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EX Skills are a game mechanic in Octopath Traveler: Champions of the Continent. They are powerful skills that are unique to each traveler.

Game Sub-Pages:
Octopath Traveler II {{#if: CotC | Champions of the Continent

EX Skills are unlocked once the travelers has been overclassed to the 6★ class.

Even if every traveler have an EX Skill, their use limits and conditions for using them vary for each unit.

Like normal skills, EX skills may be boosted to increase their potency and duration accordingly.

EX Skills List[]

Skill Description Conditions Uses Traveler
Leave It To Me! Deal Elem. Sword damage to All Foes 3 time(s) (potency: 95). After turn 5. 2 Menny
Moonfall Deal Phys. Polearm damage to Random Foe 4 time(s) (potency: 65) and have a low chance to lower Sword Res. by 15% with every attack (turns: 2). After turn 5. 2 Nanna
Devouring Slash Deal Phys. Sword damage to All Foes (potency: 180). Potency is tripled when self has Phys. Def. Up. After using self's ultimate technique. 1 Yugo
Strip Cutting Act faster during turn and deal Phys. Sword damage to All Foes 2 time(s) (potency: 105) and raise Sword damage of Entire Front Row by 10% (turns: 2). After turn 4. 2 Trish
Blazing Multi-slash Deal Phys. Sword damage to Single Foe 4 time(s) (potency: 85). Exploits fire weakness (damage calculation based on Phys. Sword attack). After turn 4. 2 Tahir
Swift Four Flashes Act faster during turn and deal Phys. Sword damage to All Foes 4 time(s) (potency: 45). When being attacked 4 time(s). 4 Sigrid
Twilight Slash Deal Phys. Sword damage to Random Foe 5 time(s) (potency: 35). After using self's ultimate technique. 2 Jorn
Chain of Devastation Deal Phys. Sword damage to Random Foe 4 time(s) (potency: 65) and lower Phys. Def. by 10% with every attack (turns: 1). Exploits dark weakness (damage calculation based on Phys. Sword attack). When there's not a broken enemy. 4 Fiore
Sealed Sword of the Flame Grant Sword and Light weakening to All Foes (times: 2) and deal Phys. Sword damage (potency: 115) and Elem. Light damage (potency: 115) to All Foes.
Grant Weakness: If the target lacks the weakness, grant it. If the target was already vulnerable to the weakness, increase the damage multiplier for that weakness by 20%. Each time the granted weakness is attacked, the corresponding weakness count decrease by one.
After turn 4 2 Eliza
Supreme Unbending Blade Deal Phys. Sword damage to Single Foe (potency: 530). After using self's ultimate technique. 1 Olberic
Neutralize: Lethal Slash Deal Phys. Sword damage to All Foes 5 time(s) (potency: 35). Exploits axe weakness (damage calculation based on Phys. Sword attack). After turn 3. 2 2B
Swords of the Four Kings Deal Phys. Polearm damage to Single Foe 4 time(s) (potency: 100) and lower Phys. Def. by 15% (turns: 2). When being attacked 5 time(s) or more. 4 Edea
Peacock's Radiance Deal Phys. Sword damage to Single Foe 4 time(s) (potency: 45). Exploits Light weakness (damage calculation based on Phys. Sword attack). If target has 4 or more Shield Points: Reactivate the skill. At full HP. 3 Kouren
Divine Blazing Slash Deal Phys. Sword damage to Single Foe 10 time(s) (potency: 5). After using self's ultimate technique. 1 Wrath
Ice Vivace of Sorrow Deal Phys. Sword damage to All Foes 4 time(s) (potency: 45). Exploits ice weakness (damage calculation based on Phys. Sword attack). After turn 4. 4 Joshua
Royal Sword: Fivefold Hawk Drive Deal Phys. Sword damage to Single Foe 5 time(s) (potency: 65) and recover 2 BP. After using self's ultimate technique. 1 Serenoa
Deal Phys. Sword damage to Single Foe (potency: 140). Up to 450% more potent after taking 1 BP from each ally (including Self). When there's an intimidated enemy. 1 Tytos
Abyssal Slash Deal Phys. Sword damage to All Foes 4 time(s) (potency: 55). Exploits axe and dark weaknesses (damage calculation based on Phys. Sword attack). After turn 4. 2 Eltrix
Radiant Majesty Deal Phys. Sword damage to All Foes 10 time(s) (potency: 35). Exploits light weakness (damage calculation based on Phys. Sword attack). 100% more potent with 9+ Tenacity points. Warrior: Also exploits fire, lightning and dark weakness (damage calculation based on Phys. Sword attack). With 6 Tenacity points. 1 Elrica
Deal Phys. Sword damage to Single Foe 8 time(s) (potency: 20). Exploits polearm, staff, fire, wind and dark weaknesses (damage calculation based on Phys. Sword attack). With 6 or more Valor Points. 1 Oersted
Quadruple Black Slash Deal Phys. Sword damage to All Foes 4 time(s) (potency: 55). After using "Black Eclipse". 2 Sail
Relentless Slash Deal Phys. Sword damage to All Foes 2 time(s) (potency: 80).
  • With 6+: Attack count becomes 4.
  • With 9+: Attack count becomes 6.
With 3+ Unyielding Points. 2 Grieg
Rampage Deal Phys. Sword damage to Single Foe (potency: 45). Exploits dark weaknesses (damage calculation based on Phys. Sword attack). Consume 10% of max HP to raise attack count (up to 9 hits). After turn 4. 2 Ringabel
Soul Shift Deal Phys. Sword damage to Single Foe 6 time(s) (potency: 50). Exploits light and dark weaknesses (damage calculation based on Phys. Sword attack). Must be in Paladin status. 2 Cecil

Skill Description Conditions Uses Traveler
Conny's Assault Deal Phys. Polearm damage to Random Foe 4 time(s) (potency: 65). Afterwards, move to the Back Row (action does not count as switching). At 50% SP or more. 2 Conny
Impregnable Wall Assault Act faster during turn, deal Phys. Polearm damage to All Foes (potency: 210) and provoke All Foes (turns: 2). Reduce own damage received for one attack by 100%. After turn 4. 2 Carroll
Great Tree Spear Deal Phys. Polearm damage to All Foes 2 time(s) (potency: 95) and grant Self the ability to dodge physical attacks (times: 2). When there's a provoked enemy. 2 Devin
Unparalleled Arm-Leg Thrust Deal Phys. Polearm damage to Random Foe 2 time(s) (potency: 120) and lower Phys. Atk. and Spd. by 15% with every attack (turns: 2). After turn 3. 2 Helga
Triumphant Thrust Deal Phys. Polearm damage to All Foes 3 time(s) (potency: 95). 20% more potent if the target is provoked. After using self's ultimate technique. 2 Pia
Bountiful Thrust Deal Phys. Polearm damage to Single Foe 5 time(s) (potency: 65). When an enemy with Polearm Res. Down is present. 2 Cerna
Ruined Spear Act faster during turn and deal Phys. Polearm damage to Single Foe 4-10 time(s) (potency: 30), but have a 30% chance take up to 80% of max HP from Self. After turn 5. 3 Dorothea
Energetic Thrust Deal Phys. Polearm damage to Single Foe (potency: 290) and recover 1 BP. After using self's ultimate technique. 2 W'ludai
Triple Thrust Deal Phys. Polearm damage to Single Foe (potency: 290). With Opportune Attack: Raise attack count by 1.
With Opportune Attack: Raise attack count by 1.
At full HP 2 Roland
Keelbreaker Plunge Deal Phys. Polearm damage to Single Foe (potency: 350). Exploits Staff weakness (damage calculation based on Phys. Polearm attack). Raise Dmg. Limit of this skill (effect: 50000).
With Multi-strike: Activate skill twice (the follow-up attack will not consume SP). *Does not terminate Multi-strike effect.
After turn 3. 2 Leon
Hired Help From the turn after this skill is used, there is a chance once per turn to deal Phys. Polearm damage to Random Foe 5 time(s) before some allies act (potency: 30/turns: 2). After turn 3. 2 Partitio
Spirit Hunt Deal Phys. Polearm damage to Single Foe (potency: 230) and absorb 1% of damage dealt as SP. Potency doubles if target has not yet acted. When there's an enemy with Spd. Down. 2 Magnolia
A Thousand Arms Deal Phys. Polearm damage to Single Foe 8 time(s) (potency: 30). Exploits Fire weakness (damage calculation based on Phys. Polearm attack). Restore Ultimate Technique use count by 1 and impart Self with special effect BP Prohibition (turns: 3/turn count overwritten).
When consuming 5 BP: Attack count becomes 12.
When self has Phys. Polearm Dmg. Up.. 1 Oskha
Soujinranbu Deal Phys. Polearm damage to Single Foe 8 time(s) (potency: 25). When self is in Divine Warrior. 1 Hikari
Rising Drive Act faster during turn and deal Phys. Polearm damage to Single Foe 8 time(s) (potency: 30). Exploits fire and wind weaknesses (damage calculation based on Phys. Polearm attack). Lower Phys. Def. by 30% (turns: 2). After turn 4. 1 Sazantos EX
Attack Gauge Act faster during turn, deal Phys. Polearm damage to Single Foe (potency: 260) and inflict Attack Gauge (count: 7-4 based on Boost Lv.).
Attack Gauge: While a marked target is broken, every attack they take reduces the gauge count by 1 (Triggers once even with multiple-hit skills). If the gauge hits zero, the target stay broken for one additional turn.
After turn 6. 1 Nier
Expose Deal Phys. Polearm damage to All Foes (potency: 30) and grant them every possible weakness (times each: 2). Exploits wind weakness (damage calculation based on Phys. Polearm attack). Attack as many additional times as the number of own Article Points, up to 9 times. At Max Boost: Grant All Foes Polearm and Wind weaknesses (times each: 2). With 4 or more Article Points. 2 Ori

