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The following section contains potential story spoilers!
"The order and authority present in this world. All things that are deemed righteous. It's all a big strikin' lie, wouldn't you agree? You're not great because you're in the right. You're great because nobody's strong enough to oppose you! That's what I wanna see! I wanna see the righteous weep and beg for their lives!" —Avar's philosophy


Avar Clevestein is a character in Octopath Traveler: Champions of the Continent: Side Solistia. He is the one of main antagonist of The Chosen One story, being a member of the Order of Blood.

Profile[]

Appearance[]

Personality[]

Story[]

Born in the House of Clevestein, a noble family. At some point, he killed all his relatives, including the grandfather he often cites, abandoning his noble life to experience the thrill of conflict.

Known as the "Eternal Rebel" by Lucian, he used to antagonize the Order of Blood until he decided to join it, likely enthralled by the idea of gaining more power. Avar was the first one in surviving a more intense version of the Baptism of Blood, granting him the power he craved.

Avar is present at Ignazio's baptism, who is the second one surviving the intense baptism. When the Greedy makes it clear to Lucian he wouldn't obey his orders, but will follow the Great Will, Avar asks Lucian if he is fine with this development, to which the Glorious replies those who bear the blood of the gods are guided by the Great Will to the same destination. Lucian talks about Avar's purpose being different from the rest, but he was accepted as a member for being the first one in survive the baptism. The Conqueror, suggesting he can use the power Lucian granted him against him, tells him his wish of having a rebellious "brother" with whom he can measure his strength. Lucian would ask if he plans to sever the blood oath through parricide, which the Conqueror neither denies nor confirms.

The Chosen One[]

Avar appears in New Delsta when Sail awakens his powers. As the young man tries to resist the dark power, Avar attacks him, urging him to give in and use the ring he has. Sail unwittingly ends up summoning Aelfric's Chosen One, which surprises the Conqueror, who had no idea such a thing was possible. However, he doesn't plan to stop and confronts both Chosen Ones. Despite being superior in strength, Avar is satisfied to see him oppose him, so he considers him a "Rebel". Introducing himself to the travelers, he warns they will meet again before leaving.

After Ignazio's defeat at Canalbrine, he and Lucian are seen discussing the progress of their Chosen One and how they should prepare to receive him as the Vessel of the Great Will.

When Jafford, defeated by Sail, was about to tell him about Noma, Avar appears, telling him not to spoil the fun. He points out his imprudence of summoning an Ouma of Blood, using the Ouma Logs without Lucian's permission. When Bishop admits he cannot entrust the Order's ideals to the leader, Avar fatally wounds him. Seeing Sail, who witnessed everything, he explains he was only carrying out a purge. He also informs him his mother is alive, and if he wants to know more about the Order's goal, he should visit Ryu. He then leaves, along with Jafford's corpse and the five Ouma Logs he had with him, to deliver them to Lucian.

Avar has a final meeting with the Glorious where they discuss their next move. With seven of the eight Ouma Logs in their possession and Sail fated to find the remaining Log, the advent of the "Twin Gods" is imminent. Lucian asks him if he'll turn against the Order after the divine descent, to which Avar replies that would be after witnessing the Lucian's idea of ​​salvation before leaving the temple.

Avar would later find and murder Gabriel, a former member of the Order who held the remaining Ouma Log. Sail and Mydia had followed Gabriel to the Animal Trail in the Leaflands, only to find a bloody scene. Sail demands him to hand over the Log, with Avar responding he knows he will have to fight for it, but also admits it would be boring if Lucian were to obtain the last Log so easily. This surprises Sail, as he is unable to understand Avar's goals and what he gains with all of this. After expressing his opinions about order and authority, Avar attacks Sail, urging him to fight to the bitter end.

After being defeated, Avar remarks how strong Sail is, so he can't wait to see him face Lucian. Avar leaves with the Log, but not before telling him they'll see each other at the end of his fate.

Avar would hand the remaining Log to Lucian, so the Codex of Ouma would be whole again.

He would appear in the Ashen Ridge in the Wildlands, praising Sail for defeating Lucian. Sail, annoyed to see him there, asks what he's planning. Avar insists they're like old friends, so he doesn't need to go easy on him. The young man insists they have no reason to fight, but Avar claims there shouldn't be a good reason for a fight in the first place. Since Sail defeated the Glorious One, the Conqueror wants to fight Sail to test his own strength, transforming himself into a monstrosity. Despite using the power of the "blood of Gods," the eternal rebel ends being defeated a second time.

