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"This is Marsalim, the capital and largest town in these dry Sunlands." —Townsperson


Marsalim is a town in Octopath Traveler, where H'aanit's final chapter takes place. It is the capital of the United Kingdom of Triblia, ruled from by King Khalim from his palace.

Description[]

As the greatest city in the Sunlands, Marsalim contains many sandstone buildings, streams of flowing water, and an immense palace free from the sweltering sun. Marsalim serves as the unified center of many disparate desert tribes.

Shops[]

Armorer Building Armorer[]

Type Name Price Description
Type Axes Graviton Axe Leaf 34,000 Phys. Atk. +186
Accuracy +74
Type Axes Gargantuan Axe Leaf 48,000 Phys. Atk. +248
Accuracy +98
Attack: Occasionally decreases target's Phys. Def.
Type Bows Huntress's Longbow Leaf 28,000 Phys. Atk. +128
Critical +43
Type Bows Brilliant Bow Leaf 37,000 Phys. Atk. +152
Elem. Atk. +176
Accuracy +88
Type Bows Hyperion Bow[1] Leaf 59,000 Phys. Atk. +219
Elem. Atk. +261
Accuracy +115
Item Shields Knight's Shield Leaf 19,200 Phys. Def. +92
Elem. Def. +95
Evasion -95
Item Headgear Oasis Hat Leaf 18,000 Phys. Def. +103
Elem. Def. +112
Item Body Armor Platinum Armor Leaf 26,400 Phys. Def. +202

* - Inquire/Scrutinize: More Plentiful Provisions / New Weapons for Sale

Provisioner Building Provisioner[]

Type Name Price Description
Item Grapes Healing Grape (M) Leaf 260 Greatly restores HP to a single ally.
Item Grapes Healing Grape Bunch Leaf 720 Restores HP to all allies.
Item Plums Inspiriting Plum Leaf 240 Restores SP to a single ally.
Item Plums Inspiriting Plum (M) Leaf 900 Greatly restores SP to a single ally.
Item Olives Olive of Life (M) Leaf 3,000 Revives and greatly restores HP to a single fallen ally
Item Herbs Herb of Healing Leaf 30 Cures a single ally of poison.
Item Herbs Herb of Light Leaf 30 Cures a single ally of blindness.
Item Seeds Soothing Dust Leaf 100 Mild medicinal component of large volume.
Item Seeds Purifying Seed Leaf 2,600 Potent medicinal component of small volume.
Item Seeds Purifying Dust Leaf 3,200 Potent medicinal component of large volume.
Item Materials Noxroot Leaf 5 Component with poisonous effects.

Townspeople[]

Edit Tab

Path Action InquireInquire/Path Action ScrutinizeScrutinize 
Name Path Action Inquire Path Action Scrutinize Info Gleaned
Scholarly Youth 40 60% City of Gold
Eliza 40 60% -
Knight Ardante 45 50% Provoke Like a Pro
Elderly Woman 45 50% A Hidden Item (Copper-filled Pouch)
Ria 40 60% -
Boy 40 60% -
Townsperson 40 60% Discount at the Inn
Old Man 50 40% New Weapons for Sale
Townsperson 40 60% -
Knight Ardante 45 50% A Hidden Item (Fire Soulstone (L))
Knight's Wife 40 60% -
Young Soldier 40 60% -
Swordsman Yuri 40 60% -
Old Aristocrat 40 60% -
Grieg the Unbreakable 40 50% -
Townsperson 45 50% A Hidden Item (Inspiriting Plum Basket)
Ali 8 50% -
Maruf 40 60% -
Know-it-all's Father 40 60% -
Townsperson 50 40% Thieving Tips & Tricks

