Name |
Description | |
---|---|---|
4 | Persistence | All status enhancements you receive will last for one additional turn. |
5 | Inner Strength | Increases the maximum SP of the equipped character by 50. |
6 | Evil Ward | Increases the party's success rate when attempting to flee (equipping this skill with multiple characters will have no added effect). |
7 | Saving Grace |
Grants the equipping character the ability to be healed above their maximum HP. |
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