Octopath Traveler Wiki
Advertisement
Octopath Traveler Wiki

The Monster Roster displays H'aanit's currently available list of enemies tamed via her Capture ability.

Linde is always included as the first entry of the Monster Roster. A maximum of 6 additional enemies may be added through Capture.

Mechanics[]

The Monster Roster can be viewed anytime while H'aanit is in the party via Examine, used while unable to use Path Actions.

List of Capturable Enemies[]

Str Name Summons Skill Name Type Targets Hits Additional effects
9 Accursed Armor 3-5 Armor Break (All) Swords All Enemies 1 Occasionally decreases target's Phys. Def. for 2 turns
1 Aggressive Ant 5-7 Lunge Polearms Single Enemy 1
4 Albino Bat 5-7 Soporific Fang Daggers Single Enemy 1 Occasionally puts target to sleep for 2 turns
4 Ambling Bones 3-5 Mighty Slash Swords All Enemies 1
9 Animated Armor 3-5 Invincible Cleave Swords Single Enemy 1 Grants a single, random ally 2 turns of Invincibility
4 Antagonistic Ant 5-7 Lunge Polearms Single Enemy 1
7 Armor Eater 3-5 Retaliative Posture Single Ally Augment a single, random ally's physical defense for 2 turns. Grants same ally 1 (+1/BP)charge of Counter Physical Damage
1 Army Ant 5-7 Stab Daggers Single Enemy 1
4 Ash Raven 5-7 Enshadow Dark Single Enemy 1
2 Assassin Bug 5-7 Lunge Polearms Single Enemy 1
4 Avalanche Mushroom 3-5 Restore Great Health Single Ally Restore 1000(+1000/BP) HP to a single ally.
4 Azure Urchin 3-5 Physical Boost Single Ally Augment a single, random ally's physical attack and physical defense for 2(+1/BP) turns.
7 Bandit Bones 3-5 Mighty Slash Swords All Enemies 1
4 Barnacle Bat 5-7 Slumber Wave (All) All Enemies Occasionally puts all targets to sleep for 4 turns.
5 Barnacle Crab 5-7 Toxic Mist (All) All Enemies Occasionally poisons all targets for 4 turns.
6 Barnacle Tortoise 3-5 Befuddling Spark (All) Lightning All Enemies 1 Occasionally inflicts confusion for 2 turns
10 Behemoth 1-3 Incredible Heal (All) All Allies Restore 2000(+2000/BP) HP to all allies. Grants all allies 2 turns of HP Regeneration
2 Black Bat 5-7 Stab Daggers Single Enemy 1
6 Black Howler 5-7 Soporific Wind Wind Single Enemy 1 Occasionally puts target to sleep for 2 turns
8 Black Scissors 5-7 Toxic Ice Ice Single Enemy 1 Occasionally poisons target for 2 turns
4 Blood Remnant 3-5 Incinerate Fire Single Enemy 1
7 Blood Revenant 1-3 Guardian Axe Axes Single Enemy 1 Augment a single, random ally's elemental defense for 2 turns.
4 Blood Viper 5-7 Incinerate Fire Single Enemy 1
7 Bloody Bull 3-5 Repeated Thrust Polearms Single Enemy 2
8 Bloody Rhino 3-5 Lunge Polearms Single Enemy 1
8 Blue Bull 3-5 Repeated Thrust Polearms Single Enemy 2
5 Brawler Bones 3-5 Mighty Slash Swords All Enemies 1
8 Brigand Bones 3-5 Slash Swords Single Enemy 1
4 Buccaneer Bones 3-5 Befuddling Claw Swords Single Enemy 1 Occasionally inflicts confusion for 2 turns
Cactus Roller
5 Cait 3 Luck of the Cait
4 Carmine Eagle 3-5 Wind Slash Wind Single Enemy 1
6 Carnivorous Bat 5-7 Soporific Fang (All) Daggers All Enemies 1 Occasionally puts all targets to sleep for 2 turns
10 Carnivorous Plant 1-3 Continual Light (All) All Allies Restore 25(+25/BP) SP to all allies. Grants all allies 2 turns of SP Regeneration
6 Cetus Maximus 3-5 Soporific Mist (All) All Enemies Occasionally puts all targets to sleep for 6 turns.
10 Chubby Cait 3 Supreme Luck of the Cait
1 Cliff Birdian I 5-7 Attack Daggers Single Enemy 1
2 Cliff Birdian II 5-7 Attack All Daggers All Enemies 1
3 Cliff Birdian III 5-7 Double Strike Daggers Single Enemy 2
4 Cliff Birdian IV 5-7 Double Strike Daggers Single Enemy 2
4 Cliff Birdian V 5-7 Double Attack All Daggers All Enemies 2
5 Cliff Birdian VI 5-7 Triple Attack Daggers Single Enemy 3
5 Cliff Birdking I 3-5 Triple Attack Bows Single Enemy 3
6 Cliff Birdking II 3-5 Triple Attack All Bows All Enemies 3
7 Cliff Birdking III 3-5 Double Elemental Arrow Dance Bows Single Enemy 2 Augment a single, random ally's elemental attack for 2 turns.
