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"Welcome home, Papa!" —To Osvald


Elena Vanstein is the daughter of Osvald V. Vanstein and Rita Lumina. She has inherited her mother's power as a member of the Lumina Clan.

Profile[]

Appearance[]

Elena has blond hair and wears a gray dress.

Personality[]

As revealed by Osvald's flashbacks, Elena is caring and eager to welcome her father when he arrives, offering to help him carry his heavy briefcase. She also displays great joy at the prospect of studying math with him, writing reports, and witnessing his experiments.

Story[]

Elena was born in Conning Creek as the daughter of Osvald and Rita. At a young age, she took an interest in magic study from watching her father work and would also help her mother with chores and meals while Osvald was out.

One day, Harvey, who was a colleague of her father's, discovered her and Rita's bloodline and abducted both of them, leaving two bodies similar to them and setting the house on fire. Both were subjected to testing, though to keep her complacent, Harvey brainwashed her into believing he was her father while erasing all of her memories of Osvald.

After Osvald defeated the Grieving Golem, Elena appeared to remind her "papa" about dinner before both Harvey and Elena left his lab for Gravell, leaving a stunned Osvald behind.

Later, at the Duskruin Shrine, Elena watched as Harvey discovered the Book of Demons in D'arqest's tomb before being knocked unconscious and set on the altar for Harvey's ritual. Before it could start, Osvald arrived and demanded Harvey let her go, but the latter refused and stabbed Elena, starting the ritual to complete the Book of Demons and grant Harvey the shadow magic he desired. Elena survived, and was moved safely aside while Osvald engaged Harvey in a magic duel, with Osvald emerging victorious and Harvey using the Book of Demons to escape.

Elena was taken back to Conning Creek and left in Lady Clarissa's care to recover from her injuries and ordeal. However, her memory was still damaged from her time when she was brainwashed by Harvey, causing her to still not recognize Osvald, though she did recall that she had a biological father and wished to meet him soon. After the completion of The Journey for the Dawn, Elena can be found at Clarissa's house. According to her biography, she recovered her memories sometime during her stay with Clarissa.

During the Epilogue, Elena traveled to New Delsta to attend Agnea's performance. She also wished to buy a present to give to her father, implying that she remembered who he is and that they reunited during the time-skip.

Quotes[]

"I must study hard and be better about helping around the house!" —In Conning Creek (day)
"If I'm good, perhaps I'll get to meet Papa someday..." —In Conning Creek (night)

Gallery[]

Etymology[]

"Elena" is a Spanish and Italian variant of the Greek name "Helena," which means "shining light." In Greek mythology, Helen of Troy was said to be the most beautiful woman in the world, whose abduction sparked the legendary Trojan War. Elena's name therefore represents her inner light as a descendant of the Lumina Clan, as well as hinting at her abduction and the love that came to save her.

Trivia[]

