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Orlick is a character in Octopath Traveler. He is the boss in Chapter 2 of Therion's story.

Profile[]

Appearance[]

Orlick is an overweight man with a thin beard. He wears fine clothes — a hat with a feather, a long green coat with ornate designs, a purple shirt, and leather trousers.

Personality[]

Orlick is normally a passionate scholar who has respect for scholars dedicated to their profession, such as Barham whom he works with as a research partner and friend. However, Orlick also has obsessive tendencies towards his profession, and upon finding the ruby dragonstone this side of his personality completely takes over, resulting in him becoming possessive and voluntarily isolating himself from everybody around him, Barham included. This is why Barham tries to help Therion steal the dragonstone.

When Orlick catches Therion about to steal the dragonstone to return it to its rightful owner House Ravus, he shows complete contempt towards the young thief and says that only he himself has the right to own and research the dragonstone. Therion concludes that Orlick does not trust anybody else to research the dragonstone with him, a feeling Therion can relate to because of him being betrayed by his former partner-in-crime, Darius in the past.

After being defeated and losing the ruby dragonstone, and after the player has completed Therion and Tressa's fourth chapters, Orlick has made amends with Barham and has begun working with him again as research partners, seemingly returning to his usual self.

Story[]

Orlick is a scholar and former research partner to Barham. Thinking of each other like brothers, the two knew each other since studying at the academy and acquired the manor to continue researching together. However, upon getting his hands on the ruby dragonstone, Orlick became consumed with studying it and began isolating himself to everyone, including Barham. Barham decided to part ways with Orlick shortly after.

Some time later, he headed to his laboratory with his bodyguards to research the stone further when he discovered that Therion and his companions had broken into the lab about to take the dragonstone. Furious at the intrusion, he engaged them in battle, only to be defeated and knocked out.

Upon the completion of Therion's story, Orlick can be found in Barham's home, working alongside him once again. The two are a part of the sidequest Mikk and Makk Make Good, which is unlocked upon the completion of both Therion and Tressa's stories.

Battle[]

Orlick will begin battle with 2 Orlick's Bodyguards at his side. All of his weaknesses will initially be locked, and will only be unlocked once both bodyguards have been defeated.

At 50% health he will use Activate Construct to summon an Orlick's Golem.

  • Attack: Physical attack, single target.
  • Augmentation: Buff. Augments all foes with Buff Increased Physical Attack.png Increased Physical Attack and Buff Increased Elemental Attack.png Increased Elemental Attack for 3 turns.
  • Magic Missile: Elemental attack, single target.
  • Rage: Physical attack, targets entire party.
  • Orlick is channeling his arcane energies...: Orlick enters boost more for 1 turn. Uses Magic Grenade if not broken before Orlick's next action.
    • Magic Grenade: Charges for 1 turn. Elemental damage to entire party.
  • Activate Construct: Used when Orlick is 50% of his maximum HP. Summons an Orlick's Golem to the battlefield a maximum of one time.
    • But the construct can move no more...: Used after the Orlick's Golem has been defeated.

Quotes[]

"I suppose it's time I delve back into my work. You're curious about my studies? I'm afraid they're not for the likes of you..." —Speaking to Orlick


"I have no interest in religion. Are you truly in such need of my help?" —Guide


"Hmm... Not bad... Not bad at all, if I do say so myself..." —Allure


"It is high time I returned to my research." —Part Ways


Gallery[]

Trivia[]

  • After completing Therion and Tressa's fourth chapters, Orlick can be found with Barham in the latter's home.
  • Magic Missile may be a reference to the spell in Dungeons and Dragons of the same name.


