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"Little Miss Tough Girl here's on her way out of town. Show her the boot, and take her purse for the trouble!" —Before battle


Plukk is a character in Octopath Traveler II. She is a thief based in Winterbloom, and the boss of Castti's Chapter 2: Winterbloom Route.

Profile[]

Appearance[]

Plukk has messy blond hair and wears an eyepatch over her left eye. She is dressed in a green dress with a thigh slit, a ragged scarf of the same color, brown leather gloves that extend up to her shoulders, and brown leather boots.

Personality[]

Rowdy, loud-mouthed and quick to violence, Plukk appears to be a standard ruffian at first glance. However, her backstory implies that her brash exterior is at least partially a front, created to cope with her past trauma. She can be quite understanding and gentle when she wants to be, such as when she helps Melia after she agrees to get her a job. Plukk's criminal activities belie her true desires: since her youth, she has secretly dreamed of being a florist.

Story[]

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(I don't think this is where I should be going at the moment...)
The following section contains potential story spoilers!

In her youth, Plukk was sold to a brothel to pay off her debts. There she lost an eye for lying to save her closest companion, after which she stooped to banditry in an effort to find her own path and master the whims of fate.

Plukk first appears during Castti's Chapter 2, working as one of Greg's enforcers. At Greg's behest, Plukk has helped kidnap Melia so that Castti would be forced to let him inherit the town from Rosa. However, Plukk eventually grows bored of Greg's talking and goes against his orders, attempting to make Castti leave by force alongside her two lackeys Mikk and Makk. They are soundly defeated, and Greg is forced to make amends for his mistake.

After Castti's story is completed, Plukk is shown to still be active in Winterbloom, having taken over the Snowhares after Bergomi's death. Thieving has slowed down significantly, though Plukk refuses to resort to the same human trafficking operation that the original leader used. She devises a plan to steal from Melia by feigning repentance in a letter and requesting that she hire them so they can get easy access to her manor. After procuring the letter from her and showing it to Melia, she thinks about whether or not to arrest Plukk. In the end, Melia chooses to offer her and her lackeys jobs as gardeners, giving them a chance to show redemption. Plukk is impressed by Melia's consideration for her and decides to give up thievery, taking up an honest life as a gardener alongside Mikk and Makk.


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Plukk will begin battle accompanied by Mikk and Makk.

Mikk and Makk each guard two of her weaknesses; breaking each will temporarily unlock those weaknesses until they recover from break. The guarded weaknesses become completely unlocked once the respective minion is defeated.

Mikk Guards Type Swords LockedType DaggersType Axes LockedType Fire
Makk Guards Type SwordsType Daggers LockedType AxesType Fire Locked

Once both Mikk and Makk are defeated, Plukk will gain 3 actions per turn.

Abilities[]

  • Plukk is protected by her underlings!: Used at the start of battle. Seals and locks all of Plukk's weaknesses behind Mikk and Makk.
  • Get 'em!: Free action. Directs Mikk and Makk to target a specific member of the party.
  • You'll pay for that!: Used if Mikk and Makk are both defeated. Increases Plukk's actions per turn to 3.
  • Attack: Physical attack, single target.
  • Swing: Physical attack, targets entire party.
  • Sharp Strike: Heavy physical attack, single target.
  • Jab: Moderate physical attack, single target.
  • Issue Orders:
  • Rebuke:
  • Finishing Blow:
  • Mikk's Whetstone:
  • Swift Step:
  • Wild Cut:
  • Vengeful Blow:
  • Plukk's shoulders tremble in anger!:
  • C'mon, you two!: Plukk enters boost mode for one turn. If Mikk or Makk are still in the battle, they will also enter boost mode. Uses Finishing Blow if Plukk is not broken before her next action.
    • Finishing Blow: Heavy physical attack, targets entire party.
  • Mikk! Pull yourself together!: Used if Mikk is in the broken state. Immediately recovers Mikk.
  • Bolster // Makk! This is no time for a nap!: Used if Makk is in the broken state. Immediately recovers Makk.

Minions[]

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  • Attack: Physical attack, single target.
  • Fierce Thrust: Physical attack Type Polearms, hits single target for moderate damage.
  • Mutiny: Physical attack, targets one party member while secondary damage is inflicted on a random party member.
  • Cover:
  • Your dagger's good to go, Boss!:
  • You're gonna regret that!:
  • Thief's Latent Power:
  • Mikk took out his whetstone...: Activates when Plukk enters boost mode. Mikk enters boost mode for one turn.
  • I'll have your head for this!:
  • Rampage:
  • Sharp Stab: Physical attack Type Polearms, single target.

