- "Thou shall have not. Wealth is a raging fire. A blight upon the world." —The "Have-not"
Oskha Hüseynov is a character in Octopath Traveler 0 and Champions of the Continent. He is the main antagonist in Bestower of Wealth.
Profile[]
Appearence[]
Oskha is a young man with long blond hair, his body was full of bandages and wore a long ragged cloak.
Personality[]
Originally, Oskha believed in his father's values that wealth couldn't betray you if used it to bring happiness to others. However, after his family was ruined by Scarabe's greed, he felt betrayed by his father's wealth and came to despise money and everything that had to do with it. He was obsessed with the idea that all wealthy people were selfish and greedy and refused to accept Bargello as an exception to that rule. He insisted he had a hidden true nature "under his skin" that was as greedy as all the millionaires he's crossed paths with during his life.
Story[]
He was the only son and heir of Julian Hüseynov, whose family were the rulers of the Sufrataljah region. He was forced to flee due to the machinations of the jeweler Scarabe, who planned to seize the family's wealth for himself. Before escaping, his father gave him the Ring of the Huntress and the Trader, their heirlooms. Having to drink water from the mud to survive when days ago he had everything, Oskha felt betrayed by wealth and began to feel a deep disgust for it. Considering wealth as a curse upon the world, the young man vowed to eliminate it and revert the world to its primordial state where such a concept did not exist.
After running aimlessly, he ended up in Valore. At some point he sold the Ring of the Huntress to Herminia, knowing her greed, fed by the ring's power, would end up destroying her. Starving, he encountered a group of homeless boys who were about to enjoy their meal. He prepared to attack them, but one of them decided to share the meal with him. Surprised, the young Oskha asked him if it is a trap to make him lower his guard. The boy, introducing himself as Bargello, told him that was not the case. Oskha decided to introduce himself as "Tiziano". After listening to Bargello, he became intrigued by him and decided to join his group.
Master of Wealth[]
- Main article: Tiziano
Bestower of Wealth[]
After faking his death as "Tiziano", he returned to his true identity. He began killing millionaires and left the message "Judgement to the rich" written in blood next to their corpses, signing these messages as the "Have-not". At some point, he killed the wealthy master of a slave named Judah and cut him into pieces. Judah became his loyal follower. After assembling a large group of followers, Oskha used his victim's fortune to buy all supplies from the towns he visited and blocked all trading routes to them. He would then offer the limited supplies to the townsfolk and force them to kill each other to survive. In the end, he would burn the town down and repeat the process, taking down six towns and even a whole country.
A year later, his crimes caught the attention of Bargello, who was the new Lord of Valore. After a quick confrontation, Oskha deeply wounded him, leaving the rest of his gang to chase him with the Chosen One's assistance.
Oskha then went back to the Sufrataljah region, whose people had been enslaved by Scarabe, and had Judah cause an uprising that would allow him to storm his mansion and kill him. After the Chosen One and his allies killed Judah, Oskha escaped while threatening them with Valore's destruction, but first he destroyed another town with his siege tactics. However, his strategy failed in Valore, where the townsfolk were convinced by Bargello's gang to stand together and fight Oskha's enforcers. Oskha was also defeated by the gang but managed to escape again, unwilling to give up on his plan to create a world without money. He went to his family's secret treasure vault with the intention of using his own inheritance to continue his plans but was confronted once more by Bargello. Then, Oskha revealed how he planned to help the generous Bargello take Herminia's place as the Lord just so he could become as greedy as her, thus proving his point about how wealth corrupts everyone, and showed his frustration at how his former friend kept being true to his values instead. Oskha was then finally slain by the Chosen One, Bargello and his gang's teamwork.
Battle[]
In Bestower of Wealth, Oskha is fought three times in Chapter III.
- In Herminia's Former Manse, as Oskha the Have-not, Chapter's mid-boss
- In the Silver Spring, fought twice in immediate succession.
- The first fight as Oskha the Have-not.
- The second fight as Oskha the Trader.
- Lacerate - Deal
damage to a traveler. - Infernal Fire - Deal
damage to a traveler. - Dual Ruinous Slash - Deal
damage to random travelers 2 time(s). Imparts
Phys. Atk. Down for 2 turns. - Swift Slash - Deal
damage to a traveler. - This is beyond you....: Deal
damage to Front. Reduces 5 BPs. - Purgation Slash - Deal
to Front and
damage to Front. - Physical Evasion Stance - Imparts self with
Evade Phys. Atk. 3 time(s). - I am the Have-not....: After recovering from a break.
