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Jobs define the skills and weapons a character is able to use, and thus also defines the character's playstyle. Each job is associated with one of the gods of Orsterra.

There is a total of 12 jobs in the games, with 4 jobs being hidden.

Hidden Jobs

Initially, each Traveler starts with one specific job, but hidden shrines across Orsterra will give access to sub-jobs. To access secret jobs, the travelers must also prove their worth by defeating the job's guardian god.

Secondary JobEdit

Equipping a secondary-job will have the following effects:

  • Change the traveler's in-battle sprite to wear the attire of the secondary-job (overworld will still retain the primary job's attire).
  • Allow the traveler access to the secondary job's weapons, skills, support skills
  • Increase the traveler's stats

Only one traveler may take up the same secondary job at one time.

Travelers will not be able to utilize new job's corresponding Path Action, as those are traveler-specific rather than job-specific.

Stat BonusesEdit

Cleric Scholar Merchant Warrior Dancer Apothecary Thief Hunter Runelord Sorcerer Starseer Warmaster
Max HP +8% +18% +20% +15%
Max SP +18% +13% +8% +20% +15%
Phys Atk +3% +5% +1.5% +2% +8% +7% +2% +12%
Phys Def +3% +5% +1.5% +7% +2% +12%
Elem Atk +5% +10% +3% +8% +1.5% +7% +9% +2%
Elem Def +5% +5% +3% +1.5% +7% +9% +2%
Accuracy +5% +6% +6% +6%
Critical +1.5% +5% +6% +8% +2%
Speed +10% +8% +5% +6%
Evasion +10% +8% +5% +6%

All items (12)

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