G'roha Commanders are characters in Octopath Traveler: Champions of the Continent appearing in the Bestower of Power storyline.
Story[]
One of them was part in the G'roha attack on Grandport, leading an attack through the city's sewers.
Battle (Chapter II)[]
She is the mid-boss of Chapter II. G'roha Commander will begin the battle with two G'roha Soldiers.
- Attack - Deal standard physical damage to single target.
- Sickle Blade Dance - Deal physical damage to single target 2 time(s).
- Wild Sickle Dance - Deal physical damage to random target 3 time(s).
- Rallying Cry - Impart all allies with
Phys. Atk. Up for 3 turns. - G'roha Commander is moving suspiciously....: When the G'roha Soldiers are defeated. Restores some of her shield points.
- G'roha Commander says a prayer.: When the G'roha Soldiers are defeated. Uses Resurrection Ritual if she is not broken at the end of the turn.
- Resurrection Ritual - Revives a G'roha Soldier (recovery amount: 50% of max HP).
- G'roha Commander stands ready!: At 25% HP or less. G'roha Commander enters boost mode. Uses Sickle Storm if not broken before her next action.
- Sickle Storm - Deal physical damage to random target 2 time(s), then deal physical strike to Front.
- Attack - Deal standard physical damage to single target.
- Hunting Thrust - Deal
damage to single target. Impart self with
Spd. Up for 2 turns. - Wild Hunting Thrust - Deal
damage to random target 3 time(s). Impart self with
Spd. Up for 2 turns. - Frenzy - Deal
damage to Front. - Cover - Imparts self with
Cover (The target will take damage in place of ally) for 2 turns.
Battle (Chapter III)[]
- Attack - Deal standard physical damage to single target.
- Sickle Blade Dance - Deal physical damage to single target 2 time(s).
- Wild Sickle Dance - Deal physical damage to random target 3 time(s).
- Sickle Reprise - Deal physical damage to Front. Cast
Countdown on self for 1 turn. The thrown sickle will return if not broken at the end of the turn.
- The thrown sicke returns!: Deal physical damage to Front.
- Sickle Storm - Deal physical damage to random target 2 time(s), then deal physical strike to Front.
- Rallying Cry - Impart all allies with
Phys. Atk. Up for 3 turns.
