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Thief is a recurring job.

Game Sub-Pages:
Octopath Traveler Champions of the Continent Octopath Traveler II

Thief} (盗賊(とうぞく), Touzoku) is a starting job in Octopath Traveler. It is Therion's primary job.

Thieves have a mix of offensive and supportive skills—including a single Fire spell (Wildfire)—with several skills revolving around HP and SP, either by restoring the user's HP/SP or by sharing their SP with allies. HP Thief and Steal SP double as Dagger attacks that hit twice, making them two of the few skills that are both offensive and supportive at the same time.

Thieves also specialize in debuffing their enemies' physical stats with Shackle Foe and Armor Corrosive, which is assisted by the Thief's fourth support skill, Insult to Injury. This makes Thieves work well together with Dancers, as Shackle Foe has synergy with Mole Dance while Armor Corrosive has synergy with Lion Dance.

On top of all that, Thieves can steal various items from foes with the appropriately-named Steal, and the Thief's third support skill, Snatch, doubles the loot obtained by both Steal and the Merchant skill Collect. As a result, Thieves are very effective utility units and niche spellcasters.

Thieves wield Daggers and Swords as weapons.

Skills[]

Skill SP Damage Type Description
Steal 2 Steal an item from a single foe.
Wildfire 7 Deal heavy fire damage to a single foe.
HP Thief 6 Attack a single foe twice with a dagger, and steal HP equivalent to half of the damage dealt.
Shackle Foe 4 Reduce a single foe's physical attack strength for 2 turns.
Armor Corrosive 4 Reduce a single foe's physical defense for 2 turns.
Steal SP 6 Attack a single foe twice with a dagger and steal SP equivalent to 5% of damage dealt.
Share SP 0 Bestow SP equivalent to 50% of one's current SP to a single ally.
Aeber's Reckoning 30 [Divine Skill] Attack all foes with a dagger, dealing damage proportional to your speed.

Support Skills[]

No. of Skills Unlocked Total JP Name Description
4 130 Incidental Attack When using a non-damaging skill on a foe, there is a 50% chance you will attack as well.
5 630 Fleetfoot Increases the equipping character's speed by 50.
6 1,630 Snatch The Equipping character will receive double the loot when using steal or collect skills.
7 4,630 Insult to Injury Status ailments and attribute penalties inflicted by the equipping character will last for one additional turn.

Shrine Location[]

Main article: Shrine of the Prince of Thieves

Shrine of the Prince of Thieves may be found in the South Quarrycrest Pass, to the West under the Westernmost bridge.

Strategies[]

The Thief secondary job is unlocked at the Shrine of the Prince of Thieves. With its mix of offensive and supportive skills—two of which overlap—the Thief job is a fairly versatile one.