6 Collared Salamander 3-5 Blinding Charge Polearms Single Enemy 2 Occasionally blinds target for 2 turns
3 Crawly Fledgling 5-7 Poison Shot Bows Single Enemy 1 Occasionally poisons target for 2 turns
6 Creeping Treant 3-5 Blinding Shot (All) Bows All Enemies 1 Occasionally blinds all targets for 2 turns
6 Creepy Fledgling 5-7 Poison Shot Bows Single Enemy 1 Occasionally poisons target for 2 turns
7 Cultured Cait 3 Deluxe Luck of the Cait
4 Curator 3-5 Mental Boost Single Ally Augment a single, random ally's elemental attack and elemental defense for 2(+1/BP) turns.
9 Curator Mk.II 3-5 Mental Boost (All) All Allies Augment all allies' elemental attack and elemental defense for 2(+1/BP) turns.
6 Dark Curator 3-5 Enshadow Dark Single Enemy 1
7 Dark Curator Mk.II 3-5 Enshadow Dark Single Enemy 1
6 Dark Elemental 3-5 Enshadow (All) Dark All Enemies 1
7 Dark Guardian 3-5 Shadow Stream Dark Single Enemy 2
8 Dark Guardian Mk.II 3-5 Enshadow (All) Dark All Enemies 1
4 Dark Remnant 3-5 Enshadow Dark Single Enemy 1
7 Dark Revenant 1-3 Bulwark Axe Axes Single Enemy 1 Augment a single, random ally's physical defense for 2 turns.
4 Dark Roller 5-7 Poison Strike Polearms Single Enemy 1 Occasionally poisons target for 2 turns
4 Dark Sentinel 5-7 Enshadow Dark Single Enemy 1
5 Dark Sentinel Mk.II 5-7 Enshadow Dark Single Enemy 1
5 Davy Bones 3-5 Befuddling Claw Swords Single Enemy 1 Occasionally inflicts confusion for 2 turns
10 Deep One 1-3 Ice Floe (All) Ice All Enemies 1 Occasionally reduces all targets' speed for 2 turns
5 Demon Deer 3-5 Mighty Lunge Polearms All Enemies 1
7 Demon Goat 3-5 Soporific Strike (All) Polearms All Enemies 1 Occasionally puts all targets to sleep for 2 turns
6 Desert Worm 3-5 Sand Strike (All) Staves All Enemies 1 Occasionally blinds all targets for 2 turns
6 Devil Deer 3-5 Mighty Lunge Polearms All Enemies 1
10 Devourer of Dreams 1-3 Vorpal Claw (All) Occasionally kills all targets instantly.
4 Dire Army Ant 3-5 Acid Blue Single Enemy Occasionally decreases target's Elem. Atk. and/or Phys. Atk. for 2 turns
5 Dire Ash Raven 5-7 Enshadow Dark Single Enemy 1
4 Dire Night Raven 5-7 Slash Swords Single Enemy 1
5 Dire Skull Roller 5-7 Poison Strike Polearms Single Enemy 1 Occasionally poisons target for 2 turns
4 Dread Falcon 5-7 Wind Slash Wind Single Enemy 1
4 Dread Viper 5-7 Venomous Fang Daggers Single Enemy 1 Occasionally poisons target for 2 turns
9 Dreadwing 3-5 Icy Breath (All) Ice All Enemies 1 Occasionally decreases all targets' Elem. Def. for 2 turns
10 Dreadwolf 1-3 Wild Scratch (All) Swords All Enemies Attack all targets additional times per BP spent
2 Eggling 5-7 Lunge Polearms Single Enemy 1
6 Ettin Asp 3-5 Double Stab Daggers Single Enemy 2
8 Ettin Ophidian 3-5 Double Stab Daggers Single Enemy 2
6 Ettin Serpent 3-5 Befuddling Fang (All) Daggers All Enemies 1 Occasionally inflicts confusion on all targets for 2 turns
9 Ettin Snake 3-5 Mighty Double Stab Daggers All Enemies 2
6 Fire Elemental 3-5 Incinerate (All) Fire All Enemies 1
8 Fire Guardian Mk.II 3-5 Incinerate (All) Fire All Enemies 1
4 Fire Sentinel 5-7 Incinerate Fire Single Enemy 1
3 Fire Wisp 5-7 Incinerate Fire Single Enemy 1
6 Flame Curator 3-5 Incinerate Fire Single Enemy 1
7 Flame Curator Mk.II 3-5 Incinerate Fire Single Enemy 1
6 Flame Guardian 3-5 Incinerate (All) Fire All Enemies 1
6 Flame Remnant Mk.II 3-5 Incinerate Fire Single Enemy 1
10 Flame Revenant 1-3 Inferno Clock (All) Fire All Enemies 1 Augment all allies' elemental attack and elemental defense for 2(+1/BP) turns.