Avar asks him why he continues to fight; if it's because he was "chosen" to do so. Sail replies his own past doesn't negate the present, so he'll follow his own path, regardless of the cruel truth awaiting him at the end of the journey. He also tells him to stop interfering with him before leaving, leaving Avar still in awe of how strong the Chosen One has become.

When Lucian summons Ouma in Holden and encases Sail in a cocoon atop a gigantic tower of flesh and blood, Avar appears at the front of the cocoon, attacking it and forcing Sail the Fallen to emerge prematurely. The two clash, but Sail overwhelms Avar in an instant. By the time the Chosen One and Mydia reach the upper floors, Avar was already wounded, but attempts to attack the vessel once more, only to get a fatally countered. Seconds later, Avar perishes while trying to say something to Sail.

Battle[]

Edit Tab

Avar is fought several times in The Chosen One story as:

This battle is scripted to last 10 turns. Either winning or losing wouldn't make a difference in this one.

  • Attack - Deal standard physical damage to single target.
  • Amputation - Deal Type Axes damage to single target.
  • Threefold Cleave - Deal Type Axes damage to random target 3 time(s).

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  • Don't even think about escaping!: Start of battle. Impart self with permanent File:Buff Ignore Evasion CotC.png Ignore Evasion (The target will inflict a guaranteed hit, ignoring evading effects) and File:Buff Ignore Damage Nullification CotC.png Ignore Damage Nullification (The target will inflict a guaranteed hit, ignoring intercepting effects).
  • Axe Throw - Start of first turn, end of next turn after recovering from a break and end of next turn after the effect wears off. Cast Status Countdown CotC Countdown  on self for 3 turns. Will use Axe Storm if not broken before the countdown's end.
    • Axe Storm - Deal Type Axes damage to Front.
  • Cleave in Two - Deal Type Axes damage to single target.
  • Wild Cursed Flame Cleave - Deal Type Fire damage to random target 3 time(s).
  • Wild Violent Cleave - Deal Type Axes damage to random target 6 time(s). Impart Debuff Axe Res. Down CotC Axe Res. Down  with every attack for 2 turns.
  • Tyrannical Cleave - Reverse - Forcibly switch Front traveler(s) for the Back one(s), then deal Type Axes damage to Front. Traveler(s) acting after this action will slip and fall, missing their turn.
  • Binding Whirlwind Cleave - Deal Type Axes damage to Front. Inflict Status Paralysis CotC Paralysis (The target has a certain chance of being unable to act) for 2 turns.
  • Spinning Cleave - Deal Type Axes damage to Front 2 time(s).
  • Cursed Flame Spinning Cleave - Deal Type Fire damage to Front 2 time(s).
  • Not bad at all...: When recovering from the first two breaks. Impart 12 shield points to self (36 > 48).
  • Defiant Stance // Avar the Conqueror will resist Break!: When recovering from a break at 70% HP or less. Counters with I won't let this be in vain! when broken.
    • I won't let this be in vain!: Deal physical damage to Front. Traveler(s) acting after being hit by the attack will skip their action.
  • With all my might!: At full BP before Things are heating up!. Increases his actions per turn to two for 2 turns.
  • Things are heating up!: End of turn after recovering from a break at 70% or less. Increases his actions per turn to two for 4 turns.
  • Once more!!: At full BP after Things are heating up!. Increases his actions per turn to three for 2 turns.
  • Avar the Conqueror's gaze has changed...: At 50% or less. Impart self with permanent Buff Dead Aim CotC Dead Aim (The target will inflict a guaranteed critical hit).