Skill Description Conditions Uses Traveler
Owl Claws Act faster during turn and deal Phys. Dagger damage to Single Foe (potency: 230). Lower Phys. Def. by 10% (turns: 2). When there's an enemy with Phys. Atk. Down. 2 Felline
Perfect Swift Blade Deal Phys. Dagger damage to All Foes (potency: 150) and lower Phys. Def. by 10% (turns: 2). After using self's ultimate technique. 3 Diego
Knight's Fury Deal Phys. Dagger damage to Single Foe 5 time(s) (potency: 35). Exploits dark weakness (damage calculation based on Phys. Dagger attack). After turn 4. 3 Wingate
Swift Wolf Claw Deal Phys. Dagger damage to Random Foe 4 time(s) (potency: 65). Lower Shield Points even when not striking weak points. Each attack has a low chance to lower Dagger Res. by 15% (turns: 2). After using self's ultimate technique. 2 Cless
Radiant Thrust Deal Phys. Dagger damage to Random Foe 4 time(s) (potency: 85). Exploits light weakness (damage calculation based on Phys. Dagger attack). At full HP. 3 Durand
Despair Drive Deal Phys. Dagger damage to Single Foe 2 time(s) (potency: 120). Lower Phys. Atk., Phys. Def., Elem. Atk. and Elem. Def. by 10% (turns: 5) when target is broken. After using self's ultimate technique. 2 Viola
Void Deal Phys. Dagger damage to All Foes 4 time(s) (potency: 45). Exploits wind weakness (damage calculation based on Phys. Dagger attack). After turn 5. 4 Heathcote
Neutralize: Lethal Blade Deal Phys. Dagger damage to All Foes (potency: 35). Exploits sword and axe weaknesses (damage calculation based on Phys. Dagger attack). After turn 4. 2 A2
Red Hat's Holiday Harvest Deal Phys. Dagger damage to Single Foe (potency: 230). 20% more potent if target has not yet acted. After turn 5. 2 Nicola
Explosive Power Deal Phys. Dagger damage to Single Foe (potency: 290). Lower Shield Points even when not striking weak points. Potency doubles if target has 10 or more Shield Points. After turn 6. 1 Ri'tu
Lycan Edge Inflict Dagger weakening to Single Foe (times: 1) and deal Phys. Dagger damage 4 time(s) (potency: 65).
Dagger weakening: Add a Dagger weak point to the foe. If the foe was already weak to Dagger, Dagger damage dealt is increased by 20%. Every time the target is hit with a Dagger attack this added weakness is reduced by one. *Cannot be applied to enemies without weak points.
After turn 3. 3 Therion
Sixfold Blast Deal Phys. Dagger damage to Single Foe 6 time(s) (potency: 40). Lower Shield Points even when not striking weak points. When there’s an enemy with Shield Points higher than 10. 2 Falco
Legend's Bite Deal Phys. Dagger damage to Single Foe (potency: 230) and impart Self with Thief's Evasion (times: 6). Before turn 8. 2 Canary
Quadruple Slash Deal Phys. Dagger damage to Single Foe 4 time(s) (potency: 65). Recover 2 BP when acting first during turn. After turn 5. 2 Throné
Strong Dark Needle Deal Phys. Dagger damage to Single Foe (potency: 230). Exploits dark weakness (damage calculation based on Phys. Dagger attack). Lower Phys. Atk., Phys. Def., Elem. Atk. and Elem. Def. by 15% (turns: 2). After using self's ultimate technique. 2 Pirro
I'LL CHOP YOU TO PIECES! Deal Phys. Dagger damage to Random Foe 8 time(s) (potency: 30).
  • When 3+ BP are consumed: Guaranteed critical hits.
  • When 5+ BP are consumed: Attack count becomes 10.
When being attacked 5 time(s). 1 Kainé

Skill Description Conditions Uses Traveler
Swift Raging Gash Act faster during turn and deal Phys. Axe damage to Single Foe 2-6 times (potency: 45). Before turn 8. 2 Jorge
I'll Slice You Up! Deal Phys. Axe damage to Random Foe 5 time(s) (potency: 55). After turn 4. 4 Merrit
Double Horizontal Slash Deal Phys. Axe damage to All Foes 2 time(s) (potency: 105). 20% more potent if target is bleeding. After turn 4. 2 Rodion
Hearty Encouragement Lacerate Deal Phys. Axe damage to Single Foe (potency: 260), fill own Ultimate Technique gauge by 50% and restore Ultimate Technique use count of Self by 1. After using ultimate technique of Self. 3 Shelby
Benevolence Smash Deal damage to Self (effect: 75% of max HP), then deal Phys. Axe damage to All Foes (potency: 180) and restore HP of Entire Front Row (potency: 180). At 75% HP or more. 2 Rita
Healing Axe Deal Phys. Axe damage to All Foes 3 time(s) (potency: 55) and restore HP of Entire Front Row (potency: 150). After turn 4. 2 Cornelia
Neutralizing Laceration Deal Phys. Axe damage to All Foes 4 time(s) (potency: 45). Exploits sword and wind weaknesses (damage calculation based on Phys. Axe attack). Restore HP of Entire Front Row (potency: 110) and raise Crit. by 15% (turns: 2). After turn 3. 2 Lumis
Reproach Raise Dmg. Limit for this skill (effect: 50000), then deal Phys. Axe damage to Single Foe (potency: 260). When there's a bleeding enemy. 2 Hayes
Sacrificial Sunder Raise Dmg. Limit for this skill (effect: 50000), then deal Phys. Axe damage to All Foes (potency: 210). The lower your HP, the greater the potency. 160% more potent at max (when HP is 10% or lower). Grant Self HP barrier (potency: 60% of user's max HP/does not stack) and consume 10% of user's max HP (up to 8 times or until the remaining HP is less than 10%). After turn 4. 2 Alfyn
Landscaping Deal Phys. Axe damage to Single Foe 8 time(s) (potency: 25). Exploits staff and tome weaknesses (damage calculation based on Phys. Axe attack). Also lower Axe, Staff and Tome Res. by 15% (turns: 2). With 6 or more Cheer On Points. 2 Nephti
Fivefold Frying Sweep Deal Phys. Axe damage to All Foes 5 time(s) (potency: 40). When there's a combusted enemy. 2 Jane
Twilight Redemption Deal Phys. Axe damage to All Foes 4 time(s) (potency: 60).
  • With Healing Mindset: Activate the skill twice (the follow-up attack will not consume SP).
  • With Battle Mindset: Raise potency by 40%.
  • With both: Raise Dmg. Limit of this skill (effect: 30000).
While Battle Mindset or Healing Mindset is active. 1 Sowan