5 Flame Sentinel Mk.II 5-7 Incinerate Fire Single Enemy 1
1 Flatlands Froggen I 5-7 Attack Polearms Single Enemy 1
2 Flatlands Froggen II 5-7 Attack All Polearms All Enemies 1
3 Flatlands Froggen III 5-7 Double Strike Polearms Single Enemy 2
4 Flatlands Froggen IV 5-7 Double Strike Polearms Single Enemy 2
4 Flatlands Froggen V 5-7 Double Strike All Polearms All Enemies 2
5 Flatlands Froggen VI 5-7 Triple Attack Polearms Single Enemy 3
5 Flatlands Frogking I 3-5 Triple Attack Axes Single Enemy 3
6 Flatlands Frogking II 3-5 Triple Attack All Axes All Enemies 3
7 Flatlands Frogking III 3-5 Double Guard Break Axes Single Enemy 2 Occasionally decreases target's Elem. Def. for 2 turns
2 Flying Fish 5-7 Lunge Polearms Single Enemy 1
2 Forest Fox 5-7 Blinding Claw Swords Single Enemy 1 Occasionally blinds target for 2 turns
1 Forest Ratkin I 5-7 Attack Bows Single Enemy 1
2 Forest Ratkin II 5-7 Attack All Bows All Enemies 1
3 Forest Ratkin III 5-7 Double Strike Bows Single Enemy 2
4 Forest Ratkin IV 5-7 Double Strike Bows Single Enemy 2
4 Forest Ratkin V 5-7 Double Attack All Bows All Enemies 2
5 Forest Ratkin VI 5-7 Triple Attack Bows Single Enemy 3
5 Forest Ratking I 3-5 Triple Attack Polearms Single Enemy 3
6 Forest Ratking II 3-5 Triple Attack All Polearms All Enemies 3
7 Forest Ratking III 3-5 Double Blessed Spear Polearms Single Enemy 2 Augment a single, random ally's elemental defense for 2 turns.
5 Frost Bear 3-5 Enraged Bash (All) Staves All Enemies 2
4 Frost Fox 5-7 Freeze Ice Single Enemy 1
4 Frostwing Serpent 3-5 Wind Slash Wind Single Enemy 1
8 Furious Fungoid 3-5 Continual Light (HP) Single Ally Restore 1000(+1000/BP) HP to a single ally. Grants same ally 2 turns of HP Regeneration
2 Gabbrodillo 5-7 Lunge Polearms Single Enemy 1
6 Gargantuan Boar 3-5 Mighty Charge (All) Polearms All Enemies 1
5 Giant Boar 3-5 Mighty Charge (All) Polearms All Enemies 1
6 Giant Eagle 3-5 Wind Slash Wind Single Enemy 1
2 Giant Falcon 5-7 Wind Slash Wind Single Enemy 1
9 Giant Gator 3-5 Wreak Havoc (All) Daggers All Enemies 1 Augment all allies' physical attack for 2 turns.
4 Giant Scorpion 5-7 Venomous Claw (All) Swords All Enemies 1 Occasionally poisons all targets for 2 turns
5 Giant Sheep 3-5 Grooming (All) All Allies Restore 500(+500/BP) HP to all allies.
1 Giant Slug 5-7 Lunge Polearms Single Enemy 1
10 Gigantes 1-3 Fell Swoop (All) Polearms All Enemies 1 Augment all allies' physical attack and elemental attack for 2 turns.
8 Gooey Slug 3-5 Viscous Bite Single Enemy Occasionally decreases target's Elem. Atk., Elem. Def., and/or Speed for 6 turns
5 Great Condor 3-5 Thousand Scythes Wind Single Enemy 1
8 Greater Kingfisher 3-5 Ice Floe Ice Single Enemy 2
4 Green Scissors 5-7 Toxic Mist (All) All Enemies Occasionally poisons all targets for 4 turns.
3 Guard Dog 5-7 Slash Swords Single Enemy 1
4 Guardian 3-5 Chop Axes Single Enemy 1
8 Guardian Mk.II 3-5 Mighty Chop Axes All Enemies 1
4 Hatchling 5-7 Lunge Polearms Single Enemy 1
10 Heavenwing 1-3 Crimson Flame (All) Fire All Enemies 1 Occasionally decreases all targets' Phys. Atk. and/or Phys. Def. for 2 turns
2 Hermit Conch 5-7 Lunge Polearms Single Enemy 1
4 High Wolf 5-7 Soporific Claw Swords Single Enemy 1 Occasionally puts target to sleep for 2 turns
5 Highland Goat 3-5 Mighty Charge (All) Polearms All Enemies 1
1 Highland Ratkin I 5-7 Attack Daggers Single Enemy 1
2 Highland Ratkin II 5-7 Attack All Daggers All Enemies 1
3 Highland Ratkin III 5-7 Double Strike Daggers Single Enemy 2
4 Highland Ratkin IV 5-7 Double Strike Daggers Single Enemy 2
4 Highland Ratkin V 5-7 Double Attack All Daggers All Enemies 2
5 Highland Ratkin VI 5-7 Triple Attack Daggers Single Enemy 3
5 Highland Ratking I 3-5 Triple Attack Axes Single Enemy 3
6 Highland Ratking II 3-5 Triple Attack All Axes All Enemies 3
8 Highland Ratking III 3-5 Retaliative Axe Axes Single Enemy 1 Grants a single, random ally 2 (+1/BP)charge of Counter Physical Damage
6 Hoary Bear 3-5 Enraged Bash (All) Staves All Enemies 2
6 Hoary Howler 5-7 Mighty Stab Daggers All Enemies 1
6 Horned Fly 5-7 Befuddling Claw Swords Single Enemy 1 Occasionally inflicts confusion for 2 turns
4 Horned Howler 5-7 Wind Slash Wind Single Enemy 1
5 Horse Fly 5-7 Befuddling Claw Swords Single Enemy 1 Occasionally inflicts confusion for 2 turns
4 Howler 5-7 Wind Slash Wind Single Enemy 1
4 Ice Curator 3-5 Freeze Ice Single Enemy 1
7 Ice Curator Mk.II 3-5 Freeze Ice Single Enemy 1
6 Ice Elemental 3-5 Freeze (All) Ice All Enemies 1
4 Ice Guardian 3-5 Freeze (All) Ice All Enemies 1
8 Ice Guardian Mk.II 3-5 Freeze (All) Ice All Enemies 1
5 Ice Lizardking I 3-5 Triple Attack Swords Single Enemy 3
6 Ice Lizardking II 3-5 Triple Attack All Swords All Enemies 3
7 Ice Lizardking III 3-5 Swordwall Dance Swords Single Enemy 2 Augment a single, random ally's physical defense for 2 turns.
