The Souls are enemies in Octopath Traveler: Champions of the Continent. They are the bosses of Bestower of All Prologue.
Story[]
Battle[]
- Delusion: Start of battle and can be used at the end of a turn. Locks 3 random weaknesses.
- Venom Fang: Deal physical damage to single target. Inflict
Poison (The target will take elemental damage at the end of their turn) for 3 turns.
- Umbral Strike: Deal physical damage to single target. Inflict
Blindness (The target has a certain chance to miss physical attacks) for 3 turns.
- Infection: Deal physical damage to single target. Inflict
Poison (The target will take elemental damage at the end of their turn),
Silence (The target will be not able to use one skill),
Terror (The target will not gain BP at the start of their turn and cannot boost),
Weakness (The target will consume more SP) and
Blindness (The target has a certain chance to miss physical attacks) for 3 turns.
- Shrieking Soul roared in anguish!: After recovering from a break. Imparts self with
Reckless Rage (
Phys. Atk. Up,
Elem. Atk. Up,
Phys. Def. Down and
Elem. Def. Down) for 2 turns.
- Wild Venom Fang: Deal physical damage to random target 3 turns. Inflict
Poison (The target will take elemental damage at the end of their turn) with every attack for 3 turns.
- Debilitation: Deal physical damage to Front. Inflict
Poison (The target will take elemental damage at the end of their turn) for 3 turns.
- Sentence to Ruin: Inflict
Fatal Sentence (The traveler will be not able to fight at the end of the effect turn) to Front for 5 turns.
- Delusion: Start of battle and can be used at the end of a turn. Locks 3 random weaknesses.
- Overpower: Deal physical damage to single target.
- Strike of the Dead: Deal physical damage to single target. Inflict
Spd. Down for 3 turns.
- Raging Frenzy: Deal physical damage to Front.
- Seething Soul roared in anguish!: After recovering from a break. Imparts self with
Reckless Rage (
Phys. Atk. Up,
Elem. Atk. Up,
Phys. Def. Down and
Elem. Def. Down) for 2 turns.
- Raging Rend: Deal physical damage to random target 4 turns.
- Heart Gouge: Deal physical damage to single target. Reduces BP by 3.
- Delusion: Start of battle and can be used at the end of a turn. Locks 3 random weaknesses.
- Wailing Ember: Deal
damage to single target.
- Eternal Rancour: Deal
damage to single target.
- Shatter Soul: Deal
damage to single target. Reduces 15% of target's max SP.
- Suffering Soul roared in anguish!: After recovering from a break. Imparts self with
Reckless Rage (
Phys. Atk. Up,
Elem. Atk. Up,
Phys. Def. Down and
Elem. Def. Down) for 2 turns.
- Wailing Blaze: Deal
damage to random target 3 turns.
- Explosion: Deal
damage to Front.
- Encroaching Darkness: Deal
damage to Front 3 time(s).
- Delayed Incantation: Suffering Soul enters boost mode. Uses Freeze Magic, Curse of Life or Curse of Spirit if not broken before its next action.
- Freeze Magic: Deal
damage to Front. Reduces 10% of travelers' max SP.
- Curse of Life: Inflict
Phys. Atk. Lock (The traveler will be not able to use one physical skill) to Front for 3 turns.
- Curse of Spirit: Inflict
Elem. Atk. Lock (The traveler will be not able to use one elemental skill) to Front for 3 turns.
- Freeze Magic: Deal
Trivia[]
- The Soul enemies are a reference to the ones summoned by the Omniscient Eye in Octopath Traveler.