  • It is theorized in one chapter of Ori's Journal that Elena herself possesses a form of the One True Magic, presumably due to what Osvald says about how he cast the One True Magic for the first time: "I simply... thought of Elena. Nothing more." Ori seems to have thought Elena was the one who cast the spell, leading to this entry.
  • After The Journey for the Dawn is complete, Elena can be found in Lady Clarissa's house in Conning Creek. She carries a Quartz Rod and two Thick Magic Tomes.
  • As a child, Elena cannot be recruited, battled, or knocked out.
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Octopath Traveler II
Characters
Travelers: Ochette  •  Castti  •  Throné  •  Osvald  •  Partitio  •  Agnea  •  Temenos  •  Hikari
Ochette's Path: Akalā  •  Mahina  •  Juvah  •  Cohazeh  •  Dark Entity  •  Alpione  •  Cateracta  •  Acta  •  Tera  •  Pom  •  Glacis  •  Heig  •  Darkling of the Sorrowful Moon
Castti's Path: Malaya  •  Sesque  •  Senah  •  Veron and Doron  •  Mao  •  Edmund  •  Griff  •  Rosa  •  Melia  •  Lily  •  Greg  •  Plukk  •  Mikk  •  Makk  •  Trousseau  •  Elma  •  Andy  •  Randy  •  Sally  •  Temm
Throné's Path: Pirro  •  Scaracci  •  Donnie  •  Diamante  •  Father  •  Mother  •  Masked Boy  •  The Slaver  •  Bergomi  •  Elderly Guard  •  Mira  •  Morozov  •  Marietta  •  Guide  •  Claude
Osvald's Path: Warden Davids  •  Emerald  •  Bale  •  Harvey  •  Rita  •  Elena  •  Lady Clarissa  •  Stenvar  •  Grieving Golem
Partitio's Path: Papp  •  Roque  •  Ned  •  Joe  •  Harry  •  Nikki  •  Giff  •  Will  •  Ori  •  Floyd  •  Thurston  •  Garnet  •  Terry  •  Audley  •  Masoud  •  Alrond  •  Misha
Agnea's Path: Gus  •  Pala  •  Garud  •  Cuani  •  Dolcinaea  •  Gil  •  La'mani  •  Veronica  •  Giselle  •  Rico  •  Coda  •  Tanzy  •  Laila  •  Platt
Temenos's Path: Mindt  •  Pontiff Jörg  •  Lucian  •  Crick  •  Felvarg  •  Cubaryi  •  Kaldena  •  Ort  •  Hermes  •  Vados  •  Roi  •  Reiza  •  Kaldena's Father  •  Shirlutto
Hikari's Path: Ritsu  •  Kazan  •  Mugen  •  Rai Mei  •  Southern General  •  Jigo Ku  •  Tsuki  •  Benkei  •  Bandelam  •  Borneau  •  Zeto  •  "Hikari"  •  Mikka  •  Azuma  •  General Rou  •  King of Sa  •  Ageha  •  Kunzo  •  Jin Mei  •  Kura  •  Bandit Chief
Side Stories: Al  •  Arkar  •  Eugis  •  Porta  •  Tiffany  •  Margello  •  Meylan  •  Nero  •  Judge Astell  •  Ruby  •  Yurinas  •  Karma  •  Georges Lazuli
Other: Regulus  •  Wooly-Ooly  •  Yomi  •  Alpates  •  Arcanette  •  Petrichor  •  Oboro  •  D'arqest
Solistia
Hinoeuma: Ku  •  Ku: Castle Town  •  Sai  •  Ryu  •  Castle Ku  •  Tranquil Grotto  •  Dragonridge  •  Sand Lion's Den  •  Five-Tiered Tower
Wildlands: Oresrush  •  Crackridge  •  Gravell  •  Fellsun Ruins  •  Duskruin Shrine  •  Bed of the Titan  •  Giff's Manse
Leaflands: Timberain  •  Wellgrove  •  Cropdale  •  Timberain Castle  •  Veil of Trees  •  Animal Trail  •  Mother's Garden  •  Secret Forest  •  House Wellows Manor
Harborlands: Canalbrine  •  Conning Creek  •  Roque Island  •  Cavern of the Sea God  •  Cavern of the Moon and Sun  •  Sacred Guard Ship
Toto'haha: Beasting Village  •  Tropu'hopu  •  Nameless Village  •  Wandering Wood  •  Tombs of the Wardenbeasts
Brightlands: New Delsta  •  Clockbank  •  Lostseed  •  Underground Waterway  •  Diamante's Estate  •  New Delsta: Theater
Crestlands: Flamechurch  •  Flamechurch: Cathedral  •  Montwise  •  Merry Hills  •  Abandoned Church  •  Underground Laboratory  •  Shrine of Ul'sterra
Winterlands: Stormhail  •  Winterbloom  •  Cape Cold  •  Frigit Isle  •  Sacred Peak Altahe  •  Castle Mei  •  Snowhares' Den  •  Infernal Castle
Sundering Sea: Lighthouse Island  •  Curious Nest  •  Shipwreck of the Empress  •  Nameless Isle  •  The Lost Isle  •  Vidania  •  Gate of Finis
Enemies
Ochette's Path: King Iguana  •  Dark Entity  •  Alpione  •  Tera  •  Glacis  •  Darkling of the Sorrowful Moon
Castti's Path: Veron and Doron  •  Sand Lion  •  Mikk  •  Makk  •  Plukk  •  Trousseau
Throné's Path: Pirro  •  Bergomi  •  Mother  •  Father  •  Claude
Osvald's Path: Warden Davids  •  Lady Clarissa  •  Captain Stenvar  •  Grieving Golem  •  Professor Harvey
Partitio's Path: Giff  •  Garnet  •  Neo Steam Engine  •  Thurston  •  Steam Tank Obsidian
Agnea's Path: Duorduor  •  La'mani  •  Veronica  •  Dolcinaea
Temenos's Path: Felvarg  •  Vados the Architect  •  Deputy Cubaryi  •  Captain Kaldena
Hikari's Path: Ritsu Mishuyo  •  Bandelam the Reaper  •  General Rou  •  Rai Mei  •  King Mugen
The Final Chapter: Grotesque Monster  •  Arcanette  •  Vide
Optional: Behemoth  •  Deep One  •  Dreadwolf  •  Battle-Worn Shark  •  Scourge of the Sea  •  Karma  •  Gken  •  Ichchadhari the Snake Charmer  •  Tyran the Seeker  •  Auðnvarg  •  Priestess Hinoekagura  •  Galdera
Game Mechanics
General: Achievements  •  Side Stories  •  Travel Banter
Battle: Experience  •  Skills  •  Status Effects  •  Support Skills
Path Actions: Guide/Allure  •  Scrutinize/Inquire  •  Purchase/Steal  •  Provoke/Challenge
Inventory: Items  •  Weapons  •  Shields  •  Headgear  •  Body Armor  •  Materials
Jobs: Cleric  •  Scholar  •  Merchant  •  Warrior  •  Dancer  •  Apothecary  •  Thief  •  Hunter
Advanced Jobs: Arcanist  •  Inventor  •  Armsmaster  •  Conjurer
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