1 Ice Lizardman I 5-7 Attack Polearms Single Enemy 1
2 Ice Lizardman II 5-7 Attack All Polearms All Enemies 1
3 Ice Lizardman III 5-7 Double Strike Polearms Single Enemy 2
4 Ice Lizardman IV 5-7 Double Strike Polearms Single Enemy 2
4 Ice Lizardman V 5-7 Double Attack All Polearms All Enemies 2
5 Ice Lizardman VI 5-7 Triple Attack Polearms Single Enemy 3
7 Ice Remnant 3-5 Freeze Ice Single Enemy 1
6 Ice Remnant Mk.II 3-5 Freeze Ice Single Enemy 1
10 Ice Revenant 1-3 Diamond Clock (All) Ice All Enemies 1 Augment all allies' elemental attack and elemental defense for 2(+1/BP) turns.
4 Ice Sentinel 5-7 Freeze Ice Single Enemy 1
6 Ice Sentinel Mk.II 5-7 Freeze Ice Single Enemy 1
3 Ice Wisp 5-7 Freeze Ice Single Enemy 1
6 Icky Slug 3-5 Black Bile Single Enemy Occasionally decreases target's Phys. Atk. and/or Phys. Def. for 4 turns
6 Kartikeya 3-5 Rainbow Flash (All) All Enemies Occasionally blinds all targets for 6 turns.
4 Killer Bug 5-7 Lunge Polearms Single Enemy 1
8 Killer Chameleon 3-5 Sharp Scratch (All) Swords All Enemies 1 Occasionally decreases all targets' Critical for 2 turns.
6 King Condor 3-5 Thousand Scythes Wind Single Enemy 1
7 Kingfisher 3-5 Ice Floe Ice Single Enemy 2
4 Laughing Hyaena 5-7 Venomous Fang Daggers Single Enemy 1 Occasionally poisons target for 2 turns
4 Light Curator 3-5 Luminescense Light Single Enemy 1
7 Light Curator Mk.II 3-5 Luminescence Light Single Enemy 1
7 Light Elemental 3-5 Luminescence (All) Light All Enemies 1
7 Light Guardian 3-5 Light Stream Light Single Enemy 2
8 Light Guardian Mk.II 3-5 Luminescence (All) Light All Enemies 1
7 Light Remnant 3-5 Luminescense Light Single Enemy 1
6 Light Remnant Mk.II 3-5 Luminescence Light Single Enemy 1
10 Light Revenant 1-3 Solar Clock (All) Light All Enemies 1 Augment all allies' elemental attack and elemental defense for 2(+1/BP) turns.
4 Light Sentinel 5-7 Luminescense Light Single Enemy 1
5 Light Sentinel Mk.II 5-7 Luminescence Light Single Enemy 1
3 Light Wisp 5-7 Luminescence Light Single Enemy 1
6 Lightning Elemental 3-5 Electrocute (All) Lightning All Enemies 1
4 Lloris 5-7 Mighty Slash Swords All Enemies 1
6 Long-eared Lloris 5-7 Mighty Slash Swords All Enemies 1
7 Lord of the Flies 3-5 Offensive Claw Swords Single Enemy 1 Occasionally decreases target's Phys. Atk. for 2 turns
10 Lord of the Sands 1-3 Sandstorm Strike (All) Staves All Enemies 1 Occasionally decreases all targets' Phys. Def. and/or Elem. Def. for 2 turns
6 Mad Ratkin 5-7 Attack Daggers Single Enemy 1
4 Majestic Marmot 5-7 Slash Swords Single Enemy 1
4 Majestic Snow Marmot 5-7 Mighty Slash Swords All Enemies 1
6 Mammoth Sheep 3-5 Great Healing Mist All Allies Restore 1000(+1000/BP) HP to all allies.
3 Manticore 3-5 Mighty Stab Daggers All Enemies 1
10 Manymaws 1-3 Horrible Breath (All) All Enemies Occasionally puts all targets to sleep, and/or poisons all targets for 6 turns. Occasionally decreases all targets' speed, phy defense, and/or elemental defense for 9 turns.