- Are you prepared?: Oskha the Have-not enters boost mode. Uses Instant Shredder Slash if not broken before his next action.
- Swift Ruinous Slash - Deal
damage to Front 2 time(s). Imparts
Phys. Atk. Down for 2 turns.
- Swift Ruinous Slash - Deal
- Lacerate - Deal
damage to single target. - Infernal Fire - Deal
damage to single target. - Dual Shredder Slash - Deal
damage to random target 2 time(s). Imparts
Phys. Atk. Down for 2 turns. - Swift Slash - Deal
damage to single target. - This is beyond you....: Deal
damage to Front. Reduces 5 BPs. - Purgation Slash - Deal
to Front and
damage to Front. - Physical Evasion Stance - Imparts self with
Evade Phys. Atk. (The target will dodge physical damage) 3 time(s). - I am the Have-not....: After recovering from a break.
- Are you prepared?: Oskha the Have-not enters boost mode. Uses Instant Shredder Slash if not broken before his next action.
Bargello will aid the party as a NPC ally.
- Lacerate - Deal
damage to a traveler. - Infernal Fire - Deal
damage to a traveler. - Dual Ruinous Slash - Deal
damage to random travelers 2 time(s). Imparts
Phys. Atk. Down for 2 turns. - This is beyond you....: Deal
physical damage to Front. Reduces 5 BPs. - Swift Slash - Deal
damage to a traveler. - Purgation Slash - Deal
and
damage to Front. - Physical Evasion Stance - Imparts self with
Evade Phys. Atk. 3 time(s). - I'll rip your wool off for all to see!: Can be used at start of a turn. Imparts self with
Phys. Atk. Up and
Phys. Def. Up for 3 turns. - I am the Have-not....: After recovering from the first 3 breaks.
- Shift: After recovering from the ?th break onwards and can be used after the end of the turn. Changes his weakness to a random one of his second weakness set (
,
,
,
). - Don't think you're better than me!: Can be used at the end of the turn after recovering from a break. Deal
damage to All Allies. - Summon: Start of turn at 75% HP or less. Summons an Altered Gold Remnant/Altered Ivory Remnant to the battlefield.
- Issue Artillery Strike / Issue Assault Strike: Can be used at the start of the turn when a Remnant is in the battlefield. Imparts
Elem. Atk. Up to the Remnant for 1 turns. - Issue Defensive Guard: Can be used at the start of the turn when a Remnant is in the battlefield. Imparts
Phys. Atk. Up to the Remnant for 2 turns.
- Issue Artillery Strike / Issue Assault Strike: Can be used at the start of the turn when a Remnant is in the battlefield. Imparts
- Are you prepared?: At 30% HP or less. Oskha the Have-not enters boost mode. Uses Instant Shredder Slash if not broken before his next action.
- Swift Ruinous Slash -
- Charge - Deal physical damage to a traveler.
- Flurry - Deal
damage to random travelers 3 time(s). - Fourfold Lotusfang - Deal physical damage to random travelers 4 time(s).
- Diamondray Cannon - Deal
damage to Front. - Charge Barrier - Imparts
Null Damage to self for 1 turn. Uses Resonance Crusher in its next action.
- Resonance Crusher - Deal non-elemental damage to Front.
- Self-Immolation - Deal
damage to Front and take up to 100% damage of the remaining HP from Self.
- Fourfold Lotusfang - Deal physical damage to random travelers 4 time(s).
- Diamondray Cannon - Deal
damage to Front. - Bolt Wave - Deal
damage to Front. Inflict
Paralysis for 2 turns. - Healing - Restore HP of Oskha.
- Charge Barrier - Imparts
Null Damage to self for 1 turn. Uses Resonance Crusher in its next action.
- Resonance Crusher - Deal non-elemental damage to Front.
- Self-Immolation - Deal
damage to Front and take up to 100% damage of the remaining HP from Self.
Bargello will aid the party as a NPC ally.
- Lacerate - Deal
damage to single target. - Infernal Fire - Deal
damage to single target. - Dual Shredder Slash - Deal
damage to random target 2 time(s). Imparts
Phys. Atk. Down for 2 turns. - This is beyond you....: Deal
physical damage to Front. Reduces 5 BPs. - Swift Slash - Deal
damage to single target. - Purgation Slash - Deal
to Front and
damage to Front. - Physical Evasion Stance - Imparts self with
Evade Phys. Atk. (The target will dodge physical damage) 3 time(s). - Can you withstand this?: Can be used at start of a turn. Imparts self with
Phys. Atk. Up and
Phys. Def. Up for 3 turns. - I am the Have-not....: After recovering from the first 3 breaks.
