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This page is about the battle against Gonzalez the Ironarm. For the main character page, see Gonzalez.

Gonzalez the Ironarm is an enemy in Octopath Traveler 0 and Champions of the Continent. He is the mid-boss of Master of All Chapter V.

Battle[]

  • Attack - Deal standard physical damage to a traveler.
  • Chop - Deal Type Axes damage to a traveler.
  • Ram - Deal Type Staves damage to a traveler. Forcibly switch Front traveler for the Back one. Traveler acting after the movement will slip and fall, missing their turn.
  • Wrecking Ball - Deal Type Staves physical damage to a traveler. Inflict Debuff Phys. Def. Down OT0 Phys. Def. Down for 3 turn(s).
  • Riot Ball - Deal Type Staves physical damage to random traveler 3 time(s).
  • Knock Down - Deal Type Staves damage to Front. Forcibly switch Front travelers for the Back ones. Travelers acting after the movement will slip and fall, missing their turn.
  • Gonzalez the Ironarm hardens his defenses!: After recovering from the first break. Set his shield point up to .
  • Gonzalez the Ironarm lets out a war cry!: At 25% HP or less. Gonzalez the Ironarm enters boost mode and impart self with Buff Phys. Atk. Up OT0 Phys. Atk. Up for 2 turns. Uses Rage of Iron if not broken before his next action.
    • Rage of Iron - Deal Type Staves damage to Front. Forcibly switch Front travelers for the Back ones. Travelers acting after the movement will slip and fall, missing their turn.

  • Attack - Deal standard physical damage to single target.
  • Chop - Deal Type Axes damage to single target.
  • Ram - Deal Type Staves damage to single target. Forcibly switch Front traveler for the Back one. Traveler acting after the movement will slip and fall, missing their turn.
  • Wrecking Ball - Deal Type Staves physical damage to single target. Inflict Debuff Phys. Def. Down CotC Phys. Def. Down  for 3 turn(s).
  • Riot Ball - Deal Type Staves physical damage to random target 3 time(s).
  • Knock Down - Deal Type Staves damage to Front. Forcibly switch Front travelers for the Back ones. Travelers acting after the movement will slip and fall, missing their turn.
  • Gonzalez the Ironarm hardens his defenses!: After recovering from the first break. Set his shield point up to 17.
  • Gonzalez the Ironarm lets out a war cry!: At 25% HP or less. Gonzalez the Ironarm enters boost mode and impart self with Buff Phys. Atk. Up CotC Phys. Atk. Up  for 2 turns. Uses Rage of Iron if not broken before his next action.
    • Rage of Iron - Deal Type Staves damage to Front. Forcibly switch Front travelers for the Back ones. Travelers acting after the movement will slip and fall, missing their turn.