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The Monster Roster displays H'aanit's currently available list of enemies tamed via her Capture ability.

Linde is always included as the first entry of the Monster Roster. A maximum of 6 additional enemies may be added through Capture.

Mechanics

List of Capturable Enemies

Str Name Summons Skill Name Type Targets Hits Additional effects
9 Accursed Armor 3-5 Armor Break (All) Swords All Enemies 1 Occasionally decreases target's Phys. Def. for 2 turns
1 Aggressive Ant 5-7 Lunge Polearms Single Enemy 1
4 Albino Bat 5-7 Soporific Fang Daggers Single Enemy 1 Occasionally puts target to sleep for 2 turns
4 Ambling Bones 3-5 Mighty Slash Swords All Enemies 1
9 Animated Armor 3-5 Invincible Cleave Swords Single Enemy 1 Grants a single, random ally 2 turns of Invincibility
4 Antagonistic Ant 5-7 Lunge Polearms Single Enemy 1
7 Armor Eater 3-5 Retaliative Posture Single Ally Augment a single, random ally's physical defense for 2 turns. Grants same ally 1 (+1/BP)charge of Counter Physical Damage
1 Army Ant 5-7 Stab Daggers Single Enemy 1
4 Ash Raven 5-7 Enshadow Dark Single Enemy 1
2 Assassin Bug 5-7 Lunge Polearms Single Enemy 1
4 Avalanche Mushroom 3-5 Restore Great Health Single Ally Restore 1000(+1000/BP) HP to a single ally.
4 Azure Urchin 3-5 Physical Boost Single Ally Augment a single, random ally's physical attack and physical defense for 2(+1/BP) turns.
7 Bandit Bones 3-5 Mighty Slash Swords All Enemies 1
4 Barnacle Bat 5-7 Slumber Wave (All) All Enemies Occasionally puts all targets to sleep for 4 turns.
5 Barnacle Crab 5-7 Toxic Mist (All) All Enemies Occasionally poisons all targets for 4 turns.
6 Barnacle Tortoise 3-5 Befuddling Spark (All) Lightning All Enemies 1 Occasionally inflicts confusion for 2 turns
10 Behemoth 1-3 Incredible Heal (All) All Allies Restore 2000(+2000/BP) HP to all allies. Grants all allies 2 turns of HP Regeneration
2 Black Bat 5-7 Stab Daggers Single Enemy 1
6 Black Howler 5-7 Soporific Wind Wind Single Enemy 1 Occasionally puts target to sleep for 2 turns
8 Black Scissors 5-7 Toxic Ice Ice Single Enemy 1 Occasionally poisons target for 2 turns
4 Blood Remnant 3-5 Incinerate Fire Single Enemy 1
7 Blood Revenant 1-3 Guardian Axe Axes Single Enemy 1 Augment a single, random ally's elemental defense for 2 turns.
4 Blood Viper 5-7 Incinerate Fire Single Enemy 1
7 Bloody Bull 3-5 Repeated Thrust Polearms Single Enemy 2
8 Bloody Rhino 3-5 Lunge Polearms Single Enemy 1
8 Blue Bull 3-5 Repeated Thrust Polearms Single Enemy 2
5 Brawler Bones 3-5 Mighty Slash Swords All Enemies 1
8 Brigand Bones 3-5 Slash Swords Single Enemy 1
4 Buccaneer Bones 3-5 Befuddling Claw Swords Single Enemy 1 Occasionally inflicts confusion for 2 turns
2 Cactus Roller 5-7 Lunge Polearms Single Enemy 1
5 Cait 3 Luck of the Cait
4 Carmine Eagle 3-5 Wind Slash Wind Single Enemy 1
6 Carnivorous Bat 5-7 Soporific Fang (All) Daggers All Enemies 1 Occasionally puts all targets to sleep for 2 turns
10 Carnivorous Plant 1-3 Continual Light (All) All Allies Restore 25(+25/BP) SP to all allies. Grants all allies 2 turns of SP Regeneration
6 Cetus Maximus 3-5 Soporific Mist (All) All Enemies Occasionally puts all targets to sleep for 6 turns.
10 Chubby Cait 3 Supreme Luck of the Cait
1 Cliff Birdian I 5-7 Attack Daggers Single Enemy 1
2 Cliff Birdian II 5-7 Attack All Daggers All Enemies 1
3 Cliff Birdian III 5-7 Double Strike Daggers Single Enemy 2
4 Cliff Birdian IV 5-7 Double Strike Daggers Single Enemy 2
4 Cliff Birdian V 5-7 Double Attack All Daggers All Enemies 2
5 Cliff Birdian VI 5-7 Triple Attack Daggers Single Enemy 3
5 Cliff Birdking I 3-5 Triple Attack Bows Single Enemy 3
6 Cliff Birdking II 3-5 Triple Attack All Bows All Enemies 3
7 Cliff Birdking III 3-5 Double Elemental Arrow Dance Bows Single Enemy 2 Augment a single, random ally's elemental attack for 2 turns.
