- "I summon Dreisang, the Magelord!" —Tressa using Dreisang's Spell
Dreisang is a character in Octopath Traveler. He is the 2nd of the 13 gods of Orsterra.
Story[]
Approximately 1,600 years prior to the events of Octopath Traveler, Galdera attempted to seize the power of the gods for himself. The battle that ensued was concluded when Aelfric brought the Sacred Flame from the heavens, sealing Galdera away in the afterworld.
Octopath Traveler[]
Dreisang serves as an optional boss at the end of the Shrine of the Archmagus. Once defeated, he will bestow the Sorcerer job.
Battle[]
Dreisang will begin battle with 4 shields, but will increase them by 3 after recovering from each break, up to a total of 10 shields. He will change weaknesses after recovering from each break, in the order shown above.
- Dreisang stands imposingly before you... Used when Dreisang recovers from a break. Dreisang gains 3 additional shields, up to a maximum of 10. Weaknesses change to a different set.
- Attack: Physical attack, single target.
- Divine Majesty: Used once as Dreisang's first action, and throughout the battle. Applies the following to all allies:
Celestial Intervention (Enemy), preventing all allies from receiving any buffs or status augmentations for 5 turns.
Decreased Physical Attack for 4 turns.
Decreased Elemental Attack for 4 turns.
- Divine Majesty will not remove existing buffs and status enhancements.
Celestial Intervention (Ally) will not only negate all of Divine Majesty's effects, but also prevent Divine Majesty from even being applied.
- Divine Majesty will not remove existing buffs and status enhancements.
- Ignis Ardere: Elemental damage,
. Targets entire party. Hits three times. - Glacies Claudere: Elemental damage,
. Targets entire party. Hits three times. - Tonitrus Canere: Elemental damage,
. Targets entire party. Hits three times. - Ventus Saltare: Elemental damage,
. Targets entire party. Hits three times. - Lux Congerere: Elemental damage,
. Targets entire party. Hits three times. - Tenebrae Operire: Elemental damage,
. Targets entire party. Hits three times. - Element Break: Heavy physical attack, single target. Applies
Decreased Elemental Attack and
Decreased Elemental Defense for 4 turns. - Element Steal: Targets entire party. Removes 20% of maximum SP from all allies. Dreisang recovers SP equivalent to the sum of the SP removed.
- Might of the Archmagus: Buff/Debuff. Targets Dreisang and all allies. Applies the following:
Increased Elemental Attack to Dreisang for 4 turns.
Decreased Elemental Defense to all allies for 4 turns.
- Extreme Elemental Augmentation: Usable once Dreisang reaches 50% of his maximum HP. All of Dreisang’s spells are upgraded to Maximus versions, dealing additional damage. The effect is removed on a break, but can be reapplied throughout the battle.
- Ignis Maximus: Heavy elemental damage,
. Targets entire party. Hits three times. - Glacies Maximus: Heavy elemental damage,
. Targets entire party. Hits three times. - Tonitrus Maximus: Heavy elemental damage,
. Targets entire party. Hits three times. - Ventus Maximus: Heavy elemental damage,
. Targets entire party. Hits three times. - Lux Maximus: Heavy elemental damage,
. Targets entire party. Hits three times. - Tenebrae Maximus: Heavy elemental damage,
. Targets entire party. Hits three times.
- Ignis Maximus: Heavy elemental damage,
Quotes[]
- "Thou wouldst learn the lost secrets I hold...? Then first, thou must prove thy worth!" —Before battle
Gallery[]
Associated Skills[]
Etymology[]
Dreisang's name is likely derived from the Anglo-Saxon elements "dreó" (meaning "magic") and "sang" (meaning "song" or "singing"), which may reflect the way he casts his spells.
In the Japanese version, his title, 魔大公, is composed by the kanjis of 魔 (magic, demon), 大 (great, huge, vast) and 公 (uncommon kanji for monarch, ruler, sovereign, duke, master).
Trivia[]
- Because the advanced-job boss quartet are godlike beings, their designs lean toward fantasy in contrast to the game's realistic medieval setting. As such, their composition of their clothes and accessories is intended to exceed human comprehension.[1]
- Concept art depicts Dreisang with three alternative eye coverings: a blindfold, a cloth veil, and bushy eyebrows.[1]
- All of the other seated bosses in Octopath Traveler command a tilted pose to add energy, but Dreisang is an exception. He may have caused the sprite animators a headache with such few parts to work with.[1]
- Although Dreisang does not appear among the gods of Solistia, certain townspeople in Octopath Traveler II reference his name in the skill "Nocturne of Sang," suggesting that he has since faded from legend.
- In the OTRPG, Dreisang's divine domains are Magic and Transformation, and his sigil is a Cane.


