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Octopath Traveler Champions of the Continent Octopath Traveler II

Deep One is a boss in Octopath Traveler II. It is an optional boss is initially encountered in Ivory Ravine. It must be defeated to complete The Missing Girl side quest.

After it is defeated, it may appear as a random encounter in the Ivory Ravine where it may be captured.

Battle[]

  • The seventh calamity is at hand...: Triggered at the start of the battle on the Deep One's first turn. For each use of the numbered Calamity attacks, they become more lethal until the use of Great Calamity.
  • Attack: Physical damage, single target.
  • Mutation: Active at 50% health. Gains additional action, increases shields to 13, and changes Deep One's weaknesses to Type PolearmsType DaggersType BowsType Ice
  • Strike of Despair: Physical damage, single target. Inflict Status Silence Silence for 3 turns. Have chance to inflict Status Unconsciousness Unconsciousness
  • Slow Motion: Effect. Inflict Debuff Decreased Speed Decreased Speed. Targets entire party.
  • Call of the Sea: Physical attack, targets entire party. Heals self.
  • Terrifying Blow: Physical damage, single target. Chance to inflict Status Terror Terror for 2 turns.
  • The First Calamity: Physical damage, target entire party.
  • The Second Calamity: Physical damage, target entire party.
  • The Third Calamity: Elemental damage, Type Wind. Targets entire party.
  • The Fourth Calamity: Elemental damage, Type DarkType Wind. Targets entire party.
  • The Fifth Calamity: Elemental damageType Dark. Targets entire party.
  • The Sixth Calamity: Elemental damage, targets entire party. Reduces HP party to 1.
  • Death whispers in your ear...: Follows up after the use of The Sixth Calamity. Enters boost mode and will use The Great Calamity on the following turn unless broken or defeated.
  • The Great Calamity : Elemental damage, targets entire party for 9,999 damage. If any members of the party survive due to support skills, will use The Sixth Calamity again on next turn cycle followed by The Great Calamity again unless broken or defeated.
  • Counterattack: Effect. Gain Buff Moon's Reflection Counterattack.

Strategy[]

It is best to engage this boss with as many abilities and high damaging attacks as possible, as it is best to kill this boss as quickly as possible before it uses Great Calamity to wipe out your entire party. Its Strike of Despair and Terrifying Blow can slow down even a well-prepared party, so it is recommended to have accessories/armor to resist those effects. Call of the Sea can also slow you down, as it gains a decent chunk of health back from the attack, forcing you to whittle it down again as it charges up its Calamity attacks.

When it uses Mutation to change its weaknesses, it will be vulnerable to Bows, so Squall of Arrows as well as Frenzied Fire are a boon to use to get multiple attacks in to break it before it uses any of its Calamity attacks and gives you time to recover before its next onslaught.

Summon[]

Deep One can be capture as summon monster after defeated it once and encounter it again in random encounter in Ivory Ravine. Deep One only can be summoned once per battle and with max boost. It will use Avert Disaster (All), whose effect is to convert negative buffs into positive ones on an ally.

Gallery[]

Trivia[]

