Octopath Traveler Wiki

"May I have this dance?"

— Primrose, before a random battle.

Primrose Azelhart is one of eight playable characters in Octopath Traveler. She was only one of the two playable characters in the Project Octopath Traveler Demo, the other being Olberic. Primrose was a member of the once proud House Azelhart, until one fateful night changed her life for the worse. Now, she takes the front of a dancer in Sunshade as a means to try and track down the men who instigated the murder against her father.



Primrose has long, brown hair that goes past her waist and is tied up into a high ponytail. She possesses a slim yet curvaceous build, has olive skin, and wears makeup, either for personal reasons or for the sake of her profession. She is considered very beautiful. She is adorned with jewelry such as golden loop earrings, bracelets, and a necklace that was possibly given to her by Helgenish, her former employer. As a dancer that works in an establishment meant for the pleasure of the watchers, Primrose predominantly wears a red dancer outfit consisting of a short top and a high slit skirt that leaves much of her bare skin showing. On her feet are brown sandals.


With the death of her father, the loss of her home, and the persistent disgrace Helgenish brought upon her while she worked at Sunshade, Primrose was forced to mature quickly. She takes it upon herself to enact revenge on the people who took her father's life. The only thing on her mind is vengeance, and she is willing to endure anything just to get leads on the men that ruined her life—from the jeers of the other dancers, the cat-calling of her customers, and the abuse and the dishonor Helgenish gives her on a daily basis.

Yusufa had described Primrose as a woman of few words, one that never discloses anything about herself. She acts aloof and distant from other people by locking up her true desires and feelings, for the sake of keeping up the act that pleased her previous master. However, Yusufa finds her likable either way. Primrose is also mentioned to be courageous and righteous, always standing up for Yusufa when no one else did. She was even bold enough to anger Helgenish by nearly escaping the tavern in pursuit of the man who bore the mark of the crow on his left arm.

Primrose is also noted to be a good actor. She would constantly put up the façade of an ignorant and obedient woman, when in truth she despised every moment she spent under the watchful eye of her employer. She has very good control over her emotions, rarely raising her voice even when she's feeling intense rage, although her emotional control still has its limits such as when Helgenish stabs Yusufa, her only friend during her days working for him. As Yusufa is dying, she tells Primrose that until then, she had never heard her (Primrose) shout. Above all else, Primrose is cunning and ruthless for the sake of searching for the men that killed her father but still has a kind enough heart to put the well-being of others before her own and to not willingly endanger innocent lives for the sake of her revenge.

Behind her aloof, seductive demeanour, Primrose is a very sad and lonely woman. The murder of her loving father left her with an empty feeling in her heart, and she notes to herself that the pain of the abuse she endures while working for Helgenish is nothing compared to the pain of losing him. It is heavily implied that she suffers from post-traumatic stress disorder, as she has frequent nightmares about the night her father was murdered years after the incident, and even goes so far as to say—several times—that enacting revenge on the three men who ruined her life is the only reason she has for living. Simeon, the man marked by the crow on his neck, eventually deduces (accurately) that Primrose's quest for vengeance against him and his two associates for killing her father, is really desperation to find peace from the loss she feels and the loneliness that comes with it. Simeon's chilling question as to whether Primrose felt any contentment when she killed his associates temporarily breaks her, as she realises that Simeon is right and avenging her father's death will do nothing to ease her suffering.

On the other hand, the suffering Primrose has endured in her life allows her to be more empathetic to the plights of others, as she is very kind and gentle to those who aren't targets of her anger despite being slow to socialize. She shows a more relaxed and playful side during much of her Travel Banter with the party, flirting with them in jest. As such, she seems to open up much more easily around those she considers friends. Over the course of her journey with the other travelers, she comes to the realization that she is not alone anymore, and that having companions gives her strength and courage.


"Your name is Primrose, and you are a dancer. You ply your trade in the pleasure district of the town of Sunshade, shrouded forever in darkness. But in truth, you are a highborn daughter of the once-proud House Azelhart, an identity you conceal from all. "Three men bearing the mark of the crow. They took my father from me." But you will have your revenge."

— Primrose's description when selecting her.

Prior to Story[]

Ten years ago, Primrose witnessed three men break into her home and murder her father. All three had the mark of the crow somewhere on his body: one had it on his left arm, the other on his right, and the last one had it on his neck. As she was young, Primrose simply cowered in fear as she watched the events transpire. She left home and began traveling from place to place to find leads on where the men might be so she could have her revenge.