Path Action GuideGuide/Path Action AllureAllure 
Name Path Action Guide Path Action Allure Str Skill Times
Scholarly Youth 5 80% 2 Icewind Type Ice 9
Eliza - - - - -
Knight Ardante 40 20% 7 Attacking Posture 6
Elderly Woman 30 25% 6 Glacies Claudere Type Ice 7
Ria 5 80% 2 Steel Defenses 9
Boy - - - - -
Townsperson 50 10% 9 Physical Boost 5
Old Man 45 25% 6 Ventus Saltare Type Wind 7
Townsperson - - - - -
Knight Ardante 30 25% 6 Inhibit Defense 7
Knight's Wife 5 80% 2 Slash Type Daggers 9
Young Soldier 30 25% 6 Thrash Type Polearms 7
Swordsman Yuri 60 5% 10 Stunning Strike Type Swords 4
Old Aristocrat 1 100% 1 Pummel Type Staves 9
Grieg the Unbreakable 20 30% 5 Steel Defenses 7
Townsperson 5 80% 2 Slash Type Daggers 9
Ali - - - - -
Maruf 40 20% 7 Full Enfeeblement 6
Know-it-all's Father 5 80% 2 Dagger Storm Type Daggers 9
Townsperson 1 100% 1 Slice Type Swords 9

Path Action ChallengeChallenge/Path Action ProvokeProvoke 
Name Path Action Challenge Str HP
Icon Shield
Weak Item (Droprate %)
Scholarly Youth 3 2 605 2 Type PolearmsType BowsType Ice Olive of Life (M) (20%)
Eliza 25 8 27,303 5 Type PolearmsType AxesType Ice Olive of Life (M) (80%)
Knight Ardante 20 7 24,320 4 Type SwordsType DaggersType Lightning Herb of Valor (70%)
Elderly Woman 15 6 13,256 4 Type SwordsType DaggersType Fire Sledgehammer (8%)
Ria 3 2 605 2 Type PolearmsType StavesType Ice Inspiriting Plum (M) (20%)
Boy - - -
Townsperson 30 9 32,561 6 Type PolearmsType StavesType Dark Ruinous Dust (80%)
Old Man 15 6 13,256 4 Type PolearmsType DaggersType Lightning Curious Bloom (60%)
Townsperson 70 8 29,677 5 Type PolearmsType AxesType Ice Spirit Hatchet (5%)
Knight Ardante 15 6 14,205 4 Type SwordsType BowsType Light Olive of Life (L) (60%)
Knight's Wife 3 2 605 2 Type PolearmsType AxesType Dark Healing Grape Bunch (20%)
Young Soldier 15 6 15,441 4 Type SwordsType Bows Olive of Life (M) (80%)
Swordsman Yuri 40 10 41,638 6 Type PolearmsType StavesType Dark Healing Grape Bunch (80%)
Old Aristocrat 1 1 280 2 Type PolearmsType DaggersType Dark Olive Bloom (80%)
Grieg the Unbreakable 10 5 12,023 9 Type PolearmsType AxesType FireType LightningType Light Inspiriting Plum (M) (30%)
Townsperson 3 2 605 2 Type SwordsType DaggersType Fire Ruinous Dust (20%)
Ali 10 5 7,823 4 Type SwordsType AxesType Lightning Fool's Gold Ore (30%)
Maruf 20 7 22,374 4 Type SwordsType BowsType Fire Herb of Clarity (70%)
Know-it-all's Father 3 2 605 2 Type PolearmsType AxesType Lightning Olive of Life (M) (20%)
Townsperson 1 1 280 2 Type PolearmsType AxesType Wind Refreshing Jam (10%)

