Deal Phys. Dagger damage to Single Foe (potency: ???).
Double Break
Deal Phys. Dagger damage to Single Foe 2 time(s) (potency: ???). Lower Shield Points even when not striking weak points.
Triple Burst
Deal Phys. Dagger damage to Single Foe 3 time(s) (potency: ???). Lower Shield Points even when not striking weak points.
Mass Shackle Foe II
Impart All Foes with Phys. Atk. Down 15% (turns: 2).
Some things are too important not the share...
Restore BP of Front (amount: 1).
Skill
Description
I know... // I'm no chicken.
Start of battle. Raise Phys. Atk. and Elem. Atk. and Crit. Up of All Allies by ??%. (turns: 3).
Tiziano... // It's go time...!
Start of battle. Restore HP of Entire Front Row (potency: ???) and raises Fire Res. by ??% (turns: 5).
I'm trying to sleep here!
Deal Phys. Dagger damage to Single Foe (potency: ???) and impart Phys. Def. Down and Elem. Def. Down ??% (turns: 2).
It's go time!
Restore HP of Entire Front Row (potency: ???) and raises Fire Res. by ??% (turns: 4).
Attack
Deal Phys. Dagger damage to Single Foe (potency: ???).
Double Break
Deal Phys. Dagger damage to Single Foe 2 time(s) (potency: ???). Lower Shield Points even when not striking weak points.
Triple Burst
Deal Phys. Dagger damage to Single Foe 3 time(s) (potency: ???). Lower Shield Points even when not striking weak points.
Some things are too important not the share...
Restore BP of Entire Front Row (amount: 1).
I believe in our bond!
Cure status ailments of Entire Front Row and restore SP of Entire Front Row (amount: 5% of max SP).
Bargello jumps in to help without missing a beat!
Impart Single Foe with Phys. Atk. Down, Phys. Def. Down, Elem. Atk. Down, Elem. Def. Down, Crit. Down and Spd. Down by ??% (turns: 9). Triggers at the end of the turn after cutscene when enemy is below 25% HP.
For the family! // Bargello's zeal and vim revived the fallen and restored HP!
Revive fallen allies and restore HP (amount: 9999).
SP restored thanks to Pierro's encouragement!
Restore SP of Entire Front and Back Row (amount: 999).
BP restored thanks to Fra's resolve!
Restore BP of Entire Front and Back Row (amount: 5).
Skills (Playable)[]
Battle Skills[]
Skill
SP
Description
Malizioso
24
Deal Phys. Dagger damage to Single Foe 2 time(s) (potency: 2x75) and lower Dagger Res. by 10% (turns: 2).
Debilitate II
35
Impart Single Foe with Phys. Def. Down 20% and Elem. Def. Down 20% (turns: 2).
Trattamento
33
Restore HP (potency: 100) and SP (amount: 5%) of Single Ally.
Wild Fourfold Squall
50
Deal Elem. Wind damage to Random Foe 4 time(s) (potency: 45).
Sidestep
50
Grant Self the ability to dodge physical attacks (times: 1).
Perseverante
10
Deal Phys. Dagger damage to Single Foe 2 time(s) (potency: 45→55). At Max Boost, consume 100 SP each from All Allies. Potency increases with each ally, up to 5 time(s) (with 8 travelers).
Raffica
73→58
Deal Phys. Dagger damage to All Foes 4 time(s) (potency: 35). Exploits Wind weakness (damage calculation based on Phys. Dagger attack).
Give the Signal
74→59
Raise Phys. Atk. and Elem. Atk. of Entire Front Row by 15% and raise Dagger and Wind damage by 15%. Grant Damage Limit Up (effect: 30,000 / turns: 2).
Astuto
65→52
Deal Phys. Dagger damage to Single Foe 3 time(s) (potency: 85). 30% more potent if target has their Dagger Res. lowered. Exploits Wind weakness (damage calculation based on Phys. Dagger attack).
Passive Skills[]
Support Skills[]
Skill
Description
Dagger/Wind Augment (Front/All)
Raise Dagger and Wind damage of Entire Front Row by 10%.
Valore Style
Raise Phys. Atk. and Elem. Atk. of Entire Front Row by 15% and grant Damage Limit Up (effect: 20,000) when a broken enemy is present.
Resilience Skills[]
Skill
Description
Lightning Resilience
Raise own Lightning Res. by 10%.
Lightning Resilience
Raise own Lightning Res. by 10%.
Wind Resilience
Raise own Wind Res. by 10%.
Ultimate[]
Skill
Description
For the Family
Restore 50→100 SP of All Allies. Restore Ultimate Technique use count of All Allies excluding Self by 1. (Use count of this Ultimate Technique cannot be restored).
Awakening Accessory[]
Item
Description
Cuffs of the Family
100
40
Gain Damage Limit Up (effect: 100,000). Grant All Allies automatic SP recovery (amount: 20) when a broken enemy is present.
The relationships between members of the Bargello family were easy to conceptualize, so these characters went from design to sprite phases without any setbacks.[1]
References[]
↑The Art of Octopath Traveler 2016-2020, page 182.