Cerro is a character in Octopath Traveler 0 and Champions of the Continent, appearing in the Master of All storyline, being the boss of Chapter IV.
Profile[]
Appearance[]
Personality[]
Story[]
After General Mahrez was assassinated, he spotted a soldier who witnessed the development and killed him before the soldier could inform the princess what truly happened.[1]
Master of All[]
Cerro first appears in the tavern of Sunshade, where he tells King Solon of Altinia to submit to King Pardis III and be assimilated into Edoras. When King Solon refuses, Cerro reveals that he was handpicked by King Pardis III to take King Solon's head. King Solon takes the fight outside the tavern into the desert. As Cerro prepares to battle, King Solon asks the Chosen One to lend their strength. Cero is promptly defeated by the Chosen One.
Battle[]
- Crushing Claw - First action and can be used randomly in battle. Reduces 90% of single traveler's max HP; no effect if traveler is already at 1 HP.
- Attack - Deal standard physical damage to a traveler.
- Paralyzing Claw - Deal physical damage to a traveler. Inflict
Paralysis for 3 turns. After recovering from a break. Deal physical damage to random target 3 time(s). Inflict
Paralysis with every attack for 3 turns. - Double Claw - Deal physical damage to a traveler 2 time(s).
- Claw All - Deal physical damage to Front.
- Cerro the Emissary stands ready!: At 25% HP or less. Cerro the Emissary enters boost mode. Uses Deadly Claw if not broken before his next action.
- Deadly Claw - Reduce HP of Front to 1; no effect on traveler(s) already at 1 HP.
- Crush Claw - First action and can be used randomly in battle. Reduces 90% of single target's max HP; no effect if target is already at 1 HP.
- Attack - Deal standard physical damage to single target.
- Double Claw - Deal physical damage to single target 2 time(s).
- Claw All - Deal physical damage to Front.
- Paralyzing Claw - Deal physical damage to single target. Inflict
Paralysis (The target has a certain chance of being unable to act) for 3 turns. After recovering from a break. Deal physical damage to random target 3 time(s). Inflict
Paralysis (The target has a certain chance of being unable to act) with every attack for 3 turns. - Cerro the Emissary stands ready!: At 25% HP or less. Cerro the Emissary enters boost mode. Uses Deadly Claw if not broken before his next action.
- Deadly Claw - Reduce HP of Front to 1; no effect on targets already at 1 HP.
References[]
- ↑ Silenced Edoras Soldier's Inquiry
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