G'roha Commanders are characters in Octopath Traveler: Champions of the Continent appearing in the Bestower of Power storyline.
Story[]
One of them was part in the G'roha attack on Grandport, leading an attack through the city's sewers.
Battle (Chapter II)[]
She is the mid-boss of Chapter II. G'roha Commander will begin the battle with two G'roha Soldiers.
- Attack - Deal standard physical damage to single target.
- Sickle Blade Dance: Deal physical damage to single target 2 time(s).
- Wild Sickle Dance: Deal physical damage to random target 3 time(s).
- Rallying Cry - Impart all allies with Phys. Atk. Up for 3 turns.
- G'roha Commander is moving suspiciously....: When the G'roha Soldiers are defeated. Restores some of her shield points.
- G'roha Commander says a prayer.: When the G'roha Soldiers are defeated. Uses Resurrection Ritual if she is not broken at the end of the turn.
- Resurrection Ritual: Revives a G'roha Soldier with half of his HP.
- G'roha Commander stands ready!: At 25% HP or less. G'roha Commander enters boost mode. Uses Sickle Storm if not broken before her next action.
- Sickle Storm: Deal physical damage to random target 2 time(s) and finish with a physical strike to Front.
- Attack - Deal standard physical damage to single target.
- Hunting Thrust - Deal damage to single target. Impart self with Spd. Up for 2 turns.
- Wild Hunting Thrust - Deal damage to random target 3 time(s). Impart self with Spd. Up for 2 turns.
- Frenzy - Deal physical damage to Front.
- Cover: Imparts self with Cover (The target will take damage in place of ally) for 2 turns.
Battle (Chapter III)[]
- Attack - Deal standard physical damage to single target.
- Sickle Blade Dance: Deal physical damage to single target 2 time(s).
- Wild Sickle Dance: Deal physical damage to random target 3 time(s).
- Sickle Storm: Deal physical damage to random target 2 time(s) and finish with a physical strike to Front.
- Sickle Reprise: Deal physical damage to Front. Cast Countdown on self for 1 turn. The thrown sickle will return if not broken at the end of the turn.
- The thrown sicke returns!: Deal physical damage to Front.
- Rallying Cry - Impart all allies with Phys. Atk. Up for 3 turns.