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Octopath Traveler
Characters
Travelers: Ophilia  •  Cyrus  •  Tressa  •  Olberic  •  Primrose  •  Alfyn  •  Therion  •  H'aanit
Ophilia's Path: Lianna  •  Archbishop Josef  •  Mattias  •  Guardian of the First Flame  •  Bishop Bartolo  •  Emil  •  Derryl  •  Nate  •  Hróðvitnir  •  Daniel  •  Bishop Donovan  •  Lysa  •  Mystery Man and Shady Figure
Cyrus's Path: Therese  •  Princess Mary  •  Mercedes  •  Yvon  •  Lucia  •  Russell  •  Odette  •  Gideon  •  Dominic
Tressa's Path: Olneo Colzione  •  Marina Colzione  •  Leon Bastralle  •  Mikk  •  Makk  •  Ali  •  Morlock  •  Omar  •  Baltazar  •  Venomtooth Tiger  •  Noa  •  Aston Wyndham  •  Esmeralda  •  Ing
Olberic's Path: Erhardt  •  King Alfred  •  Philip  •  Gaston  •  Cecily  •  Ned  •  Victorino  •  Conrad  •  Wallace Wildsword  •  Bernhard  •  Grieg  •  Joshua Frostblade  •  Archibold  •  Gustav  •  Bale  •  Reggie  •  Harald  •  Werner
Primrose's Path: Geoffrey Azelhart  •  Yusufa  •  Helgenish  •  Arianna  •  Oren  •  Rufus  •  Revello Forsythe  •  Anna Forsythe  •  Simeon  •  Albus
Alfyn's Path: Zeph  •  Nina  •  Lily  •  Blotted Viper  •  Ellen  •  Flynn  •  Marlene  •  Vanessa Hysel  •  Ogen  •  Miguel  •  Timothy  •  Ogre Eagle
Therion's Path: Darius  •  Heathcote  •  Cordelia Ravus  •  Barham  •  Orlick  •  Gareth
H'aanit's Path: Z'aanta  •  Linde  •  Eliza Woodward  •  Ghisarma  •  Natalia  •  Lord of the Forest  •  Alaic  •  Susanna Grotoff  •  Dragon  •  King Khalim  •  Redeye
Side Stories: Miles  •  Theracio  •  Le Mann  •  Noelle  •  Ria  •  Meryl  •  Kaia  •  Ashlan  •  Mathilda  •  Tony  •  Professor Bastete  •  Mont d'Or  •  Estadas  •  Professor Paul  •  Maruf
Other: Kit  •  Graham Crossford  •  Alphas  •  Impresario  •  Lyblac
Orsterra
Frostlands: Flamesgrace  •  Cave of Origin  •  Hoarfrost Grotto  •  Stillsnow  •  Secret Path  •  Obsidian Parlor  •  The Whitewood  •  Shrine of the Flamebearer  •  Tomb of the Imperator  •  Northreach  •  Lorn Cathedral  •  Maw of the Ice Dragon
Flatlands: Atlasdam  •  Subterranean Study  •  The Whistlewood  •  Noblecourt  •  Orlick's Manse  •  Obsidian Manse  •  Shrine of the Sage  •  The Hollow Throne  •  Wispermill  •  Ebony Grotto  •  Forest of Purgation  •  Shrine of the Starseer
Coastlands: Rippletide  •  Caves of Maiya  •  Undertow Cove  •  Moonstruck Coast  •  Goldshore  •  Caves of Azure  •  Seaside Grotto  •  Shrine of the Trader  •  Captains' Bane  •  Grandport  •  Grandport Sewers  •  Loch of the Lost King
Highlands: Hornburg  •  Cobbleston  •  Brigands' Den  •  Untouched Sanctum  •  Stonegard  •  The Spectrewood  •  Yvon's Birthplace  •  Shrine of the Thunderblade  •  Tomb of Kings  •  Everhold  •  Amphitheatre  •  Everhold Tunnels  •  Shrine of the Runeblade  •  Ruins of Hornburg
Sunlands: Sunshade  •  Sunshade Catacombs  •  Whistling Cavern  •  Wellspring  •  Lizardmen's Den  •  Black Market  •  Shrine of the Lady of Grace  •  Quicksand Caves  •  Marsalim  •  Grimsand Ruins  •  Marsalim Catacombs
Riverlands: Clearbrook  •  Cave of Rhiyo  •  Twin Falls  •  Saintsbridge  •  The Murkwood  •  Rivira Woods  •  Farshore  •  Shrine of the Healer  •  Riverford  •  Hidden Path  •  Lord's Manse  •  Refuge Ruins  •  Shrine of the Warbringer
Cliftlands: Bolderfall  •  Ravus Manor  •  Carrion Caves  •  Quarrycrest  •  The Sewers  •  Morlock's Manse  •  Shrine of the Prince of Thieves  •  Derelict Mine  •  Orewell  •  Forest of Rubeh  •  Dragonsong Fane
Woodlands: S'warkii  •  The Whisperwood  •  Path of Beasts  •  Victors Hollow  •  The Forgotten Grotto  •  Forest of No Return  •  Shrine of the Huntress  •  Duskbarrow  •  Ruins of Eld  •  Moldering Ruins  •  Shrine of the Archmagus
Other: The Gate of Finis  •  Journey's End
Enemies
Ophilia's Path: Guardian of the First Flame  •  Hróðvitnir  •  Mystery Man and Shady Figure  •  Mattias
Cyrus's Path: Russell  •  Gideon  •  Yvon  •  Lucia
Tressa's Path: Mikk and Makk  •  Omar  •  Venomtooth Tiger  •  Esmeralda
Olberic's Path: Gaston  •  Joshua Frostblade  •  Archibold  •  Gustav  •  Lizardman Chief  •  Erhardt  •  Werner
Primrose's Path: Helgenish  •  Rufus  •  Albus  •  Simeon
Alfyn's Path: Blotted Viper  •  Vanessa Hysel  •  Miguel  •  Ogre Eagle
Therion's Path: Heathcote  •  Orlick  •  Gareth  •  Darius
H'aanit's Path: Ghisarma  •  Lord of the Forest  •  Dragon  •  Redeye
Optional: Jötunn  •  Giant Python and Snake Charmer  •  Leviathan  •  Devourer of Men  •  Mánagarmr  •  Azure-eyed Tiger  •  Behemoth  •  Devourer of Dreams  •  Dreadwolf  •  Gigantes  •  Lord of the Sands  •  Manymaws  •  Monarch  •  Throne Guardian  •  Tyrannodrake
Gods of Orsterra: Winnehild  •  Steorra  •  Balogar  •  Dreisang  •  Galdera
Game Mechanics
General: Achievements  •  Side Stories  •  Travel Banter
Battle: Experience  •  Skills  •  Status Effects  •  Support Skills
Path Actions: Guide/Allure  •  Scrutinize/Inquire  •  Purchase/Steal  •  Provoke/Challenge
Inventory: Items  •  Weapons  •  Shields  •  Headgear  •  Body Armor  •  Materials
Jobs: Cleric  •  Scholar  •  Merchant  •  Warrior  •  Dancer  •  Apothecary  •  Thief  •  Hunter
Advanced Jobs: Starseer  •  Runelord  •  Warmaster  •  Sorcerer
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