Path Action PurchasePurchase/Path Action StealSteal 
Name Possessions Path Action Purchase Path Action Steal
Scholarly Youth Inspiriting Plum (M)
Inspiriting Plum (M)
LeafLeaf 855
LeafLeaf 855
28
28
Eliza Dragon Saber
LeafLeaf 63,800
66
Knight Ardante Stimulating Necklace
Knight's Shield
LeafLeaf 19,000
LeafLeaf 18,240
50
49
Elderly Woman Purifying Seed
Purifying Dust
Olive Bloom
LeafLeaf 2,470
LeafLeaf 3,040
LeafLeaf 428
51
55
28
Ria Empowering Ring
Inferno Amulet
Healing Grape (M)
Herb of Light
Olive of Life (M)
LeafLeaf 2,850
LeafLeaf 12,825
LeafLeaf 247
LeafLeaf 29
LeafLeaf 2,850
26
48
26
15
30
Boy Inferno Amulet
LeafLeaf 12,825
48
Townsperson Spirit Bow
LeafLeaf 30,400
44
Old Man Energizing Pomegranate (L)
Energizing Pomegranate (L)
Energizing Pomegranate (L)
LeafLeaf 3,192
LeafLeaf 3,192
LeafLeaf 3,192
34
34
34
Townsperson Inferno Axe
LeafLeaf 32,300
47
Knight Ardante Protective Necklace
Blade of Bravery
LeafLeaf 17,000
LeafLeaf 32,300
50
51
Knight's Wife Healing Grape Bunch
Inspiriting Plum Basket
Olive of Life (L)
LeafLeaf 684
LeafLeaf 2,052
LeafLeaf 19,000
31
36
41
Young Soldier Greatsword
Plate Shield
LeafLeaf 7,125
LeafLeaf 2,964
21
22
Swordsman Yuri Dragon Saber
Dragonscale Armor
LeafLeaf 55,100
LeafLeaf 45,600
66
68
Old Aristocrat Heavy Coin Pouch
Cat's Eye
Critical Necklace
LeafLeaf 4,180
LeafLeaf 38,000
LeafLeaf 15,200
26
67
50
Grieg the Unbreakable Battle-tested Shield
LeafLeaf 43,200
76
Townsperson Energizing Pomegranate (L)
Energizing Pomegranate (L)
LeafLeaf 3,192
LeafLeaf 3,192
34
34
Ali Mysterious Seed
Mysterious Ore
LeafLeaf 10
LeafLeaf 27
12
12
Maruf Herb of Clarity
LeafLeaf 29
15
Know-it-all's Father Invigorating Nut (M)
Magic Nut (M)
Resistant Nut (M)
LeafLeaf 2,880
LeafLeaf 2,880
LeafLeaf 2,880
55
55
55
Townsperson Healing Grape (M)
Healing Grape (M)
Refreshing Jam
LeafLeaf 247
LeafLeaf 247
LeafLeaf 14,250
26
26
41

Side Stories[]

Chests[]

Sub-Areas[]

Gallery[]

Concept Art

Townspeople

Story: H'aanit Chapter 4

Olberic Chapter 4 complete

Tressa Chapter 4 complete

Etymology[]

Marsalim is one of two cities in Octopath Traveler whose name is not a compound. It may be comprised of the Maltese word "marsa" (meaning "harbor" or "port") and the Middle Eastern suffix "-lim," which may have functioned as a title or designation for a deity or powerful entity. If this is the case, "Marsalim" would refer to a "harbor" of the divine or some other power, possibly referring to the city as the seat of the Sunlands's king.

Trivia[]