Skill Description Conditions Uses Traveler
Sunny Storm Deal Phys. Bow damage to All Foes 1-7 time(s) (potency: 40). After turn 5. 3 Sunny
Reckless Arrow Deal Phys. Bow damage to All Foes 2 time(s) (potency: 95) and lower Bow Res. by 10% (turns: 2). After using ultimate technique of Self. 2 Vivian
Poysenberry Arrow Storm Deal Phys. Bow damage to Random Foe 3 time(s) (potency: 65) and have a high chance to inflict poison with every attack (turns: 2). After turn 3. 3 Guti
Arrow of Tranquility Deal Phys. Bow damage to Single Foe (potency: 290). Guaranteed critical hit. After using ultimate technique of Self. 2 Ashlan
Arrow of Punishment Deal Phys. Bow damage to All Foes 3 time(s) (potency: 80) and lower Bow Res. by 15% (turns: 2). After turn 3. 3 Camilla
Seamless Arrow (All) Deal Phys. Bow damage to All Foes (potency: 240). Guaranteed critical hit. When there's a blind enemy. 2 Narr
Silver Arrow Barrage Deal Phys. Bow damage to Random Foe 5 time(s) (potency: 65). After turn 4. 2 Lucetta
Blinding Arrow Deal Phys. Bow damage to All Foes 2 time(s) (potency: 95). Exploits light weakness (damage calculation based on Phys. Bow attack). Have a high chance to inflict blindness (turns: 2). After turn 4. 2 Lolo
Dripstone Deal Phys. Bow damage to Single Foe 2 time(s) (potency: 120). At Max Boost: Activate the skill twice (follow-up attack will not consume SP). When there's a broken enemy. 2 Scarecrow
Overwhelming Strength Raise the Dmg. Limit for this skill (effect: 50000), then deal Phys. Bow damage to Single Foe 2 time(s) (potency: 150). Exploits light weakness (damage calculation based on Phys. Bow attack). 20% more potent when the target is broken. After turn 3. 2 Z'aanta
Skyward Eagle Deal Phys. Bow damage to Single Foe 2 time(s) (potency: 120) and grant Self HP Barrier (potency: 50% of user's max HP). At full HP. 2 Kersjes
Arrow of Enlightenment Deal Phys. Bow damage to Single Foe 5 time(s) (potency: 75). Guaranteed critical hits. When there’s a broken enemy. 2 H'aanit
Redemption Deal Phys. Bow damage to All Foes (potency: 630). When there's a bleeding enemy. 2 Jillmeila
Evening Calm Raging Strike Deal Phys. Bow damage to Random Foe 6 time(s) (potency: 40). Exploits sword, polearm and axe weakness (damage calculation based on Phys. Bow attack). After turn 5. 2 Yunnie
Swift Five Strikes Deal Phys. Bow damage to Single Foe 5 time(s) (potency: 65) and grant self 5 Bow Trap points.
Bow Trap points: Raise attack count of some skills.
While Camo is active. 2 Tressa EX
Deal Phys. Bow damage to Single Foe 3 time(s) (potency: 110). Exploits lightning weakness (damage calculation based on Phys. Bow attack). Guaranteed critical hits. After turn 4. 2 Lumis EX
Corrosive Arrows Deal Phys. Bow damage to Random Foe 5 time(s) (potency: 55) and inflict corrosion with every attack (turns: 1). When there's an enemy with Phys. Res. Down. 2 Sertet
Beast Claw Bow Act faster during turn and deal Phys. Bow damage to Single Foe 5 time(s) (potency: 30). When the target's Shield Points are above 5, additionally deal Phys. Bow damage to the same target 5 times (potency: 30). At 50% HP or more. 3 Kilns
Rapid Rain of Arrows Act faster during turn and deal Phys. Bow damage to All Foes 4 time(s) (potency: 45). Also strike Lightning weak points When there's no broken enemy. 4 Ochette
Disillusionment Bow Deal Phys. Bow damage to Single Foe 3 time(s) (potency: 55) and consume up to 6 Wisdom Arrows to deal the same number of Phys. Bow attacks (potency: 55). After turn 3. 2 Hujheb
Holy Cross Raise Dmg. Limit of Self (effect: 50000/turns: 3) and deal Phys. Bow damage to All Foes 2 time(s) (potency: 115). Exploits light weakness (damage calculation based on Phys. Bow attack). Restore HP of Entire Front Row (potency: 30% of damage dealt). When attacking a single enemy: 20% more potent. After turn 3. 2 Agnea EX

Skill Description Conditions Uses Traveler
Armor-breaking Charger Hammer Deal Phys. Staff damage to Single Foe 2 time(s) (potency: 135) and lower Phys. Def. by 15% (turns: 2). When there’s a bleeding enemy. 2 Cedric
Hammer of Penitence Raise Dmg. Limit for this skill (effect: 50000), then deal Phys. Staff damage to Single Foe (potency: 290). Exploits fire weakness (damage calculation based on Phys. Staff attack). At full HP. 2 Efrain
Dragon's Maw Deal Phys. Staff damage to All Foes 2 time(s) (potency: 95). Activate this skill twice with Dead Aim (guaranteed critical hits) (without SP consumption). After using self's ultimate technique. 2 Yan Long

Skill Description Conditions Uses Traveler
Blue Rhapsody Deal Phys. Fan damage to Random Foe 5 time(s) (potency: 55). Exploits ice weakness (damage calculation based on Phys. Fan attack). After turn 4. 2 Iris
Stout Blow: Blossom Deal Phys. Fan damage to Single Foe (potency: 260). 50% more potent at Max Boost. After turn 3. 1 Glossom
Dance: Collapse Blow Deal Phys. Fan damage to Single Foe (potency: 630). Guaranteed critical hit. After being attacked 8 time(s) or more. 2 Fiore EX
Shadow Form Cast countdown on self (count: 3). Once the countdown ends, deal Phys. Fan damage to Random Foes (potency: 205). Lower Shield Points even when not striking weak points. Does not consume "Dragon Tail points". After turn 4. 2 Mirgardi
Ardíto Valore Deal Phys. Fan damage to Single Foe (potency: 65). At Max Boost, consume 100 SP each from All Allies to activate the skills as many additional times as allies affected, up to 8 time(s). After turn 7. 1 Bargello EX

Skill Description Conditions Uses Traveler
Fragile Flame Deal Elem. Fire damage to All Foes 2 time(s) (potency: 95) and lower Elem. Atk. and Elem. Def. by 15% (turns: 2). After turn 4. 2 Pearl
Scorching Magic (Single) Deal Elem. Fire damage to Single (potency: 260). 20% more potent if target is combusted. When there's a combusted enemy. 2 Peredir
The Flamebringer's Pure Flame Deal Elem. Fire damage to Single Foe (potency: 520) and cause them to combust (turns: 2). After turn 5. 2 Promme
Fluffy Flare Deal Elem. Fire damage to Random Foe. Attack count rises based on Boost Lv. (potency: 45/times: 4). After turn 3. Molu
Wild Pillars of Fire Deal Elem. Fire damage to Single Foe (potency: 290) and recover 3 BP. After using self's ultimate technique. 2 Frederica
Fumbled Fireball III Deal Elem. Fire damage to All Foes 1-10 time(s) (potency: 45), and have a 30% chance to lower Phys. Def. and Elem. Def. of each target by 30% (turns: 2) and 30% chance to raise Phys. Atk. and Elem. Atk. of Entire Front Row by 30% (turns: 2). After turn 3. 3 Yukes
Dance: All for Me Deal Elem. Fire damage to Single Foe 3 time(s) (potency based on Dancer/Diva style). Exploits wind weakness (damage calculation based on Elem. Fire attack).
Dancer: Target is All Foes and lower Elem. Def. by 15% and elemental resistances by 15% (turns: 2).
Diva: Target is Single Foe, potency is increased and raise Dmg. Limit while using this skill (effect: 50000).
After turn 3. 3 Dolcinaea