6 Collared Salamander 3-5 Blinding Charge Polearms Single Enemy 2 Occasionally blinds target for 2 turns
3 Crawly Fledgling 5-7 Poison Shot Bows Single Enemy 1 Occasionally poisons target for 2 turns
6 Creeping Treant 3-5 Blinding Shot (All) Bows All Enemies 1 Occasionally blinds all targets for 2 turns
6 Creepy Fledgling 5-7 Poison Shot Bows Single Enemy 1 Occasionally poisons target for 2 turns
7 Cultured Cait 3 Deluxe Luck of the Cait
4 Curator 3-5 Mental Boost Single Ally Augment a single, random ally's elemental attack and elemental defense for 2(+1/BP) turns.
9 Curator Mk.II 3-5 Mental Boost (All) All Allies Augment all allies' elemental attack and elemental defense for 2(+1/BP) turns.
6 Dark Curator 3-5 Enshadow Dark Single Enemy 1
7 Dark Curator Mk.II 3-5 Enshadow Dark Single Enemy 1
6 Dark Elemental 3-5 Enshadow (All) Dark All Enemies 1
7 Dark Guardian 3-5 Shadow Stream Dark Single Enemy 2
8 Dark Guardian Mk.II 3-5 Enshadow (All) Dark All Enemies 1
4 Dark Remnant 3-5 Enshadow Dark Single Enemy 1
7 Dark Revenant 1-3 Bulwark Axe Axes Single Enemy 1 Augment a single, random ally's physical defense for 2 turns.
4 Dark Roller 5-7 Poison Strike Polearms Single Enemy 1 Occasionally poisons target for 2 turns
4 Dark Sentinel 5-7 Enshadow Dark Single Enemy 1
5 Dark Sentinel Mk.II 5-7 Enshadow Dark Single Enemy 1
5 Davy Bones 3-5 Befuddling Claw Swords Single Enemy 1 Occasionally inflicts confusion for 2 turns
10 Deep One 1-3 Ice Floe (All) Ice All Enemies 1 Occasionally reduces all targets' speed for 2 turns
5 Demon Deer 3-5 Mighty Lunge Polearms All Enemies 1
7 Demon Goat 3-5 Soporific Strike (All) Polearms All Enemies 1 Occasionally puts all targets to sleep for 2 turns
6 Desert Worm 3-5 Sand Strike (All) Staves All Enemies 1 Occasionally blinds all targets for 2 turns
6 Devil Deer 3-5 Mighty Lunge Polearms All Enemies 1
10 Devourer of Dreams 1-3 Vorpal Claw (All) Occasionally kills all targets instantly (100% chance at MAX boost), excluding NPCs and bosses
4 Dire Army Ant 3-5 Acid Blue Single Enemy Occasionally decreases target's Elem. Atk. and/or Phys. Atk. for 2 turns
5 Dire Ash Raven 5-7 Enshadow Dark Single Enemy 1
4 Dire Night Raven 5-7 Slash Swords Single Enemy 1
5 Dire Skull Roller 5-7 Poison Strike Polearms Single Enemy 1 Occasionally poisons target for 2 turns
4 Dread Falcon 5-7 Wind Slash Wind Single Enemy 1
4 Dread Viper 5-7 Venomous Fang Daggers Single Enemy 1 Occasionally poisons target for 2 turns
9 Dreadwing 3-5 Icy Breath (All) Ice All Enemies 1 Occasionally decreases all targets' Elem. Def. for 2 turns
10 Dreadwolf 1-3 Wild Scratch (All) Swords All Enemies Attack all targets additional times per BP spent
2 Eggling 5-7 Lunge Polearms Single Enemy 1
6 Ettin Asp 3-5 Double Stab Daggers Single Enemy 2
8 Ettin Ophidian 3-5 Double Stab Daggers Single Enemy 2
6 Ettin Serpent 3-5 Befuddling Fang (All) Daggers All Enemies 1 Occasionally inflicts confusion on all targets for 2 turns
9 Ettin Snake 3-5 Mighty Double Stab Daggers All Enemies 2
6 Fire Elemental 3-5 Incinerate (All) Fire All Enemies 1
8 Fire Guardian Mk.II 3-5 Incinerate (All) Fire All Enemies 1
4 Fire Sentinel 5-7 Incinerate Fire Single Enemy 1
3 Fire Wisp 5-7 Incinerate Fire Single Enemy 1
6 Flame Curator 3-5 Incinerate Fire Single Enemy 1
7 Flame Curator Mk.II 3-5 Incinerate Fire Single Enemy 1
6 Flame Guardian 3-5 Incinerate (All) Fire All Enemies 1
6 Flame Remnant Mk.II 3-5 Incinerate Fire Single Enemy 1
10 Flame Revenant 1-3 Inferno Clock (All) Fire All Enemies 1 Augment all allies' elemental attack and elemental defense for 2(+1/BP) turns.