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  • Let's start this the right way! // Avar the Bestial Claw will resist Break!: Start of battle. Impart self with permanent Buff Intercept Phys. CotC Repel Phys. (The target will counter physical damage) and File:Buff Ignore Evasion CotC.png Ignore Evasion (The target will inflict a guaranteed hit, ignoring evading effects). Grant staff, fan, lightning and dark weaknesses (Type StavesType FansType LightningType Dark to self (times: 7). Counters with Impact Strike. Uses Now the right way! when broken.
    • Impact Strike - Deal physical damage to single target.
    • Now the right way!: Removes non-permanent augmenting stats effects from all travelers.
  • Blast Shock -
  • Piercing Nasal Flame - Deal Type Fire damage to single target. Inflict Status Combust CotC Combust (The traveler will take further elemental damage at the end of their turn) with every attack for 3 turns.
  • Stomp Shock - Deal physical damage to single target 2 time(s).
  • Wild Stomp - Deal physical damage to random target 3 time(s).
  • Wild Nasal Flame - Deal Type Fire damage to random target 3 time(s). Inflict Status Combust CotC Combust (The traveler will take further elemental damage at the end of their turn) with every attack for 3 turns.
  • Fierce Combo Stomp - Deal physical damage to Front. Forcibly switch Front traveler(s) for the Back one(s). Traveler(s) acting after being hit by the attack will slip and fall, missing their turn.
  • Formidable Nasal Flame -
  • Piercing Nasal Flame - Deal Type Fire damage to Front. Inflict Status Combust CotC Combust (The traveler will take further elemental damage at the end of their turn) for 3 turns.
  • Fiery Stomp Dance - At full BP. Deal Type Axes damage to Front 2 time(s). Forcibly switch Front traveler(s) for the Back one(s), then deal Type Fire damage to Front 2 time(s).
  • We're just getting started!: At 90% HP or less. Permanently increases his actions per turn to two.
  • Now the real fight begins!: At 60% HP or less. Permanently increases his actions per turn to three.
  • I said the RIGHT WAY!: When recovering from a break. Impart self with permanent Buff Intercept Phys. CotC Repel Phys. (The target will counter physical damage). Grant staff, fan, lightning and dark weaknesses (Type SwordsType StavesType FansType LightningType Dark to self (times: 7). Counters with Impact Strike.
  • Taste defeat!: Start of turn, after recovering from a break and, end of next turn after the effect wears off. Cast Status Countdown CotC Countdown  on self for 3 turns. Will use Infernal Skyfall Strike if not broken before the countdown's end.
    • Infernal Skyfall Strike - Deal overkill damage to single target.


Skills[]

Battle Skills[]

Skill SP Description
Type Axes 26 Deal Phys. Axe damage to Single Foe 2 time(s) (potency: 90).
Type Axes 44 Deal Phys. Axe damage to All Foes (potency: 180).
Type Axes 38 Deal Phys. Axe damage to All Foes (potency: 150) and have a moderate chance to inflict paralysis (turns: 2).
Skill Buff CotC 30 Grant Self Dead Aim (guranteed critical hits) (turns: 3).
Type Axes 49 Deal Phys. Axe damage to Random Foe 3 time(s) (potency: 65) and have a low chance to lower Phys Def. by 15% with every attack (turns: 2).
Type Axes 49→39 Deal Phys. Axe damage to Random Foe 3 time(s) (potency: 65) and have a low chance to lower Axe Res. by 15% with every attack (turns: 2).
Type Axes 54→43 Deal Phys. Axe damage to Random Foe 3 time(s) (potency: 65) and cause target to combust with every attack (turns: 2).
Combust: Deal elemental damage and lower Shield Points by 1 at the end of the turn (will not break the target).
Type Axes 82→66 From the turn after this skill is used, deal Phys. Axe damage to All Foes once per turn (turns: 2/potency: 180).
Type Axes 68→54 Deal Phys. Axe damage to All Foes 3 time(s) (potency: 80).
Type Axes 300 (Blessing ot the Lantern) Deal Phys. Axe damage to Single Foe (potency: 530). Raise Dmg. Limit when using this skill (effect: 100000).

