years. Sensing a flame within the two of them, Alpates determines it is time for her to fulfill her mission. She leaves the two with a cloudy mirror before she departs, asking if they hope for the dawn. Outside the cathedral, Throné and Temenos ponder about Alpaltes. Throné acknowledges the rumor of a treasure was false, admitting defeat to her late friends and throwing their coins over a cliff.
Chapter 3: Mother's Route[]
In Wellgrove, Throné searches for a habit to steal in order to infiltrate the orphanage. She notes that she's never been to Mother's Garden, as she was raised by Father. While exploring the town, she notices a young girl who appears to have been raised by Mother, based on her expert thievery skills. Upon arriving at the orphanage in disguise, she is greeted by an elderly guard. She hears the sound of a bell ringing and notes how beautiful the sound is, something the guard doesn't seem to agree with.
Inside the orphanage, Throné watches as Mother bestows the girl she saw earlier, named Mira, with a collar, marking her as a true Blacksnake. Throné approaches the girl as she tends to a boy's wounds. Mira explains that Mother punished the boy for making a mistake, an activity that happens on the other side of a locked door. A man named Morozov only unlocks it when Mother summons a child. Throné steals Morozov's key and makes her way into the garden, where she finds Mother whipping Mira, tied to a bell. Mother reveals she used Mira to lure Throné there, as it is uncommon to receive new sisters.
Throné beats Mother in battle. Mother reveals that Throné's birth mother was the previous leader than the Blacksnakes, and that Mother had her killed. Mother didn't kill Throné because of Father, who threatened to kill Mother if she killed Throné. As Throné goes to kill Mother, Mira begs her to stop, saying Mother was the only mother figure she has; but Throné ignores her pleas and kills Mother, giving Mira her name in case she wishes to avenge Mother.
Chapter 3: Father's Route[]
Once at Montwise, Throné questions Father's reasons for choosing the town for a final confrontation rather than killing her outright. Throné finds Father on a bridge in the Abandoned Transverse, where he reminisces about his life. He speaks of a fated meeting with another assassin who had killed his mark before he arrived. The assassin was a woman named Marietta. The two fell in love, eventually deciding to run away from the Blacksnakes. Father tells Throné to meet him at the abandoned church where he and Marietta swore their love together.
At the Abandoned Church, Father recalls a riddle that Marietta told him, one concerning something that could not be stolen. Marietta uses this riddle to reveal that she was pregnant with their child. As Throné approaches him at the altar, Father reveals that Marietta was her birth mother's name. Throné begins to assume this means Father is her birth parent, but Father shuts that assumption down, saying that Marietta fell for another man and got rid of their baby, eventually having a child with the other man. That child was Throné, and her birth father was the founder of the Blacksnakes.
Father admits he killed Marietta and angrily declares that Throné should have been his daughter before attacking her, saying he raised her as his own--and that he raised her to kill him. Having fatally wounded Father, Throné admits she's afraid of losing him, and asks if she can call him "Dad". Father is overjoyed to finally have a real daughter, but warns Throné that she won't be free even after he dies. He urges her to meet her real father before he succumbs to his wounds.
Despite having achieved her goals, Throné admits she feels empty and numb. Having acquired both keys, Throné attempts to unlock her collar, only to find that neither key fits. Confused, she returns to New Delsta in search of answers.
Chapter 4[]
Back in New Delsta, Throné goes to check on the now "orphaned" Blacksnakes. The familiar scent of cigarette smoke draws her to Pirro's grave, where she sees one Blacksnake kill another over leadership. Rendering the murderous Blacksnake unconscious, she proceeds to Pirro's tomb, which is engraved with the words "I await where it all began". Contemplating the riddle, she thinks of the locked door that impeded her group's escape during the failed mission. She wonders whether Mother's and Father's keys will work on the door.
Her suspicions are confirmed: the keys do unlock the door, granting her passage to a route that leads her to a ropeway. She is greeted by a familiar-seeming guide who says the ropeway goes "home". On the gondola, the guide tells Throné a story about a prince and a princess from warring kingdoms, who fell in love and founded the town of Lostseed, the gondola's destination. Exiting the gondola, Throné admits the guide reminds her of the elderly guard at Mother's Garden. The guide says he doesn't know anyone of that description and muses whether they have a distant relative in common. "If you go back far enough," he says, "we're all children of the same somebody."
