Jillmeila is a character in Octopath Traveler: Champions of the Continent.
Background[]
Story[]
Prologue -[]
Chapter I[]
Chapter II[]
Chapter III[]
Skills[]
Battle Skills[]
Skill
|
SP
|
Description
|
Double Sturdy Shot
|
26
|
Deal Phys. Bow damage to Single Foe 2 time(s) (potency: 90).
|
Dark Scar
|
20
|
Deal Elem. Dark damage to Single Foe (potency: 140) and have a high chance to inflict bleeding (turns: 2).
|
Lacerating Arrow
|
22
|
Deal Phys. Bow damage to Single Foe (potency: 170) and have a moderate chance to inflict bleeding (turns: 2).
|
Chain Shadow Reaver
|
37
|
Deal Elem. Dark damage to All Foes 2 time(s) (potency: 80).
|
Flurry of Arrows
|
35
|
Deal Phys. Bow damage to All Foes 2 time(s) (potency: 80).
|
Hunter's Spirit
|
36→29
|
Impart Self with Phys. Atk. Up 20% and Elem. Atk. Up 20% (turns: 3).
|
Blood Rain
|
72→58
|
Deal Phys. Bow damage to All Foes 3 time(s) (potency: 65) and have a moderate chance to inflict bleeding (turns: 2).
|
Chaotic Eclipse
|
64→51
|
Deal Elem. Dark damage to Random Foe 4 time(s) (potency: 65).
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Devastation
|
56→45
|
Deal Phys. Bow damage to Single Foe (potency: 260). 20% more potent if target is bleeding.
|
Passive Skills[]
Support Skills[]
Skill
|
Description
|
Extended Ailment (Give)
|
Extend duration of some status ailments inflicted by Self by 1 turn (Does not stack).
|
Bloodlust
|
Raise own damage by 30% when bleeding enemy is present.
|
Resilience Skills[]
Skill
|
Description
|
Light Resilience
|
Raise own Light Res. by 10%.
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Light Resilience
|
Raise own Light Res. by 10%.
|
Dark Resilience
|
Raise own Dark Res. by 10%.
|
Ultimate[]
Skill
|
Description
|
Killer Snipe
|
Deal Phys. Bow damage to Single Foe (potency: 500→600). 20% more potent if target is bleeding.
|
Awakening Accessory[]
Item
|
|
|
|
Description
|
Executioner's Gloves
|
60
|
60
|
20
|
When breaking an enemy, have a high chance to inflict bleeding (turns: 6).
|
Gallery[]
Trivia[]