Simeon, the Puppet Master is an enemy in Octopath Traveler. He is the second phase of the battle with Simeon and the final boss of Primrose's Chapter 4 and her story.
Battle[]
Simeon will fight alone during the second phase of his boss battle. At 50% health, he will increase his actions per turn to 3.
He will begin battle with 6 shields (4 when fought at The Gate of Finis), but will increase them by 2 after recovering from a break, for a total of 10 shields (8 when fought at The Gate of Finis). He will also change weaknesses after recovering from a break, in the pattern shown above.
Simeon will begin with all but one weakness locked. After each break, he will unlock another weakness, with Dark (the only weakness present in all sets of weaknesses) being the last weakness to unlock.
During the latter half of the battle, Simeon will use Future Denied, which conceals the party's turn order for the rest of battle. Simeon's actions will still be visible, and the amount of actions each party member receives is unaffected.
Simeon is able to inflict silence on the entire party. It is recommended to bring an Apothecary and equip at least one party member with an Articulate Stone.
- Simeon flashes a leery smile...: Used at the beginning of battle. Sets Simeon, the Puppet Master's weaknesses to the following:
- You can spot a crack in Simeon's defenses...: Used whenever Simeon, the Puppet Master recovers from a break. The following effects occur:
- Simeon changes weakness sets in the order shown below. He will not return to his original set of weaknesses.
- After each of the first two breaks, Simeon will increase his shields by 2, up to a maximum of 10.
- After each of the first three breaks, Simeon changes which weaknesses are locked in the order below. After the fourth break, all weaknesses are unlocked.
- Always followed by Master of Silence
- Attack: Physical attack, single target.
- Silence Comes: Elemental damage,
. Single target. Chance to inflict
Silence for 2-5 turns.
- Boiling Blood: Buff. Targets self. Simeon gains
Increased Physical Attack and
Increased Elemental Attack for 4 turns.
- Hushed Melody: Elemental damage,
. Targets entire party.
- Give yourself to the darkness!: Used once Simeon, the Puppet Master reaches 50% of his maximum HP. Simeon increases his actions per turn to three. Unlocks use of the following abilities:
- Act of Impulse: Heavy physical attack, single target.
- Shredded Fortunes: Debuff. Targets entire party. Inflicts
Decreased Physical Defense and
Decreased Elemental Defense for 4 turns.
- Future Denied // There is no telling who will act when!: Used once Simeon, the Puppet Master reaches 50% of his maximum HP. Effect persists for the rest of the battle and cannot be removed. The following effects occur:
- Ally action order per turn is obscured.
- Simeon's action order remains visible.
- Quiet down! I'm trying to enjoy the show...: Simeon, the Puppet Master enters boost mode for 1 turn. Uses Master of Silence if not broken before his next turn.
- Master of Silence: Debuff. Inflicts
Silence on entire party. Also used the action immediately after Simeon recovers from a break, You can spot a crack in Simeon's defenses...
- Master of Silence: Debuff. Inflicts
Strategy[]
- Focus on breaking Simeon's shields with physical attacks, and save your BP to do so. Because he will always use Master of Silence after recovering during his battle, your party won't take damage as long as you break his shield before his next turn. You can also avoid being debilitated by Silence for several turns by casting Sealticge's Seduction on an Apothecary to buff the entire party with Rehabilitate. You can also avoid this silencing debilitation by equipping Tressa with the runelord class and an articulate stone, casting transfer rune, and then using rest