As she enters Lostseed, she hears a baby's cries. Following the sound, she encounters an emaciated woman who begs Throné to kill her baby. Disturbed by the request and the state of the citizens in town, Throné continues to follow the baby's cries into an old castle. The sound leads her to a man who looks remarkably like Pirro. He introduces himself as Claude, Pirro's father. Claude claims to have been alive for a very long time. Tired of eternal life, he decided to die, but before he died, he wanted to leave a legacy: children. He impregnated countless women and had countless children, some of who Throné has met: Pirro, Father, Mother, the Blacksnakes--and herself. He created the Blacksnakes to pit his children against each other in order to weed out the strongest of them all. Throné, having killed her way to Claude (the fourth of his children to do so), has demonstrated her strength among Claude's children.
A distressed Throné challenges Claude to fight. She fatally wounds him and takes the key to her collar away from him. As Claude dies, he presents the same riddle that Marietta presented Father: what is something that can never be stolen? Throné answers "the dawn". Reflecting on her life, Throné notes that freedom doesn't smell as sweet as she hoped: it reeks of blood.
Crossed Paths, Part 2[]
At Conning Creek, Throné and Temenos notice a commotion. They overhear talk of a murder. Upon closer investigation, they find that the victim is Alpates. The two decide to investigate her murder, discovering a map on her body that reads "the Cavern of the Moon and Sun" with the note "Where day meets night." Having determined that Alpates likely gave her life to conceal this information, the duo make for location shown on the map.
They find nothing there but a riddle. Temenos uses his special vision to solve it, zeroing in on a stone that both the sun and moon illuminate. There they find a not reading "To those who hope for the dawn" and another fragment of a cloudy mirror, which connects perfectly to the fragment Alpates handed to them. Outside the cave, Temenos tells the story of Alpates, left behind by the Flamebringer to consort with humans. Temenos surmises that the Alpates they knew may be her descendant, recalling a part of scripture detailing a mirror that was made from the original Alpates' body. Throné, knowing Alpates gave her life to protect the mirror, vows to take good care of it.
Final Chapter[]
While accompanying the party to Flamechurch restore the Sacred Flames, Throné and Temenos encounter Mindt. When Mindt reveals her identity as the founder of the Moonshade Order, Throné recalls Claude, saying that someone so youthful but longed-lived is not impossible.
Relationships[]
- Claude: Throné's biological father and true leader of the Blacksnakes, having sired numerous children over the years while having them weed out one among them strong enough to end his immortal life and take his place as a vessel for Vide the Wicked. Despite their relationship, Throné utterly loathes Claude.
- Sebastian: Having known him as the Blacksnake co-leader "Father", he was a father-figure in her life despite his manipulative nature and forcing her to kill many people. After killing him and learning he planed her to kill him from the very beginning, Throné makes her peace with the man and truly saw him as parent despite his actions to her prior to learning he is her half-brother through Claude.
- Mother: Throné's adoptive parent and co-leader of the Blacksnakes, who physically abuses Throné and the other children in her care to cement their loyalty to her. Mother is particularly abusive to Throné due to both her attitude and being Marietta's daughter. Throné later learns Mother is her half-sister through Claude.
- Pirro and Scaracci: Fellow members of the Blacksnakes whom Throné was tricked into killing in a test to see which among them is worthy to take over leadership of the Blacksnakes, later revealed to be her half-brothers through Claude.
- Temenos Mistral: Temenos and Throné enjoy testing each other, pushing each other to satisfy their own curiosities. Their shared cynicism leads them to an understand of finding the truth. Temenos deems her a worthy assistant whereas Throné sees him more as an accomplice, although she does refer to him as “Detective” in many of their interactions.