4 Marionette Bones 3-5 Slash Swords Single Enemy 1
2 Marmot 5-7 Slash Swords Single Enemy 1
2 Meep 5-7 Lunge Polearms Single Enemy 1
7 Menacing Manticore 3-5 Blinding Claw Swords Single Enemy 1 Occasionally blinds target for 2 turns
10 Monarch 1-3 Butterfly Effect (All) Wind All Enemies 1 Occasionally puts all targets to sleep for 2 turns
7 Mortal Mushroom 3-5 Crimson Powder (All) All Enemies Occasionally puts all targets to sleep and/or poisons all targets for 6 turns.
2 Mossy Meep 5-7 Restore Health Single Ally Restore 500(+500/BP) HP to a single ally.
6 Mossy Tortoise 3-5 Warding Thunder Lightning Single Enemy 1 Augment a single, random ally's physical defense for 2 turns.
3 Motley Slug 5-7 Restore Health Single Ally Restore 500(+500/BP) HP to a single ally.
6 Mountain Goat 3-5 Mighty Charge (All) Polearms All Enemies 1
7 Mutant Mushroom 3-5 Millennial Frond Single Ally Restore 1000(+1000/BP) HP to a single ally. Augments same ally's physical attack and elemental attack for 2 turns.
4 Night Raven 5-7 Slash Swords Single Enemy 1
9 Peek-a-Boo 3-5 Endanger Life (All) Bows All Enemies 1 Occasionally reduces target's speed for 2 turns
9 Plains Drake 5 Crushing Wing (All) Wind All Enemies 1 Occasionally decreases all targets' Phys. Def. for 2 turns
7 Portly Penguin 3-5 Double Body Press Staves Single Enemy 2 Occasionally inflicts confusion for 2 turns
6 Puppet Bones 3-5 Mighty Slash Swords All Enemies 1
6 Raging Rhino 3-5 Lunge Polearms Single Enemy 1
7 Raging Treant 3-5 Blinding Shot Bows Single Enemy 1 Occasionally blinds target for 2 turns
6 Rampant Weed 5-7 Great Healing Mist All Allies Restore 1000(+1000/BP) HP to all allies.
9 Reaper Crab 3-5 Freeze (All) Ice All Enemies 1
4 Red Fox 5-7 Blinding Claw Swords Single Enemy 1 Occasionally blinds target for 2 turns
2 Red Viper 5-7 Incinerate Fire Single Enemy 1
7 Remnant 3-5 Bite Daggers Single Enemy 1
6 Remnant Mk.II 3-5 Bite Daggers Single Enemy 1
7 Reptalion 3-5 Great Sweep (All) Swords All Enemies 1 Occasionally decreases target's Critical for 2 turns.
8 Reptalios 3-5 Enfettering Slash (All) Swords All Enemies 1 Occasionally reduces all targets' speed for 2 turns
10 Revenant 1-3 Impact Clock Single Ally Augment a single, random ally's speed, physical attack, physical defense, elemental attack, and elemental defense for 2(+1/BP) turns.
6 River Bug 5-7 Mighty Slash Swords All Enemies 1
4 River Fly 5-7 Befuddling Claw Swords Single Enemy 1 Occasionally inflicts confusion for 2 turns
1 River Froggen I 5-7 Attack Daggers Single Enemy 1
2 River Froggen II 5-7 Attack All Daggers All Enemies 1
3 River Froggen III 5-7 Double Strike Daggers Single Enemy 2
4 River Froggen IV 5-7 Double Strike Daggers Single Enemy 2
4 River Froggen V 5-7 Double Attack All Daggers All Enemies 2
5 River Froggen VI 5-7 Triple Attack Daggers Single Enemy 3
5 River Frogking I 3-5 Triple Attack Axes Single Enemy 3
6 River Frogking II 3-5 Triple Attack (All) Axes All Enemies 3
7 River Frogking III 3-5 Double Armor Crush Axes Single Enemy 2 Occasionally decreases target's Phys. Def. for 2 turns
1 River Wasp 5-7 Poison Shot Bows Single Enemy 1 Occasionally poisons target for 2 turns
5 Rock Tortoise 3-5 Warding Thunder Lightning Single Enemy 1 Augment a single, random ally's physical defense for 2 turns.
2 Rockadillo 5-7 Lunge Polearms Single Enemy 1
4 Sailfish 5-7 Lunge Polearms Single Enemy 1
5 Salamander 3-5 Blinding Charge Polearms Single Enemy 2 Occasionally blinds target for 2 turns
5 Sand Lizardking I 3-5 Triple Attack (All) Staves All Enemies 3
6 Sand Lizardking II 3-5 Triple Attack (All) Staves All Enemies 3
7 Sand Lizardking III 3-5 Double Rapid Staff Dance Staves Single Enemy 2 Augment a single, random ally's speed for 2 turns.