Skill Description Conditions Uses Traveler
Frozen Raging Strike III Deal Elem. Ice damage to Random Foe 4 time(s) (potency: 85). After turn 5. 2 Julio
Indigo Explosion Deal Elem. Ice damage to Single Foe 5 time(s) (potency: 35). Lower Shield Points even when not striking weak points. After using self's ultimate technique. 3 Aslyte
Frozen Fang Surge Deal Elem. Ice damage to Single Foe 2 time(s) (potency: 90) and inflict them frostbite (turns: 2). Restore SP of Entire Front Row (amount: 10% of max SP).
Frostbite: Deal elemental damage and lower Shield Points by 1 after the target takes action (will not break the target).
After turn 4. 2 Kenneth
Frozen Blossom Deal Elem. Ice damage to All Foes 2 time(s) (potency: 95) and inflict them frostbite (turns: 2). At Max Boost: Activate the skill twice (follow-up attack will not consume SP).
Frostbite: Deal elemental damage and lower Shield Points by 1 after the target takes action (will not break the target).
When there's a enemy with Ice Res. Down. 2 Sofia
Ice God's Slash Dance Deal Elem. Ice damage to Single Foe (potency: 475). Exploits sword, tome and fan weaknesses (damage calculation based on Elem. Ice attack). With 5 BP or more. 2 Alaune EX
Deal Elem. Ice damage to All Foes 5 time(s) (potency: 30). After turn 3. 4 Millard EX
Glacial Tomb Inflict Ice weakening to All Foes (times: 3) and deal Elem. Ice damage to All Foes (potency: 210).
Ice weakening: Add an Ice weak point to the foe. If the foe was already weak to Ice, Ice damage dealt is increased by 20%. Every time the target is hit with a Ice attack this added weakness is reduced by one. *Cannot be applied to enemies without weak points.
At 30% HP or less. 2 Ogen

Skill Description Conditions Uses Traveler
Rapid Thunder (All) II Act faster during turn and deal Elem. Lightning damage to All Foes 3 time(s) (potency: 65). Lower Elem. Def. by 10% (turns: 2). Before turn 6. 2 Laura
Roaring Thunderbird Deal Elem. Lightning damage to All Foes (potency: 210) and inflict paralysis (turns: 2). After turn 5. 1 Bertrand
Purple Lightning Waltz III Deal Elem. Lightning damage to All Foes 3 time(s) (potency: 80) and lower Elem. Def. by 15% (turns: 2). After turn 4. 2 Mabel
Idle Burst Deal Elem. Lightning damage to Single Foe (potency: 290) and lower Lightning Res. by 15% (turns: 2). After using self's ultimate technique. 2 Therese
A150: Volt (All) Deal Elem. Lightning damage to All Foes 3 time(s) (potency: 110) and raise Phys. Atk. and Elem. Atk. of Entire Front Row by 15% (turns: 2). After turn 4. 2 9S
Piercing Bolt Deal Elem. Lightning damage to Single Foe (potency: 230). Guaranteed critical hit at Max Boost. Grant Self the ability to trigger critical hits with elemental attacks and raise own Damage Limit by 30,000 (turns: 3). After turn 5. 2 Elvis
Taut Crossbow Cannon Deal Elem. Lightning damage to All Foes (potency: 430). Exploits all elemental weaknesses (damage calculation based on Elem. Lightning attack). After turn 3. 1 Largo
Deal Elem. Lightning damage to Single Foe (potency: 260) and raise Phys. Atk., Phys. Def., Elem. Atk. and Elem. Def. of Entire Front Row by 10% (turns: 2). After turn 4. 2 Primrose EX
Charged Bolt (Single) IV Deal Elem. Lightning damage to All Foes (potency: 210) and inflict shock (turns: 2). After turn 3. 2 Nivelle

Skill Description Conditions Uses Traveler
Piercing Headwind Deal Elem. Wind damage to Single Foe (potency: 170). Exploits dagger weakness (damage calculation based on Elem. Wind attack). Potency doubles if target is at 60% HP or more. When there's a broken enemy. 2 Kurtz
Sea Breeze Symphony Deal Elem. Wind damage to All Foes 2 time(s) (potency: 105) and lower Spd. by 15% and Wind Res. by 15% (turns: 2). After turn 4. 2 Menno
Magnus Ventus (All) IV Deal Elem. Wind damage to All Foes 4 time(s) (potency: 55). After using self's ultimate technique. 2 Noelle
Typhoon Waltz II Deal Elem. Wind damage to Single Foe 5 time(s) (potency: 35). After turn 4. 2 Fabio
Hurricane Fury Deal Elem. Wind damage to Single Foe (potency: 290). Exploits Sword weakness (damage calculation based on Elem. Wind attack). 30% more potent if target has lowered Wind Res.. After turn 3. 2 Tikilen
Unending Wind Deal Elem. Wind damage to Random Foe 5 time(s) (potency: 55) and have a low chance to lower Wind Res. Down with every attack by 10% (turns: 2). After turn 3. 3 Harley

Skill Description Conditions Uses Traveler
Ancient Light (Single) Deal Elem. Light damage to Single Foe (potency: 140). Potency increases by 3 times if the target has Light Res. Down. After turn 6. 2 Eunice
Radiance of Perseverance Deal Elem. Light damage to All Foes (potency: 105) and lower Elem. Def. by 15% (turns: 2). After using self's ultimate technique. 2 Jose
Light-Dispelling Luminescence (Single) IV Deal Elem. Light damage to Single Foe (potency: 260). Exploits tome weakness (damage calculation based on Elem. Light attack). Lower Light Res. by 15% (turns: 2). After turn 4. 2 Levan
Azure Ballad Deal Elem. Light damage to All Foes 3 time(s) (potency: 3x80) and raise Phys. Def. of Entire Front Row by 15% (turns: 2). At full HP. 2 Meena
Divine Light Deal Elem. Light damage to Single Foe 5 time(s) (potency: 75) and raise Elem. Atk. and Light damage of Entire Front Row by 15% (turns: 2). After turn 5. 2 Agnès
Forbidden Luminescence (Single) Deal Elem. Light damage to Single Foe (potency: 475). After using self's ultimate technique. 2 Varkyn
Radiance of the Charitable Deal Elem. Light damage to Single Foe (potency: 260) and raise Phys. Atk., Phys. Def., Elem. Atk. and Elem. Def. of All Allies by 15% (turns: 2). After turn 3. 2 Soleil
Forbidden Flamelight (All) Deal Elem. Light damage to All Foes (potency: 530). Exploits Fire weakness (damage calculation based on Elem. Light attack). After turn 5. 2 Alaune
Invincible Deal Elem. Light damage to All Foes 3 time(s) (potency: 80) and reduce damage of Entire Front Row taken from some attacks once by 100% (minimum damage: 1 HP). After turn 6. 2 Gloria Musa
Heavenly Shine (All) Deal Elem. Light damage to All Foes (potency: 630). After turn 4. 3 Temenos
Summon: Dragon Deal Elem. Light damage to All Foes (potency: 210). Ignores effects that completely avoids or blocks attacks. Grant Self Eidolon's Blessing (turns: 2).
Eidolon's Blessing: Reuse turns for Ophilia's potential is reduced to 0.
After turn 4. 2 Ophilia EX