- Do you desire this?: After recovering from the 4th break onwards and can be used after the end of the turn. Changes his weakness to a random one of his second weakness set (
,
,
,
). - Don't think you're better than me!: Can be used at the end of the turn after recovering from a break. Deal
damage to All Allies. - Come!: Start of turn at 75% HP or less. Summons an Altered Gold Remnant/Altered Ivory Remnant to the battlefield.
- Are you prepared?: At 30% HP or less. Oskha the Have-not enters boost mode. Uses Instant Shredder Slash if not broken before his next action.
- Charge - Deal physical damage to single target.
- Flurry - Deal
damage to random target 3 time(s). - Fourfold Lotusfang - Deal physical damage to random target 4 time(s).
- Diamondray Cannon - Deal
damage to Front. - Charge Barrier - Imparts
Null All (The target will completely block damage) to self for 1 turn. Uses Resonance Crusher in its next action.
- Resonance Crusher - Deal non-elemental damage to Front.
- Self-immolation - Deal
damage to Front and take up to 100% damage of the remaining HP from Self.
Trivia[]
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- Charge - Deal physical damage to single target.
- Fourfold Lotusfang - Deal physical damage to random target 4 time(s).
- Diamondray Cannon - Deal
damage to Front. - Bolt Wave - Deal
damage to Front. Inflict
Paralysis (The target has a certain chance of being unable to act) for 2 turns. - Healing - Restore HP of Oskha.
- Charge Barrier - Imparts
Null All (The target will completely block damage) to self for 1 turn. Uses Resonance Crusher in its next action.
- Resonance Crusher - Deal non-elemental damage to Front.
- Self-immolation - Deal
damage to Front and take up to 100% damage of the remaining HP from Self.
Trivia[]
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Like in the previous fight Bargello will aid the party as a NPC ally.
- A Hundred Arms - Start of battle and start of turn after using All-Consuming Flames. Permanently increases his actions per turn to two. Effect is removed when There is no better world....
- Thou shall have not.: First action and after recovering from a break. Inflict
Stillness Field to Front. Effect is removed upon break. - Disarray - Deal physical damage to a traveler. Inflict
Sleep for 3 turns and forcibly switch the Front traveler for the Back one, then inflict
Sleep to the switched traveler for 3 turns. - Skyfire - Deal
damage to a traveler. - Raging Strike - Deal physical damage to random travelers 3 time(s). Deal physical damage to random traveler 3 time(s).
- Raging Powerblow - Deal physical damage to random traveler 3 time(s). Impart
Phys. Atk. Down with every attack for 2 turns. - Mindblow - Deal physical damage to random traveler 3 time(s). Reduces 1 BP with every attack.
- Spiritblow - Deal physical damage to random traveler 3 time(s). Reduces 10% SP with every attack.
- Lifeblow - Deal physical damage to random traveler 3 time(s). Restore 500% HP of the damage dealt.
- Raging Flame Strike - Deal
damage to random traveler 3 time(s). - Hands of Isolation - Deal physical damage to Front. Inflict
No Switch for 3 turns. - Twin Flash - Deal
damage to Front 2 time(s). - Blazing Twin Flash - Deal
damage to Front 2 time(s). - Physical Evasion Stance - Imparts self with
Evade Phys. Atk. 3 time(s). - You shall be forsaken!: If there is a traveler with non-permanent augmenting effects in the Front Row. Removes non-permanent augmenting effects of Front.
- I am the Have-not....: After recovering from the first 2 breaks.
- Shift: After recovering from the ?th break onwards and can be used after the end of the turn. Changes his weakness to two random weaknesses of his second weakness set (
,
,
). - There is no better world...: At 50% HP or less. Oskha the Trader enters boost mode. Uses All-Consuming Flames if not broken before his next action.
- Wealth is a raging fire.: At 25% HP or less. Deals
damage equal to 99% of each unit's HP in Front and inflict
No Switch. This action is scripted and cannot be dodged.
- Oskha the Trader's ring shines brighter.: Oskha the Trader will enter boost mode. A in-battle dialogue will follow and Oskha the Trader's shield points will be reduced to 1.
Like in the previous fight Bargello will aid the party as a NPC ally.
- A Hundred Arms - Start of battle and start of turn after using All-Consuming Flames. Permanently increases his actions per turn to three. Effect is removed when There can be no better world..
