Salamander is an enemy in Octopath Traveler, Octopath Traveler: Champions of the Continent and Octopath Traveler II.
Battle[]
- Attack - Standard physical attack. Hits single target once.
- Body Bash - Physical attack. Hits single target once.
- Blinding Breath - Low physical damage. Hits entire party once. Chance to inflict
Blindness for 2-4 turns.
- Swallow Whole -
Encounters[]
Battle[]
- Attack - Deal standard physical damage to single target.
- Swallow Whole - Deal physical damage to single target. Absorb 50% of damage dealt as HP.
- Toxic Breath - Deal physical damage to Front. Inflict
Poison (The target will take elemental damage at the end of their turn) for 3 turns.
Encounters[]
Battle[]
- Menacing Salamander is more resistant to physical attacks!: Can be used in the first action and can be used at the end of a turn. Impart self with permanent
Phys. Def. Up . Effect is removed when Menacing Salamander is more resistant to magical attacks!.
- Menacing Salamander is more resistant to magical attacks!: Can be used in the first action and can be used at the end of a turn. Impart self with permanent
Elem. Def. Up . Effect is removed when Menacing Salamander is more resistant to physical attacks!.
- Attack - Deal standard physical damage to single target.
- Swallow Whole - Deal physical damage to single target. Absorb 100% of damage dealt as HP.
- Toxic Breath - Deal physical damage to Front. Inflict
Poison (The target will take elemental damage at the end of their turn) for 3 turns.
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Battle[]
Encounters[]
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Trivia[]
- According to Harvey in Octopath Traveler II, the blood of salamanders yields crystals of Fire magic.