EX Skill[]

Skill Description Conditions Uses
Type Axes Grant Self the effect of lowering 1 additional Shield Points when using Axe attacks that strike a weakness (turns: 3/Effects of the same type do not stack). Raise Dmg. Limit of Self (turns: 3/effect: 100000). Afterwards, deal Phys. Axe damage to Single Foe (potency: 260). After turn 2. 1

Passive Skills[]

Support Skills[]

Skill Description
Blade of Conquest Gain the ability for physical attacks (other than Attack) to exploit sword, fire and dark weakness (damage calculation based on physical attack damage type).
Buff Phys. Atk. Up CotC Raise own Phys. Atk. and Axe damage of Self by 15% and increase the Axe Dmg. limit from support skills and equipment effects to 50%. When in "Savage" state: Add 50% of P.Def to P.Atk (including equipment stats/Cannot be stacked).
(✦) (Blessing ot the Lantern) When in "Savage" state: Grant Self the ability to trigger a follow-up strike when allies in front row (excluding Self) attack (*Triggers once even during a Boost).
Follow-up attack: Phys. Axe damage to All Foes (potency: 230).
Buff Dmg. Limit Up CotC Dmg. Limit +10,000 Raise Self's Dmg Limit by 10000.
Buff Dmg. Limit Up CotC Dmg. Limit +20,000 Raise Self's Dmg Limit by 20000.

Latent Power[]

Skill Description Preparation Turn Reuse Turn
Savage (Blessing of the Lantern) When selecting a command, grant Self the special effect of "Savage" (turns: 3).
"Savage": Become unable to select action (switching is allowed) and execute attacking skill in the first slot at Max Boost twice (without consuming SP nor BP). *Cannot be used if no skill is assigned to the first skill slot.
3 6

Resilience Skills[]

Skill Description
Buff Ice Res. Up CotC Ice Resilience Raise own Ice Res. by 10%.
Buff Ice Res. Up CotC Ice Resilience Raise own Ice Res. by 10%.
Buff Fire Res. Up CotC Fire Resilience Raise own Fire Res. by 10%.

Ultimate[]

Skill Description
Skill Buff CotC Overflowing Rebellious Intentions Raise potency of Self by 50% (turns: 3→4/Cannot be extended/Effects of the same type do not stack). The more BP, the greater the potency increase (up to 150%), but reduce own BP to 0.

Awakening Accessory[]

Item PhysAtk PhysDef ElemAtk ElemDef Description
Accessories Rebel’s Wristband 140 100 -60 -40 Raise Dmg. Limit of Self (effect: 70000).
When equipped by an apothecary: Gain the ability for physical attacks (other than Attack) to exploit polearm and bow weakness (damage calculation based on physical attack damage type).

Quotes[]

"Darkness swallows the light at dusk, and light swallows the dark at dawn! The eternal struggle between good and evil. Eternal battle is the only truth! So face me now, Sail! Give me everything you got!" —Start of battle against the Conqueror


Gallery[]

Trivia[]

