
Hinoeuma Emblem
Hinoeuma (ヒノエウマ地方, Hinoeuma Chihō) is a region in southwestern Solistia, where the desert sands stretch as far as the eye can see. And yet, hidden among the barren dunes is an oasis-a strip of semi-arid terrain running north and south along the river lands. Here the soil is fertile, and barley and corn can be grown in relative abundance. Countless wars have been waged over the water and resources of this region, and not a few kingdoms have risen and fallen in this place over the centuries.
It is also here that legends of Priestess Hinoekagura, the conjurer goddess, have survived and been passed down. It is these tales that lend this land its name: Hinoeuma.
In the eye of the desert sits Sai, a fortress city once known as the Orochi Bastion. Once held by the forces of U, it was taken by Ku two decades ago. Northwest of this can be found Ryu, a well-known traveler's stop where information from all across the world eventually settles.
One might be surprised that so many blisteringly short names- like Ku and U - are common to the desert regions. Locals say the propensity for brevity is because "the longer the mouth flaps, the more sand finds its way in," but the truth of the matter is unknown.
It is in this region where the Altar of the Thunderblade sits.
The Hinoeuma borders the Harborlands to the east, the Wildlands to the north-east, and the Leaflands to the north.
Locations[]
Towns[]
Name | Image | Information | Story |
---|---|---|---|
Ryu | ![]() |
A small trading post that serves as a rest spot for travelers embarking on journeys through the desert. | Hikari's Chapter 1; Hikari and Agnea's Chapter 1 (Crossed Path) |
Sai | ![]() |
A desert town once home to the kingdom of U, now riddled by conflicts between poor refugees and their neighbors. The Eastern District houses the majority of the poor. | Castti's Chapter 2 (Sai Route); Agnea's Chapter 4; Partitio's Scent of Commerce (Sai Route) |
Ku: Castle Town | ![]() |
A city defined by warfare that sits at the extreme southwestern end of the western continent. Ku is the largest kingdom in the Hinoeuma and is ruled by the cursed Clan Ku. | Hikari's Chapter 1; Hikari's Chapter 5; Hikari and Agnea's Chapter 2 (Crossed Path) |
Dungeons[]
Name | Image | Information | Story | Danger Level | Boss |
---|---|---|---|---|---|
Sand Lion's Den | ![]() |
A subterranean tunnel carved by a Sand Lion. | Castti's Chapter 2 | 17 | Sand Lion |
Decaying Temple | ![]() |
A mysterious ruins that can only be accessed by a single traveler. | N/A | 40 | Karma |
Quicksand Gaol | ![]() |
A sandy cavern home to sandworms. | N/A | 30 | Lord of the Sands |
Dragonridge | ![]() |
A desert cliff overlooking Sai. | Agnea's Chapter 4 | 34 | Veronica |
Tranquil Grotto | ![]() |
An ancient ruins located in the dunes east of Ku. | Hikari and Agnea's Chapter 2 (Crossed Path); The Journey for the Dawn | 45 | None |
Castle Ku | ![]() |
A magnificent palace, home to the king of Clan Ku. | Hikari's Chapter 1; Hikari's Chapter 5 | 45 | General Ritsu; King Mugen |
Five-Tiered Tower | ![]() |
A five-story tower near Ku: Castle Entrance that houses a series of trials established by Priestess Hinoekagura. | N/A | None | Priestess Hinoekagura (after boss gaunlet) |
Side Stories[]
Name | Client | Path Action | Client Location | Reward(s) | Prerequisites / Notes |
---|---|---|---|---|---|
The Traveler's Bag | Al | Battle | Northern Ryu Sands | ![]() ![]() Slippery Nut x 1 Healing Grape x 3 |
Only present if Hikari is the starting traveler |
Sword Hunter in the Decaying Temple | Young Warrior | Battle | Sai | ![]() ![]() Refreshing Jam x 1 |
|
Plans from a Ruined Nation | Master Carpenter | Item![]() ![]() ![]() ![]() |
Sai | ![]() ![]() Tough Nut (M) x 1 |
|
The Strongest | Childhood Friend | Unconscious![]() ![]() ![]() ![]() |
Ku: Castle Town | ![]() ![]() Spear of Strength x 1 Shield of Strength x 1 |
Hikari's Chapter 5 story completed |
The Treasures of Ku | Treasurer | Item![]() ![]() ![]() ![]() |
Castle Ku: Entrance | ![]() ![]() Staff of Carnage x 1 |
Hikari's Chapter 5 story completed |
The Runaways | Horse Lender | Unconscious![]() ![]() ![]() ![]() Lead ![]() ![]() ![]() ![]() |
Ku: Castle Town | ![]() ![]() Light Nut (M) x 1 |
Hikari's Chapter 5 story completed |
A Tower of Trials | Guide | Battle | Five-Tiered Tower | ![]() ![]() Conjurer's Raiment x 1 |
Unlocks the Conjurer Job |
Mikka's Next Chapter | Mikka | Lead![]() ![]() ![]() ![]() Item ![]() ![]() ![]() ![]() |
Ku: Castle Town | ![]() ![]() Mikka's Amulet x 1 |
Hikari's Chapter 5 story completed |
Trivia[]
- Hinoeuma is the equivalent of the Sunlands from the first game.
- Kanpo is a traditional medicine practiced in Hinoeuma.
- According to the biography of a merchant in Sai, lutes have their roots in Hinoeuma. The lute's simple, yet mysteriously and profound tones have earned it a reputation as "the instrument of the heavens."
- When composing Hinoeuma's music, Yasunori Nishiki sought to convey a similar Asian style to Hikari's theme, using musical imagery with a mixture of Asian and European sensibilities like something that might might have been heard on the Silk Road. The Chinese xiao and arpeggiated marimba build a cohesive Asian sound, whereas the harmony and chord progression sound European.[1]
- Alongside Toto'haha, the region of Hinoeuma is uniquely named, without "lands" in its name.
- When fast traveling to a location in Hinoeuma, the menu will refer to the region as "the Hinoeuma," which is likely an oversight designed to fit the other regions' names.
- According to the biography of a dojo disciple in Sai, Hinoeuma is home to a unique style of swordfighting passed down among its people.