Two years later, her information gathering led her to the town of Sunshade, where she was taken in by Helgenish and fashioned into a dancer. She endured his abuse, all for the sake of finding one of the men who murdered her father. At the start of Octopath Traveler, she is still seen dancing for Helgenish and persevering through his manipulative tendencies towards his dancers.

Chapter 1[]

While enduring another night of work under Helgenish, Primrose finally spots a man with the mark of the crow on his left arm at the tavern. She attempts to pursue him but is stopped by Helgenish. Her friend Yusufa offers to distract their employer while Primrose goes after him.

Following the man, she spots him handing a map to Helgenish. She follows him deeper into the Sunshade Catacombs, but as she exits she is greeted by Helgenish, who has captured Yusufa. After Helgenish murders Yusufa, Primrose engages him in battle, slitting his throat. Taking the map for herself, she sets off for Stillsnow in pursuit of the left-hand man.

Chapter 2[]

At Stillsnow, Primrose reunites with Arianna, who used to work for House Azelhart. Arianna reveals that after House Azelhart fell, she began working at a prostitution ring owned by the left-hand man. Primrose is able to convince Oren, the stagecoach, to take them to the Obsidian Parlor.

There, she confronts Rufus and exacts her revenge on him. He tells Primrose that she must return home to Noblecourt in order to find the truth.

Chapter 3[]

Upon arriving at Noblecourt, Primrose notices that crime has become more frequent since the fall of her house. She is reunited with Revello, a man who used to work for the city watch, and Simeon, a writer, and former gardener for House Azelhart who captivated her as a child.

Revello leads Primrose into the Obsidian Manse in pursuit of the right-hand man, and they soon realize that he is none other than Albus, a captain of the city watch thought to have died. Enraged by his betrayal, Primrose exacts her revenge on him as well.

Simeon suddenly appears in the room and stabs Primrose, revealing himself as the head of the crows and the one who killed Geoffrey Azelhart. Primrose collapses and is rescued by Revello to recover at his home.

Chapter 4[]

After her wounds have healed, Primrose makes for Everhold, Simeon's home. Simeon prepares a play that is a mockery of her life in an attempt to distract her from her goal. She persists and confronts him at the amphitheatre balcony, where he attempts to further dissuade her. Overcoming his words, Primrose finishes her quest for revenge.

Primrose finally returns to Noblecourt and visits her father's grave. While her journey has ended, her heart still aches with hollow pain. She does not yet know what she will do with her life, but until then, she will dance.



The employer of Primrose and an acquaintance of one of the men who murdered Primrose's father, he was the one who gave her a roof over her head while she searched for the whereabouts of the 'crows'. Many times, it is referenced how Helgenish is an abusive person who takes advantage of his dancers, threatening them and forcing them to earn their keep while using them to satisfy his own twisted pleasures. When his dancers have no use to him anymore, Helgenish 'puts them down' by beating them half to death and throwing them into the gutter.

Helgenish constantly abuses Primrose as much as he dotes on her. He manipulates her into staying as his and his alone, showing how materialistic he is towards things that have caught his fancy. Primrose has strong feelings of hatred towards him for disgracing her constantly through her life. She states that her accomplishments are by her doing alone and that Helgenish never helped her in the first place—all of this gushing out the moment Helgenish murders Yusufa, her only friend. After facing him in battle, Primrose takes his life in exchange for his wrongdoings and steals the map Rufus had given him, finally setting her journey of vengeance in motion.


Yusufa was the only friend Primrose had while she worked under Helgenish. Primrose always defended Yusufa when the other dancers picked on her. As she was sold at a young age and had been mistreated for so long, Primrose had been the one to bring her happiness despite the abuse of their employer. While Yusufa did not know much of Primrose's background, the fact that she was kind enough to stay at her side was enough reason for Yusufa to help her in chasing down the man with the mark of the crow. Yusufa offers to distract Helgenish while Primrose makes her escape.

During her last moments with Primrose, she mentions her upbringing and how she wanted to be friends with the other, as she was the one who made her depressing life a bit better. She dies happily knowing that Primrose saw her as a friend. Upon Helgenish's death at the hands of Primrose, she sets off with Geoffrey and Yusufa living on through her own life. She still keeps the handkerchief Yusufa gave her through her travels.


Simeon was the former gardener who worked for House Azelhart when Primrose was a child. A passionate writer, Simeon has his way with the words, writing poems in his free time, a reason why Primrose was so fascinated with him. Years later, when meeting her at Noblecourt, Simeon still manages to captivate Primrose, and praises her for becoming such a beautiful woman.