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  • Attack: Physical attack, single target.
  • Bottle of Sleepweed: Effect, inflicts Status Sleep Sleep on one party member for 3 turns.
  • Sweet-Talk: Effect, always targets Plukk. Grants Buff Increased Physical Attack Increased Physical Attack for 3 turns.
  • Bemusing Strike: Physical attack, inflicts Debuff Decreased Accuracy Decreased Accuracy for 3 turns.
  • Your defenses are done for!: Effect, inflicts Debuff Decreased Physical Defense Decreased Physical Defense to all party members for 1 turn.
  • I'll get you for that!: Effect, grants Makk Buff Increased Physical Attack Increased Physical Attack and Buff Increased Physical Defense Increased Physical Defense for 6 turns.
  • Thief's Latent Power:
  • Makk is waiting for his chance to strike!: Activates when Plukk enters boost mode. Makk enters boost mode for one turn.
  • Say your prayers!:
  • Multispin Attack: Physical attack, targets entire party and hits 3 times.
  • Sharp Strike: Physical attack , single target.


Quotes[]

Gallery[]

Etymology[]

The name "Plukk" (spelled to match the names of her minions "Mikk" and "Makk") is inspired by the English word "pluck," which can be used as a verb (meaning "to take hold of [something] and quickly remove it from its place") or as a noun (meaning "spirited and determined courage"). Both meanings suit Plukk's character, as the former emphasizes her thieving practices while the latter reinforces her bold personality.

Trivia[]