  • It's possible Avar believed the lie about "severing the blood pact through parricide", which could explain why, despite his suggestive comments, the Conqueror never seemed to attempt anything against the Glorious.
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Octopath Traveler: Champions of the Continent
Travelers
Cleric: Agnès  •  Aviete  •  Brigitte  •  Cedric  •  Emil  •  Gloria  •  Hikari EX  •  Jose  •  Lianna  •  Madelaine  •  Menno  •  Millard  •  Molrusso  •  Mydia  •  Ophilia  •  Osvald EX  •  Pardis III EX  •  Pearl  •  Promme  •  Ramona  •  Relisha  •  Rinyuu  •  S. Odio  •  Stead  •  Telly  •  Temenos  •  Therese EX  •  Yan Long  •  Yukes
Apothecary: Alfyn  •  Avar  •  Castti  •  Ceraphina  •  Cornelia  •  Gertrude  •  Hayes  •  Jane  •  Jorge  •  Lumis  •  Merrit  •  Nephti  •  Ogen  •  Penny  •  Primrose EX  •  Rinyuu EX  •  Rita  •  Rodion  •  Saria  •  Shana  •  Shelby  •  Signa EX  •  Sofia EX  •  Soleil  •  Sowan  •  Theo  •  Zenia
Dancer: Agnea  •  Alaune EX  •  Bargello EX  •  Castti EX  •  Dark Priestess  •  Dolcinaea  •  Eleonora  •  Elrica EX  •  Evelyn  •  Fabio  •  Fiore EX  •  Glossom  •  H'aanit EX  •  Harley  •  Harry  •  Hasumi  •  Iris  •  Lemaire  •  Lynette  •  Mabel  •  Manuel  •  Meena  •  Molrusso EX  •  Neha  •  Paula  •  Primrose  •  Relm  •  Signa  •  Tatloch  •  Tithi  •  Yomi
Merchant: 9S  •  Alrond  •  Barrad  •  Cardona  •  Carroll  •  Cecily  •  Cerna  •  Conny  •  Devin  •  Dorothea  •  Edgar  •  Gilderoy  •  Helga  •  Juan  •  Krauser  •  Largo  •  Leon  •  Millard EX  •  Nier  •  Nona  •  Ori  •  Oskha  •  Partitio  •  Pia  •  Rai Mei  •  Richard EX  •  Roland  •  Sigrid EX  •  Sazantos EX  •  Tressa  •  W'ludai
Scholar: Alaune  •  Cyrus  •  Ditraina  •  Dorrie  •  Elvis  •  Eunice  •  Frederica  •  Hammy  •  Heinz  •  Julio  •  Kenneth  •  Laura  •  Levan  •  Levina  •  Molu  •  Morena  •  Nada  •  Nina-Lanna  •  Nivelle  •  Noelle  •  Odette  •  Ophilia EX  •  Osvald  •  Pardis III  •  Peredir  •  Rondo EX  •  Sofia  •  Solon  •  Streibough  •  Terra  •  Therese  •  Varkyn  •  Viola EX  •  Kazan
Thief: A2  •  Adelle  •  Aslyte  •  Auguste  •  Bargello  •  Billy  •  Canary  •  Cless  •  Diego  •  Durand  •  Elrica EX  •  Esmeralda  •  Falco  •  Felline  •  Heathcote  •  Kagemune  •  Kaine  •  Kurtz  •  Locke  •  Nicola  •  Partitio EX  •  Pirro  •  Ri'tu  •  Sarisa  •  Sonia  •  Tatloch EX  •  Therion  •  Throné  •  Tiziano  •  Viola  •  Wingate
Warrior: 2B  •  Aedelgard  •  Alaune EX  •  Aoi  •  Cecil  •  Celes  •  Crick  •  Cyrus EX  •  Dark Knight  •  Edea  •  Eliza  •  Elrica  •  Eltrix  •  Feintz  •  Fiore  •  Hikari  •  Jorn  •  Joshua  •  Kouren  •  Lionel  •  Mahrez  •  Menny  •  Miles  •  Nanna  •  Ochette EX  •  Oersted  •  Olberic  •  O. Odio  •  Reime  •  Richard  •  Ringabel  •  Rondo  •  Sail  •  Sazantos  •  Serenoa  •  Sigrid  •  Tahir  •  Tikilen  •  Trish  •  Tytos  •  Lars  •  Yugo
Hunter: Agnea EX  •  Ashlan  •  Bertrand  •  Camilla  •  Cassia  •  Chloe  •  Ditraina EX  •  Eltrix EX  •  Guti  •  H'aanit  •  Herminia  •  Hujheb  •  Jillmeila  •  Kersjes  •  Kilns  •  Lolo  •  Lucetta  •  Lumis EX  •  Narr  •  Ochette  •  Scarecrow  •  Sertet  •  Setzer  •  Sunny  •  Tressa EX  •  Vivian  •  Yunnie  •  Z'aanta
Characters
Master of Wealth: Herminia  •  Bargello  •  Tiziano  •  Pierro Della  •  Fra  •  Rosso  •  Taviani  •  Sonia
