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In Master of Power Chapter II, Jurgen is fought as the chapter boss.

Jurgen will begin the battle with one or two Scarlet Wings.

  • Attack - Deal standard physical damage to single target.
  • Vitalizing Agent: Imparts Buff Phys. Atk. Up Phys. Atk. Up  to all his allies. Used as long the Scarlet Wings are in the battlefield.
  • Venomous Sting - Deal Type Daggers damage to single target. Inflict CotC Status Poison Poison (The target will take elemental damage at the end of their turn) for 3 turns.
  • Lethargic Needle: Deal Type Daggers damage to single target. Inflict Status Weakness Weakness (The target will consume more SP) for 3 turns.
  • Jurgen calls for backup!: After recovering from a break and if the Scarlet Wings were defeated. Summon 2 Scarlet Wings to the battlefield.

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  • Attack - Deal standard physical damage to single target.
  • Slice - Deal Type Swords damage to single target.
  • Wild Cut - Deal Type Swords damage to random target 3 time(s).

In Master of Power Chapter III, Jurgen is fought as a mid-boss.

Unlike in the Chapter II, Jurgen doesn't summon minions to the battlefield. He possesses the same movements as in the Chapter II plus some new ones.

  • Attack - Deal standard physical damage to single target.
  • Triple Piercing Thrust: Deal physical damage to single target 3 time(s).
  • Venomous Sting - Deal Type Daggers damage to single target. Inflict CotC Status Poison Poison (The target will take elemental damage at the end of their turn) for 3 turns.
  • Lethargic Needle:: Deal Type Daggers damage to single target. Inflict Status Weakness Weakness (The target will consume more SP) for 3 turns.
  • Mass Lethargic Needle: Deal Type Daggers damage to Front. Inflict Status Weakness Weakness (The target will consume more SP) for 3 turns.
  • Stimulant: Imparts self with Buff Phys. Atk. Up Phys. Atk. Up  and Buff Phys. Def. Up Phys. Def. Up  for 3 turns.
  • Jurgen/Battle stands ready!: Jurgen/Battle enters boost mode. Uses Die! Die! DIE! if not broken before its next action.
    • Die! Die! DIE!: Deal Type Daggers damage to random target 5 time(s). Inflict CotC Status Poison Poison (The target will take elemental damage at the end of their turn) for 3 turns.


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