However, his kind demeanor is later revealed to be a façade for his true personality: a sadistic man who enjoys toying with other people to see them suffer, all in the name of his twisted "art" of screenplay. As the leader of the Obsidians, he is ruthless and shows no compassion to others, trying to manipulate Primrose even in his last moments.


Primrose is a Dancer, gifting the party with various buffs and Dark-elemental magic. She can initially only equip daggers, and her buffs are all single-target, though this can be circumvented later by the Dancer Divine Skill, Sealticge's Seduction. She has high speed and evasion when compared to the rest of the travelers, allowing her to act before her allies in order to provide buffs, and making up for her low health and defenses. If she wears magical-focused equipment, she deals good damage with Moonlight Waltz and Night Ode, and her buffs can be lengthened with her native support skill, The Show Goes On.

Primrose's Path Action, Allure, allows her to recruit an NPC as a temporary companion in battle. These guests are untargetable and uncontrollable, but will attack every turn and offer a rare chance of protecting her from a direct hit. They will leave the field after a few turns, and can be resummoned a set number of times before they are released. NPC strengths and abilities vary greatly, so with careful planning and preparation, Primrose can add considerable value to the fight. Allure is a Rogue Path Action, however, resulting in reputation loss if it fails.

  • Primrose is elementally inclined, making Scholar an effective subjob. Access to three additional elements allows Primrose to take on an offensive role when the party is not in need of buffs, and combines well with her native dark magic.
  • Thief can be a great supportive option as well as it allows her to provide debuffs alongside buffs for the team. Primrose is also a great user of the Divine Skill Aeber's Reckoning as her own high natural speed alongside the Thief's speed boosts the damage quite well.
  • Merchant can be an interesting supportive option as she gains access to Donate BP and Hired Help for greater supportive measures. She also obtains wind magic to complement her native dark spells, and Rest allows Primrose to restore her own SP so she can continue to attack and support.
  • Cleric turns Primrose into a pure support character, giving her the one status buff that is not available to the Dancer. However, Primrose's naturally low Elemental Defense causes her to struggle as a healer. However, the Cleric subclass begins to shine when you gain access to her Divine Skill, Sealticge's Seduction. When this buff is applied it allows any spell that is normally single target to cast onto the group instead. Combining this with the Cleric's Reflective Veil constitutes an incredible countermeasure for any spellcasting enemy, as it shields the entire party at once from magical attacks.

Once advanced jobs become available, Primrose is a strong candidate for the Sorcerer job. Even more than the Scholar, Primrose can combine her native buffing abilities with powerful offensive magic, and her naturally high speed makes it easier for her to break the enemy before they can damage her.

Recommended support skills for Primrose include: Inner Strength (early-game), Saving Grace, Elemental Augmentation (early-game), SP Saver, Surpassing Power (late-game), The Show Goes On, Second Wind, Fleetfoot (early-game), Patience, BP Eater, Divine Aura, Stronger Strikes, Augmented Elements and Elemental Edge.

Due to the flexibilty of subjobs any character can fill any role with the right equipment and skills, with proper planning any of the travelers can perform decently on any subjob.

Dancer Skills[]

Skill SP Damage Type Description
Lions Dance 4 Augment a single ally's physical attacks for 2 turns.
Moonlight Waltz 7 Type Dark.png Deal heavy dark damage to a single foe.
Peacock Strut 4 Augment a single ally's elemental attacks for 2 turns.
Mole Dance 4 Augment a single ally's physical defense for 2 turns.
Night Ode 10 Type Dark.png Deal dark damage to all foes.
Panther Dance 4 Augment a single ally's speed for 2 turns.
Bewildering Grace 25 Cause a curious effect to occur one time.
Sealticge's Seduction 30 [Divine Skill] For 3 turns, skills performed by a single ally that usually target one foe* will affect all foes instead (this will not affect divine skills).

*Buffs that usually target one ally will also affect all allies.

Support Skills:[]



4 The Show Goes On Status augmentations you grant to allies will persist for one additional turn.
5 Eye for an Eye Gain a 50% chance of counterattacking after being targeted by a physical attack.
6 Second Wind Recover a certain amount of SP each turn.
7 Encore Once per battle, upon being incapacitated, you will recover with 25% of your maximum HP.


Below are the sprites and appearance changes for Primrose with each basic Subjob:

Each time a subjob is selected the appearance of the character will also change. The first sprite is the appearance with no Subjob equipped.