1 Sand Lizardman I 5-7 Attack Staves Single Enemy 1
2 Sand Lizardman II 5-7 Attack All Staves All Enemies 1
3 Sand Lizardman III 5-7 Double Strike Staves Single Enemy 2
4 Sand Lizardman IV 5-7 Double Strike Staves Single Enemy 2
4 Sand Lizardman V 5-7 Double Attack All Staves All Enemies 2
5 Sand Lizardman VI 5-7 Triple Attack Staves Single Enemy 3
5 Sandworm 1-5 Sand Strike (All) Staves All Enemies 1 Occasionally blinds all targets for 2 turns
6 Savage Scorpion 5-7 Venomous Claw (All) Swords All Enemies 1 Occasionally poisons all targets for 2 turns
2 Scaled Viper 5-7 Venomous Fang Daggers Single Enemy 1 Occasionally poisons target for 2 turns
4 Scissor Crab 5-7 Freeze Ice Single Enemy 1
6 Scythe Crab 5-7 Freeze Ice Single Enemy 1
6 Sea Anemone 3-5 Poison Shot Bows Single Enemy 1 Occasionally poisons target for 2 turns
1 Sea Birdian I 5-7 Attack Bows Single Enemy 1
2 Sea Birdian II 5-7 Attack All Bows All Enemies 1
3 Sea Birdian III 5-7 Double Strike Bows Single Enemy 2
4 Sea Birdian IV 5-7 Double Attack Bows Single Enemy 2
4 Sea Birdian V 5-7 Double Attack All Bows All Enemies 2
5 Sea Birdian VI 5-7 Triple Attack Bows Single Enemy 3
5 Sea Birdking I 3-5 Triple Attack Swords Single Enemy 3
6 Sea Birdking II 3-5 Triple Attack All Swords All Enemies 3
7 Sea Birdking III 3-5 Striking Sword Dance Swords Single Enemy 2 Augment a single, random ally's physical attack for 2 turns.
5 Sea Scorpion 5-7 Steel Defenses Single Ally Augment a single, random ally's physical defense and elemental defense for 2(+1/BP) turns.
4 Sea Slug 5-7 Blinding Mist (All) All Enemies Occasionally blinds all targets for 4 turns.
4 Sea Snake 5-7 Venomous Fang Daggers Single Enemy 1 Occasionally poisons target for 2 turns
1 Sentinel 5-7 Chop Axes Single Enemy 1
6 Sentinel Mk.II 5-7 Chop Axes Single Enemy 1
4 Shadow Bat 5-7 Enshadow Dark Single Enemy 1
6 Shadow Raven 5-7 Enshadow Dark Single Enemy 1
6 Shadow Remnant Mk.II 3-5 Enshadow Dark Single Enemy 1
10 Shadow Revenant 1-3 Eclipse Clock (All) Dark All Enemies 1 Augment all allies' elemental attack and elemental defense for 2(+1/BP) turns.
3 Shadow Wisp 5-7 Enshadow Dark Single Enemy 1
4 Shaggy Aurochs 3-5 Mighty Lunge Polearms All Enemies 1
4 Shaggy Meep 5-7 Lunge Polearms Single Enemy 1
4 Shaggy Spider 3-5 Soporific Claw Swords Single Enemy 1 Occasionally puts target to sleep for 2 turns
4 Shambling Weed 5-7 Mighty Lunge Polearms All Enemies 1
7 Skulking Fungoid 3-5 Continual Light (HP) Single Ally Restore 1000(+1000/BP) HP to a single ally. Grants same ally 2 turns of HP Regeneration
4 Skull Roller 5-7 Poison Strike Polearms Single Enemy 1 Occasionally poisons target for 2 turns
4 Slayer Bug 5-7 Lunge Polearms Single Enemy 1
9 Snow Drake 3-5 Blizzard Breath (All) Ice All Enemies 1 Occasionally decreases all targets' Elem. Atk. for 2 turns
2 Snow Fox 5-7 Freeze Ice Single Enemy 1
7 Snow Leopard 3-5 Double Soporific Claw Swords Single Enemy 2 Occasionally puts target to sleep for 2 turns
4 Snow Lizard 5-7 Lunge Polearms Single Enemy 1
2 Snow Marmot 5-7 Slash Swords Single Enemy 1
4 Snow Yak 3-5 Lunge Polearms Single Enemy 1
7 Spiked Skink 3-5 Hurricane Lunge (All) Polearms All Enemies 1 Augment all allies' speed for 2(+1/BP) turns.
7 Spud Bug 5-7 Lunge Polearms Single Enemy 1
4 Sticky Slug 3-5 Red Bile Single Enemy Occasionally decreases target's Elem. Atk. and/or Phys. Def. for 4 turns
7 Stone Bug 5-7 Blinding Claw Swords Single Enemy 1 Occasionally blinds target for 2 turns
9 Stone Lizard 3-5 Hurricane Lunge (All) Polearms All Enemies 1 Augment all allies' speed for 2(+1/BP) turns.
7 Stone Serpent 3-5 Double Stab Daggers Single Enemy 2
4 Tempest Falcon 5-7 Wind Slash Wind Single Enemy 1
6 Thunder Curator 3-5 Electrocute Lightning Single Enemy 1
7 Thunder Curator Mk.II 3-5 Electrocute Lightning Single Enemy 1
7 Thunder Guardian 3-5 Shock Stream Lightning Single Enemy 2
8 Thunder Guardian Mk.II 3-5 Electrocute (All) Lightning All Enemies 1
7 Thunder Remnant 3-5 Electrocute Lightning Single Enemy 1
6 Thunder Remnant Mk.II 3-5 Electrocute Lightning Single Enemy 1
10 Thunder Revenant 1-3 Vortex Clock (All) Lightning All Enemies 1 Augment all allies' elemental attack and elemental defense for 2(+1/BP) turns.
