- This page is about the battle against Cursed Master Auguste. For the main character page, see Auguste.
Cursed Master Auguste is an enemy in Octopath Traveler: Champions of the Continent. He is one of the Bestower of All Chapter VI's mid-bosses.
Battle[]
- Auguste's non-weak point resistances have permanently increased!: Start of battle. Impart self with permanent
Polearm Res. Up ,
Dagger Res. Up ,
Axe Res. Up ,
Staff Res. Up ,
Tome Res. Up ,
Fire Res. Up ,
Lightning Res. Up ,
Wind Res. Up and
Dark Res. Up .
- Mass Fatal Sentence: Inflict
Fatal Sentence (The traveler will be not able to fight at the end of the effect turn) to Front for 3 turns.
- Rhythm Unto Quietus: Deal
damage to random target 3 time(s). Inflict
Poison (The target will take elemental damage at the end of their turn),
Paralysis (The target has a certain chance of being unable to act) and
Sleep (The target will be unable to act until a turn has passed or they take damage) with every attack for 3 turns.
- Muzzling Meter: Deal
damage to Front. Inflict
Silence (The target will be not able to use one skill) for 4 turns.
- Dramatic Roar: Deal
damage to Front.
- I should like to behold you in all your beauty...: End of the second turn. Restores all of his BPs. Uses A gift, from me to you. if he is not broken before his next action.
- Auguste's fury spills out / erupts with the Accurst Flame!: After recovering from the first break. Imparts self with permanent
Reckless Rage (
Elem. Atk. Up,
Spd. Up,
Crit. Up and
Elem. Def. Down). Changes his weaknesses to the next set and buffs his resistance to attacks outside of his weaknesses (
: Impart self with permanent
Sword Res. Up ,
Dagger Res. Up ,
Axe Res. Up ,
Tome Res. Up ,
Fan Res. Up ,
Ice Res. Up ,
Lightning Res. Up ,
Light Res. Up and
Dark Res. Up ).
- Auguste creates an abyssal zone! // Fatal Sentence will accelerate when switching to the back row!: Inflict
Fatal Sentence (The traveler will be not able to fight at the end of the effect turn) to Front for 5 turns. Effect is removed upon break.
- Cursed Wild Roar: First action after recovering from the first break. Deal
damage to random target 3 time(s). Restore BP by 3.
- Cursed Darkness of the Heart: Deal
damage to Front. Impart
Phys. Def. Down ,
Elem. Def. Down and
Spd. Down for 3 turn(s).
- Elemental Shackling Meter: Deal
damage to Front. Inflict
Elem. Atk. Lock (The traveler will be not able to use one elemental skill) for 2 turns.
- Cursed Ire of the Prince of Thieves: At full BP in the first Reckless Rage onwards. Deal
damage to Front. Inflict
Poison (The target will take elemental damage at the end of their turn),
Paralysis (The target has a certain chance of being unable to act),
Blindness (The target has a certain chance to miss physical attacks),
Terror (The target will not gain BP at the start of their turn and cannot boost),
Sleep (The target will be unable to act until a turn has passed or they take damage) or
Silence (The target will be not able to use one skill) for 2 turns.
- Auguste creates an abyssal zone! // Fatal Sentence will accelerate when switching to the back row!: Inflict
- Auguste's fury erupts with the Accurst Flame!: After recovering from the second break. Imparts self with permanent
Reckless Rage (
Elem. Atk. Up,
Spd. Up,
Crit. Up and
Elem. Def. Down). Changes his weaknesses to the next set and buffs his resistance to attacks outside of his weaknesses (
: Impart self with permanent
Sword Res. Up ,
Dagger Res. Up ,
Axe Res. Up ,
Bow Res. Up ,
Staff Res. Up ,
Tome Res. Up ,
Ice Res. Up ,
Lightning Res. Up , and
Dark Res. Up ). Will be followed by Auguste creates an abyssal zone!.
- Auguste's fury surges with the Accurst Flame!: After recovering from the third break onwards. Imparts self with permanent
Reckless Rage (
Elem. Atk. Up,
Spd. Up,
Crit. Up and
Elem. Def. Down). Changes his weaknesses between the two last sets and buffs his resistance to attacks outside of his weaknesses (
and
). Will be followed by Auguste creates an abyssal zone!.
- Cursed Rhythm Unto Quietus: First action after recovering from the third break. Deal
damage to random target 4 time(s). Inflicts
Poison (The target will take elemental damage at the end of their turn),
Paralysis (The target has a certain chance of being unable to act),
Sleep (The target will be unable to act until a turn has passed or they take damage) and
Silence (The target will be not able to use one skill) in said order for 2 turns.
- Cursed Roar: Deal
damage to single target. Restore BP by 4.
- Cursed Rhythm Unto Quietus: First action after recovering from the third break. Deal