"And so I must pursue the foul crow. Don't get involved. This is my problem, not yours. But... I suppose you're free to do as you please. Come on already, if you're coming." —Joined the Party
"Call me if you need me. I am ever ready to take the stage." —Tavern Dialogue
"Faith shall be my shield." —Primrose's Catchphrase
"With the grace of Sealticge!" —Using Sealticge's Seduction
"It can't end like this..." —Defeated


Final Fantasy Brave Exvius


Primrose (prɪmrəʊz) is a European plant of woodland and hedgerows, which produces pale yellow flowers in the early spring/a pale yellow color. Origin: late Middle English: compare with Old French primerose and medieval Latin prima rosa, literally ‘first rose’.


  • Primrose is seen to have green eyes in her sprite, while her character design shows her to have brown eyes.
    • This wasn't the only case where the eye color or overall color scheme of a character is different from their overworld sprite. Another case is H'aanit, who has pale clothing in her artwork while her sprite shows red clothing.
  • Primrose is shown to be the only girl familiar with romance, as shown in the For Women's Ear's Only Travel Banter. However, when asked what kind of man she fancies, Primrose notes that the girls are out of drinks, and runs.
  • Primrose is one of only two characters whose main chapter bosses are all humans, the other being Therion.
  • Primrose is also the only traveler whose starting location is not where she returns to when her story is finished. Instead of Sunshade, she returns to her town of birth, Noblecourt.
    • This makes the Sunlands the only confirmed area in Osterra which none of the travelers actually hail from, although Therion's birthplace is unknown.
  • Primrose is one of 2 characters, the other being H'aanit, that kills every boss in their story (although it's left ambiguous if the Lord of the Forest is mortal or a guardian spirit).
    • Likewise, both are the only characters who don't use their Path Action in their final chapter to complete their story.