  • The Deep One is likely directly inspired by Lovecraftian mythos, especially Cthulhu, both being tentacled aquatic beings that cause great calamities.
  • It appears that Deep One is able to adapt to wasteland biomes.
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Octopath Traveler II
Characters
Travelers: Ochette  •  Castti  •  Throné  •  Osvald  •  Partitio  •  Agnea  •  Temenos  •  Hikari
Ochette's Path: Akalā  •  Mahina  •  Juvah  •  Cohazeh  •  Dark Entity  •  Alpione  •  Cateracta  •  Acta  •  Tera  •  Pom  •  Glacis  •  Heig  •  Darkling of the Sorrowful Moon
Castti's Path: Malaya  •  Sesque  •  Senah  •  Veron and Doron  •  Mao  •  Edmund  •  Griff  •  Rosa  •  Melia  •  Lily  •  Greg  •  Plukk  •  Mikk  •  Makk  •  Trousseau  •  Elma  •  Andy  •  Randy  •  Sally  •  Temm
Throné's Path: Pirro  •  Scaracci  •  Donnie  •  Diamante  •  Father  •  Mother  •  Masked Boy  •  The Slaver  •  Bergomi  •  Elderly Guard  •  Mira  •  Morozov  •  Marietta  •  Guide  •  Claude
Osvald's Path: Warden Davids  •  Emerald  •  Bale  •  Harvey  •  Rita  •  Elena  •  Lady Clarissa  •  Stenvar  •  Grieving Golem
Partitio's Path: Papp  •  Roque  •  Ned  •  Joe  •  Harry  •  Nikki  •  Giff  •  Will  •  Ori  •  Floyd  •  Thurston  •  Garnet  •  Terry  •  Audley  •  Masoud  •  Alrond  •  Misha
Agnea's Path: Gus  •  Pala  •  Garud  •  Cuani  •  Dolcinaea  •  Gil  •  La'mani  •  Veronica  •  Giselle  •  Rico  •  Coda  •  Tanzy  •  Laila  •  Platt
Temenos's Path: Mindt  •  Pontiff Jörg  •  Lucian  •  Crick  •  Felvarg  •  Cubaryi  •  Kaldena  •  Ort  •  Hermes  •  Vados  •  Roi  •  Reiza  •  Kaldena's Father  •  Shirlutto
Hikari's Path: Ritsu  •  Kazan  •  Mugen  •  Rai Mei  •  Southern General  •  Jigo Ku  •  Tsuki  •  Benkei  •  Bandelam  •  Borneau  •  Zeto  •  "Hikari"  •  Mikka  •  Azuma  •  General Rou  •  King of Sa  •  Ageha  •  Kunzo  •  Jin Mei  •  Kura  •  Bandit Chief
Side Stories: Al  •  Arkar  •  Eugis  •  Porta  •  Tiffany  •  Margello  •  Meylan  •  Nero  •  Judge Astell  •  Ruby  •  Yurinas  •  Karma  •  Georges Lazuli
Other: Regulus  •  Wooly-Ooly  •  Yomi  •  Alpates  •  Arcanette  •  Petrichor  •  Oboro  •  D'arqest
Solistia
Hinoeuma: Ku  •  Ku: Castle Town  •  Sai  •  Ryu  •  Castle Ku  •  Tranquil Grotto  •  Dragonridge  •  Sand Lion's Den  •  Five-Tiered Tower
Wildlands: Oresrush  •  Crackridge  •  Gravell  •  Fellsun Ruins  •  Duskruin Shrine  •  Bed of the Titan  •  Giff's Manse
Leaflands: Timberain  •  Wellgrove  •  Cropdale  •  Timberain Castle  •  Veil of Trees  •  Animal Trail  •  Mother's Garden  •  Secret Forest  •  House Wellows Manor
Harborlands: Canalbrine  •  Conning Creek  •  Roque Island  •  Cavern of the Sea God  •  Cavern of the Moon and Sun  •  Sacred Guard Ship
Toto'haha: Beasting Village  •  Tropu'hopu  •  Nameless Village  •  Wandering Wood  •  Tombs of the Wardenbeasts
Brightlands: New Delsta  •  Clockbank  •  Lostseed  •  Underground Waterway  •  Diamante's Estate  •  New Delsta: Theater
Crestlands: Flamechurch  •  Flamechurch: Cathedral  •  Montwise  •  Merry Hills  •  Abandoned Church  •  Underground Laboratory  •  Shrine of Ul'sterra
Winterlands: Stormhail  •  Winterbloom  •  Cape Cold  •  Frigit Isle  •  Sacred Peak Altahe  •  Castle Mei  •  Snowhares' Den  •  Infernal Castle
Sundering Sea: Lighthouse Island  •  Curious Nest  •  Shipwreck of the Empress  •  Nameless Isle  •  The Lost Isle  •  Vidania  •  Gate of Finis
Enemies
Ochette's Path: King Iguana  •  Dark Entity  •  Alpione  •  Tera  •  Glacis  •  Darkling of the Sorrowful Moon
Castti's Path: Veron and Doron  •  Sand Lion  •  Mikk  •  Makk  •  Plukk  •  Trousseau
Throné's Path: Pirro  •  Bergomi  •  Mother  •  Father  •  Claude
Osvald's Path: Warden Davids  •  Lady Clarissa  •  Captain Stenvar  •  Grieving Golem  •  Professor Harvey
Partitio's Path: Giff  •  Garnet  •  Neo Steam Engine  •  Thurston  •  Steam Tank Obsidian
Agnea's Path: Duorduor  •  La'mani  •  Veronica  •  Dolcinaea
Temenos's Path: Felvarg  •  Vados the Architect  •  Deputy Cubaryi  •  Captain Kaldena
Hikari's Path: Ritsu Mishuyo  •  Bandelam the Reaper  •  General Rou  •  Rai Mei  •  King Mugen
The Final Chapter: Grotesque Monster  •  Arcanette  •  Vide
Optional: Behemoth  •  Deep One  •  Dreadwolf  •  Battle-Worn Shark  •  Scourge of the Sea  •  Karma  •  Gken  •  Ichchadhari the Snake Charmer  •  Tyran the Seeker  •  Auðnvarg  •  Priestess Hinoekagura  •  Galdera
Game Mechanics
General: Achievements  •  Side Stories  •  Travel Banter
Battle: Experience  •  Skills  •  Status Effects  •  Support Skills
Path Actions: Guide/Allure  •  Scrutinize/Inquire  •  Purchase/Steal  •  Provoke/Challenge
Inventory: Items  •  Weapons  •  Shields  •  Headgear  •  Body Armor  •  Materials
Jobs: Cleric  •  Scholar  •  Merchant  •  Warrior  •  Dancer  •  Apothecary  •  Thief  •  Hunter
Advanced Jobs: Arcanist  •  Inventor  •  Armsmaster  •  Conjurer
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