- "Each god gave people a different gift. The Flamebringer brought order. The Huntress, the hunt. The Thunderblade brought war. The Prince of Thieves, travel. The Scholarking brought wisdom. The Trader, commerce. The Lady of Grace brought dance. The Charitable, balance." —Engravings in the Lonely Isle: Off the Isle of Orsa
The thirteen gods are siblings sired by Orsa and Finis. After the death of their mother and the disappearance of their father, they continued in the task of shaping the world, and thus Orsterra was born.
Story[]
Approximately 1,600 years prior to the events of Octopath Traveler, the thirteenth god, Galdera, attempted to seize the power of the gods for himself. A war between Galdera and the other gods ensued, ending only when Aelfric summoned the Sacred Flame from the heavens and used it to seal Galdera away in the afterworld. After the battle, the twelve holy gods returned to the heavens to heal from their wounds.
However, Galdera created a daughter, Lyblac, who has been working to free him from his prison beyond the Gate of Finis ever since escaping it herself. Lyblac's secret machinations play a part in all eight of the playable travelers' stories in Octopath Traveler.
With the exception of Galdera, each god will bestow a class to the player by visiting their related Shrine. However, the four gods who teach the secret classes must be defeated in battle before the class is bestowed.
Gods of Orsterra[]
- ""O ring of the divine... bearer of power pure... I beseech thee... grant me my true form!"" —The invocation that causes a divine ring to transform its bearer
Time before the current events of Octopath Traveler: Champions of the Continent, Finis turned 8 Gods into Divine Rings in an attempt to revive his spouse, but he ended scattering them in Orsterra to see how humanity would use their power upon finding them. Seeing them succumbing to their desires for wealth, power and fame, he would seek for a person to retrieve the rings by giving them the Ring of the Flamebringer.
Seven of the rings are fought as parts of the final menace in the Bestower of All storyline.
Divine Rings[]
Rings | Bearer |
---|---|
Ring of the Flamebringer | The Chosen One |
Ring of the Charitable | Ceraphina (former) |
Ring of the Lady of Grace | Tatloch (former) |
Ring of the Trader | Oskha (former) |
Ring of the Scholarking | Pardis III (former) |
Ring of the Prince of Thieves | Auguste (former) |
Ring of the Thunderblade | Tytos (former) |
Ring of the Huntress | Herminia (former) |
Gallery[]
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In Octopath Traveler II, the people of Solistia recognize only the eight main gods. According to legend, the eight gods sacrificed themselves in battle against the wicked god Vide (whose own origin is unknown). Aelfric was the final god standing against Vide; using the power invested in him by his fallen siblings, he sealed away Vide in Vidania. After the battle, the eight gods fell into a deep slumber. Their power went on to live as the four Sacred Flames that burn throughout Solistia, keeping the Shadow at bay. Visiting the altar of each god will bestow his or her respective traveler with a special skill.
Gods of Solistia[]
Name | Job |
---|---|
Aelfric, the Flamebringer | Cleric |
Dohter, the Charitable | Apothecary |
Alephan, the Scholarking | Scholar |
Sealticge, the Lady of Grace | Dancer |
Brand, the Thunderblade | Warrior |
Draefendi, the Huntress | Hunter |
Aeber, the Prince of Thieves | Thief |
Bifelgan, the Trader | Merchant |
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Trivia[]
- All of the 13 gods who physically appear in Octopath Traveler and Champions of the Continent are shown to wear masks. However, the eight gods appear unmasked in Octopath Traveler II.
- The twelve holy gods of Orsterra speak in slightly different dialects from one another. When returning to each god's job shrine after the job has already been collected, the gods speak a variation of the same message:
- Bifelgan, Aelfric, Dohter, Balogar, and Winnehild: "Thou hast returned, traveler... but alas, I have no more to teach thee..."
- Aeber, Sealticge, Draefendi, and Dreisang: "You return, traveler... But alas, I have no more to teach you..."
- Alephan, Brand, and Steorra: "Thou dost return, traveler... But alas, I have no more to teach thee..."
- According to Solistian legend, the gods forbade the cultivation of grapes and plums to prevent drunkenness and widespread warfare.
- According to another Solistian myth, there are only 6 main weapon types because the gods are jealous of any weapons apart from their own. In yore, the gods bestowed Solistia with 6 special weapons to protect them from evil: the Conquerer's Sword, the Warlord's Spear, the Dancer's Blade, the Lionheart's Axe, the Hunter's Bow, and the Spiritlord's Staff. However, greed and ambition corrupted the weapons' human wielders, and so these divine weapons were lost to time.
- The gods are said to have raised the Great Wall near Stormhail in a single day, accomplishing a feat far beyond modern technology.
- In Octopath Traveler II, Aelfric is briefly playable at the start of Temenos's Chapter 1. However, Aelfric looks older in this appearance than he does in Champions of the Continent. Two possible explanations exist to explain this discrepancy:
- The gods (or at least Aelfric) may be able to shapeshift.
- Aelfric's appearance in Octopath Traveler II may be shaped by Temenos's preconceptions, given that this playable sequence takes place during a fictional narration. As such, the details of this scene should not be taken literally.
- In Octopath Traveler II, prayer to the gods must take place in a certain order. Praying the gods' names in the order in which they fell in the battle against Vide will bring good fortune; praying their names backwards, however, will invoke a curse. The order in which the gods fell (and, thus, the proper prayer order) is as follows: Bifelgan, Aeber, Draefendi, Brand, Sealticge, Alephan, Dohter, Aelfric.
- Although Steorra, Dreisang, Balogar, and Winnehild are not recognized among the gods of Solistia, certain townspeople in Octopath Traveler II reference their names with the following skills, suggesting that these four gods have faded from legend:
- "Sterra's Fantasia" (a tribute to Steorra)
- "Nocturne of Sang" (a tribute to Dreisang)
- "Sonata of Balogar" (a tribute to Balogar)
- "Hild's Hymn" (a tribute to Winnehild)
- In travel banter, Temenos teaches Agnea a series of phrases to help memorize the gods' names: "Warriors brandish their blades. Scholars aleways forget things. Fortune bifels traders. Apothecaries doht upon all. Theives steal a burr. Hunters drae their quarry away. Dancers seal with a kiss. Clerics heal what aels you."
- Hinoki about the Divine Rings: "The bosses always wear rings, but we rarely have a chance to see them up close. But in fact, they are all carefully designed to match each god.".[1]
References[]
- ↑ The Art of Octopath Traveler 2020-2023, page 180.