4 Thunder Sentinel 5-7 Electrocute Lightning Single Enemy 1
6 Thunder Sentinel Mk.II 5-7 Electrocute Lightning Single Enemy 1
4 Thunder Wisp 5-7 Electrocute Lightning Single Enemy 1
5 Two-handed Hatchling 5-7 Restore Greater Health Single Ally Restore 1000(+1000/BP) HP to a single ally.
10 Tyrannodrake 1-3 Double-blind Attack (All) Polearms All Enemies 2 Occasionally blinds all targets for 2 turns
4 Vampire Bat 5-7 Soporific Fang Daggers Single Enemy 1 Occasionally puts target to sleep for 2 turns
8 Venomous Scorpion 5-7 Venomous Claw (All) Swords All Enemies 1 Occasionally poisons all targets for 2 turns
6 Wanderweed 3-5 Befuddling Shot (All) Bows All Enemies 1 Occasionally inflicts confusion on all targets for 2 turns
4 War Dog 5-7 Slash Swords Single Enemy 1
8 War Wolf 5-7 Double Stab Daggers Single Enemy 2
4 Warrior Bones 3-5 Slash Swords Single Enemy 1
2 Warrior Wasp 5-7 Poison Shot Bows Single Enemy 1 Occasionally poisons target for 2 turns
2 White Bat 5-7 Stab Daggers Single Enemy 1
4 White Howler 5-7 Mighty Stab Daggers All Enemies 1
7 Wild Weasel 3-5 Convincing Blow Staves Single Enemy 1 Augment a single, random ally's critical rate for 2 turns.
4 Wind Curator 3-5 Wind Slash Wind Single Enemy 1
7 Wind Curator Mk.II 3-5 Wind Slash Wind Single Enemy 1
6 Wind Elemental 3-5 Wind Slash (All) Wind All Enemies 1
4 Wind Guardian 3-5 Wind Slash (All) Wind All Enemies 1
8 Wind Guardian Mk.II 3-5 Wind Slash (All) Wind All Enemies 1
7 Wind Remnant 3-5 Wind Slash Wind Single Enemy 1
6 Wind Remnant Mk.II 3-5 Wind Slash Wind Single Enemy 1
10 Wind Revenant 1-3 Tempest Clock (All) Wind All Enemies 1 Augment all allies' elemental attack and elemental defense for 2(+1/BP) turns.
4 Wind Sentinel 5-7 Wind Slash Wind Single Enemy 1
6 Wind Sentinel Mk.II 5-7 Wind Slash Wind Single Enemy 1
4 Wind Wisp 5-7 Wind Slash Wind Single Enemy 1
6 Winged Serpent 3-5 Toxic Wind Wind Single Enemy 1 Occasionally poisons target for 2 turns
4 Winter Wanderweed 3-5 Shoot Bows Single Enemy 1
6 Withered Wanderweed 3-5 Soporific Shot (All) Bows All Enemies 1 Occasionally puts all targets to sleep for 2 turns
2 Wolf 5-7 Stab Daggers Single Enemy 1
6 Woolly Spider 3-5 Soporific Claw Swords Single Enemy 1 Occasionally puts target to sleep for 2 turns


[v · t · e · ?]
Octopath Traveler
Characters
Travelers: Ophilia  •  Cyrus  •  Tressa  •  Olberic  •  Primrose  •  Alfyn  •  Therion  •  H'aanit
Ophilia's Path: Lianna  •  Archbishop Josef  •  Mattias  •  Guardian of the First Flame  •  Bishop Bartolo  •  Emil  •  Derryl  •  Nate  •  Hróðvitnir  •  Daniel  •  Bishop Donovan  •  Lysa  •  Mystery Man and Shady Figure
Cyrus's Path: Therese  •  Princess Mary  •  Mercedes  •  Yvon  •  Lucia  •  Russell  •  Odette  •  Gideon  •  Dominic
Tressa's Path: Olneo Colzione  •  Marina Colzione  •  Leon Bastralle  •  Mikk  •  Makk  •  Ali  •  Morlock  •  Omar  •  Baltazar  •  Venomtooth Tiger  •  Noa  •  Aston Wyndham  •  Esmeralda  •  Ing
Olberic's Path: Erhardt  •  King Alfred  •  Philip  •  Gaston  •  Cecily  •  Ned  •  Victorino  •  Conrad  •  Wallace Wildsword  •  Bernhard  •  Grieg  •  Joshua Frostblade  •  Archibold  •  Gustav  •  Bale  •  Reggie  •  Harald  •  Werner
Primrose's Path: Geoffrey Azelhart  •  Yusufa  •  Helgenish  •  Arianna  •  Oren  •  Rufus  •  Revello Forsythe  •  Anna Forsythe  •  Simeon  •  Albus
Alfyn's Path: Zeph  •  Nina  •  Lily  •  Blotted Viper  •  Ellen  •  Flynn  •  Marlene  •  Vanessa Hysel  •  Ogen  •  Miguel  •  Timothy  •  Ogre Eagle
Therion's Path: Darius  •  Heathcote  •  Cordelia Ravus  •  Barham  •  Orlick  •  Gareth
