- This page is about the battle against S. Odio, Lord of Dark. For the main character page, see S. Odio.
S. Odio, Lord of Dark is an enemy in Octopath Traveler: Champions of the Continent. He is the final boss of the OCT A LIVE side story.
Battle[]
This battle is scripted and O. Odio is the only playable traveler available. Battle will end when S. Odio, Lord of Dark uses Wave of Torment after boost mode.
- Searing Madness - Deal
damage to random target 3 time(s). Impart
Dark Res. Down with every attack for 3 turns.
- Expunge - Deal
damage to single target 3 time(s). Restores HP of self.
- Twilight Abyss - Deal
damage to Front.
- Torment's Draught - Deal
damage to Front 3 time(s).
- S. Odio, Lord of Dark stands ready!: S. Odio, Lord of Dark enters boost mode. Uses Wave of Torment in his next action.
- Wave of Torment - Reduces HP of single target to 1. The battle will end afterwards.
In this phase, Oersted will be a NPC ally.
- Wave of Torment - Deal
damage to single target.
- Searing Madness - Deal
damage to random target 3 time(s). Impart
Dark Res. Down with every attack for 3 turns.
- Expunge - Deal
damage to single target 3 time(s). Restores HP of self.
- Twilight Abyss - Deal
damage to Front. Inflict
Paralysis (The target has a certain chance of being unable to act) for 3 turns.
- Torment's Draught - Deal
damage to Front 3 time(s).
- Wave of Despair - At full BP. Deal
damage to Front. Can use Desperophobia afterwards.
- Saint Alicia - Can be used at the end of a turn at 50% or less. Reduces HP of Front to 1. Impart permanent
Phys. Atk. Down ,
Phys. Def. Down ,
Elem. Atk. Down ,
Elem. Def. Down ,
Crit. Down and
Spd. Down . Inflict permanent
Poison (The target will take elemental damage at the end of their turn),
Bleeding (The target will take physical damage at the end of their turn) and
Paralysis (The target has a certain chance of being unable to act).
- Ebony Curse - Can be used at the end of a turn. Recover 1 BP, but consume 25% of max SP.
- Desperophobia - Restore own SP (amount: 100% of max SP).
- Hollow Delusion - Can be used at start of a turn. Impart self with
Elem. Atk. Up and
Dark Dmg. Up for 6 turns.
- Fetters of Despair - Start of turn at: