Simeon has long silver hair in a braid and wears a coat and black cape. The mark of the crow is on his neck, which he conceals with a cravat.
Simeon is incredibly sadistic and enjoys using other humans as his playthings, claiming to derive pleasure from watching their lives fall apart. He adores theater for this reason, and went as far as to refurbish the castle of his former kingdom into a massive amphitheater.
|(I don't think this is where I should be going at the moment...)|
The following section contains potential story spoilers!
126 years prior to the events of Octopath Traveler, the Ventus Dynasty, a kingdom in Everhold in the Highlands, fell into civil war after the death of Ventus the Third's son. The younger brother, son of the queen, battled for the throne with his older half-brother, the bastard son of the king's mistress. Simeon, the younger brother, emerged victorious, but he would later go missing that same year. It is implied that Simeon received the blessing of no aging from Lyblac, or is long-living through some other means.
Simeon would meet Mattias 11 years later (115 years prior to Octopath Traveler) and together they established the Obsidians, of which Simeon became the leader.
11 years prior to the events of Octopath Traveler, Simeon was employed as a gardener for the Azelhart family in Noblecourt, where he met Primrose. Primrose grew attached to Simeon, often wishing to spend time with him and listen to his poems.
Ten years later, he returns to Noblecourt in order to meet Primrose and deliver the truth to her. Following Albus's death at the hands of Primrose and her comrades, Simeon appears in the room after Revello walks out. He stabs Primrose, revealing his role in her father's death as "the head of the crow" before leaving her to die.
Simeon returns to Everhold and prepares a play that is a mockery of Primrose's life down to the last detail, as an attempt to distract her from exacting her vengeance. When she confronts him on the balcony, he pressures her further and attempts to convince her that vengeance would not make her father proud. Primrose overcomes his words and exacts her revenge. Simeon, in his mad quest for drama, sees this as a perfect end to his story and welcomes Primrose's dagger into his heart.
Simeon will begin battle with 3 shields, but will increase them by 2 after recovering from a break, up to a maximum of 7 shields. He occasionally will not act during his turn.
When a marionette drops below 50% health, Simeon will activate an aura that powers up its moves and increases its actions per turn to 2. This effect can be applied to both marionettes and cannot be removed.
- Simeon strikes a pose...: Used when Simeon recovers from the first two breaks. Each recovery increases Simeon's shields by 2, up to a maximum of 7.
- Attack: Physical attack, single target.
- Dramatic Build: Elemental damage, . Single target.
- Rondo of Stillness: Elemental damage, . Single target. Chance to inflict Silence for 2-5 turns.
- Simeon sits back and enjoys the show...: Simeon does nothing.
- Well...shall we dance? // Dark shadows surround Simeon...: Simeon enters boost mode for 1 turn. Uses Serenade to the Darkness if not broken before Simeon's next action.
- Come, my shadowy friends!: Used when a marionette is at XX% of its maximum HP. Increases the actions per turn of a marionette to two. Unlocks additional abilities for the marionette for the remainder of the battle.
- AttA!cK: Physical attack, single target.
- ??Sw3Ep: Physical attack, targets entire party.
- Sl1cE---!: Physical attack, single target.
- ArM0r??CrUSh: Physical attack, single target. Chance to inflict Decreased Physical Defense for 3 turns.
Father Marionette will uses the following abilities once the effects of Simeon's Come, my shadowy friends! has been applied:
- AttAcKKKK: Physical attack, single target.
- CruSH?: Physical attack, single target. Chance to inflict Unconsciousness for 2-3 turns.
- CraZeD StRike!: Heavy physical attack, single target.
- Atttck: Physical attack, single target
- SiCKenING OdE: Elemental damage, . Targets entire party.
- LioN D3ATH!!!: Augments single foe with Increased Physical Attack for 3 turns.
- FuNErEAL?DanC3: Augments single foe with Increased Physical Defense for 3 turns.
