![]() |
(I don't think this is where I should be going at the moment...) The following section contains potential story spoilers! |
The Shadow of Twin Worlds is an enemy in Octopath Traveler: Champions of the Continent: Side Solistia. The flame outside the chaos of two worlds, it is the form taken by Lyblac and Lucian in the depths of the Tomb of Ouma, serving as the final boss of The Chosen One's True Final Chapter and Side Solistia storyline.
Battle[]
- Veil of Darkness - Start of battle and after recovering from a break. Impart self with permanent
All Phys. Res. Up (The target will raise resistance to physical attacks outside of weak points by 100%),
All Elem. Res. Up (The target will raise resistance to elemental attacks outside of weak points by 100%)
Rehabilitate (Grants immunity to status ailments and special effects),
Reduce Multi-hit Dmg. (The target will reduce damage taken from each consecutive attack by 50%), File:Buff Null Grant Weakness CotC.png Null Grant Weakness and
Null All (The target will completely block damage). Locks all weaknesses.
- Shadow of Twin Worlds's eyes glow with an eerie light.: First action at start of battle and after recovering from a break. Cast
Countdown on self for 4 turns. It will be followed by Release if not broken before the countdown's end.
- The veil of darkness surrounding the Shadow of the Twin Worlds has lifted!: When both Lucian and Lyblac are broken. Unlocks all weaknesses and removes
All Phys. Res. Up (The target will raise resistance to physical attacks outside of weak points by 100%),
All Elem. Res. Up (The target will raise resistance to elemental attacks outside of weak points by 100%) and
Null All (The target will completely block damage) (the other effects will remain active). - Your attacks will not reach Shadow of Twin Worlds!: Start of turn after recovering from a break. Impart self with permanent
All Phys. Res. Up (The target will raise resistance to physical attacks outside of weak points by 100%),
All Elem. Res. Up (The target will raise resistance to elemental attacks outside of weak points by 100%) and
Null All (The target will completely block damage). Effects are removed upon break. Randomly changes between the following weaknesses:
- Shadow of Twin Worlds's eyes glow with an eerie light.: First action at start of battle and after recovering from a break. Cast
- Terror Howl - Forcibly switch Front traveler for the Back one. Traveler acting after being hit by the attack will slip and fall, missing their turn.
- Soul Rob - Restore BP of self by 2.
- Supply -
- Absorb - Deal damage to one of its parts and absorbs 100% of the damage dealt as HP. Restore BP by 1.
- Wave of Nothingness // The mass augmenting and continued effects have been canceled!: Removes augmenting effects from Front.
- Auspices of the Fallen // Enfeebling effects have been removed!: Cure enfeebling effects and status ailments of all allies.
- Vanguard - Impart self with
Phys. Dmg. Up and
Elem. Dmg. Up for 3 turns. - The Shadow is channeling the dark power to its ends!: Can be used:
- When both Lucian and Lyblac offer their blood: Imparts them with permanent
Phys. Atk. Up and
Elem. Atk. Up . - At 10% of Lyblac and Lucian's HP: Imparts them with permanent
Steadfast Defense (The target's shield point will stand several hits from the same attacker),
Phys. Atk. Up ,
Elem. Atk. Up .
Spd. Up ,
Crit. Up and
Spd. Up .
- When both Lucian and Lyblac offer their blood: Imparts them with permanent
- The impact reverberates to the ends of the Shadow!: When broken. Lucian and Lyblac remain broken for an extra turn.
- Lucian is drawing strength from the Shadow...: Start of battle. Impart self with permanent File:Buff Undying CotC.png Undying and File:Buff Null Grant Weakness CotC.png Null Grant Weakness . Locks Light weakness. Effect is removed upon break.
- Armor Piercing Fang - Deal physical damage to single target.
- Jawbreaker of Calamity - Deal
damage to single target. - Doom - Deal
damage to single target. - Stun - Deal
damage to random target 2 time(s). Inflict File:Status Stun CotC.png Stun with every attack for 3 turns. - Manyjaws - Deal physical damage to random target 3 time(s).
- Deadly Jaws - Deal non-elemental damage to Front. Inflict
Fatal Sentence (The traveler will be incapacitated when the effect expires) for 3 turns. Cures enfeebling effects of Self. - Shadow Shock - Deal
damage to Front. Impart
Paralysis (The target has a certain chance of being unable to act) for 3 turns. - Double Break Seal Slash - Deal
damage to Front 2 time(s). Inflict
Silence (The target will be not able to use one skill) for 3 turns. - Forbidden Art: Black Flames - Deal
damage to Front 3 time(s). - Forbidden Art: Physical Seal -
- Forbidden Art: Magic Seal -
- Lucian offers blood to the Shadow and begins to regenerate.: Can be used at 1 BP or more. Impart 3 BPs to Shadow of the Twin Worlds.
