Divine skills are powerful skills that bear the name of one of the gods of Orsterra's pantheon. Each job has only one divine skill that can only be acquired once a traveler has mastered the other skills of the corresponding job class.
Divine skills cost 5000 JP to unlock, excluding the cost to unlock the rest of the job's skills.
In battle, Divine Skills cost a minimum of 3 BP to use, and cannot be further boosted.
Most Divine Skills that provide buffs will not affect other Divine Skills.
List[]
Job | Divine Skill Name | Description |
---|---|---|
Cleric | Aelfric's Auspices | For 3 turns, skills performed by a single chosen ally will trigger twice (this will not effect other divine skills). |
Scholar | Alephan's Enlightenment | For 3 turns, spells cast by a single chosen ally that usually target all foes will instead be focused on a single foe at increased intensity. |
Merchant | Bifelgan's Bounty | Unleash a non-elemental attack on a single foe and receive money equivalent to the damage dealt. |
Warrior | Brand's Thunder | Unleash a tremendously powerful sword attack on a single foe. |
Dancer | Sealticge's Seduction | For 3 turns, skills performed by a single ally that usually target one foe* will affect all foes instead (this will not affect divine skills). |
Apothecary | Dohter's Charity | For 3 turns, items used by a single chosen ally will affect all. |
Thief | Aeber's Reckoning | Attack all foes with a dagger, dealing damage proportional to your speed. |
Hunter | Draefendi's Rage | Unleash a highly powerful bow attack on all foes. |
Advanced Jobs | ||
Starseer | Steorra's Prophecy | Unleash an elemental attack on all foes that deals damage proportional to the party's current BP. |
Runelord | Balogar's Blade | Deal damage from each of the six elements to a single foe. |
Warmaster | Winnehild's Battle Cry | Wield six weapons to unleash six attacks on all foes |
Sorcerer | Dreisang's Spell | For 3 turns, elemental attacks performed by a single chosen ally will hit for critical damage. |