- This page is about the battle against Gonska the Clown. For the main character page, see Gonska.
Gonska the Clown is an enemy in Octopath Traveler: Champions of the Continent. He serves as the boss of Master of All Chapter VII.
Battle[]
- Attack - Deal standard physical damage to single target.
- Bewitchment: Deal
damage to single target. Inflict
Can't Switch (The traveler will be unable to be switched) for 3 turns.
- Wild Bewitchment: Deal
damage to random target 2 time(s). Inflict
Can't Switch (The traveler will be unable to be switched) with every attack for 3 turns.
- Energy Absorption: Deal physical damage to Front. Restore BP by 3 (per traveler).
- Shadow Magic (All) - Deal
damage to Front 2 time(s).
- Tenebrae Operire (All) - Deal
damage to Front 3 time(s).
- Gonska the Clown readied themselves!: Used after recovering from a break. Add 4 shield points to self in first break and 6 in the latter ones. Impart self with permanent
Phys. Atk. Up and changes weakness set in the order shown below.
- Blessing of Protection: Impart self with
Shield Regen (The target will recover 4 shield points at the end of the turn) for 4 turns.
- The energy absorbed from Gonska the Clown is overflowing!: At 10 BPs. Gonska the Clown enters boost mode. He will unleash his energy if not broken before his next action.
- Gonska the Clown has unleashed his energy!: Deal heavy physical damage to Front.