Skill Description Conditions Uses Traveler
Sorrowful Dark Summon Act faster during turn and deal Elem. Dark damage to Random Foe (potency: 85) and provoke with every attack (turns: 2). Raise Phys. Def. and Elem. Def. of Self by 30% (turns: 3). After turn 4. 2 Juan
Ode of Darkness IV Deal Elem. Dark damage to All Foes 3 time(s) (potency: 95). After turn 5. 2 Evelyn
Night Blossom's Refrain From the turn after this skill is used, deal Elem. Dark damage to All Foes once per turn (potency: 180/turns: 2). After turn 4. 2 Paula
Forbidden Duskfall (Single) Deal Elem. Dark damage to Single Foe (potency: 530). After turn 5. 1 Heinz
Dusk Sneer Deal Elem. Dark damage to Single Foe (potency: 260). Restore HP of Entire Front Row (potency: 150) and raise Dark damage by 10% (turns: 2). When there's a bleeding enemy. 2 Stead
Dusk Waltz Deal Elem. Dark damage to Single Foe (potency: 290). Exploits fan weakness (damage calculation based on Elem. Dark attack). Lower Phys. Def. and Elem. Def. by 15% (turns: 2) and lower Fan and Dark Res. by 15% (turns: 2). After using self's ultimate technique. 2 Primrose
Deal Elem. Dark damage to Single Foe (potency: 35). Exploits fire weakness (damage calculation based on Elem. Dark attack). Consume 30 SP (up to 9 times or until the remaining SP is less than 30) to deal the same number of elemental Dark attacks (potency: 35). After turn 6. 1 S. Odio
Purple Crush Deal Elem. Dark damage to Single Foe (potency: 530). Exploits tome weakness (damage calculation based on Elem. Dark attack). Cast the same skill again in a row when consuming 200 SP. After turn 3. 2 Emil

Skill Description Conditions Uses Traveler
Great White Wolf Waltz Grant Entire Front Row Dead Aim (guaranteed critical hits) (turns: 2). After turn 8. 1 Harry
Divine Protection Inspiration Reduce the damage received by Entire Front Row for one attack by 10%. After turn 3. 3 Manuel
Sacred Shield Magic (All) Grant All Allies HP barrier (potency: 5%of user's max HP/does not stack). At 100% SP. 2 Ramona
Fortress Grant Self a HP Barrier (potency: 50% of user's max HP/ Does not stack). When there's a provoked enemy. 1 Miles
Ambition of the Clouds Grant Self with Unsinkable (turns: 3).
Unsinkable: Survive an otherwise lethal attack with 1 HP (with some exceptions).
After turn 3. 1 Barrad
Great Light of Vitality II Grant Entire Front Row Phys. Atk. Up 15% and raise damage by 15% (turns: 2). After turn 4. 2 Madelaine
Rose-cut Raise own Max HP by 30% (turns: 3) and grant Entire Front Row HP Barrier (potency: 20% of user's max HP/Does not stack). After turn 4. 2 Gilderoy
Pollonia's Supplement Raise Phys. Atk., Phys. Def., Elem. Atk., Elem. Def., Crit. and Spd. of Entire Front Row by 10% (turns: 2). After turn 3. 2 Theo
Battle-Hardening Inspiration III Raise Phys. Atk., Elem. Atk. and Critical of Entire Front Row by 20% and grant ability to trigger critical hits with elemental attacks (turns: 2). After turn 4. 2 Lynette
Sidestep Command Grant Entire Front Row the ability to dodge physical attacks (times: 1). After turn 4. 1 Tressa
The Three Elements Raise Fire/Ice/Lightning damage of Entire Front Row by 30% (turns: 2). Restore 1 BP at Max Boost. At 70% SP or more. 1 Cyrus
Frenetic Fighting Grant Self an effect that activates attack skills twice (turns: 3/Duration cannot be extended/Additional activations will not consume SP) and raise Dagger damage of Self by 30% (turns: 3). After using self's ultimate technique. 2 Adelle
Application of Knowledge Raise the potency of battle skills of Self by 50% (turns: 3) and grant Self Dmg. Limit Up (turns: 3/effect: 50000/Cannot be extended/Effects of the same type do not stack). After turn 5. 1 Odette
Super Battle Balm Raise the potency of battle skills of Self by 100% (turns: 3/cannot be extended/effects of the same type do not stack). Also, raise the Phys. Atk. limit from battle skills to 50%. Grant Self Dead Aim (guaranteed critical hits) (turns: 3) the Dmg. Limit Up (turns: 3/effect: 50000). After turn 8. 1 Gertrude
Misty Garb Act faster during turn and grant Single Ally the ability to dodge some physical and elemental attacks (times: 1/Does not stack with effects of the same type) and provoke All Foes to attack the same target (turns: 2). When there's no provoked enemy. 2 Cardona
Trascendent Litany Restore HP of All Allies (potency: 130) and raise Elem. Atk. by 15% and elemental damage by 15% (turns: 2). After turn 3. 2 Hasumi
Dance of Elevation Raise BP recovery of self by 3 (turns: 3). When self have 8+ status effect icons. 1 Tithi
Dark Augment (Front/All) V Raise Dark damage of Entire Front Row by 30% (turns: 2). After turn 3. 3 Nina-Lanna
Exorcising Waltz Grant Entire Front Row the ability to dodge elemental attacks (times: 1). After turn 4. 1 Eleonora
I'm Going All Out! Fill Ultimate Technique gauge of Single Ally to 100% and raise the potency by 30% (turns: 2/Turns cannot be extended/Effects of the same type do not stack). Reaches Entire Front Row at Max Boost. Before turn 8. 1 Nona
Coral Zephyr Raise Elem. Atk. and Wind damage of Entire Front Row by 20% and raise Fire, Ice, Lightning and Wind Res. by 10% (turns: 2). Before turn 8. 2 Sofia EX
River Bean Basket Raise Phys. Atk. of Entire Front Row by 10% and raise Sword and Polearm damage by 10% (turns: 2), and grant Dead Aim (guaranteed critical hits) (turns: 2). After turn 4. 2 Richard
Tempest's Ultimate Raise the potency of Self by 50% and attack count by 1 (turns: 2). Affects Tempest Spear, Stalwart Spear and Stalwart Tempest Spear. After using self's ultimate technique. 1 Krauser
Impart All Allies with Phys. Atk. Up 15%, raise Bow damage by 15% and grant Dead Aim (guaranteed critical hits), but also inflict SP drain (turns: 2). When there's a bleeding enemy. 2 Herminia
Grant Self the ability to use battle skills a second time in a row (turns: 2) and raise Phys. Atk. and Elem. Atk. by 15% (turns: 3). When self is impassionated. 2 Auguste
Grenzbruch Raise the Phys. Atk. limit from battle skills of Self to 50% and raise Dmg. Limit (effect: 100000/turns: 3). When there's a provoked enemy. 1 Aedelgard
Skilled Maiden's Preparation Raise Phys. Atk and Elem. Atk. of Entire Front Row and Paired Ally by 15% (turns: 2-5 based on Boost Lv.) and grant Dead Aim (guaranteed critical hits) (turns: 2). Subsequently move to the back row (action does not count as switching). After turn 6. 1 Sarisa
Ultimate Deathwish Act faster during the turn and impart All Allies with Deathwish (turns: 2). After turn 7 or when there's an ally with Deathwish state. 2 Zenia
Quiet Resolve Grant Self the ability to activate attack skills twice (turns: 2/Turns cannot be extended/Follow-up attack will not consume SP) and raise Phys. Atk. and Sword damage by 15% (turns: 2). After turn 3. 2 Rondo
Elegant and Charming Wit Grant Self Dead Aim (turns: 3) and raise Dmg. Limit (effect: 10000/turns: 3). After turn 6. 1 Levina
Rainbow Tempera Grant All Foes elemental weaknesses (times: 1 each). When self have 10+ status effect icons. 1 Lemaire
Archon's Trade Grant Unsinkable to Entire Front Row (turns: 1). However, inflict Death Sentence to Paired Ally (count: 2).
Unsinkable: Survive an otherwise lethal attack with 1 HP (with some exceptions).
After turn 5. 1 O. Odio
Sacred Blaze Verse Grant All Allies HP barrier (potency: 20% of user's max HP).
  • When consuming 3+ BP: In addition, grant SP stock (amount: 20% of user's max SP).
  • When consuming 5+ BP: In addition, grant Great Flame's Blessing (turns: 1).
After turn 4. 1 Sazantos
Dance of Engagement Raise Phys. Def. and Elem. Def. of All Allies by 30% (turns: 2) and receive 3 Life points. After using self's ultimate technique. 1 Tatloch
Infinity Dawn Raise Light and Dark damage of All Allies by 20% and grant Self Infinite Light and Infinite Dark (turns: 2). Infinite Light/Darkness: Raise Dmg. Limit (effect: 30000). After turn 4. 1 Ditraina
Cait Scholar's Ancient Magic Guide Raise Self and Paired Ally’s Elem. Atk. by 30% and Elem. damage by 30% (turns: 2). If the target is a Scholar, grant the ability to trigger critical hits with elemental attacks and Dead Aim (guaranteed critical hits) (turns: 2). Before turn 10. 2 Isla
Heartwarming Cocktail Grant Entire Front Row Dominance (turns: 3).
Dominance: Raise the potency of skills by 30% and SP consumption by 30%.
After turn 3. 1 Morffins
Starshadow's Blessing Raise Dmg. Limit of All Allies (effect: 50000/turns: 6). After turn 5. 1 Neha
Song of Sun Act faster during turn and raise the Phys. Atk., Elem. Atk. and Crit. limit from battle skills of All Allies to 50% (turns: 2). Also raise Dmg. Limit (effect: 30000/turns: 2). At least 4 allies in Fervent Enthusiasm. 2 Agnea
Heartwarming Cocktail Grant Entire Front Row Dominance (turns: 3).
Dominance: Raise the potency of skills by 30% at the cost of increasing the SP consumption by 30%.
After turn 3. 1 Morffins
Helldance Act faster during turn and grant Dark weakness to All Foes (times: 2). Impart All Allies with Elem. Atk. Up 20%, raise Dark damage by 30% and raise Dmg. Limit (effect: 30000/turns: 2). After using self's ultimate technique. 2 Tatloch EX
Remedy Raise Phys. Atk. and Axe damage of All Allies by 15% (turns: 5). Grant additional effects depending on the BP consumed.
  • 1 BP: Raise potency by 30% (turns: 5/Effects of the same type do not stack).
  • 2 BP or more: Additionally, raise Dmg. Limit (effect: 20000/turns: 5).
  • Max Boost: Additionally, grant Dead Aim (guaranteed critical hits) (turns: 2).
With 6 or more status effect icons. 2 Castti
Premeditare Impart All Allies with Phys. Atk. Up 20% and raise critical damage by 20% (turns: 2). If target is a thief, also grant Dead Aim (guaranteed critical hits) (turns: 2). Also grant them Dagger weakness (times: 3). After using self's ultimate technique. 1 Tiziano