- Relinquish everything!: First action and after recovering from a break. Inflict
Stillness (The traveler will be not able to use one skill) to Front. Effect is removed upon break. - Disarray - Deal physical damage to single target. Inflict
Sleep (The target will be unable to act until a turn has passed or they take damage) for 3 turns and forcibly switch the Front traveler for the Back one, then inflict
Sleep (The target will be unable to act until a turn has passed or they take damage) to the switched traveler for 3 turns. - Skyfire - Deal
damage to single target. - Raging Strike - Deal physical damage to random target 3 time(s). Deal physical damage to random target 3 time(s).
- Raging Powerblow - Deal physical damage to random target 3 time(s). Impart
Phys. Atk. Down with every attack for 2 turns. - Mindblow - Deal physical damage to random target 3 time(s). Reduces 1 BP with every attack.
- Spiritblow - Deal physical damage to random target 3 time(s). Reduces 10% SP with every attack.
- Lifeblow - Deal physical damage to random target 3 time(s). Restore 500% HP of the damage dealt.
- Raging Flame Strike - Deal
damage to random target 3 time(s). - Hands of Isolation - Deal physical damage to Front. Inflict
Can't Switch (The traveler will be unable to be switched) for 3 turns. - Twin Flash - Deal
damage to Front 2 time(s). - Twin Flash: Blaze - Deal
damage to Front 2 time(s). - Physical Evasion Stance - Imparts self with
Evade Phys. Atk. (The target will dodge physical damage) 3 time(s). - You shall be forsaken!: If there is a traveler with non-permanent augmenting effects in the Front Row. Removes non-permanent augmenting effects of Front.
- I am the Have-not....: After recovering from the first 2 breaks.
- Do you desire this?: After recovering from the 3th break onwards and can be used after the end of the turn. Changes his weakness to two random weaknesses of his second weakness set (
,
,
). - There can be no better world.: At 50% HP or less. Oskha the Trader enters boost mode. Uses All-Consuming Flames if not broken before his next action.
- Wealth is a raging fire.: At 25% HP or less. Deals
damage equal to 99% of each unit's HP in Front and inflict
Can't Switch (The traveler will be unable to be switched). This action is scripted and cannot be dodged.
- Oskha the Trader's ring shines brighter.: Oskha the Trader will enter boost mode. A in-battle dialogue will follow and Oskha the Trader's shield points will be reduced to 1.
Skills[]
Battle Skills[]
| Skill | SP | Description |
|---|---|---|
| 35 | Deal Phys. Polearm damage to All Foes 2 time(s) (potency: 80). | |
| 37 | Deal Elem. Fire damage to All Foes 2 time(s) (potency: 80). | |
| 41 | Deal Phys. Polearm damage to Single Foe 2 time(s) (potency: 90). Exploits fire weaknesses (damage calculation based on Phys. Polearm attack). Lower Phys. Atk. and Elem. Atk by 10% (turns: 2). | |
| 44 | Deal Phys. Polearm damage to Random Foe 3 time(s) (potency: 65) and have a low chance to lower Phys. Def. by 15% with every attack (turns: 2). Exploits fire weaknesses (damage calculation based on Phys. Polearm attack). When consuming 5 BP, attack count becomes 7. | |
| 46 | Deal Elem. Fire damage to Random Foe 3 time(s) (potency: 65) and have a low chance to lower Elem. Def. by 10% with every attack (turns: 2). When consuming 5 BP, attack count becomes 6. | |
| 60→48 | Deal Phys. Polearm damage to All Foes 3 time(s) (potency: 65). Exploits fire weaknesses (damage calculation based on Phys. Polearm attack). When consuming 5 BP, attack count becomes 5. | |
| 77→62 | Deal Phys. Polearm damage to Single Foe 4 time(s) (potency: 65). Exploits fire weaknesses (damage calculation based on Phys. Polearm attack). Lower Phys. Atk. and Elem. Atk. by 10% (turns: 2). | |
| 56→45 | Deal Phys. Polearm damage to Random Foe 3 time(s) (potency: 65) and have a low chance to lower Phys. Def. by 20% with every attack (turns: 2). Exploits fire weaknesses (damage calculation based on Phys. Polearm attack). When consuming 5 BP, attack count becomes 7. | |
| 68→54 | Deal Phys. Polearm damage to Single Foe 2 time(s) (potency: 150). Grant Dmg. Limit Up while using this skill (effect: 50000). Exploits fire weaknesses (damage calculation based on Phys. Polearm attack). When consuming 5 BP, attack count becomes 3. | |