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Octopath Traveler
Travelers: Ophilia  •  Cyrus  •  Tressa  •  Olberic  •  Primrose  •  Alfyn  •  Therion  •  H'aanit
Ophilia's Path: Lianna  •  Archbishop Josef  •  Mattias  •  Guardian of the First Flame  •  Bishop Bartolo  •  Emil  •  Derryl  •  Nate  •  Hróðvitnir  •  Daniel  •  Bishop Donovan  •  Lysa  •  Mystery Man and Shady Figure
Cyrus's Path: Therese  •  Princess Mary  •  Mercedes  •  Yvon  •  Lucia  •  Russell  •  Odette  •  Gideon  •  Dominic
Tressa's Path: Olneo Colzione  •  Marina Colzione  •  Leon Bastralle  •  Mikk  •  Makk  •  Ali  •  Morlock  •  Omar  •  Baltazar  •  Venomtooth Tiger  •  Noa  •  Aston Wyndham  •  Esmeralda  •  Ing
Olberic's Path: Erhardt  •  King Alfred  •  Philip  •  Gaston  •  Cecily  •  Ned  •  Victorino  •  Conrad  •  Wallace Wildsword  •  Bernhard  •  Grieg  •  Joshua Frostblade  •  Archibold  •  Gustav  •  Bale  •  Reggie  •  Harald  •  Werner
Primrose's Path: Geoffrey Azelhart  •  Yusufa  •  Helgenish  •  Arianna  •  Oren  •  Rufus  •  Revello Forsythe  •  Simeon  •  Anna Forsythe  •  Albus  •  Jan Forsythe
Alfyn's Path: Zeph  •  Nina  •  Lily  •  Blotted Viper  •  Ellen  •  Flynn  •  Marlene  •  Vanessa Hysel  •  Ogen  •  Miguel  •  Timothy  •  Ogre Eagle
Therion's Path: Darius  •  Heathcote  •  Cordelia Ravus  •  Barham  •  Orlick  •  Gareth
H'aanit's Path: Z'aanta  •  Linde  •  Eliza Woodward  •  Ghisarma  •  Natalia  •  Lord of the Forest  •  Alaic  •  Susanna Grotoff  •  Dragon  •  King Khalim  •  Redeye
Side Stories: Miles  •  Theracio  •  Le Mann  •  Noelle  •  Ria  •  Meryl  •  Kaia  •  Ashlan  •  Mathilda  •  Tony  •  Professor Bastete  •  Mont d'Or  •  Estadas  •  Professor Paul  •  Maruf
Other: Kit  •  Graham Crossford  •  Alphas  •  Impresario  •  Lyblac
Frostlands: Flamesgrace  •  Cave of Origin  •  Hoarfrost Grotto  •  Stillsnow  •  Secret Path  •  Obsidian Parlor  •  The Whitewood  •  Shrine of the Flamebearer  •  Tomb of the Imperator  •  Northreach  •  Lorn Cathedral  •  Maw of the Ice Dragon
Flatlands: Atlasdam  •  Subterranean Study  •  The Whistlewood  •  Noblecourt  •  Orlick's Manse  •  Obsidian Manse  •  Shrine of the Sage  •  The Hollow Throne  •  Wispermill  •  Ebony Grotto  •  Forest of Purgation  •  Shrine of the Starseer
Coastlands: Rippletide  •  Caves of Maiya  •  Undertow Cove  •  Moonstruck Coast  •  Goldshore  •  Caves of Azure  •  Seaside Grotto  •  Shrine of the Trader  •  Captains' Bane  •  Grandport  •  Grandport Sewers  •  Loch of the Lost King
Highlands: Hornburg  •  Cobbleston  •  Brigands' Den  •  Untouched Sanctum  •  Stonegard  •  The Spectrewood  •  Yvon's Birthplace  •  Shrine of the Thunderblade  •  Tomb of Kings  •  Everhold  •  Amphitheatre  •  Everhold Tunnels  •  Shrine of the Runeblade  •  Ruins of Hornburg
Sunlands: Sunshade  •  Sunshade Catacombs  •  Whistling Cavern  •  Wellspring  •  Lizardmen's Den  •  Black Market  •  Shrine of the Lady of Grace  •  Quicksand Caves  •  Marsalim  •  Grimsand Ruins  •  Marsalim Catacombs
Riverlands: Clearbrook  •  Cave of Rhiyo  •  Twin Falls  •  Saintsbridge  •  The Murkwood  •  Rivira Woods  •  Farshore  •  Shrine of the Healer  •  Riverford  •  Hidden Path  •  Lord's Manse  •  Refuge Ruins  •  Shrine of the Warbringer
Cliftlands: Bolderfall  •  Ravus Manor  •  Carrion Caves  •  Quarrycrest  •  The Sewers  •  Morlock's Manse  •  Shrine of the Prince of Thieves  •  Derelict Mine  •  Orewell  •  Forest of Rubeh  •  Dragonsong Fane
Woodlands: S'warkii  •  The Whisperwood  •  Path of Beasts  •  Victors Hollow  •  The Forgotten Grotto  •  Forest of No Return  •  Shrine of the Huntress  •  Duskbarrow  •  Ruins of Eld  •  Moldering Ruins  •  Shrine of the Archmagus
Other: The Gate of Finis  •  Journey's End
Ophilia's Path: Guardian of the First Flame  •  Hróðvitnir  •  Mystery Man and Shady Figure  •  Mattias
Cyrus's Path: Russell  •  Gideon  •  Yvon  •  Lucia
Tressa's Path: Mikk and Makk  •  Omar  •  Venomtooth Tiger  •  Esmeralda
Olberic's Path: Gaston  •  Joshua Frostblade  •  Archibold  •  Gustav  •  Lizardman Chief  •  Erhardt  •  Werner
Primrose's Path: Helgenish  •  Rufus  •  Albus  •  Simeon
Alfyn's Path: Blotted Viper  •  Vanessa Hysel  •  Miguel  •  Ogre Eagle
Therion's Path: Heathcote  •  Orlick  •  Gareth  •  Darius
H'aanit's Path: Ghisarma  •  Lord of the Forest  •  Dragon  •  Redeye
Optional: Jötunn  •  Giant Python and Snake Charmer  •  Leviathan  •  Devourer of Men  •  Mánagarmr  •  Azure-eyed Tiger  •  Behemoth  •  Devourer of Dreams  •  Dreadwolf  •  Gigantes  •  Lord of the Sands  •  Manymaws  •  Monarch  •  Throne Guardian  •  Tyrannodrake
Gods of Orsterra: Winnehild  •  Steorra  •  Balogar  •  Dreisang  •  Galdera
Game Mechanics
General: Achievements  •  Side Stories  •  Travel Banter
Battle: Experience  •  Skills  •  Status Effects  •  Support Skills
Path Actions: Guide/Allure  •  Scrutinize/Inquire  •  Purchase/Steal  •  Provoke/Challenge
Inventory: Items  •  Weapons  •  Shields  •  Headgear  •  Body Armor  •  Materials
Jobs: Cleric  •  Scholar  •  Merchant  •  Warrior  •  Dancer  •  Apothecary  •  Thief  •  Hunter
Advanced Jobs: Starseer  •  Runelord  •  Warmaster  •  Sorcerer