  • The price to restore reputation in Marsalim is 10,000 leaves.
  • Marsalim is the the seat of the Yashum Clan.
  • According to one townsperson, "The people of Marsalim are indebted to the Order of the Sacred Flame," and when Guided he says, "Haven't seen you around, but if you're a cleric, we owe you a debt of thanks." The reason for this "debt" to the Order is unclear; however, since King Khalim mentions that every time calamity threatens his kingdom, a hero with "steel in their eyes has stepped forward to save it," it is possible that the Knights Ardante have saved the city in the past.
  • The biography of the Elderly Woman notes that she has a wealth of knowledge regarding various troubles the people were forced to contend with in the past, be they troubles of monsters or men, which may also refer to Marsalim's history of dangers. She also mentions when Provoked, "Oh, what a sight to see. I used to work with animals in my youth."
  • The Knights Ardante are regularly stationed in the city. Despite its ties to the Order, Marsalim lacks a cathedral or chapel of its own.
  • The Knights Ardante have a stronghold in the upper right side of the city (though it appears to be an otherwise regular multi-story building), where the Knight outside mentions "You will find Lady Eliza here on most days." Said Knight's biography notes that he has been dispatched to Marsalim to observe and report on the faith of the populace, given Marsalim's lack of a church in which the Sacred Flame can be properly worshiped.
  • Failing a Path Action on this Knight will prompt him to burst out, "Do you mean to impugn the honor of the Knights Ardante!?" He also remains steadfast in the face of Allure: "I won't be swayed by your wiles. However, if you wish someone to come to your aide, I shall." ("Aide" is incidentally incorrect here and should be "aid.")
  • The Knight Ardante on the west side of the city, according to his biography, has been dispatched to deal with any roving bandits, vicious fiends, or other villainous beings that may be found in the many abandoned ruins near Marsalim. He also appears to have heard of Olberic (or possibly mistakes him as Erhardt, given the latter's infamy and relocation to the Sunlands), as he responds to Challenge by exclaiming, "You cannot be the infamous knight of Hornburg!" Furthermore, he seems to have heard tell of H'aanit, possibly through Eliza; when Provoked, he mentions, "I've heard tell of one who could bend beasts to her will. Is it you?"
  • Likewise, the Knight Ardante by the headquarters mentions when Challenged, "Your reputation precedes you. I would gladly test my abilities against yours," and when Provoked mentions H'aanit by name: "You must be H'aanit the Huntress. Lady Eliza speaks quite highly of you."
  • Both Knights address Ophilia by name as "Sister Ophilia" when Guided.
  • When Allured, many of Marsalim's townspeople will note that Primrose's dancing is "familiar," given the city's proximity to Sunshade.
  • Marsalim's ruler can trace his lineage back to a man named Marsalim the Wise.
  • The Old Aristocrat hails from a family that fell from grace when he was young, but he worked tirelessly to rebuild their estate and now leads a life of decadence. Interestingly, he is one of the few NPCs unimpressed by Primrose's beauty when Allured: "Not the fairest damsel I've ever seen, but you have spirit." He also has an amusing response to Challenge: "Decades too soon to be challenging me. Centuries even." When Provoked, he calls on his bodyguard before deciding to battle himself: "Yuri! No, wait. There's life in this old dog yet!"
