Same like in Octopath Traveler, Cyrus is a Traveler with mage class and has several powerful spells that can target the elemental weaknesses of enemies on a large scale. He now uses a Tome as his physical weapon, though his physical damage output is poor. Like any typical mage, he is physically fragile and can be killed quickly if the player is not careful. However, he makes up for this through high elemental defense and thus acts as a good magical wall for his allies.
Skill
SP
Description
Fireball (Single) III
34
Deal Elem. Fire damage to Single Foe (potency: 230).
Icewind (Single) III
34
Deal Elem. Ice damage to Single Foe (potency: 230).
Lightning Bolt (Single) III
34
Deal Elem. Lightning damage to Single Foe (potency: 230).
Analyze
1
Show 1 weak point(s) of Single Foe.
Double Press
22
Deal Phys. Tome damage to Single Foe 2 time(s) (potency: 129).
Focus
12
Impart Self with Elem. Atk. Up 15% (turns: 3).
Ignis Ardere (All) III
70
Deal Elem. Fire damage to All Foes 3 time(s) (potency: 80).
Glacies Claudere (All) III
70
Deal Elem. Ice damage to All Foes 3 time(s) (potency: 80).
Tonitrus Canere (All) III
70
Deal Elem. Lightning damage to All Foes 3 time(s) (potency: 80).
Passive Skills[]
Support Skills[]
Skill
Description
Study Foe
Start of battle: Show weak points of All Foes one by one. (Does not stack with effects of the same type.)
Fire, Ice, and Thunder Augment III
Raise fire, ice and lightning damage of Self by 20%.
Resilience Skills[]
Skill
Description
Ice Resilience
Raise own Ice Res. by 10%.
Fire Resilience
Raise own Fire Res. by 10%.
Wind Resilience
Raise own Wind Res. by 10%.
Ultimate[]
Skill
Description
Chainspell
Deal Elem. Fire, Ice and Lightning damage to All Foes (potency: 195→225).
Awakening Accessory[]
Item
Description
Professor’s Insignia
60
60
40
Raise Fire, Ice and Lightning damage dealt by 10%.