Skill Description Conditions Uses Traveler
Dorrie's Potential Lower Dark Res. of All Foes by 15% (turns: 2) and raise Dark damage of Entire Front Row by 15% (turns: 2). After using self's ultimate technique. 2 Dorrie
Billy's Plunder Lower Phys. Atk., Phys. Def., Elem. Atk. and Elem. Def. of Single Foe by 15% and raise Phys. Atk., Phys. Def., Elem. Atk. and Elem. Def. of Self (turns: 2). After turn 8. 2 Billy
Gale Piercer Lower Dagger Res. and Wind Res. of All Foes by 15% (turns: 2). Lower 3 Shield Points regardless of the weak points. However, this skill cannot break the target. When there's no broken enemy. 2 Sonia
Grant Weakness to All Foes based on Paired Ally's job (times: 2). Subsequently move to the back row (action does not count as switching). Grant Weakness by Paired Ally's job:
Warrior→Wind
Merchant→Fire
Thief→Dagger
Apothecary→Axe
Hunter→Bow
Cleric→Staff
Scholar→Light
Dancer→Fan.
Grant Weakness: Add certain weak points to the foe. If the foe was already weak to that weak point, that damage dealt is increased by 20%. Every time the target is hit with this weak point, this added weakness is reduced by one. *Cannot be applied to enemies without weak points.
At back row and when there’s a provoked enemy. 2 Hammy
Elegy of Emberfan II Lower Fan Res. and Fire Res. of All Foes by 15% (turns: 2). After turn 3. 4 H'aanit EX
Flamelance Shieldbreaker Lower Fire and Polearm Res. of Single Foe by 15% (turns: 2). Also, reduce Shield Points by 6 regardless of weaknesses. *This effect cannot break enemies. When there's no broken enemy. 1 Solon
Inflict All Foes with Fire/Ice/Lightning/Wind/Dark weakening (times: 1) and deal Elem. Fire, Ice, Lightning, Wind and Dark damage 1 time each to All Foes (potency: 35).
Element weakening: Add an element weak point to the foe. If the foe was already weak to that element, that element damage dealt is increased by 20%. Every time the target is hit with an elemental attack of that type this added weakness is reduced by one. *Cannot be applied to enemies without weak points.
With 6 or more Magic Points. 2 Streibough
Debilitating Cantata Lower Phys. Atk., Phys. Def., Elem. Atk., Elem. Def., Crit. and Spd. of All Foes by 10%. After using self's ultimate technique. 2 Signa
Magical Decay Lower Elem. Def. of All Foes by 15% (turns: 2/Can stack when using Concentration). Also inflict on the same target the effect "Miss Elem. Attacks" (times: 1). During Concentration: Target a single foe. Lower their Elem. Def. and Elem. Res. by 30% (turns: 2).
Miss Elem. Attacks: Target fails their next elemental hit. This effect can stack and is consumed only when the enemy tries to deal elemental damage. If the enemy uses a multi-hit elemental attack, it will miss as many hits as stacks of this status had been inflicted.
After turn 3. 4 Osvald

Skill Description Conditions Uses Traveler
Pomegranate Panacea Restore BP of Entire Front Row (amount: 1) but delays actions during turn. After turn 8. 2 Penny
Guardian's Prayer From the turn after this skill is used, restore HP of Entire Front Row (potency: 280) and impart with Elem. Def. Up 15% (turns: 2) every 3 turns (times: 1). After turn 3. 2 Brigitte
Hymn of the Dragonslayer Restore own HP (amount: 100% of max HP) and grant Self HP Barrier (potency: 40% of user's max HP/does not stack). Raise Phys. Atk. of Self by 30% and grant Dmg. Limit Up (effect: 50000) (turns: 3). After turn 4. 2 Lionel
Holy Fire of Hope Raise max HP of Entire Front Row by 20% (turns: 2) and restore HP (amount: 25% of target max HP). After using self's ultimate technique. 2 Millard
Blessing of Hope Grant All Allies automatic HP recovery (turns: 2/potency: 140), cure some status ailments of same target and grant immunity to some status ailments (turns: 2). After turn 4. 1 Molrusso
Pollonia's Supplement Raise Phys. Atk., Phys. Def., Elem. Atk., Elem. Def., Crit. and Spd. of Entire Front Row by 10% (turns: 2). After turn 3. 2 Theo
Flamebringer's Mercy Grant All Allies automatic HP recovery (potency: 110/turns: 2) and reduce the damage received for one attack by 100%. After turn 6. 1 Ophilia
Euphoria Cologne Grant Entire Front Row automatic HP recovery (potency: 150/turns: 2) and raise Phys. Atk. by 15% and Bow damage by 15% (turns: 2). After turn 4. 2 Chloe
Immaculate Life Spring Restore HP of All Allies (potency: 130) and revive fallen allies (recovery amount: 100% of max HP). Also raise Phys. Def. and Elem. Def. by 15% (turns: 2). When in Gracious Prayer or Crusader's Prayer. 2 Rinyuu
Spirito Restore SP of All Allies (amount: 75). After turn 4. 2 Bargello
Mental Arithmetic of the Trader Restore 5 BP, raise Phys. Atk. and Elem. Atk. of Self by 30% and raise own damage by 30% (turns: 3). With 3 BP or less. 2 Rique
Operazione Eterno Restore HP of Self (amount: 25%), then consume 20% max SP of Self before SP drops below 20% (up to 3 times). Grant additional effects to All Allies based on the number of times SP is consumed.
  • 1+ time(s): Raise Dmg. Limit (effect: 20000/turns: 2).
  • 2+ time(s): Also raise BP recovery amount by 3 (turns: 1).
  • 3 time(s): Also grant the Unsinkable (turns: 2).
    Unsinkable: Survive an otherwise lethal attack with 1 HP (with some exceptions).
At 20% SP or more. 2 Shana
Premium Plum Jam Restore SP of Self (amount: 25%) and gain SP Stock (potency: 25% of user's max SP/Does not stack). None. 1 Alrond