  • When Parting Ways, the Know-it-all's Father will deliver a rather bold pledge: "I would follow you to the end of time itself."
  • The Townsperson at the city entrance, who used to be a thief, has a humorous response to Challenge: "Don't you dare underestimate my abilities when it comes to running away!"
  • The Young Soldier has an amusing response to Allure: "I-I-I really mustn't... B-but then again..." Parting Ways elicits his crying, "Cripes! I'll be in trouble for this!"
  • The Townsperson guarding the house on the left side of the city has an extremely high Challenge requirement—level 70—meaning that he almost always must be Provoked instead. The house he guards contains a purple chest and three more NPCs (the most in any guarded house in the game): a traveling dancer who came to town and married a man forty years her senior, with whom she has a six-year-old son who believes his father is his grandfather. Neither of his parents have chosen to correct this misconception, presumably because their marriage is frowned upon by the general populace.
  • The Old Man, who fell "madly in love" with his dancer wife and proposed to her after a whirlwind courtship, responds to Allure, "My wife was the best dancer. Let me tell you more about her." He also seems grateful for Ophilia's visitation, as he replies to Guide, "Thank you for coming to our house, Sister."
[v · t · e · ?]
Octopath Traveler
Characters
Travelers: Ophilia  •  Cyrus  •  Tressa  •  Olberic  •  Primrose  •  Alfyn  •  Therion  •  H'aanit
Ophilia's Path: Lianna  •  Archbishop Josef  •  Mattias  •  Guardian of the First Flame  •  Bishop Bartolo  •  Emil  •  Derryl  •  Nate  •  Hróðvitnir  •  Daniel  •  Donovan  •  Lysa  •  Mystery Man and Shady Figure  •  Pontiff Julius
Cyrus's Path: Therese  •  Princess Mary  •  Mercedes  •  Yvon  •  Lucia  •  Russell  •  Odette  •  Gideon  •  Dominic
Tressa's Path: Olneo Colzione  •  Marina Colzione  •  Leon Bastralle  •  Mikk  •  Makk  •  Ali  •  Morlock  •  Omar  •  Baltazar  •  Venomtooth Tiger  •  Noa Wyndham  •  Astor Wyndham  •  Esmeralda  •  Man  •  Ing the Diarist
Olberic's Path: Erhardt  •  King Alfred  •  Philip  •  Gaston  •  Cecily  •  Ned  •  Victorino  •  Conrad  •  Wallace Wildsword  •  Bernhard  •  Grieg the Unbreakable  •  Joshua Frostblade  •  Archibold  •  Gustav  •  Bale  •  Reggie  •  The Man with the Red Hat  •  Harald  •  Werner
Primrose's Path: Geoffrey Azelhart  •  Yusufa  •  Helgenish  •  Helena  •  Arianna  •  Oren  •  Rufus  •  Eschard  •  Revello Forsythe  •  Simeon  •  Anna Forsythe  •  Albus  •  Jan Forsythe  •  Dahlia Azelhart
Alfyn's Path: Zeph  •  Nina  •  Lily  •  Blotted Viper  •  Ellen  •  Flynn  •  Marlene  •  Vanessa Hysel  •  Ogen  •  Miguel  •  Timothy  •  Graham Crossford  •  Ogre Eagle
Therion's Path: Darius  •  Heathcote  •  Cordelia Ravus  •  Barham  •  Orlick  •  Gareth
H'aanit's Path: Z'aanta  •  Linde  •  Hägen  •  Eliza Woodward  •  Ghisarma  •  Natalia  •  Nathan  •  Lord of the Forest  •  Alaic  •  Susanna Grotoff  •  Dragon  •  King Khalim  •  Captain Raaf  •  General Lenaar  •  Redeye
Side Stories: Miles  •  Theracio  •  Le Mann  •  Noelle  •  Ria  •  Meryl  •  Kaia  •  Ashlan  •  Mathilda  •  Tony  •  Professor Bastete  •  Mont d'Or  •  Estadas  •  Professor Paul  •  Maruf
Other: Kit  •  Graham Crossford  •  Alphas  •  Impresario  •  Lyblac
Gods of Orsterra: Alephan  •  Dreisang  •  Dohter  •  Draefendi  •  Winnehild  •  Brand  •  Sealticge  •  Steorra  •  Balogar  •  Aeber  •  Bifelgan  •  Aelfric  •  Galdera