5 Flame Sentinel Mk.II 5-7 Incinerate Fire Single Enemy 1
1 Flatlands Froggen I 5-7 Attack Polearms Single Enemy 1
2 Flatlands Froggen II 5-7 Attack All Polearms All Enemies 1
3 Flatlands Froggen III 5-7 Double Strike Polearms Single Enemy 2
4 Flatlands Froggen IV 5-7 Double Strike Polearms Single Enemy 2
4 Flatlands Froggen V 5-7 Double Strike All Polearms All Enemies 2
5 Flatlands Froggen VI 5-7 Triple Attack Polearms Single Enemy 3
5 Flatlands Frogking I 3-5 Triple Attack Axes Single Enemy 3
6 Flatlands Frogking II 3-5 Triple Attack All Axes All Enemies 3
7 Flatlands Frogking III 3-5 Double Guard Break Axes Single Enemy 2 Occasionally decreases target's Elem. Def. for 2 turns
2 Flying Fish 5-7 Lunge Polearms Single Enemy 1
2 Forest Fox 5-7 Blinding Claw Swords Single Enemy 1 Occasionally blinds target for 2 turns
1 Forest Ratkin I 5-7 Attack Bows Single Enemy 1
2 Forest Ratkin II 5-7 Attack All Bows All Enemies 1
3 Forest Ratkin III 5-7 Double Strike Bows Single Enemy 2
4 Forest Ratkin IV 5-7 Double Strike Bows Single Enemy 2
4 Forest Ratkin V 5-7 Double Attack All Bows All Enemies 2
5 Forest Ratkin VI 5-7 Triple Attack Bows Single Enemy 3
5 Forest Ratking I 3-5 Triple Attack Polearms Single Enemy 3
6 Forest Ratking II 3-5 Triple Attack All Polearms All Enemies 3
7 Forest Ratking III 3-5 Double Blessed Spear Polearms Single Enemy 2 Augment a single, random ally's elemental defense for 2 turns.
5 Frost Bear 3-5 Enraged Bash (All) Staves All Enemies 2
4 Frost Fox 5-7 Freeze Ice Single Enemy 1
4 Frostwing Serpent 3-5 Wind Slash Wind Single Enemy 1
8 Furious Fungoid 3-5 Continual Light (HP) Single Ally Restore 1000(+1000/BP) HP to a single ally. Grants same ally 2 turns of HP Regeneration
2 Gabbrodillo 5-7 Lunge Polearms Single Enemy 1
6 Gargantuan Boar 3-5 Mighty Charge (All) Polearms All Enemies 1
5 Giant Boar 3-5 Mighty Charge (All) Polearms All Enemies 1
6 Giant Eagle 3-5 Wind Slash Wind Single Enemy 1
2 Giant Falcon 5-7 Wind Slash Wind Single Enemy 1
9 Giant Gator 3-5 Wreak Havoc (All) Daggers All Enemies 1 Augment all allies' physical attack for 2 turns.
4 Giant Scorpion 5-7 Venomous Claw (All) Swords All Enemies 1 Occasionally poisons all targets for 2 turns
5 Giant Sheep 3-5 Grooming (All) All Allies Restore 500(+500/BP) HP to all allies.
1 Giant Slug 5-7 Lunge Polearms Single Enemy 1
10 Gigantes 1-3 Fell Swoop (All) Polearms All Enemies 1 Augment all allies' physical attack and elemental attack for 2 turns.
8 Gooey Slug 3-5 Viscous Bite Single Enemy Occasionally decreases target's Elem. Atk., Elem. Def., and/or Speed for 6 turns
5 Great Condor 3-5 Thousand Scythes Wind Single Enemy 1
8 Greater Kingfisher 3-5 Ice Floe Ice Single Enemy 2
4 Green Scissors 5-7 Toxic Mist (All) All Enemies Occasionally poisons all targets for 4 turns.
3 Guard Dog 5-7 Slash Swords Single Enemy 1
4 Guardian 3-5 Chop Axes Single Enemy 1
8 Guardian Mk.II 3-5 Mighty Chop Axes All Enemies 1
4 Hatchling 5-7 Lunge Polearms Single Enemy 1
10 Heavenwing 1-3 Crimson Flame (All) Fire All Enemies 1 Occasionally decreases all targets' Phys. Atk. and/or Phys. Def. for 2 turns
2 Hermit Conch 5-7 Lunge Polearms Single Enemy 1
4 High Wolf 5-7 Soporific Claw Swords Single Enemy 1 Occasionally puts target to sleep for 2 turns
5 Highland Goat 3-5 Mighty Charge (All) Polearms All Enemies 1
1 Highland Ratkin I 5-7 Attack Daggers Single Enemy 1
2 Highland Ratkin II 5-7 Attack All Daggers All Enemies 1
3 Highland Ratkin III 5-7 Double Strike Daggers Single Enemy 2
4 Highland Ratkin IV 5-7 Double Strike Daggers Single Enemy 2
4 Highland Ratkin V 5-7 Double Attack All Daggers All Enemies 2
5 Highland Ratkin VI 5-7 Triple Attack Daggers Single Enemy 3
5 Highland Ratking I 3-5 Triple Attack Axes Single Enemy 3
6 Highland Ratking II 3-5 Triple Attack All Axes All Enemies 3
8 Highland Ratking III 3-5 Retaliative Axe Axes Single Enemy 1 Grants a single, random ally 2 (+1/BP)charge of Counter Physical Damage
6 Hoary Bear 3-5 Enraged Bash (All) Staves All Enemies 2
6 Hoary Howler 5-7 Mighty Stab Daggers All Enemies 1
6 Horned Fly 5-7 Befuddling Claw Swords Single Enemy 1 Occasionally inflicts confusion for 2 turns
4 Horned Howler 5-7 Wind Slash Wind Single Enemy 1
5 Horse Fly 5-7 Befuddling Claw Swords Single Enemy 1 Occasionally inflicts confusion for 2 turns
4 Howler 5-7 Wind Slash Wind Single Enemy 1
4 Ice Curator 3-5 Freeze Ice Single Enemy 1
7 Ice Curator Mk.II 3-5 Freeze Ice Single Enemy 1
6 Ice Elemental 3-5 Freeze (All) Ice All Enemies 1
4 Ice Guardian 3-5 Freeze (All) Ice All Enemies 1
8 Ice Guardian Mk.II 3-5 Freeze (All) Ice All Enemies 1
5 Ice Lizardking I 3-5 Triple Attack Swords Single Enemy 3
6 Ice Lizardking II 3-5 Triple Attack All Swords All Enemies 3
7 Ice Lizardking III 3-5 Swordwall Dance Swords Single Enemy 2 Augment a single, random ally's physical defense for 2 turns.
