Ratkin Charmer is a character in Octopath Traveler: Champions of the Continent. He is the main antagonist and final boss of Scarecrow's Traveler Story.
Profile[]
Appearance[]
Personality[]
Story[]
Battle[]
Ratkin Charmer will begin the battle with a Wounded Ratking.
- A wounded ratking stands in the way!: Start of battle. Locks his weaknesses behind the ratking. Effect will be removed upon the ratking defeat.
- Attack - Deal standard physical damage to single target.
- Icicle - Deal
damage to single target. - Wild Icicle - Deal
damage to random target 3 time(s). - Grapewood Curative - Restore HP of an ally (amount: 3000).
- Scented Satchet - Impart
Phys. Def. Down to random target 3 time(s) for 2 turns. - Topor Salve - Inflict
Weakness (The target will consume more SP) to random target 2 time(s) for 3 turns. - Shady Concotion: When the ratking is defeated. Impart self with permanent
Phys. Atk. Up and
Elem. Atk. Up . - You won't interfere with my plans!: Ratkin Charmer enters boost mode. Uses Vial Dispersal if not broken before its next action.
- Vial Dispersal - Inflict 1-2 random status ailments (
Poison (The target will take elemental damage at the end of their turn),
Bleeding (The target will take physical damage at the end of their turn),
Silence (The target will be not able to use one skill),
Sleep (The target will be unable to act until a turn has passed or they take damage),
Paralysis (The target has a certain chance of being unable to act),
Terror (The target will not gain BP at the start of their turn and cannot boost),
Weakness (The target will consume more SP) or
Blindness (The target has a certain chance to miss physical attacks)) to Front for 3 turns.
- Vial Dispersal - Inflict 1-2 random status ailments (