Orsterra
Frostlands: Flamesgrace  •  Cave of Origin  •  Hoarfrost Grotto  •  Stillsnow  •  Secret Path  •  Obsidian Parlor  •  The Whitewood  •  Shrine of the Flamebearer  •  Tomb of the Imperator  •  Northreach  •  Lorn Cathedral  •  Maw of the Ice Dragon
Flatlands: Atlasdam  •  Subterranean Study  •  The Whistlewood  •  Noblecourt  •  Orlick's Manse  •  Obsidian Manse  •  Shrine of the Sage  •  The Hollow Throne  •  Wispermill  •  Ebony Grotto  •  Forest of Purgation  •  Shrine of the Starseer
Coastlands: Rippletide  •  Caves of Maiya  •  Undertow Cove  •  Moonstruck Coast  •  Goldshore  •  Caves of Azure  •  Seaside Grotto  •  Shrine of the Trader  •  Captains' Bane  •  Grandport  •  Grandport Sewers  •  Loch of the Lost King
Highlands: Hornburg  •  Cobbleston  •  Brigands' Den  •  Untouched Sanctum  •  Stonegard  •  The Spectrewood  •  Yvon's Birthplace  •  Shrine of the Thunderblade  •  Tomb of Kings  •  Everhold  •  Amphitheatre  •  Everhold Tunnels  •  Shrine of the Runeblade  •  Ruins of Hornburg
Sunlands: Sunshade  •  Sunshade Catacombs  •  Whistling Cavern  •  Wellspring  •  Lizardmen's Den  •  Black Market  •  Shrine of the Lady of Grace  •  Quicksand Caves  •  Marsalim  •  Grimsand Ruins  •  Marsalim Catacombs
Riverlands: Clearbrook  •  Cave of Rhiyo  •  Twin Falls  •  Saintsbridge  •  The Murkwood  •  Rivira Woods  •  Farshore  •  Shrine of the Healer  •  Riverford  •  Hidden Path  •  Lord's Manse  •  Refuge Ruins  •  Shrine of the Warbringer
Cliftlands: Bolderfall  •  Ravus Manor  •  Carrion Caves  •  Quarrycrest  •  The Sewers  •  Morlock's Manse  •  Shrine of the Prince of Thieves  •  Derelict Mine  •  Orewell  •  Forest of Rubeh  •  Dragonsong Fane
Woodlands: S'warkii  •  The Whisperwood  •  Path of Beasts  •  Victors Hollow  •  The Forgotten Grotto  •  Forest of No Return  •  Shrine of the Huntress  •  Duskbarrow  •  Ruins of Eld  •  Moldering Ruins  •  Shrine of the Archmagus
Other: The Gate of Finis  •  Journey's End
Enemies
Ophilia's Path: Guardian of the First Flame  •  Hróðvitnir  •  Mystery Man and Shady Figure  •  Mattias
Cyrus's Path: Russell  •  Gideon  •  Yvon  •  Lucia
Tressa's Path: Mikk and Makk  •  Omar  •  Venomtooth Tiger  •  Esmeralda
Olberic's Path: Gaston  •  Joshua  •  Archibold  •  Gustav  •  Lizardman Chief  •  Erhardt  •  Werner
Primrose's Path: Helgenish  •  Rufus, the Left-hand Man  •  Albus, the Right-hand Man  •  Simeon
Alfyn's Path: Blotted Viper  •  Vanessa  •  Miguel  •  Ogre Eagle
Therion's Path: Battle  •  Orlick  •  Gareth  •  Darius
H'aanit's Path: Ghisarma  •  Lord of the Forest  •  Dragon  •  Redeye
Side Story: Jötunn  •  Bandit Leader  •  Giant Python  •  Leviathan  •  Mánagarmr  •  Azure-eyed Tiger  •  Omniscient Eye
Optional: Devourer of Men  •  Behemoth  •  Devourer of Dreams  •  Dreadwolf  •  Gigantes  •  Lord of the Sands  •  Manymaws  •  Monarch  •  Throne Guardian  •  Tyrannodrake  •  Dreisang, the Archmagus  •  Winnehild, Warbringer  •  Steorra, Starseer  •  Balogar, the Runeblade
Game Mechanics
General: Achievements  •  Side Stories  •  Travel Banter
Battle: Experience  •  Skills  •  Status Effects  •  Support Skills
Path Actions: Guide/Allure  •  Scrutinize/Inquire  •  Purchase/Steal  •  Provoke/Challenge
Inventory: Items  •  Weapons  •  Shields  •  Headgear  •  Body Armor  •  Materials
Jobs: Cleric  •  Scholar  •  Merchant  •  Warrior  •  Dancer  •  Apothecary  •  Thief  •  Hunter
Advanced Jobs: Starseer  •  Runelord  •  Warmaster  •  Sorcerer