| 67 | (Blessing ot the Lantern) Raise own Phys. Atk. by 30% and Polearm damage by 30% and grant Self Dead Aim (guaranteed critical hits). Impart self with BP Prohibition (turns: 3/turn count overwritten). BP Prohibition: BP will not increase from any source. |
EX Skill[]
| Skill | Description | Conditions | Uses |
|---|---|---|---|
| Deal Phys. Polearm damage to Single Foe 8 time(s) (potency: 30). Exploits Fire weakness (damage calculation based on Phys. Polearm attack). Restore Ultimate Technique use count by 1 and impart Self with special effect BP Prohibition (turns: 3/turn count overwritten). When consuming 5 BP: Attack count becomes 12. | When self has Phys. Polearm Dmg. Up CotC.. | 1 |
Passive Skills[]
Support Skills[]
| Skill | Description |
|---|---|
| Raise own Phys. Atk. by 30% and enhance Boost Levels: Boost becomes Lv.2/Lv.4/Lv.6 at BP consumption of 1/3/5. | |
| The Have-Not | If BP is 5 or less at the start of attack (Boost Mode consumption is nullified), raise self potency by 100%. If BP is 3 or less at the start of attack (Boost Mode consumption is nullified), grant Self Dmg. Limit by (effect: 50000). BP is 0 at start of turn, increase potency of battle skills by 300%. |
| (Blessing ot the Lantern) Raise Polearm damage by 15% and grant Self Dmg. Limit Up (effect: 50000). Change the Polearm Dmg. limit raised from support skills and equipment effects to 50%. | |
| Raise Self's Dmg Limit by 10000. | |
| Raise Self's Dmg Limit by 20000. |
Resilience Skills[]
| Skill | Description |
|---|---|
| Raise own Ice Res. by 10%. | |
| Raise own Ice Res. by 10%. | |
| Raise own Fire Res. by 10%. |
Ultimate[]
| Skill | Description |
|---|---|
| Deal Phys. Polearm damage to All Foes 10 time(s) (potency: 25→35) and lower Phys. Atk., Phys. Def., Elem. Atk. and Elem. Def. by 10%→15 (turns: 2). Exploits fire weakness (damage calculation based on Phys. Polearm attack). |
Awakening Accessory[]
| Item | Description | ||
|---|---|---|---|
| 200 | -60 | Grant Dmg. Limit Up (effect: 50000). Start of battle: Gain 5 BP. |
Quotes[]
- "So you recognize me now, do you? I have finally returned home." —Confronting Scarabe
- "Tell me, Bargello.... How long do you plan on wearing that sheep's wool? Change the town for the better? Don't make me laugh. All you want is wealth, like everyone else! So quit the charade and show yourself for the wolf that you are!" —Oskha denouncing Bargello's beliefs
- "Bargello...! You can't fool me. You've caught a whiff of it, haven't you? Of my vast wealth... You desire this gold for yourself, don't you? So that you little family can grow to immense proportions! Out with it already, Bargello! Show your true intentions!" —Start of first phase
- "You want to change me? Heh heh... Ahahaha! You egotistical knave! I'll rip your wool off for all to see! You hear me, Bargello!?" —Answering to Bargello
Gallery[]
Etymology[]
"Oskha" may be related to the name "Oska" and derived from the Old English and Norse name "Oscar," which is comprised of the elements "os" (meaning "god") and "gar" (meaning "spear"). Oscar therefore means "spear of the gods" or "God's spear," possibly alluding to Oskha's crusade against wealth. In Irish, the name "Oscar" can be broken into the elements "os" (meaning "deer") and "car" (meaning "loving" or "friend"), which translates to "friend of deer" or "lover of deer," though this meaning lacks an obvious connection to Oskha.
Oskha's surname, "Hüseynov," is a common Azerbaijanic surname meaning "son of Hüseyn." "Hüseyn" is an Arabic name meaning "good," "handsome," or "beautiful," symbolizing the splendor of Oskha's family before their fortunes fell.
Trivia[]
- Hirohito Suzuki remarks that "The main scenario writer, Futsuzawa Kakunoshin, had given us a clear image of the character, so we used that as a base to create the pixel art. The cape was a similar color and had a voluminous structure, so I remember struggling with the pixel art production with Morimoto."[1]
- It's because he is a have-not he desires more than anyone else, hence the reason his Divine Ring form having many arms. The gold dust overflowing from his hands represents his uncontrollable feelings."[1]
References[]
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