1 Ice Lizardman I 5-7 Attack Polearms Single Enemy 1
2 Ice Lizardman II 5-7 Attack All Polearms All Enemies 1
3 Ice Lizardman III 5-7 Double Strike Polearms Single Enemy 2
4 Ice Lizardman IV 5-7 Double Strike Polearms Single Enemy 2
4 Ice Lizardman V 5-7 Double Attack All Polearms All Enemies 2
5 Ice Lizardman VI 5-7 Triple Attack Polearms Single Enemy 3
7 Ice Remnant 3-5 Freeze Ice Single Enemy 1
6 Ice Remnant Mk.II 3-5 Freeze Ice Single Enemy 1
10 Ice Revenant 1-3 Diamond Clock (All) Ice All Enemies 1 Augment all allies' elemental attack and elemental defense for 2(+1/BP) turns.
4 Ice Sentinel 5-7 Freeze Ice Single Enemy 1
6 Ice Sentinel Mk.II 5-7 Freeze Ice Single Enemy 1
3 Ice Wisp 5-7 Freeze Ice Single Enemy 1
6 Icky Slug 3-5 Black Bile Single Enemy Occasionally decreases target's Phys. Atk. and/or Phys. Def. for 4 turns
6 Kartikeya 3-5 Rainbow Flash (All) All Enemies Occasionally blinds all targets for 6 turns.
4 Killer Bug 5-7 Lunge Polearms Single Enemy 1
8 Killer Chameleon 3-5 Sharp Scratch (All) Swords All Enemies 1 Occasionally decreases all targets' Critical for 2 turns.
6 King Condor 3-5 Thousand Scythes Wind Single Enemy 1
7 Kingfisher 3-5 Ice Floe Ice Single Enemy 2
4 Laughing Hyaena 5-7 Venomous Fang Daggers Single Enemy 1 Occasionally poisons target for 2 turns
4 Light Curator 3-5 Luminescense Light Single Enemy 1
7 Light Curator Mk.II 3-5 Luminescence Light Single Enemy 1
7 Light Elemental 3-5 Luminescence (All) Light All Enemies 1
7 Light Guardian 3-5 Light Stream Light Single Enemy 2
8 Light Guardian Mk.II 3-5 Luminescence (All) Light All Enemies 1
7 Light Remnant 3-5 Luminescense Light Single Enemy 1
6 Light Remnant Mk.II 3-5 Luminescence Light Single Enemy 1
10 Light Revenant 1-3 Solar Clock (All) Light All Enemies 1 Augment all allies' elemental attack and elemental defense for 2(+1/BP) turns.
4 Light Sentinel 5-7 Luminescense Light Single Enemy 1
5 Light Sentinel Mk.II 5-7 Luminescence Light Single Enemy 1
3 Light Wisp 5-7 Luminescence Light Single Enemy 1
6 Lightning Elemental 3-5 Electrocute (All) Lightning All Enemies 1
4 Lloris 5-7 Mighty Slash Swords All Enemies 1
6 Long-eared Lloris 5-7 Mighty Slash Swords All Enemies 1
7 Lord of the Flies 3-5 Offensive Claw Swords Single Enemy 1 Occasionally decreases target's Phys. Atk. for 2 turns
10 Lord of the Sands 1-3 Sandstorm Strike (All) Staves All Enemies 1 Occasionally decreases all targets' Phys. Def. and/or Elem. Def. for 2 turns
6 Mad Ratkin 5-7 Attack Daggers Single Enemy 1
4 Majestic Marmot 5-7 Slash Swords Single Enemy 1
4 Majestic Snow Marmot 5-7 Mighty Slash Swords All Enemies 1
6 Mammoth Sheep 3-5 Great Healing Mist All Allies Restore 1000(+1000/BP) HP to all allies.
3 Manticore 3-5 Mighty Stab Daggers All Enemies 1
10 Manymaws 1-3 Horrible Breath (All) All Enemies Occasionally puts all targets to sleep, and/or poisons all targets for 6 turns. Occasionally decreases all targets' speed, phy defense, and/or elemental defense for 9 turns.