Master of Power: Tytos  •  Velnorte  •  Rinyuu  •  Phina  •  Dmitri  •  Jurgen
Master of Fame: Auguste  •  Schwartz  •  Mikhail  •  Francesca
Master of All: Pardis III  •  Elrica  •  Alaune  •  Lebrandt  •  Mahrez  •  Mesara  •  Richard  •  Gimel  •  Solon  •  Mendoza  •  Cerro  •  Gonzalez  •  Krauser
Bestower of Wealth: Oskha  •  Levina  •  Leopaldi  •  Delvecchio  •  Scarabe  •  Judah
Bestower of Power: Tatloch  •  Marianne  •  Dudek  •  Eltrix
Bestower of Fame: Ceraphina  •  Sazantos  •  Rondo  •  Taigan  •  Timov  •  Josef  •  Hugo  •  Monaris  •  Miza
Bestower of All: Or'sazantos  •  Finis  •  Dark Knight  •  Dark Priestess  •  Ataraxia
Nameless Town: Nephti  •  Glayne  •  Kota  •  Pecolo  •  Parua  •  Atsumo Rihiko  •  Nan Masano
Emberflame Story: Isla  •  Feintz  •  Rique  •  Kilns  •  Aviete  •  Mellow  •  Stollenwurm  •  Lykaon  •  Simurgh  •  Yuetu  •  Svadilfari  •  Lutiya  •  Kulshedra  •  Jurmung
The Chosen One: Sail  •  Noma  •  Avar  •  Dokabro  •  Ignazio  •  Lucian  •  Jafford  •  Mydia
Crossed Path:
Orsterra
Woodlands: Valore  •  Herminia's Manse  •  Forest Ruins  •  Auguste's Villa  •  Victors Hollow  •  Subterranean Arena  •  Great Tree's Tears  •  Hell: Valore  •  Hell: White Grape Hill  •  Netherflame Chamber
Frostlands: Emberglow  •  Emberglow Laboratory  •  Emberglow Slopes  •  Hunter's House  •  Ceremonial Square  •  Cathedral of Tytos  •  Snowbloom Ruins  •  Snowshard Grotto  •  Emberglow Laboratory: Inner Chambers  •  Flamesgrace  •  Cave of Laments  •  Cave of Origin  •  Flamebearer's Shrine: Sanctum
Flatlands: Theatropolis  •  Amphitheatre  •  Serpent's Burrow  •  Knights Ardante Garrison  •  Nameless Town  •  Tower of Remembrance  •  Atlasdam  •  Fort Wold Ruins
Coastlands: Rippletide  •  Isle of Orsa  •  Radiant Reefs  •  Grandport  •  Grandport Sewers  •  Sea Cavern  •  Middlesea  •  Agapea
Cliftlands: Cragspear  •  Gray Grotto  •  Geist Canyon  •  Abandoned Mines  •  Castle Edoras  •  I'cirlo  •  Spiny Grotto  •  Hell: Cragspear  •  Hell: Geist Canyon  •  Hell: Castle Edoras
Riverlands: Clearbrook  •  Waterpool Caves  •  Shadowflow Grotto  •  Castle Riven  •  Donescu  •  Cyphlo Banks  •  Misty Falls
Sunlands: Sunshade  •  Finesand Ruins  •  Sufrataljah  •  Sufrataljah: Palace  •  Whitesand Cave  •  Golden Palace
Highlands: Shepherds Rock  •  Valley of Death  •  Cavern of Mists  •  Berecain  •  Forbidden Temple  •  Sweltering Cave  •  Hell: Hornburg  •  Hell: Hornburg Castle
The Gate of Finis: Corridors of Contrition  •  The Bridge Beyond  •  Crimson River Traverse  •  Ridge of the Imprisoned God
The Heavens: Garden of Sin (Sands of Rapacity  •  Seas of Servility  •  Skies of Vanity  •  Altar of Heavenly Peals)
???: Sacred Springs  •  Labyrinthine Woods (Depths)  •  Labyrinthine Isle
The Skew: Hall of Heroes (1st Floor  •  2nd Floor  •  3rd Floor)  •  Icegrove Clearing (Forest Ruins  •  Snowshard Grotto  •  Serpent's Burrow  •  Cavern of Mists  •  Gate of Finis)  •  Dreadborn Cathedral of Tytos
Solistia
Brightlands: New Delsta (Ouma)  •  Holden  •  Fallen's Tower  •  New Delsta: Theater  •  Underground Waterway
Toto'haha: Beasting Village (Ouma)  •  Coastal Forest
Harborlands: Canalbrine (Ouma)  •  Champio Guild's Mansion  •  Lair of the Usurper
Winterlands: Cape Cold  •  Absolute Icefield (Ouma)
Hinoeuma: Ryu  •  Green Spotted Bedrock (Ouma)
Leaflands: Cropdale (Ouma)  •  Animal Trail
