At Susanna’s instruction, H’aanit journeys into the Whitewood to find the herb-of-grace so that she will be prepared to battle Redeye and free Z'aanta. She soon realizes the herb-of-grace resides in a dragon’s lair, and that she must slay the legendary beast.
The Dragon will begin battle by increasing its actions per turn to 2.
It will begin with 4 shields and three of its weaknesses locked. After each break it will unlock more weaknesses and increase its shields by 3, for a total of 10 shields.
- Swept Away: Removes one ally from battle. They will be returned when the Dragon recovers from a break. Used at the start of battle and at 25% health.
- Dragonfire: Fire elemental attack, targets entire party.
- Rending Claw: Physical attack, single target.
- Sweeping Storm: Charges for 1 turn. Removes 2 allies from battle. They will be returned the turn after the Dragon is broken.