4 Marionette Bones 3-5 Slash Swords Single Enemy 1
2 Marmot 5-7 Slash Swords Single Enemy 1
2 Meep 5-7 Lunge Polearms Single Enemy 1
7 Menacing Manticore 3-5 Blinding Claw Swords Single Enemy 1 Occasionally blinds target for 2 turns
10 Monarch 1-3 Butterfly Effect (All) Wind All Enemies 1 Occasionally puts all targets to sleep for 2 turns
7 Mortal Mushroom 3-5 Crimson Powder (All) All Enemies Occasionally puts all targets to sleep and/or poisons all targets for 6 turns.
2 Mossy Meep 5-7 Restore Health Single Ally Restore 500(+500/BP) HP to a single ally.
6 Mossy Tortoise 3-5 Warding Thunder Lightning Single Enemy 1 Augment a single, random ally's physical defense for 2 turns.
3 Motley Slug 5-7 Restore Health Single Ally Restore 500(+500/BP) HP to a single ally.
6 Mountain Goat 3-5 Mighty Charge (All) Polearms All Enemies 1
7 Mutant Mushroom 3-5 Millennial Frond Single Ally Restore 1000(+1000/BP) HP to a single ally. Augments same ally's physical attack and elemental attack for 2 turns.
4 Night Raven 5-7 Slash Swords Single Enemy 1
9 Peek-a-Boo 3-5 Endanger Life (All) Bows All Enemies 1 Occasionally reduces target's speed for 2 turns
9 Plains Drake 5 Crushing Wing (All) Wind All Enemies 1 Occasionally decreases all targets' Phys. Def. for 2 turns
7 Portly Penguin 3-5 Double Body Press Staves Single Enemy 2 Occasionally inflicts confusion for 2 turns
6 Puppet Bones 3-5 Mighty Slash Swords All Enemies 1
6 Raging Rhino 3-5 Lunge Polearms Single Enemy 1
7 Raging Treant 3-5 Blinding Shot Bows Single Enemy 1 Occasionally blinds target for 2 turns
6 Rampant Weed 5-7 Great Healing Mist All Allies Restore 1000(+1000/BP) HP to all allies.
9 Reaper Crab 3-5 Freeze (All) Ice All Enemies 1
4 Red Fox 5-7 Blinding Claw Swords Single Enemy 1 Occasionally blinds target for 2 turns
2 Red Viper 5-7 Incinerate Fire Single Enemy 1
7 Remnant 3-5 Bite Daggers Single Enemy 1
6 Remnant Mk.II 3-5 Bite Daggers Single Enemy 1
7 Reptalion 3-5 Great Sweep (All) Swords All Enemies 1 Occasionally decreases target's Critical for 2 turns.
8 Reptalios 3-5 Enfettering Slash (All) Swords All Enemies 1 Occasionally reduces all targets' speed for 2 turns
10 Revenant 1-3 Impact Clock Single Ally Augment a single, random ally's speed, physical attack, physical defense, elemental attack, and elemental defense for 2(+1/BP) turns.
6 River Bug 5-7 Mighty Slash Swords All Enemies 1
4 River Fly 5-7 Befuddling Claw Swords Single Enemy 1 Occasionally inflicts confusion for 2 turns
1 River Froggen I 5-7 Attack Daggers Single Enemy 1
2 River Froggen II 5-7 Attack All Daggers All Enemies 1
3 River Froggen III 5-7 Double Strike Daggers Single Enemy 2
4 River Froggen IV 5-7 Double Strike Daggers Single Enemy 2
4 River Froggen V 5-7 Double Attack All Daggers All Enemies 2
5 River Froggen VI 5-7 Triple Attack Daggers Single Enemy 3
5 River Frogking I 3-5 Triple Attack Axes Single Enemy 3
6 River Frogking II 3-5 Triple Attack (All) Axes All Enemies 3
7 River Frogking III 3-5 Double Armor Crush Axes Single Enemy 2 Occasionally decreases target's Phys. Def. for 2 turns
1 River Wasp 5-7 Poison Shot Bows Single Enemy 1 Occasionally poisons target for 2 turns
5 Rock Tortoise 3-5 Warding Thunder Lightning Single Enemy 1 Augment a single, random ally's physical defense for 2 turns.
2 Rockadillo 5-7 Lunge Polearms Single Enemy 1
4 Sailfish 5-7 Lunge Polearms Single Enemy 1
5 Salamander 3-5 Blinding Charge Polearms Single Enemy 2 Occasionally blinds target for 2 turns
5 Sand Lizardking I 3-5 Triple Attack (All) Staves All Enemies 3
6 Sand Lizardking II 3-5 Triple Attack (All) Staves All Enemies 3
7 Sand Lizardking III 3-5 Double Rapid Staff Dance Staves Single Enemy 2 Augment a single, random ally's speed for 2 turns.