  • Tressa is ironically one of the best choices for the Thief job, given that one aspect of her personality is that she despises thievery. Thief Tressa gains access to Swords, Daggers and Fire magic in addition to her primary Merchant job's Polearms, Bows and Wind magic, giving her six different means of coverage. Speaking of which, Tressa's primary job is already a mix of offensive and supportive skills, giving the Thief job synergy with her utility playstyle. HP Thief and Steal SP serve as both shield-breaking and HP/SP-restoring skills, providing Thief Tressa with the means to continue supporting her allies, either by her primary Merchant job's Donate BP or the Thief job's Share SP; meanwhile, Shackle Foe and Armor Corrosive lets her allies take advantage of the Decreased Physical Attack and Decreased Physical Defense debuffs respectively, the latter of which lets HP Thief/Steal SP inflict more damage and correspondingly restore more HP/SP. As a result, Thief Tressa excels at breaking foes' shields and supporting her allies. However, because both Donate BP and Share SP can only be used on other allies, Thief Tressa may want to conserve her own BP; though this can be circumvented by having another character with the Merchant secondary job donate BP to her, Alfyn's Concoct, etc.. Finally, the Thief job's third support skill, Snatch, gives Thief Tressa the power to obtain twice the amount of loot from Steal and Collect.
  • Olberic is also ironically a good choice to run as a Thief, given his status as an honorable Warrior. The reason is mostly because of Shackle Foe and Armor Corrosive; Olberic is tied with H'aanit for the highest Phys. Atk. of the eight protagonists, also has the highest Phys. Def., and his primary job has access to Abide and Stout Wall to apply the Increased Physical Attack and Increased Physical Defense buffs to himself, respectively. Combining Abide/Armor Corrosive and Stout Wall/Shackle Foe, Thief Olberic is able to be both a massive physical damage dealer and sponge. The Thief job's HP/SP-restoring skills help even more with this. However, because both the Warrior and Thief jobs wield Swords, Thief Olberic will only gain Daggers and Fire as additional coverage, the latter of which is best used strictly for shield-breaking because Olberic has the lowest Elem. Atk. of the eight protagonists.
  • Primrose can be effective as a Thief if you plan on extending her support-oriented playstyle from her primary Dancer job. In particular, Shackle Foe and Armor Corrosive can be combined with the Dancer job's Divine Skill, Sealticge's Seduction, to apply the Decreased Physical Attack or Decreased Physical Defense to all foes at once. Primrose is tied with Ophilia for the second-highest Elem. Atk. of the eight protagonists after Cyrus, and so can make good use of the Thief skill Wildfire; however, she is also tied with Ophilia for the second-lowest Phys. Atk. after Cyrus, and so doesn't make the best use of HP Thief or Steal SP beyond shield-breaking. That said, Thief Primrose can make good use of the Thief job's Divine Skill, Aeber's Reckoning, which deals bonus damage based on the user's Speed; Primrose has the highest Speed of the eight protagonists, and the Thief secondary job comes with a +8% Speed stat bonus. Finally, it should be noted that both the Dancer and Thief jobs wield Daggers, which means that Thief Primrose will only gain Swords and Fire as additional coverage.
  • H'aanit can also be effective as a Thief, mostly because of the additional means of coverage and because Shackle Foe and Armor Corrosive expand on H'aanit's ability to debuff foes with Leghold Trap. Armor Corrosive in particular benefits H'aanit because she is tied with Olberic for the highest Phys. Atk. of the eight protagonists. Thief H'aanit gains access to Swords, Daggers and Fire magic in addition to her primary Hunter job's Bows, Axes and Lightning magic, giving her six different means of coverage; and because her primary job wields Axes, H'aanit can equip the Tomahawk Axe to hit twice with Standard Attacks in one action, which, combined with HP Thief/Steal SP which attacks twice with Daggers, is very useful for shield-breaking. However, the Double Tomahawk isn't available until late-game.
  • As far as support skills go, besides the staple Saving Grace, recommended support skills for Thieves include: Hang Tough, SP Saver, Summon Strength (early-game), Surpassing Power (late-game), Second Wind, Heightened Healing, Incidental Attack, Fleetfoot (early-game), Snatch, Insult to Injury, Eagle Eye (early-game), Patience, BP Eater and Physical Prowess.
  • As far as weapons go, the Viper Dagger, Heathcote's Dagger and Harald's Sword are all good weapons for Thieves. Both Heathcote's Dagger and Harald's Sword increase the power of the user's Fire spells (which stack with each other), meanwhile the Viper Dagger gives the equipping character a Speed +132 increase, thereby increasing the power of Aeber's Reckoning.

Other Notable Thieves[]

Gallery[]

Trivia[]


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Jobs
Base Jobs
Base Jobs: Cleric  •  Scholar  •  Merchant  •  Warrior  •  Dancer  •  Apothecary  •  Thief  •  Hunter
Advanced Jobs
Advanced Jobs: Runelord  •  Starseer  •  Sorcerer  •  Warmaster
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