Crestlands: Flamechurch (Ouma)  •  Underground Sanctuary
Wildlands: Crackridge Harbor: Anchorage  •  Southern Crackridge Wilds (Ouma)  •  Ashen Ridge  •  Unfinished Tunnel
???: Tomb of Ouma
Enemies
Master of Wealth: Burly Blackrobe  •  Captain Tristan  •  Sonia  •  Lady Herminia
Master of Power: Abnormal Ruffian  •  Al the Servant  •  Jurgen  •  Commander Tytos
Master of Fame: Aides  •  Francesca the Actress  •  Auguste the Playwright
Master of All: Ring-sealed Beast  •  Mesara the Thief  •  M'suhi the Viper  •  Edoras Infantryman  •  Gimel the Brigand Leader  •  Cerro the Emissary  •  Gonzalez the Ironarm  •  General Krauser  •  Mysterious Assassin  •  Edoras Soldier/Edoras Defenders  •  Gonska the Clown  •  King Pardis III
Bestower of Wealth: Blackrobes  •  Delvecchio  •  Mandarino and Remone  •  Lookouts  •  Judah the Believer  •  Oskha the Have-not
Bestower of Power: Foreign Emissaries  •  Captain Na'gu  •  G'roha Commander  •  Pelagia the Conjurer (Ruin)  •  Empress Tatloch
Bestower of Fame: Black Scarlets  •  Villain (Townsperson)  •  Villains  •  Monaris the Villainous  •  Elite Black Scarlet  •  Villain (Black Scarlet)  •  Guardian of the Tainted Flame  •  Towering Idol  •  Ceraphina the Charitable
Bestower of All: Souls  •  Fallen Mahrez  •  Fallen Sonia  •  Fallen Elrica  •  Fallen Lebrandt  •  Sonzon the Flameguard  •  Cursed Commander Tytos  •  Fallen Lady-in-Waiting  •  Cursed Lady Herminia  •  Fallen Francesca  •  Cursed Master Auguste  •  Sazantos  •  Aelfric the Flamebringer  •  Saint Sazantos  •  Bestower of All
The Chosen One: Dokabro  •  Sly Leader Lloris  •  Ignazio of Greed  •  Blood Bishop Jafford (Cursed Monk)  •  Avar the Conqueror  •  Lucian the Glorious  •  Avar the Bestial Claw  •  Noma  •  Sail the Fallen  •  Shadow of Twin Worlds
Emberflame Story: Accursed Halo's Servant  •  Black-Clad Shadow  •  Divine Beast Lykaon  •  Divine Beast Simurgh  •  Divine Beast Yuetu  •  Divine Beast Lutiya  •  Divine Beast Kulshedra  •  Divine Beast Jurmung
Crossed Path: Dreadform Reaper
Side Story: Siva and Zash  •  Mu'shimume the Serpent  •  S. Odio, Lord of Dark  •  Airy (Ba'al)  •  Cecil the Dark Knight  •  Giden  •  Gary the Dreadborn Demon  •  Envy, the Dreadborn Reaper  •  El the Phantom Thief  •  Cleric the Dreadborn Demon  •  Approval, the Dreadborn Reaper  •  Zoma  •  Malroth
Traveler Story: Lord Morbidus  •  Scott  •  Aristolo  •  Geltner  •  Forest Tyrant  •  Jude  •  Macaed of Darkness  •  Fake Medicine Man  •  Wily Gigantes  •  Malcolm  •  Giacomo  •  Rare Crab  •  One-eyed Wolf  •  Grosvenor  •  Ryan  •  Faust  •  King Chomper  •  Pirlika of Darkness  •  Udo  •  Hans and Elma  •  Milos  •  Lord Deptus  •  Devourer of Dreams  •  Ronan  •  Edmonds  •  Peacock the Thief  •  Strahd  •  Scarface  •  Wakeman  •  Airy  •  Argente  •  Hogni  •  Sangre  •  Ratkin Charmer  •  Cerveza  •  Gaffney  •  Paynes  •  Zakias the Knight  •  Father David  •  Prince Navilio  •  Ogland  •  Delilah  •  Boss  •  Fontan  •  Thorndike
Other Bosses: Raging Automaton  •  Idore  •  Jack of Hearts  •  Kainé?
Game Mechanics
General: Influences  •  Items  •  Limit Break  •  Awakening  •  Path Actions  •  Traveler Stories  •  Side Stories  •  Memoirs
Battle: Experience  •  Skills  •  Ultimate Techniques  •  EX Skills  •  Ally Skills  •  Keepers  •  Status Effects
Inventory: Weapons  •  Soul Weapons  •  Headgear  •  Body Armor  •  Accessories