H'aanit's Path: Z'aanta  •  Linde  •  Eliza Woodward  •  Ghisarma  •  Natalia  •  Lord of the Forest  •  Alaic  •  Susanna Grotoff  •  Dragon  •  King Khalim  •  Redeye
Side Stories: Miles  •  Theracio  •  Le Mann  •  Noelle  •  Ria  •  Meryl  •  Kaia  •  Ashlan  •  Mathilda  •  Tony  •  Professor Bastete  •  Mont d'Or  •  Estadas  •  Professor Paul  •  Maruf
Other: Kit  •  Graham Crossford  •  Alphas  •  Impresario  •  Lyblac
Orsterra
Frostlands: Flamesgrace  •  Cave of Origin  •  Hoarfrost Grotto  •  Stillsnow  •  Secret Path  •  Obsidian Parlor  •  The Whitewood  •  Shrine of the Flamebearer  •  Tomb of the Imperator  •  Northreach  •  Lorn Cathedral  •  Maw of the Ice Dragon
Flatlands: Atlasdam  •  Subterranean Study  •  The Whistlewood  •  Noblecourt  •  Orlick's Manse  •  Obsidian Manse  •  Shrine of the Sage  •  The Hollow Throne  •  Wispermill  •  Ebony Grotto  •  Forest of Purgation  •  Shrine of the Starseer
Coastlands: Rippletide  •  Caves of Maiya  •  Undertow Cove  •  Moonstruck Coast  •  Goldshore  •  Caves of Azure  •  Seaside Grotto  •  Shrine of the Trader  •  Captains' Bane  •  Grandport  •  Grandport Sewers  •  Loch of the Lost King
Highlands: Hornburg  •  Cobbleston  •  Brigands' Den  •  Untouched Sanctum  •  Stonegard  •  The Spectrewood  •  Yvon's Birthplace  •  Shrine of the Thunderblade  •  Tomb of Kings  •  Everhold  •  Amphitheatre  •  Everhold Tunnels  •  Shrine of the Runeblade  •  Ruins of Hornburg
Sunlands: Sunshade  •  Sunshade Catacombs  •  Whistling Cavern  •  Wellspring  •  Lizardmen's Den  •  Black Market  •  Shrine of the Lady of Grace  •  Quicksand Caves  •  Marsalim  •  Grimsand Ruins  •  Marsalim Catacombs
Riverlands: Clearbrook  •  Cave of Rhiyo  •  Twin Falls  •  Saintsbridge  •  The Murkwood  •  Rivira Woods  •  Farshore  •  Shrine of the Healer  •  Riverford  •  Hidden Path  •  Lord's Manse  •  Refuge Ruins  •  Shrine of the Warbringer
Cliftlands: Bolderfall  •  Ravus Manor  •  Carrion Caves  •  Quarrycrest  •  The Sewers  •  Morlock's Manse  •  Shrine of the Prince of Thieves  •  Derelict Mine  •  Orewell  •  Forest of Rubeh  •  Dragonsong Fane
Woodlands: S'warkii  •  The Whisperwood  •  Path of Beasts  •  Victors Hollow  •  The Forgotten Grotto  •  Forest of No Return  •  Shrine of the Huntress  •  Duskbarrow  •  Ruins of Eld  •  Moldering Ruins  •  Shrine of the Archmagus
Other: The Gate of Finis  •  Journey's End
Enemies
Normal: Normal Enemies
Ophilia's Path: Guardian of the First Flame  •  Hróðvitnir  •  Mystery Man and Shady Figure  •  Mattias
Cyrus's Path: Russell  •  Gideon  •  Yvon  •  Lucia
Tressa's Path: Mikk and Makk  •  Omar  •  Venomtooth Tiger  •  Esmeralda
Olberic's Path: Gaston  •  Joshua Frostblade  •  Archibold  •  Gustav  •  Lizardman Chief  •  Erhardt  •  Werner
Primrose's Path: Helgenish  •  Rufus  •  Albus  •  Simeon
Alfyn's Path: Blotted Viper  •  Vanessa Hysel  •  Miguel  •  Ogre Eagle
Therion's Path: Heathcote  •  Orlick  •  Gareth  •  Darius
H'aanit's Path: Ghisarma  •  Lord of the Forest  •  Dragon  •  Redeye
Side Stories: Jötunn  •  Giant Python and Snake Charmer  •  Leviathan  •  Devourer of Men  •  Mánagarmr  •  Azure-eyed Tiger
Game Mechanics
General: Achievements  •  Side Stories  •  Travel Banter
Battle: Experience  •  Skills  •  Status Effects  •  Support Skills
Path Actions: Guide/Allure  •  Scrutinize/Inquire  •  Purchase/Steal  •  Provoke/Challenge
Inventory: Items  •  Weapons  •  Shields  •  Headgear  •  Body Armor  •  Materials
Jobs: Cleric  •  Scholar  •  Merchant  •  Warrior  •  Dancer  •  Apothecary  •  Thief  •  Hunter
Advanced Jobs: Starseer  •  Runelord  •  Warmaster  •  Sorcerer
Advertisement