Dancer Marionette will uses the following abilities once the effects of Simeon's Come, my shadowy friends! has been applied:
- !!!kcattA: Physical attack, single target
- StrANgL3: Physical attack, single target. Restores health by damage inflicted.
- ???L0Se ConTrOL???: Physical attack, targets random allies. Hits 4-6 times.
Simeon will fight alone during the second phase of his boss battle. At 50% health, he will increase his actions per turn to 3.
He will begin battle with 6 shields (4 when fought at The Gate of Finis), but will increase them by 2 after recovering from a break, for a total of 10 shields (8 when fought at The Gate of Finis). He will also change weaknesses after recovering from a break, in the pattern shown above.
Simeon will begin with all but one weakness locked. After each break, he will unlock another weakness, with Dark (the only weakness present in all sets of weaknesses) being the last weakness to unlock.
During the latter half of the battle, Simeon will use Future Denied, which conceals the party's turn order for the rest of battle. Simeon's actions will still be visible, and the amount of actions each party member receives is unaffected.
Simeon is able to inflict silence on the entire party. It is recommended to bring an Apothecary and equip at least one party member with an Articulate Stone.
- Simeon flashes a leery smile...: Used at the beginning of battle. Sets Simeon, the Puppet Master's weaknesses to the following:
- You can spot a crack in Simeon's defenses...: Used whenever Simeon, the Puppet Master recovers from a break. The following effects occur:
- Simeon changes weakness sets in the order shown below. He will not return to his original set of weaknesses.
- After each of the first two breaks, Simeon will increase his shields by 2, up to a maximum of 10.
- After each of the first three breaks, Simeon changes which weaknesses are locked in the order below. After the fourth break, all weaknesses are unlocked.
- Always followed by Master of Silence
- Attack: Physical attack, single target.
- Silence Comes: Elemental damage, . Single target. Chance to inflict Silence for 2-5 turns.
- Boiling Blood: Buff. Targets self. Simeon gains Increased Physical Attack and Increased Elemental Attack for 4 turns.
- Hushed Melody: Elemental damage, . Targets entire party.
- Give yourself to the darkness!: Used once Simeon, the Puppet Master reaches 50% of his maximum HP. Simeon increases his actions per turn to three. Unlocks use of the following abilities:
- Future Denied // There is no telling who will act when!: Used once Simeon, the Puppet Master reaches 50% of his maximum HP. Effect persists for the rest of the battle and cannot be removed. The following effects occur:
- Ally action order per turn is obscured.
- Simeon's action order remains visible.
- Quiet down! I'm trying to enjoy the show...: Simeon, the Puppet Master enters boost mode for 1 turn. Uses Master of Silence if not broken before his next turn.
- Master of Silence: Debuff. Inflicts Silence on entire party. Also used the action immediately after Simeon recovers from a break, You can spot a crack in Simeon's defenses...
- "Well...shall we dance?" —Before using Serenade to the Darkness
- "Come, my shadowy friends!" —Powering up a marionette
- "Give yourself to the darkness!" —Increasing turn actions
- "Quiet down! I'm trying to enjoy the show..." —Before using Master of Silence
- Simeon is derived from the Hebrew name Shim'on, the second son of Jacob and Leah.
- Simeon is one of only two bosses in game to have more than one separate battle, the other being Galdera, the final boss, making Simeon very unique in that sense. However, the fight with Simeon is mandatory to complete a character's chapter, and you fight him with your selected party in both battles.
- With his battle spanning two phases, Simeon has the highest amount of HP out of all of the Chapter 4 bosses.
- The battle with Simeon during his first phase can be considered a parallel to the fight with Helgenish from earlier during Primrose's story as both bosses are seen sitting in chairs with other enemies backing them up.
- Information regarding Simeon's identity is present only in the official Japanese guidebook. It is difficult to draw the conclusion that he is immortal based on game events alone.
- Despite his attempt at her life, it is implied that Simeon had feelings for Primrose, as his play ends with him convincing her to give up revenge and live together with him. When defeated, he claims that the depths of Primrose's heart are more beautiful than he could have ever imagined.