1 Sand Lizardman I 5-7 Attack Staves Single Enemy 1
2 Sand Lizardman II 5-7 Attack All Staves All Enemies 1
3 Sand Lizardman III 5-7 Double Strike Staves Single Enemy 2
4 Sand Lizardman IV 5-7 Double Strike Staves Single Enemy 2
4 Sand Lizardman V 5-7 Double Attack All Staves All Enemies 2
5 Sand Lizardman VI 5-7 Triple Attack Staves Single Enemy 3
5 Sandworm 1-5 Sand Strike (All) Staves All Enemies 1 Occasionally blinds all targets for 2 turns
6 Savage Scorpion 5-7 Venomous Claw (All) Swords All Enemies 1 Occasionally poisons all targets for 2 turns
2 Scaled Viper 5-7 Venomous Fang Daggers Single Enemy 1 Occasionally poisons target for 2 turns
4 Scissor Crab 5-7 Freeze Ice Single Enemy 1
6 Scythe Crab 5-7 Freeze Ice Single Enemy 1
6 Sea Anemone 3-5 Poison Shot Bows Single Enemy 1 Occasionally poisons target for 2 turns
1 Sea Birdian I 5-7 Attack Bows Single Enemy 1
2 Sea Birdian II 5-7 Attack All Bows All Enemies 1
3 Sea Birdian III 5-7 Double Strike Bows Single Enemy 2
4 Sea Birdian IV 5-7 Double Attack Bows Single Enemy 2
4 Sea Birdian V 5-7 Double Attack All Bows All Enemies 2
5 Sea Birdian VI 5-7 Triple Attack Bows Single Enemy 3
5 Sea Birdking I 3-5 Triple Attack Swords Single Enemy 3
6 Sea Birdking II 3-5 Triple Attack All Swords All Enemies 3
7 Sea Birdking III 3-5 Striking Sword Dance Swords Single Enemy 2 Augment a single, random ally's physical attack for 2 turns.
5 Sea Scorpion 5-7 Steel Defenses Single Ally Augment a single, random ally's physical defense and elemental defense for 2(+1/BP) turns.
4 Sea Slug 5-7 Blinding Mist (All) All Enemies Occasionally blinds all targets for 4 turns.
4 Sea Snake 5-7 Venomous Fang Daggers Single Enemy 1 Occasionally poisons target for 2 turns
1 Sentinel 5-7 Chop Axes Single Enemy 1
6 Sentinel Mk.II 5-7 Chop Axes Single Enemy 1
4 Shadow Bat 5-7 Enshadow Dark Single Enemy 1
6 Shadow Raven 5-7 Enshadow Dark Single Enemy 1
6 Shadow Remnant Mk.II 3-5 Enshadow Dark Single Enemy 1
10 Shadow Revenant 1-3 Eclipse Clock (All) Dark All Enemies 1 Augment all allies' elemental attack and elemental defense for 2(+1/BP) turns.
3 Shadow Wisp 5-7 Enshadow Dark Single Enemy 1
4 Shaggy Aurochs 3-5 Mighty Lunge Polearms All Enemies 1
4 Shaggy Meep 5-7 Lunge Polearms Single Enemy 1
4 Shaggy Spider 3-5 Soporific Claw Swords Single Enemy 1 Occasionally puts target to sleep for 2 turns
4 Shambling Weed 5-7 Mighty Lunge Polearms All Enemies 1
7 Skulking Fungoid 3-5 Continual Light (HP) Single Ally Restore 1000(+1000/BP) HP to a single ally. Grants same ally 2 turns of HP Regeneration
4 Skull Roller 5-7 Poison Strike Polearms Single Enemy 1 Occasionally poisons target for 2 turns
4 Slayer Bug 5-7 Lunge Polearms Single Enemy 1
9 Snow Drake 3-5 Blizzard Breath (All) Ice All Enemies 1 Occasionally decreases all targets' Elem. Atk. for 2 turns
2 Snow Fox 5-7 Freeze Ice Single Enemy 1
7 Snow Leopard 3-5 Double Soporific Claw Swords Single Enemy 2 Occasionally puts target to sleep for 2 turns
4 Snow Lizard 5-7 Lunge Polearms Single Enemy 1
2 Snow Marmot 5-7 Slash Swords Single Enemy 1
4 Snow Yak 3-5 Lunge Polearms Single Enemy 1
7 Spiked Skink 3-5 Hurricane Lunge (All) Polearms All Enemies 1 Augment all allies' speed for 2(+1/BP) turns.
7 Spud Bug 5-7 Lunge Polearms Single Enemy 1
4 Sticky Slug 3-5 Red Bile Single Enemy Occasionally decreases target's Elem. Atk. and/or Phys. Def. for 4 turns
7 Stone Bug 5-7 Blinding Claw Swords Single Enemy 1 Occasionally blinds target for 2 turns
9 Stone Lizard 3-5 Hurricane Lunge (All) Polearms All Enemies 1 Augment all allies' speed for 2(+1/BP) turns.
7 Stone Serpent 3-5 Double Stab Daggers Single Enemy 2
4 Tempest Falcon 5-7 Wind Slash Wind Single Enemy 1
6 Thunder Curator 3-5 Electrocute Lightning Single Enemy 1
7 Thunder Curator Mk.II 3-5 Electrocute Lightning Single Enemy 1
7 Thunder Guardian 3-5 Shock Stream Lightning Single Enemy 2
8 Thunder Guardian Mk.II 3-5 Electrocute (All) Lightning All Enemies 1
7 Thunder Remnant 3-5 Electrocute Lightning Single Enemy 1
6 Thunder Remnant Mk.II 3-5 Electrocute Lightning Single Enemy 1
10 Thunder Revenant 1-3 Vortex Clock (All) Lightning All Enemies 1 Augment all allies' elemental attack and elemental defense for 2(+1/BP) turns.
