Merchant from the distant Red Valley making a ceremonial journey to mark his entry to adulthood.
He is plagued by timidity and anxiety he hopes to one day overcome.
Story[]
Prologue[]
Chapter I[]
Chapter II []
Chapter III[]
Skills[]
Battle Skills[]
Skill
SP
Type
Description
Pierce
7
Deal Phys. Polearm damage to Single Foe (potency: 120).
Tease
5
Provoke Single Foe (turns: 3)
Shadow Strike
9
Deal Elem. Dark damage to Single Foe (potency: 120).
Relax
11
Restore own HP (potency: 95).
Fire Up
5
Provoke All Foe (turns: 2).
Mighty Charge
30→24
Deal Phys. Polearm damage to All Foes (potency: 140).
Rapid Counter
72
(Blessing ot the Lantern) Act faster during turn and grant Self counter to elemental attacks (turns: 3).
Counter: Deal Phys. Polearm damage to All Foes (potency: 180).
EX Skill[]
Skill
Description
Conditions
Uses
Act faster during turn and deal Elem. Dark damage to Random Foe (potency: 85) and provoke with every attack (turns: 2). Raise Phys. Def. and Elem. Def. of Self by 30% (turns: 3).
After turn 4.
2
Passive Skills[]
Support Skills[]
Skill
Description
Initial Elem. Def. Boost (Joint)
Start of battle: Impart Paired Allies with Elem. Def. Up 10% (turns: 3).
Light Res. Boost (Joint)
Raise Light Res. of Paired Allies by 10%.
Hang Tough
(Blessing ot the Lantern) Survive an otherwise lethal attack with 1 HP remaining once per battle.
Dmg. Limit +10,000
Raise Self's Dmg Limit by 10000.
Dmg. Limit +20,000
Raise Self's Dmg Limit by 20000.
Resilience Skills[]
Skill
Description
Light Resilience
Raise own Light Res. by 10%.
Ultimate[]
Skill
Description
Red Valley Spear Thrust
Deal Phys. Polearm damage to All Foes (potency: 375→450→565).