- "Welcome to Stonegard, the largest settlement in all the Highlands! We're home to some of the realm's largest binderies, so expect to meet your share of craftsmen during your stay." —Townsperson
Stonegard is a town in Octopath Traveler. It is the setting for H'aanit's Chapter 2 and Cyrus' Chapter 3.
Description[]
Stonegard is the largest settlement in the Highlands. The city is stratified into districts; aristocrats live in the Heights, while the common folk dwell in the Valleys. Many staircases span the sprawling city, whose buildings are largely carved of gray mountain stone.
Stonegard is famed for its long and rich tradition of bookbindery, bolstered by its readily available supplies of lambskin and high-quality pinewood. As such, the city is home to several scholars, including Yvon and a recluse named Dominic, who isolated himself from society out of guilt for translating an abridged copy of From the Far Reaches of Hell.
Shops[]
The Armorer and Provisioner are located in the Stonegard Valleys sub-area.
Townspeople[]
| Name | Info Gleaned | ||
|---|---|---|---|
| Bindery Employee | - | 100% | - |
| Townsperson | 20 | 40% | A Hidden Item (Silver-filled Pouch) |
| Neighborly Grandpa | 1 | 100% | - |
| Veteran Brigand | 1 | 90% | - |
| Russell | 20 | 60% | - |
| Dominic | 20 | 60% | - |
| Townsperson | 25 | 30% | Smarter Bartering |
| Neighborly Grandma | 1 | 100% | - |
| Townsperson | 20 | 40% | Discount at the Inn |
| True Believer | 15 | 70% | - |
| Name | Str | Skill | Times | ||
|---|---|---|---|---|---|
| Bindery Employee | 10 | 60% | 3 | Slice |
8 |
| Townsperson | 5 | 80% | 2 | Improved Offense | 9 |
| Neighborly Grandpa | 5 | 80% | 2 | Inspiriting Plum | 9 |
| Veteran Brigand | 10 | 60% | 3 | Poison Slash |
8 |
| Russell | 30 | 25% | 6 | Ignis Ardere |
7 |
| Dominic | 40 | 20% | 5 | Ignis Ardere |
6 |
| Townsperson | 15 | 35% | 4 | Awaken | 8 |
| Neighborly Grandma | 1 | 100% | 1 | Repeated Strike |
9 |
| Townsperson | 10 | 60% | 3 | Deep Breath | 8 |
| True Believer | 1 | 100% | 1 | Stab |
9 |
| Name | Str | HP | Weak | Item (Droprate %) | ||
|---|---|---|---|---|---|---|
| Bindery Employee | 5 | 3 | 983 | 3 | Fire Soulstone (M) (30%) | |
| Townsperson | 3 | 2 | 605 | 2 | Inspiriting Plum (80%) | |
| Neighborly Grandpa | 3 | 2 | 605 | 2 | Inspiriting Plum (80%) | |
| Veteran Brigand | 5 | 3 | 983 | 3 | Healing Grape (80%) | |
| Russell | 15 | 6 | 13,256 | 4 | Ice Soulstone (L) (60%) | |
| Dominic | 20 | 7 | 21,401 | 4 | Fire Soulstone (L) (70%) | |
| Townsperson | 7 | 4 | 2,816 | 3 | Light Soulstone (M) (40%) | |
| Neighborly Grandma | 1 | 1 | 280 | 1 | Ice Soulstone (M) (10%) | |
| Townsperson | 5 | 3 | 983 | 3 | Wind Soulstone (M) (30%) | |
| True Believer | 1 | 1 | 280 | 1 | Inspiriting Plum (80%) |
| Name | Possessions | ||
|---|---|---|---|
| Bindery Employee | Healing Grape Healing Grape (M) Healing Grape Bunch |
14 26 31 | |
| Townsperson | Healing Grape | 14 | |
| Neighborly Grandpa | Tower Shield | 40 | |
| Veteran Brigand | Iron Dagger Sprightly Earring |
14 17 | |
| Russell | Laurel Staff Fire Soulstone |
19 16 | |
| Dominic | Ice Soulstone (L) Stimulating Ring |
34 26 | |
| Townsperson | Light Soulstone (M) Shadow Soulstone (M) Fire Soulstone (M) |
26 26 26 | |
| Neighborly Grandma | Olive of Life (M) Olive of Life (M) Olive Bloom |
30 30 28 | |
| Townsperson | Wind Soulstone (M) Tough Nut (M) |
26 31 | |
| True Believer | Stimulating Bracelet Protective Ring |
38 26 |
Side Stories[]
Chests[]
Sub-Areas[]
Gallery[]
Etymology[]
"Stonegard" is comprised of "stone" + "gard," with the latter derived from Old French meaning "to guard." In some contexts, "gard" can also simply be used to refer to a city or region within a country, or it can be used to signify protection. Stonegard's name reflects the city's protected location in the high stone peaks of the mountains, along with the stone used to construct its large dwellings and its signature stairs, while carrying an air of grandeur befitting of its vast influence.