4 Thunder Sentinel 5-7 Electrocute Lightning Single Enemy 1
6 Thunder Sentinel Mk.II 5-7 Electrocute Lightning Single Enemy 1
4 Thunder Wisp 5-7 Electrocute Lightning Single Enemy 1
5 Two-handed Hatchling 5-7 Restore Greater Health Single Ally Restore 1000(+1000/BP) HP to a single ally.
10 Tyrannodrake 1-3 Double-blind Attack (All) Polearms All Enemies 2 Occasionally blinds all targets for 2 turns
4 Vampire Bat 5-7 Soporific Fang Daggers Single Enemy 1 Occasionally puts target to sleep for 2 turns
8 Venomous Scorpion 5-7 Venomous Claw (All) Swords All Enemies 1 Occasionally poisons all targets for 2 turns
6 Wanderweed 3-5 Befuddling Shot (All) Bows All Enemies 1 Occasionally inflicts confusion on all targets for 2 turns
4 War Dog 5-7 Slash Swords Single Enemy 1
8 War Wolf 5-7 Double Stab Daggers Single Enemy 2
4 Warrior Bones 3-5 Slash Swords Single Enemy 1
2 Warrior Wasp 5-7 Poison Shot Bows Single Enemy 1 Occasionally poisons target for 2 turns
2 White Bat 5-7 Stab Daggers Single Enemy 1
4 White Howler 5-7 Mighty Stab Daggers All Enemies 1
7 Wild Weasel 3-5 Convincing Blow Staves Single Enemy 1 Augment a single, random ally's critical rate for 2 turns.
4 Wind Curator 3-5 Wind Slash Wind Single Enemy 1
7 Wind Curator Mk.II 3-5 Wind Slash Wind Single Enemy 1
6 Wind Elemental 3-5 Wind Slash (All) Wind All Enemies 1
4 Wind Guardian 3-5 Wind Slash (All) Wind All Enemies 1
8 Wind Guardian Mk.II 3-5 Wind Slash (All) Wind All Enemies 1
7 Wind Remnant 3-5 Wind Slash Wind Single Enemy 1
6 Wind Remnant Mk.II 3-5 Wind Slash Wind Single Enemy 1
10 Wind Revenant 1-3 Tempest Clock (All) Wind All Enemies 1 Augment all allies' elemental attack and elemental defense for 2(+1/BP) turns.
4 Wind Sentinel 5-7 Wind Slash Wind Single Enemy 1
6 Wind Sentinel Mk.II 5-7 Wind Slash Wind Single Enemy 1
4 Wind Wisp 5-7 Wind Slash Wind Single Enemy 1
6 Winged Serpent 3-5 Toxic Wind Wind Single Enemy 1 Occasionally poisons target for 2 turns
4 Winter Wanderweed 3-5 Shoot Bows Single Enemy 1
6 Withered Wanderweed 3-5 Soporific Shot (All) Bows All Enemies 1 Occasionally puts all targets to sleep for 2 turns
2 Wolf 5-7 Stab Daggers Single Enemy 1
6 Woolly Spider 3-5 Soporific Claw Swords Single Enemy 1 Occasionally puts target to sleep for 2 turns
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Octopath Traveler
Characters
Travelers: Ophilia  •  Cyrus  •  Tressa  •  Olberic  •  Primrose  •  Alfyn  •  Therion  •  H'aanit
Ophilia's Path: Lianna  •  Archbishop Josef  •  Mattias  •  Guardian of the First Flame  •  Bishop Bartolo  •  Emil  •  Derryl  •  Nate  •  Hróðvitnir  •  Daniel  •  Donovan  •  Lysa  •  Mystery Man and Shady Figure
Cyrus's Path: Therese  •  Princess Mary  •  Mercedes  •  Yvon  •  Lucia  •  Russell  •  Odette  •  Gideon  •  Dominic
Tressa's Path: Olneo Colzione  •  Marina Colzione  •  Leon Bastralle  •  Mikk  •  Makk  •  Ali  •  Morlock  •  Omar  •  Baltazar  •  Venomtooth Tiger  •  Noa  •  Aston Wyndham  •  Esmeralda  •  Ing
Olberic's Path: Erhardt  •  King Alfred  •  Philip  •  Gaston  •  Cecily  •  Ned  •  Victorino  •  Conrad  •  Wallace Wildsword  •  Bernhard  •  Grieg  •  Joshua Frostblade  •  Archibold  •  Gustav  •  Bale  •  Reggie  •  Harald  •  Werner
Primrose's Path: Geoffrey Azelhart  •  Yusufa  •  Helgenish  •  Arianna  •  Oren  •  Rufus  •  Revello Forsythe  •  Simeon  •  Anna Forsythe  •  Albus  •  Jan Forsythe
Alfyn's Path: Zeph  •  Nina  •  Lily  •  Blotted Viper  •  Ellen  •  Flynn  •  Marlene  •  Vanessa Hysel  •  Ogen  •  Miguel  •  Timothy  •  Ogre Eagle
Therion's Path: Darius  •  Heathcote  •  Cordelia Ravus  •  Barham  •  Orlick  •  Gareth
H'aanit's Path: Z'aanta  •  Linde  •  Eliza Woodward  •  Ghisarma  •  Natalia  •  Lord of the Forest  •  Alaic  •  Susanna Grotoff  •  Dragon  •  King Khalim  •  Redeye