  • Plukk has crude handwriting, as evidenced by her letter to Melia.
  • Challenging Plukk to battle requires the player to fight her, Mikk, and Makk all at once, a feature unique to Plukk as a named NPC.
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Octopath Traveler II
Characters
Travelers: Ochette  •  Castti  •  Throné  •  Osvald  •  Partitio  •  Agnea  •  Temenos  •  Hikari
Ochette's Path: Akalā  •  Mahina  •  Juvah  •  Cohazeh  •  Dark Entity  •  Alpione  •  Cateracta  •  Acta  •  Tera  •  Pom  •  Glacis  •  Heig  •  Darkling of the Sorrowful Moon
Castti's Path: Malaya  •  Sesque  •  Senah  •  Veron and Doron  •  Mao  •  Edmund  •  Griff  •  Rosa  •  Melia  •  Lily  •  Greg  •  Plukk  •  Mikk  •  Makk  •  Trousseau  •  Elma  •  Andy  •  Randy  •  Sally  •  Temm
Throné's Path: Pirro  •  Scaracci  •  Donnie  •  Diamante  •  Father  •  Mother  •  Masked Boy  •  The Slaver  •  Bergomi  •  Elderly Guard  •  Mira  •  Morozov  •  Marietta  •  Guide  •  Claude
Osvald's Path: Warden Davids  •  Emerald  •  Bale  •  Harvey  •  Rita  •  Elena  •  Lady Clarissa  •  Stenvar  •  Grieving Golem
Partitio's Path: Papp  •  Roque  •  Ned  •  Joe  •  Harry  •  Nikki  •  Giff  •  Will  •  Ori  •  Floyd  •  Thurston  •  Garnet  •  Terry  •  Audley  •  Masoud  •  Alrond  •  Misha
Agnea's Path: Gus  •  Pala  •  Garud  •  Cuani  •  Dolcinaea  •  Gil  •  La'mani  •  Veronica  •  Giselle  •  Rico  •  Coda  •  Tanzy  •  Laila  •  Platt
Temenos's Path: Mindt  •  Pontiff Jörg  •  Lucian  •  Crick  •  Felvarg  •  Cubaryi  •  Kaldena  •  Ort  •  Hermes  •  Vados  •  Roi  •  Reiza  •  Kaldena's Father  •  Shirlutto
Hikari's Path: Ritsu  •  Kazan  •  Mugen  •  Rai Mei  •  Southern General  •  Jigo Ku  •  Tsuki  •  Benkei  •  Bandelam  •  Borneau  •  Zeto  •  "Hikari"  •  Mikka  •  Azuma  •  General Rou  •  King of Sa  •  Ageha  •  Kunzo  •  Jin Mei  •  Kura  •  Bandit Chief
Side Stories: Al  •  Arkar  •  Eugis  •  Porta  •  Tiffany  •  Margello  •  Meylan  •  Nero  •  Judge Astell  •  Ruby  •  Yurinas  •  Karma  •  Georges Lazuli
Other: Regulus  •  Wooly-Ooly  •  Yomi  •  Alpates  •  Arcanette  •  Petrichor  •  Oboro  •  D'arqest
Solistia
Hinoeuma: Ku  •  Ku: Castle Town  •  Sai  •  Ryu  •  Castle Ku  •  Tranquil Grotto  •  Dragonridge  •  Sand Lion's Den  •  Five-Tiered Tower
Wildlands: Oresrush  •  Crackridge  •  Gravell  •  Fellsun Ruins  •  Duskruin Shrine  •  Bed of the Titan  •  Giff's Manse
Leaflands: Timberain  •  Wellgrove  •  Cropdale  •  Timberain Castle  •  Veil of Trees  •  Animal Trail  •  Mother's Garden  •  Secret Forest  •  House Wellows Manor
Harborlands: Canalbrine  •  Conning Creek  •  Roque Island  •  Cavern of the Sea God  •  Cavern of the Moon and Sun  •  Sacred Guard Ship
Toto'haha: Beasting Village  •  Tropu'hopu  •  Nameless Village  •  Wandering Wood  •  Tombs of the Wardenbeasts
Brightlands: New Delsta  •  Clockbank  •  Lostseed  •  Underground Waterway  •  Diamante's Estate  •  New Delsta: Theater
Crestlands: Flamechurch  •  Flamechurch: Cathedral  •  Montwise  •  Merry Hills  •  Abandoned Church  •  Underground Laboratory  •  Shrine of Ul'sterra
Winterlands: Stormhail  •  Winterbloom  •  Cape Cold  •  Frigit Isle  •  Sacred Peak Altahe  •  Castle Mei  •  Snowhares' Den  •  Infernal Castle
Sundering Sea: Lighthouse Island  •  Curious Nest  •  Shipwreck of the Empress  •  Nameless Isle  •  The Lost Isle  •  Vidania  •  Gate of Finis
Enemies
Ochette's Path: King Iguana  •  Dark Entity  •  Alpione  •  Tera  •  Glacis  •  Darkling of the Sorrowful Moon
Castti's Path: Veron and Doron  •  Sand Lion  •  Mikk  •  Makk  •  Plukk  •  Trousseau
Throné's Path: Pirro  •  Bergomi  •  Mother  •  Father  •  Claude
Osvald's Path: Warden Davids  •  Lady Clarissa  •  Captain Stenvar  •  Grieving Golem  •  Professor Harvey
Partitio's Path: Giff  •  Garnet  •  Neo Steam Engine  •  Thurston  •  Steam Tank Obsidian
Agnea's Path: Duorduor  •  La'mani  •  Veronica  •  Dolcinaea
Temenos's Path: Felvarg  •  Vados the Architect  •  Deputy Cubaryi  •  Captain Kaldena
Hikari's Path: Ritsu Mishuyo  •  Bandelam the Reaper  •  General Rou  •  Rai Mei  •  King Mugen
The Final Chapter: Grotesque Monster  •  Arcanette  •  Vide
Optional: Behemoth  •  Deep One  •  Dreadwolf  •  Battle-Worn Shark  •  Scourge of the Sea  •  Karma  •  Gken  •  Ichchadhari the Snake Charmer  •  Tyran the Seeker  •  Auðnvarg  •  Priestess Hinoekagura  •  Galdera
Game Mechanics
General: Achievements  •  Side Stories  •  Travel Banter
Battle: Experience  •  Skills  •  Status Effects  •  Support Skills
Path Actions: Guide/Allure  •  Scrutinize/Inquire  •  Purchase/Steal  •  Provoke/Challenge
Inventory: Items  •  Weapons  •  Shields  •  Headgear  •  Body Armor  •  Materials
Jobs: Cleric  •  Scholar  •  Merchant  •  Warrior  •  Dancer  •  Apothecary  •  Thief  •  Hunter
Advanced Jobs: Arcanist  •  Inventor  •  Armsmaster  •  Conjurer
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