Battle[]
Thief Skills[]
Support Skills[]
Support Skill Name | No. of Skills Unlocked | Total JP | Description |
---|---|---|---|
Incidental Attack | 4 | 130 | The equipping character has a 50% chance of attacking when using a non-damaging skill. |
Fleetfoot | 5 | 630 | Raises the equipping character's speed by 50. |
Ensnare | 6 | 1630 | The equipping character has a 50% chance of inflicting an attribute-reducing effect when taking physical damage. |
Life in the Shadows | 7 | 4630 | Receive additional EXP and JP after battles at night. (Equipping multiple characters with this skill will have no added effect.) |
EX Skills[]
EX Skill Name | SP | Damage Type | Description | Unlock Method |
---|---|---|---|---|
Veil of Darkness | 25 | Deal dark-based damage to all foes, and dodge 1 physical attack with a 100% success rate. | Visit the Altar of the Prince of Thieves with Throné | |
Disguise | 18 | Disguise a single ally for 2/4/6/8 turns. | Complete Throné's story |
Note: Disguise transforms Throné into the selected ally for the duration, granting her the same abilities and stats as the original excluding Divine Skills she has not learned or EX Skills.
Latent Power[]
Latent Power is an exclusive unique move for each character in Octopath Traveler II that can only be unlocked by defeating a tough opponent at the end of Chapter 1. It has a gauge that charges when they take damage, or break enemies.
Leave No Trace - Throné can act twice in a single turn.
Subjobs[]
Below are the sprites and appearance changes for Throné with each basic Subjob:
Each time a subjob is selected the appearance of the character will also change. The first sprite is the appearance with no Subjob equipped.
Recommended Subjobs[]
- Dancer is a good option as this supplements Throné's naturally high speed, allowing Aeber's Reckoning to be more powerful. It also gives her access to most buffs available, as well as the wind element. No new weapons are acquired, but the practicality of the AOE Dagger Dance skill and Ruinous Kick make up for that.
- Hunter is a great choice for Throné, as Leghold Trap complements her other debuffing abilities. The class also allows her to equip Axes and Bows, allowing her to exploit four of six weapon weaknesses.
- Cleric is surprisingly good on Throné. While her healing is diminished compared to Temenos and Castti, the ability to restore SP with the subjob's Mystical Staff Skill combined with her innate HP Thief to restore HP makes her self-sufficient in combat, keeping up her resources whilst maintaining damage output. This combo also centralizes the Light and Shadow element in a single character.
- Inventor pairs very well with Throné's Latent Ability, Leave No Trace, speeding up the cooldown timer on the subjob's Skills. Notable synergies include: Springy Boots powering up her innate Surprise Attack Skill, Akar's Coil for healing, SP recovery, and extra BP while also being able to attack when paired with her Latent Power, Elemental Bomb Bottle for breaking, and the subjob's Divine Skill, All Purpose Tool, to use all active Skills in a single turn.
Due to the flexibilty of subjobs, any character can fill any role with the right equipment and skills, with proper planning, any of the travelers can perform decently on any subjob.
Quotes[]
- "Hello there. You aren't hurt, are you? ...You must be hungry. Here, have this. ...This little one is my friend. Thank you for protecting her. I'm Throné and I'm on the hunt for two particular individuals. Are you a traveler? Would you happen to need a hand on your journey?" —Before joining the Party
- "All right..." —Accept to join the Party
- "Well then... let's go." —Joined the Party
- "I take what I want." —After battle
- "All tidied up." —After battle
- "Swift as a snake!" —Latent Power
- "Pirro!" —Battling Pirro
- "Just try me!" —Battling Bergomi
- "Mother!" —Battling Mother
- "Father!" —Battling Father
- "I'll fight a god if I must!" —Battling Vide
- "My skills are many. Should you need any of them, you know where to find me..." —In taverns
- "Aeber, Prince of Thieves!" —Using Aeber's Reckoning
Gallery[]
Etymology[]
Throné’s first name could be derived from the Old Norse and Old English word for thorn. Alternatively, it could be a reference to a royal throne in relation to being groomed by her adopted parents as their successor.
Throné's surname, "Anguis", is Latin for 'snake' and also be translated as 'serpent' or 'dragon'. It is also the name of a species of limbless lizard that bares a resemblance to snakes despite being fundamentally different, referencing Throné's place among the Blacksnakes.