Skill Description Conditions Uses Traveler
Preservation Grant an ally automatic revival (recovery amount: 25% of max HP). Triggers immediately if incapacitated (count does not increase when stacked). After turn 5. 2 Telly
Vivify Revive a fallen ally (recovery amount: 25%). When being attacked 3 time(s). 2 Saria
Sacred Spirit's Preservation Grant All Allies automatic revival (revived at 25%), which triggers immediately if incapacitated (does not stack) and restore their BP by 4, but delay actions during turn. None. 2 Rinyuu EX


See Also[]

Trivia[]

[v · t · e · ?]
Octopath Traveler: Champions of the Continent
Travelers
Cleric: Agnès  •  Aviete  •  Brigitte  •  Cedric  •  Emil  •  Gloria  •  Hikari EX  •  Jose  •  Lianna  •  Madelaine  •  Menno  •  Millard  •  Molrusso  •  Mydia  •  Ophilia  •  Osvald EX  •  Pardis III EX  •  Pearl  •  Promme  •  Ramona  •  Relisha  •  Rinyuu  •  S. Odio  •  Stead  •  Telly  •  Temenos  •  Therese EX  •  Yan Long  •  Yukes
Apothecary: Alfyn  •  Avar  •  Castti  •  Ceraphina  •  Cornelia  •  Gertrude  •  Hayes  •  Jane  •  Jorge  •  Lumis  •  Merrit  •  Nephti  •  Ogen  •  Penny  •  Primrose EX  •  Rinyuu EX  •  Rita  •  Rodion  •  Saria  •  Shana  •  Shelby  •  Signa EX  •  Sofia EX  •  Soleil  •  Sowan  •  Theo  •  Zenia
Dancer: Agnea  •  Alaune EX  •  Bargello EX  •  Castti EX  •  Dark Priestess  •  Dolcinaea  •  Eleonora  •  Elrica EX  •  Evelyn  •  Fabio  •  Fiore EX  •  Glossom  •  H'aanit EX  •  Harley  •  Harry  •  Hasumi  •  Iris  •  Lemaire  •  Lynette  •  Mabel  •  Manuel  •  Meena  •  Molrusso EX  •  Neha  •  Paula  •  Primrose  •  Relm  •  Signa  •  Tatloch  •  Tithi
Merchant: 9S  •  Alrond  •  Barrad  •  Cardona  •  Carroll  •  Cecily  •  Cerna  •  Conny  •  Devin  •  Dorothea  •  Edgar  •  Gilderoy  •  Helga  •  Juan  •  Krauser  •  Largo  •  Leon  •  Millard EX  •  Nier  •  Nona  •  Ori  •  Oskha  •  Partitio  •  Pia  •  Rai Mei  •  Richard EX  •  Roland  •  Sigrid EX  •  Sazantos EX  •  Tressa  •  W'ludai
Scholar: Alaune  •  Cyrus  •  Ditraina  •  Dorrie  •  Elvis  •  Eunice  •  Frederica  •  Hammy  •  Heinz  •  Julio  •  Kenneth  •  Laura  •  Levan  •  Levina  •  Molu  •  Morena  •  Nina-Lanna  •  Nivelle  •  Noelle  •  Odette  •  Ophilia EX  •  Osvald  •  Pardis III  •  Peredir  •  Rondo EX  •  Sofia  •  Solon  •  Streibough  •  Terra  •  Therese  •  Varkyn  •  Viola EX  •  Kazan
Thief: A2  •  Adelle  •  Aslyte  •  Auguste  •  Bargello  •  Billy  •  Canary  •  Cless  •  Diego  •  Durand  •  Elrica EX  •  Esmeralda  •  Falco  •  Felline  •  Heathcote  •  Kagemune  •  Kaine  •  Kurtz  •  Locke  •  Nicola  •  Partitio EX  •  Pirro  •  Ri'tu  •  Sarisa  •  Sonia  •  Tatloch EX  •  Therion  •  Throné  •  Tiziano  •  Viola  •  Wingate
Warrior: 2B  •  Aedelgard  •  Alaune EX  •  Aoi  •  Cecil  •  Celes  •  Crick  •  Cyrus EX  •  Dark Knight  •  Edea  •  Eliza  •  Elrica  •  Eltrix  •  Fiore  •  Hikari  •  Jorn  •  Joshua  •  Kouren  •  Lionel  •  Mahrez  •  Menny  •  Miles  •  Nanna  •  Ochette EX  •  Oersted  •  Olberic  •  O. Odio  •  Reime  •  Richard  •  Ringabel  •  Rondo  •  Sail  •  Sazantos  •  Serenoa  •  Sigrid  •  Tahir  •  Tikilen  •  Trish  •  Tytos  •  Lars  •  Yugo
Hunter: Agnea EX  •  Ashlan  •  Bertrand  •  Camilla  •  Cassia  •  Chloe  •  Ditraina EX  •  Eltrix EX  •  Guti  •  H'aanit  •  Herminia  •  Hujheb  •  Jillmeila  •  Kersjes  •  Kilns  •  Lolo  •  Lucetta  •  Lumis EX  •  Narr  •  Ochette  •  Scarecrow  •  Sertet  •  Setzer  •  Sunny  •  Tressa EX  •  Vivian  •  Yunnie  •  Z'aanta
Characters
Master of Wealth: Herminia  •  Bargello  •  Tiziano  •  Pierro Della  •  Fra  •  Rosso  •  Taviani  •  Sonia
Master of Power: Tytos  •  Velnorte  •  Rinyuu  •  Phina  •  Dmitri  •  Jurgen
Master of Fame: Auguste  •  Schwartz  •  Mikhail  •  Francesca
Master of All: Pardis III  •  Elrica  •  Alaune  •  Lebrandt  •  Mahrez  •  Mesara  •  Richard  •  Gimel  •  Solon  •  Mendoza  •  Cerro  •  Gonzalez  •  Krauser
Bestower of Wealth: Oskha  •  Levina  •  Leopaldi  •  Delvecchio  •  Scarabe  •  Judah
Bestower of Power: Tatloch  •  Marianne  •  Dudek  •  Eltrix
Bestower of Fame: Ceraphina  •  Sazantos  •  Rondo  •  Taigan  •  Timov  •  Josef  •  Hugo  •  Monaris  •  Miza
Bestower of All: Or'sazantos  •  Finis  •  Dark Knight  •  Dark Priestess  •  Ataraxia
Nameless Town: Nephti  •  Glayne  •  Kota  •  Pecolo  •  Parua  •  Atsumo Rihiko  •  Nan Masano
Emberflame Story: Isla  •  Feintz  •  Rique  •  Kilns  •  Aviete  •  Mellow  •  Stollenwurm  •  Lykaon  •  Simurgh  •  Yuetu  •  Svadilfari  •  Lutiya  •  Kulshedra
The Chosen One: Sail  •  Noma  •  Avar  •  Dokabro  •  Ignazio  •  Lucian  •  Jafford  •  Mydia
Crossed Path:
Orsterra
Woodlands: Valore  •  Herminia's Manse  •  Forest Ruins  •  Auguste's Villa  •  Victors Hollow  •  Subterranean Arena  •  Great Tree's Tears
Frostlands: Emberglow  •  Emberglow Laboratory  •  Emberglow Slopes  •  Hunter's House  •  Ceremonial Square  •  Cathedral of Tytos  •  Snowbloom Ruins  •  Snowshard Grotto  •  Emberglow Laboratory: Inner Chambers  •  Flamesgrace  •  Cave of Laments  •  Cave of Origin
Flatlands: Theatropolis  •  Amphitheatre  •  Serpent's Burrow  •  Knights Ardante Garrison  •  Nameless Town  •  Tower of Remembrance  •  Atlasdam  •  Fort Wold Ruins
