Summon Linde and deal Phys. Sword damage to All Foes (potency: 150). Exploits Polearm weakness (damage calculation based on Phys. Sword attack). Lower Phys. Def. and Elem. Def. by 10% (turns: 2).
Double Sweep
26
Deal Phys. Fan damage to Single Foe 2 time(s) (potency: 90).
Enticing Elegy
29
Provoke All Foes (turns: 2-5 based on Boost Lv.) and lower Phys. Atk. and Elem. Atk. by 15%.
Fire Serpent Serenade
32
Deal Elem. Fire damage to All Foes (potency: 120) and lower Speed by 15% (turns: 2) (potency: 120).
Warding Firedance
52
Deal Elem. Fire damage to Single Foe 3 time(s) (potency: 65) and grant Self the ability to dodge some elemental attacks (times: 1).
Drizzling Dance
56→45
Deal Phys. Fan damage to Random Foe 3 time(s) (potency: 65) and lower Phys. Def., Elem. Def. and Spd by 10% with every attack (turns: 2).
Precise Promenade
59→47
Deal Phys. Fan damage to Single Foe (potency: 260). Guaranteed critical hit. 20% more potent if the target’s Speed is lowered.
Foggy Frolic
78→62
Deal Phys. Fan damage to All Foes 4 time(s) (potency: 35) and have a moderate chance to inflict enchant (turns: 2).
Enchant: Have a certain chance of being unable to act.
Phoenix Prance
78→62
Deal Phys. Fan damage to All Foes (potency: 150) and lower Phys. Atk., Phys. Def., Elem. Atk., Elem. Def., Crit. and Spd. by 15% (turns: 2).
Passive Skills[]
Support Skills[]
Skill
Description
Boosted Dash
Act faster when consuming 1 or more BP.
Evasive Form
Grant Self 50% chance of dodging some attacks.
Resilience Skills[]
Skill
Description
Ice Resilience
Raise own Ice Res. by 10%.
Ice Resilience
Raise own Ice Res. by 10%.
Fire Resilience
Raise own Fire Res. by 10%.
Ultimate[]
Skill
Description
Hail Step: Snow Leopard
Act faster during the turn and deal Phys. Fan damage to All Foes with Linde (potency: 330→395). Exploits Sword and Polearm weaknesses (damage calculation based on Phys. Fan attack). Lower Phys. Atk., Phys. Def., Elem. Atk. and Elem. Def. by 5%→10% (turns: 2).
Awakening Accessory[]
Item
Description
Dark Forest Veil
40
100
Extend duration of enfeebling effects (excluding status ailments) inflicted by Self by 1 turn (Does not stack). Start of battle: Lower Spd of all enemies by 10% (turns: 5).