Trivia[]
- Throné takes after Therion, both being thieves in purple-colored clothing who use daggers as weapons. However, Throné’s personality, motives of fighting for her freedom from an abusive parental figure, and the final opponent of her story being an manipulative immortal with an interest in her are similar to Primrose Azelhart.
- Like Therion, Throné's end goal (as designated by her Battle Extend music) is "Freedom."
- Alongside Temenos, Throné is one of only two travelers in Octopath Traveler II whose main chapter bosses all die during her story. She kills Pirro, Mother, Father, and Claude, while Bergomi is killed by Father after his battle with Throné.
- Both Throné and Osvald wear collars around their necks, symbolizing their respective captivity. Both characters also set off on their journeys in order to escape from their circumstances and kill those who have imprisoned them.
- The etymology of 'thorn', the word Throné’s name is likely derived from, has historically been used in a figurative way to represent something which causes pain.[2] This, along with the visual similarity of her surname to the word 'anguish', could be representative of her role as someone who both causes pain to others and has experienced a lot of it herself.
- The etymology of Throné’s name, coupled with her appearance and job class, could make it a pun based on the expression “every rose has its thorn,” meaning good things sometimes come with flaws.
- Many types of martial arts utilize strikes at specific points on the body. Throné's night artwork depicts her hand in the same position as the Knifehand strike, used most commonly in Japanese, Korean, and Chinese martial arts like taekwondo and akido.
- Despite this, the Ambush path action icon is a dagger. This is likely because the Steal path action is already a hand, and two empty hand icons would be confusing.
- Throné has the second highest number of main boss battles in her story after Hikari, with five in total.
- Throné is also the only traveler from Octopath Traveler II whose bosses are all human.
- Throné has the most chapter parts to complete in her story, at six in total with her second and third chapters splitting in two parts each.
- Throné is the only main character in the series that can be killed and earn an automatic Game Over without dying in battle. This happens if the wrong cup is chosen during the Slaver's drinking game.
- Throné's Chapter 2: Mother's Route reveals that she wears a perfume made from shoreflowers. In travel banter with Castti, Throné reveals that she doesn't usually wear perfume due to her profession, but sometimes she needs a little "pick-me-up."
- Throné has befriended a female puppy, which never stopped following her around after she fed it dried strawberries.
- Ochette calls Throné "Néné."
- To Throné, clothes contain aspects of their makers' souls and artistry. Therefore, she seeks garments made by spirits kindred to her.
- As revealed in travel banter with Ochette, Throné hates crowds.
- According to writer Kakunoshin Futsuzawa, he wanted to make Throné's story in a similar style to Primrose's, but darker.[3]
- Throné's story is Kakunoshin Futsuzawa's personal favorite.[3]
- During the Journey for the Dawn, Throné reveals her desire to go to a place not on any map, which no one knows about.
- Temenos calls Throné "Aeber come again."
- As she declares in tavern banter, Throné can't stand weaklings.
- When composing Throné's theme, Yasunori Nishiki strove to express both her desiccated heart and her powerful desire to be free. The hoarse, scratchy sound and the dry, hard tone of the strings indicate her emotional desiccation, but despite the vague emptiness to the sound overall, the powerful melody and development convey the strength of will that drives Throné on.[4]
- When composing Throné’s unique final battle theme, "The Journey for Freedom Ends," Yasunori Nishiki strove for a plaintive yet powerful mood, supporting her resolve to face what lies at the end of the journey driven by her desire for freedom. Of the eight travelers, hers might be the simplest battle arrangement - almost a direct extension of her theme.[5]
- Throné's and Osvald's themes were particularly difficult for Nishiki to create.[6]
- Most of the dungeons in Throné's story contain snake enemies, befitting her association with the Blacksnakes.
References[]
- ↑ https://www.jp.square-enix.com/octopathtraveler2/traveler/throne.html
- ↑ [1], Etymology of the word 'thorn'.
- ↑ 3.0 3.1 https://www.square-enix-games.com/en_US/news/making-octopath-traveler-ii
- ↑ https://note.com/yasunori_nishiki/n/nc332d8d2e70b?magazine_key=mceb3c1ed9da8
- ↑ https://note.com/yasunori_nishiki/n/n01e6c552e899
- ↑ https://note.com/yasunori_nishiki/n/naf48c8c7518a