- "Ready to be squished, boy?" —Before beating Ali
Omar is a character and boss in Octopath Traveler, acting as Tressa's Chapter 2 boss.
Profile[]
Appearance[]
Omar has the appearance of a stocky, middle-aged man with dark hair, facial hair, and a ponytail. He is covered in armor and wields a two-handed battle axe in battle.
Personality[]
Not much is known about Omar due to his brief appearance, only appearing for one Chapter in the game. What is known about him however is that he is very loyal to Morlock, likely being just as corrupt as he is. He also is not afraid to get into fights, as demonstrated when Ali egged him on. All in all, he has little personality of his own and seems entirely and utterly devoted to Morlock. Even when his contract is about to expire, Omar stays by Morlock's side, as he feels guilty to consider abandoning such a useless old man in the world alone.
Story[]
(I don't think this is where I should be going at the moment...) The following section contains potential story spoilers! |
Omar appears in Chapter 2 of Tressa's story in the mining town of Quarrycrest. He appears with Morlock at the beginning when he praises the laborers for their hard work, knowing full well that Morlock is actually paying them ten-times less for their labor than they actually deserve.
Later, when Ali confronts both him and Morlock with this and accuses them of taking advantage of the people, Omar quickly knocks Ali out and has him taken back to Morlock's manor. Later when Tressa confronts them both about their corruption in their manor, Morlock orders Omar to dispatch of Tressa only to fail miserably, much to Omar's dismay and forcing them both to leave the town and their wealth behind.
Upon completing Tressa's story, Omar and Morlock can be found in the lower level of Bolderfall. Inquiring or Scrutinizing Omar will reveal that despite Morlock losing his ability to pay him, Omar remains with him out of pity, and intends to do so until Morlock gets back on his feet.
- Omar tightens his defenses: Used when Omar recovers from the first two breaks. Increases total shields by 2 up to a maximum of 9.
- Attack: Physical attack, single target.
- Sideswipe: Physical attack, targets entire party.
- His Money's Worth: Omar enters boost mode for 1 turn. Uses Overhead Swing if not broken before Omar's next action.
- Overhead Swing: Critical physical attack, single target.
- Call Comrade Summons 2 Omar's Footman.
- Money is power, and morale is high!: Buff. All present Omar's Footman gain Increased Physical Attack, Increased Physical Defense, and Increased Speed for 3 turns.
Strategies[]
Shackle Foe on a thief can be a tremendous help due to Omar's rather high damage output, and his weakness to ice should be taken advantage of as Cyrus or any other Scholar should have Blizzard by this point. If they do not, battling a few more enemies for enough JP for it may very well be worth the trouble. Primrose's or any other Dancer's Peacock Strut added on to this can prove to be an effective combo as well.
When Omar begins charging up, he should be broken as quickly as possible, because his attack inflicts massive damage and induces unconsciousness on whoever survives it. Bringing a few Herbs of Revival along may be wise.
The two Omar's Footman that start the fight with him can also prove to be quite deadly if not broken or taken out immediately, Vacuum Slice being particularly dangerous if they both decide to use it one after the other, as it can bring your party's health down to zero in an instant if not sufficiently trained.
All in all, the fight against Omar should not prove to be a sufficiently difficult one and can be brought down relatively simply.Quotes[]
- "Hmm." —In Lower Bolderfall
- "You leave me little choice." —When Guided/Allured
- "Appreciated." —Parting Ways
- "Pity there is no money in it for me, but the training will suffice!" —When Challenged
- "I will protect my employer!" —When Provoked
- "You will cease this foolishness!" —Failing a Path Action
Gallery[]
Etymology[]
"Omar" is a name of Hebrew origin meaning "eloquent," which is somewhat ironic given Omar's generally taciturn nature. In Arabic, the name "Omar" carries the meaning "flourishing" or "long-lived," while its German usage bears the meaning "wealthy" or "famous." Both of these meanings represent Omar's wealth and status under Morlock's employment.
This name "Omar" is mentioned in the Bible (in which Omar is a son of Esau), and several religiously significant Muslim figures bear this name. Many historical figures share the name "Omar"; among them, Omar Khayyam (/kaɪˈjɑːm/), a Persian polymath of the First Crusade era, holds universal renown.
Trivia[]
- When Challenged and Provoked, Omar speaks using a shouting speech bubble, which is unusual since such speech bubbles typically only appear in dialogue for path action failures.