Coastlands: Rippletide  •  Isle of Orsa  •  Radiant Reefs  •  Grandport  •  Grandport Sewers  •  Sea Cavern  •  Middlesea
Cliftlands: Cragspear  •  Gray Grotto  •  Geist Canyon  •  Abandoned Mines  •  Castle Edoras  •  I'cirlo  •  Spiny Grotto
Riverlands: Clearbrook  •  Waterpool Caves  •  Shadowflow Grotto  •  Castle Riven  •  Donescu  •  Cyphlo Banks  •  Misty Falls
Sunlands: Sunshade  •  Finesand Ruins  •  Sufrataljah  •  Sufrataljah: Palace  •  Whitesand Cave  •  Golden Palace
Highlands: Shepherds Rock  •  Valley of Death  •  Cavern of Mists  •  Berecain  •  Forbidden Temple  •  Sweltering Cave
The Skew: Hall of Heroes (1st Floor  •  2nd Floor  •  3rd Floor)  •  Icegrove Clearing (Forest Ruins  •  Snowshard Grotto  •  Serpent's Burrow  •  Cavern of Mists  •  Gate of Finis)  •  Dreadborn Cathedral of Tytos
Hell: Cliftlands: Cragspear  •  Geist Canyon  •  Castle Edoras
Hell: Woodlands: Valore  •  White Grape Hill Path  •  Netherflame Chamber
Hell: Highlands: Hornburg  •  Hornburg Castle
The Gate of Finis: Corridors of Contrition  •  The Bridge Beyond  •  Crimson River Traverse  •  Ridge of the Imprisoned God
Domain of the Gods: Agapea  •  Flamebearer's Shrine: Sanctum (Trial of Faith  •  Trial of Rebirth  •  Trial of Truth  •  Trial of Valor)
The Heavens: Garden of Sin (Sands of Rapacity  •  Seas of Servility  •  Skies of Vanity  •  Altar of Heavenly Peals)
???: Sacred Springs  •  Labyrinthine Woods (Depths)  •  Labyrinthine Isle
Solistia
Brightlands: New Delsta (Ouma)  •  Holden  •  Fallen's Tower  •  New Delsta: Theater  •  Underground Waterway
Toto'haha: Beasting Village (Ouma)  •  Coastal Forest
Harborlands: Canalbrine (Ouma)  •  Champio Guild's Mansion  •  Lair of the Usurper
Winterlands: Cape Cold  •  Absolute Icefield (Ouma)
Hinoeuma: Ryu  •  Green Spotted Bedrock (Ouma)
Leaflands: Cropdale (Ouma)  •  Animal Trail
Crestlands: Flamechurch (Ouma)  •  Underground Sanctuary
Wildlands: Crackridge Harbor: Anchorage  •  Southern Crackridge Wilds (Ouma)  •  Ashen Ridge  •  Unfinished Tunnel
???: Tomb of Ouma
Enemies
Master of Wealth: Burly Blackrobe  •  Captain Tristan  •  Sonia  •  Lady Herminia
Master of Power: Abnormal Ruffian  •  Al the Servant  •  Jurgen  •  Commander Tytos
Master of Fame: Aides  •  Francesca the Actress  •  Auguste the Playwright
Master of All: Ring-sealed Beast  •  Mesara the Thief  •  M'suhi the Viper  •  Edoras Infantryman  •  Gimel the Brigand Leader  •  Cerro the Emissary  •  Gonzalez the Ironarm  •  General Krauser  •  Mysterious Assassin  •  Edoras Soldier/Edoras Defenders  •  Gonska the Clown  •  King Pardis III
Bestower of Wealth: Blackrobes  •  Delvecchio  •  Mandarino and Remone  •  Lookouts  •  Judah the Believer  •  Oskha the Have-not
Bestower of Power: Foreign Emissaries  •  Captain Na'gu  •  G'roha Commander  •  Pelagia the Conjurer (Ruin)  •  Empress Tatloch
Bestower of Fame: Black Scarlets  •  Villains  •  Monaris the Villainous  •  Elite Black Scarlet  •  Villain (Black Scarlet)  •  Guardian of the Tainted Flame  •  Towering Idol  •  Ceraphina the Charitable
Bestower of All: Souls  •  Fallen Mahrez  •  Fallen Sonia  •  Fallen Elrica  •  Fallen Lebrandt  •  Sonzon the Flameguard  •  Cursed Commander Tytos  •  Fallen Lady-in-waiting  •  Cursed Lady Herminia  •  Fallen Francesca  •  Cursed Master Auguste  •  Sazantos  •  Aelfric the Flamebringer  •  Saint Sazantos  •  Bestower of All
The Chosen One: Dokabro  •  Sly Leader Lloris  •  Ignazio of Greed  •  Blood Bishop Jafford (Cursed Monk)  •  Avar the Conqueror  •  Lucian the Glorious  •  Avar the Bestial Claw  •  Noma  •  Sail the Fallen  •  Shadow of Twin Worlds
Emberflame Story: Accursed Halo's Servant  •  Black-Clad Shadow  •  Divine Beast Lykaon  •  Divine Beast Simurgh  •  Divine Beast Yuetu  •  Divine Beast Lutiya  •  Divine Beast Kulshedra  •  Divine Beast Jurmung
Crossed Path:
Side Story: Siva and Zash  •  Mu'shimume the Serpent  •  S. Odio, Lord of Dark  •  Airy (Ba'al)  •  Cecil the Dark Knight  •  Giden  •  Gary the Dreadborn Demon  •  Envy, the Dreadborn Reaper  •  El the Phantom Thief  •  Cleric the Dreadborn Demon  •  Approval, the Dreadborn Reaper
Traveler Story: Lord Morbidus  •  Scott  •  Aristolo  •  Geltner  •  Forest Tyrant  •  Jude  •  Macaed of Darkness  •  Fake Medicine Man  •  Wily Gigantes  •  Malcolm  •  Giacomo  •  Rare Crab  •  One-eyed Wolf  •  Grosvenor  •  Ryan  •  Faust  •  King Chomper  •  Pirlika of Darkness  •  Udo  •  Hans and Elma  •  Milos  •  Lord Deptus  •  Devourer of Dreams  •  Ronan  •  Edmonds  •  Peacock the Thief  •  Strahd  •  Scarface  •  Wakeman  •  Airy  •  Argente  •  Hogni  •  Sangre  •  Ratkin Charmer  •  Cerveza  •  Gaffney  •  Paynes  •  Zakias the Knight  •  Father David  •  Prince Navilio  •  Ogland  •  Delilah  •  Boss  •  Fontan  •  Thorndike
Other Bosses: Raging Automaton  •  Idore  •  Jack of Hearts  •  Kainé?
Game Mechanics
General: Influences  •  Items  •  Limit Break  •  Awakening  •  Path Actions  •  Traveler Stories  •  Side Stories  •  Memoirs
Battle: Experience  •  Skills  •  Ultimate Techniques  •  EX Skills  •  Ally Skills  •  Keepers  •  Status Effects
Inventory: Weapons  •  Soul Weapons  •  Headgear  •  Body Armor  •  Accessories