Trivia[]
- The price to restore reputation in Stonegard is 3,500 leaves.
- According to Cyrus in his Chapter 2, Stonegard is the only place in the realm where both pinewood and fine lambskin can be found in sufficient quantities to bind a good book.
- According to one of the merchants in Grandport, who sells medicinal ingredients, "My stores come from Stonegard, so you know it is of the highest quality." It therefore seems that Stonegard is a leading producer of medicine as well as of books.
- A couple of townspeople's biographies also mention that Stonegard and its surrounding areas are rich in iron ore.
- According to the Rumermonger in Stonegard Valleys, a direct descendant of the Ventus kings is rumored to live in Stonegard.
- The True Believer by the city's inn (who is an expert in such things as folktales, mythical creatures, and the realm of the dead) mentions the Ventus kings' burial site at the Tomb of Kings. He also responds to Guide by musing, "I wonder what your eyes can see 'round 'ere, Sister."
- The woman by the inn, who seeks the man of her dreams and has yet to find him, has begun wondering if she would have better luck working at the tavern. Ironically, a woman who works at the tavern (found by the stairs in Stonegard Heights) is seeking the same goal and has begun wondering if she would have better luck working at the inn.
- The Ruffian in Stonegard's tavern suggests that clerics stay away from Stonegard for an unknown reason: "Most people o' the cloth stay 'way from these parts." He also says, "Stay safe," when Parting Ways, suggesting that perhaps his ilk are that reason. (He also has a few colorful responses to Path Actions: Provoke, "What y'tryin' to pull wiv this shower!?"; Failure, "Y'wanna go a few rounds wiv me? Well, 'ere I am!")
- The Ruffian Lackey has some vigorous reactions to Path Actions: Guide, "Oh 'eck! I mean...greetings o' the d-day, Sister"; Parting Ways, "Ack! Me boss's gonna do 'is nut!"; Provoke, "Boss, Boss, Boss! 'elp! Quick!"
- The townsperson standing next to the stairs to Stonegard Heights once had his entire fortune stolen by a woman he courted, and has been wary of the fairer sex ever since, leading him to hide his money and possessions in various secret caches.
- According to his biography, the Neighborly Grandpa is a former mercenary who injured his knee not in battle but when he took a tumble down a flight of the town's stairs. He made Stonegard his home after falling in love with the woman who nursed him back to health.
- The Neighborly Grandma hails from a homeland that was consumed by the fires of war, possibly similar to Erhardt's hometown of Gyrnd or Ophilia's war-ravaged home of Creek. She also lost her husband in that troubled time. (She also has interesting responses to Path Actions: "Oh my, how lovely! We older folks could learn much from such young pups"; Parting Ways, "My word. Methinks I slipped a disc"; Challenge, "Please show lenience - my back is not what it used to be"; Provoke, "My back! Oh whatever am I to do?")
- The young Townsperson standing by the entrance to Stonegard Valleys amassed savings as a dancer in a desert town and now pursues her education with the patronage of a noble family. She responds amusingly to Provoke: "Crazy ol' world we live in when monsters appear outta nowhere."
- "Among Stately Peaks" is Yasunori Nishiki's favorite theme on the soundtrack. He received the visuals for the Highlands in the form of footage from fairly early on in development, and even back then, the dignified images carried a great sense of atmosphere which thoroughly inspired him to write a great song to match. Even as a child, he notes that he loved the atmosphere of "Mt. Koltz" from Final Fantasy VI. According to Nishiki, the serene mountainside theme is a little too spirited—overly exciting for a town song—but this is why it has become one of his favorite songs. The opening string phrase follows the chord progression of Dm9→CM9, which first evokes the image of a rugged life on a steep mountain. Then the horn melody that appears in the A melody carries a sound texture common to the Highlands, developing a grand, expansive motif, while the string melody in the B melody continues this worldview in a tumultuous fashion. Meanwhile, the marimba phrases in the background add spice to express desolation.[1]











