M'suhi is a character in Octopath Traveler: Champions of the Continent, appearing in the Master of All storyline. He is the infamous leader of the Westerlings forces.
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Appearance[]
Personality[]
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He is known for being a fearsome adversary who has taken down more than ten generals in the battlefield.
In the current war, M'suhi decided to take a risky tactic to reach the enemy camp: he would sacrifice most of his troops to distract the Edoras army while taking the best soldiers with him to attack the camp. His strategy works, as he makes it to the top and manages to take down several soldiers. He is amazed to see that Pardis himself is participating in the battlefield, so he sees this as a golden opportunity to finally assassinate him. He acknowledges that the Chosen One who intervenes to defend the monarch is not from Edoras and they are there to replace the weak soldiers before engaging them in battle.
M'suhi the Viper will begin the battle with two thieves.
- Attack - Deal standard physical damage to single target.
- Poison Sword: Deal
damage to single target. Inflict
Poison (The target will take elemental damage at the end of their turn) for 4 turns.
- Wild Poison Sword: Deal
damage to random target 3 time(s). Inflict
Poison (The target will take elemental damage at the end of their turn) for 4 turns.
- Serpent's Bite: Deal
damage to single target. Reduces 20% of SP and 2 BP.
- M'suhi the Viper readied themselves!: After recovering from a break. Change weaknesses set in the order shown below.
- Reprisal Stance: Impart self with permanent
Repel Polearm (The target will counter
damage),
Repel Dagger (The target will counter
damage),
Repel Wind (The target will counter
damage) and
Repel Dark (The target will counter
damage). Counters with Spirited Counter. Effect is removed upon break.
- Slithering Serpent: Deal
damage to single target. Inflict
Toxin (The traveler will take further elemental damage at the end of their turn) for 3 turns and reduces 30% of SP.
- M'suhi the Viper stands ready!: At 25% HP or less. M'suhi the Viper enters boost mode. Uses Serpent's Blade if not broken before his next action.