Side Stories: Miles  •  Theracio  •  Le Mann  •  Noelle  •  Ria  •  Meryl  •  Kaia  •  Ashlan  •  Mathilda  •  Tony  •  Professor Bastete  •  Mont d'Or  •  Estadas  •  Professor Paul  •  Maruf
Other: Kit  •  Graham Crossford  •  Alphas  •  Impresario  •  Lyblac
Orsterra
Frostlands: Flamesgrace  •  Cave of Origin  •  Hoarfrost Grotto  •  Stillsnow  •  Secret Path  •  Obsidian Parlor  •  The Whitewood  •  Shrine of the Flamebearer  •  Tomb of the Imperator  •  Northreach  •  Lorn Cathedral  •  Maw of the Ice Dragon
Flatlands: Atlasdam  •  Subterranean Study  •  The Whistlewood  •  Noblecourt  •  Orlick's Manse  •  Obsidian Manse  •  Shrine of the Sage  •  The Hollow Throne  •  Wispermill  •  Ebony Grotto  •  Forest of Purgation  •  Shrine of the Starseer
Coastlands: Rippletide  •  Caves of Maiya  •  Undertow Cove  •  Moonstruck Coast  •  Goldshore  •  Caves of Azure  •  Seaside Grotto  •  Shrine of the Trader  •  Captains' Bane  •  Grandport  •  Grandport Sewers  •  Loch of the Lost King
Highlands: Hornburg  •  Cobbleston  •  Brigands' Den  •  Untouched Sanctum  •  Stonegard  •  The Spectrewood  •  Yvon's Birthplace  •  Shrine of the Thunderblade  •  Tomb of Kings  •  Everhold  •  Amphitheatre  •  Everhold Tunnels  •  Shrine of the Runeblade  •  Ruins of Hornburg
Sunlands: Sunshade  •  Sunshade Catacombs  •  Whistling Cavern  •  Wellspring  •  Lizardmen's Den  •  Black Market  •  Shrine of the Lady of Grace  •  Quicksand Caves  •  Marsalim  •  Grimsand Ruins  •  Marsalim Catacombs
Riverlands: Clearbrook  •  Cave of Rhiyo  •  Twin Falls  •  Saintsbridge  •  The Murkwood  •  Rivira Woods  •  Farshore  •  Shrine of the Healer  •  Riverford  •  Hidden Path  •  Lord's Manse  •  Refuge Ruins  •  Shrine of the Warbringer
Cliftlands: Bolderfall  •  Ravus Manor  •  Carrion Caves  •  Quarrycrest  •  The Sewers  •  Morlock's Manse  •  Shrine of the Prince of Thieves  •  Derelict Mine  •  Orewell  •  Forest of Rubeh  •  Dragonsong Fane
Woodlands: S'warkii  •  The Whisperwood  •  Path of Beasts  •  Victors Hollow  •  The Forgotten Grotto  •  Forest of No Return  •  Shrine of the Huntress  •  Duskbarrow  •  Ruins of Eld  •  Moldering Ruins  •  Shrine of the Archmagus
Other: The Gate of Finis  •  Journey's End
Enemies
Ophilia's Path: Guardian of the First Flame  •  Hróðvitnir  •  Mystery Man and Shady Figure  •  Mattias
Cyrus's Path: Russell  •  Gideon  •  Yvon  •  Lucia
Tressa's Path: Mikk and Makk  •  Omar  •  Venomtooth Tiger  •  Esmeralda
Olberic's Path: Gaston  •  Joshua Frostblade  •  Archibold  •  Gustav  •  Lizardman Chief  •  Erhardt  •  Werner
Primrose's Path: Helgenish  •  Rufus  •  Albus  •  Simeon
Alfyn's Path: Blotted Viper  •  Vanessa Hysel  •  Miguel  •  Ogre Eagle
Therion's Path: Heathcote  •  Orlick  •  Gareth  •  Darius
H'aanit's Path: Ghisarma  •  Lord of the Forest  •  Dragon  •  Redeye
Optional: Jötunn  •  Giant Python and Snake Charmer  •  Leviathan  •  Devourer of Men  •  Mánagarmr  •  Azure-eyed Tiger  •  Behemoth  •  Devourer of Dreams  •  Dreadwolf  •  Gigantes  •  Lord of the Sands  •  Manymaws  •  Monarch  •  Throne Guardian  •  Tyrannodrake
Gods of Orsterra: Winnehild  •  Steorra  •  Balogar  •  Dreisang  •  Galdera
Game Mechanics
General: Achievements  •  Side Stories  •  Travel Banter
Battle: Experience  •  Skills  •  Status Effects  •  Support Skills
Path Actions: Guide/Allure  •  Scrutinize/Inquire  •  Purchase/Steal  •  Provoke/Challenge
Inventory: Items  •  Weapons  •  Shields  •  Headgear  •  Body Armor  •  Materials
Jobs: Cleric  •  Scholar  •  Merchant  •  Warrior  •  Dancer  •  Apothecary  •  Thief  •  Hunter
Advanced Jobs: Starseer  •  Runelord  •  Warmaster  •  Sorcerer
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