- The souls writhe ominously...: Start of turn after recovering from a break. Randomly changes between weaknesses sets. If used when HP is in critical state, restores HP of self (amount: 30%) and locks 2 weaknesses (3 after the first break). Impart self with permanent File:Buff Null Grant Weakness CotC.png Null Grant Weakness and
Steadfast Defense (The target's shield point will stand several hits from the same attacker).
- The power of Shadow has enhanced Lucian! // Lucian has regenerated with the Shadow's power! : End of turn at 10% HP or less. Restores HP of self (amount: 100%). When used:
- First time: Permanently increases his actions per turn to two.
- Second time: Impart self with permanent
Steadfast Defense (The target's shield point will stand several hits from the same attacker). - Third time: Impart self with permanent
Steadfast Defense (The target's shield point will stand several hits from the same attacker), File:Buff Ignore Evasion CotC.png Ignore Evasion (The target will inflict a guaranteed hit, ignoring evading effects) and File:Buff Ignore Damage Nullification CotC.png Ignore Damage Nullification (The target will inflict a guaranteed hit, ignoring intercepting effects). - Fourth time: Permanently increases his actions per turn to three.
- Lucian is struggling in agony due to the overwhelming power.: Can be used after gaining extra actions. Does nothing, basically skips his action.
- Lyblac is drawing strength from the Shadow...: Start of battle. Impart self with permanent File:Buff Undying CotC.png Undying and File:Buff Null Grant Weakness CotC.png Null Grant Weakness . Locks Light weakness. Effect is removed upon break.
- Forceful Blow - Deal physical damage to single target.
- Forsaken Slash - Deal phsical damage to single target. Inflict
Comatose (The traveler will be unable to act until a turn has passed) for 3 turns. - Desolation - Deal
damage to single target. Reduces 2 BPs. - Wild Doctrine Claw - Deal phsical damage to random target time(s). Inflict
Charm (The traveler has a certain chance of attacking its own allies) with every attack for 3 turns. - Rotten Black Flame - Deal
damage to single target. Inflict
SP Sap (The traveler will take SP damage at the end of their turn) for 3 turns. - Frenzied Claw - Deal physical damage to random target 5 time(s).
- Full Desolation - Deal
damage to Front. Reduces 2 BPs. - Shadowmist Blade - Deal
damage to Front. Inflict
Blindness (The target has a certain chance to miss physical attacks) for 3 turns. - Destructive Aggression - Deal physical damage to Front 3 time(s). Inflict
Stillness (The traveler will be not able to use one skill) for 4 turns. - Supress - Deal physical damage to Front. Reduces Front BPs by 3 and restores BP of self by 3.
- Weakness - Impart
Phys. Atk. Down ,
Phys. Def. Down ,
Elem. Atk. Down ,
Elem. Def. Down ,
Spd. Down and
Crit. Down to single target for 3 turns. - Rotten Swamp - Inflict
Toxin (The traveler will take further elemental damage at the end of their turn) to All Allies for 2 turn(s). - Lyblac offers blood to the Shadow and begins to regenerate.: Can be used at 1 BP or more. Impart 3 BPs to Shadow of the Twin Worlds.
- The souls writhe ominously...: Start of turn after recovering from a break. Randomly changes between weaknesses sets. If used when HP is in critical state, restores HP of self (amount: 30%) and locks 2 weaknesses (3 after the first break). Impart self with permanent File:Buff Null Grant Weakness CotC.png Null Grant Weakness .
- The power of Shadow has enhanced Lyblac! // Lyblac has regenerated with the Shadow's power!: End of turn at 10% HP or less. Restores HP of self (amount: 100%). When used:
- First time: Permanently increases her actions per turn to two. Sets her shield point cap to 28.
- Second time: Set her shield point cap up to 31.
- Third time: Permanently increases her actions per turn to three. Sets her shield points cap to 34.
- From the fourth time onwards: Increases her shield points cap in 3 (37 > 40...).
- Lyblac is bewitched by the overwhelming power.: Can be used after gaining extra actions. Does nothing, basically skips her action.
Trivia[]
- Unlike other enemies in The Chosen One, the Shadow of Twin Worlds and its parts have their own category.
- The Shadow of Twin Worlds's design implements elements from the Twin Gods statue, such as the long, spiky vertebrae in both extremes. As the statue depicts both Lucian and Lyblac's being born from the Accurst Flame, the statue's design could be taken as a subtle foreshadowing of this boss.
- The Shadow of Twin Worlds combines elements from Galdera and Vide, both visually and in combat. In appearance, it shares the bone motif of both bosses, merging Galdera's red eye theme with Vide's skeletal ring. Its attacks also hark to both bosses; Wave of Nothingness is the name of one of Vide's attacks, while Auspices of the Fallen is an ability that Lyblac can use in the original Galdera battle. The motif of souls writhing ominously also mirrors the activity of Galdera's Omniscient Eye.
