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Armsmaster is an advanced job introduced in Octopath Traveler II.

Much like the Warmaster from Octopath Traveler, Armsmaster allows any traveler who uses this class access to every weapon type in the game, making the Armsmaster heavily emphasize physical attacks. Unlike the Warmaster, most of the skills of the Armsmaster gives a bonus effect depending on certain conditions unique to the skill. However, these skills are inaccessible unless the person with the Armsmaster job equips their respective weapons.

Unlike most other jobs, no JP are required to learn any of the skills. Instead, each skill is unlocked when the respective divine weapon is restored and automatically learned by all party members, including the support abilities.

Proof Location[]

To obtain the Proof of the Armsmaster that unlocks the Armsmaster Job, the travelers must first travel to Gravell in the Wildlands. Next to the large forge is a house whose entrance is blocked by a Debt Collector.

Knock the Debt Collector unconscious and enter the house. Speak to the Retired Blacksmith within to begin the side story: In Search of the Divine Weapons.

Bring any of the six Rusty Weapons to the Retired Blacksmith. The blacksmith will introduce himself as Porta and restore the weapon to its divine state before giving the travelers the Proof of the Armsmaster.

Skills[]

Skill Name SP Type Description
Sixfold Strike 30 Unleash attacks with six different weapons on random foes.
Bulwark 25 Unleash a physical attack on a single foe, then go on the defensive until your next action. The higher your physical defense, the more potent the attack.
Conqueror's Sword: Cosmic Roar 35 Type Swords Charge your attack until the end of the turn, then unleash a powerful sword attack on a single foe. The longer the charge, the more potent the attack.
Warlord's Spear: Giant Swing 35 Type Polearms Unleash a moderately powerful polearm attack on all foes. The more foes there are, the more potent the attack
Dancer's Blade: Mischievous Step 35 Type Daggers Unleash a dagger attack on random foes at least 3 times. The more foes there are, the more attacks you will unleash on your target.
Lionheart's Axe: On the Hunt 35 Type Axes Unleash an axe attack on a single foe 2 times. The second strike will be more powerful than the first. The more weak points you have revealed, the more potent the attack.
Hunter's Bow: Flurry of Arrows 35 Type Bows Unleash a moderately powerful bow attack on all foes. If you break even one foe, this attack will trigger again.
Spiritlord's Staff: Deliverance 35 Type Staves Unleash a powerful staff attack on a single foe. The higher your elemental attack, the more potent the attack.

To unlock additional Armsmaster skills, the associated rusty weapon must be found and give to Porta to be restored.

Rusty Weapon Divine Weapon Associated Skill Location
Rusty Sword Conqueror's Sword Conqueror's Sword: Cosmic Roar Complete side story:
The Sword in the Stone
Rusty Polearm Warlord's Spear Warlord's Spear: Giant Swing Chest: Timberain Castle: Town Square
(requires knocking townsperson Unconscious)
Rusty Dagger Dancer's Blade Dancer's Blade: Mischievous Step Chest: Shipwreck of the Empress
(requires Grand Terry)
Rusty Axe Lionheart's Axe Lionheart's Axe: On the Hunt Chest: Quicksand Gaol
(Boss: Lord of the Sands)
Rusty Bow Hunter's Bow Hunter's Bow: Flurry of Arrows Chest: Sinking Ruins
(Boss: Behemoth)
Rusty Staff Spiritlord's Staff Spiritlord's Staff: Deliverance Chest: Seat of the Water Sprite

To use each skill in battle, the corresponding weapon must be equipped by the Armsmaster.

Support Skills[]

Support Skill Name No. of Skills Unlocked Total JP Description
Master of Offense 4 - Enables the equipping character to more easily land critical hits on broken foes.
Peak Performance 5 - Raises damage dealt when the equipping character is at or above max HP.
Invigorating Break 6 - Restores the equipping character's HP when breaking a foe.
Arms Refinement 7 - Fills the equipping character's latent power gauge when exploiting an enemy's weak point.

Strategies[]

  • Since Hikari's Elemental Attack is lower than any other character's, he works well with this weapon-based secondary job. He'll be able to attack all enemies with any weapon thanks to his EX Skill "Ultimate Stance", and since he's carrying every weapon type it will allow him to do more damage with every weapon-based Challenge Skill he comes across.
  • Ochette works very well as an Armsmaster, especially in the late game when she has access to more powerful monsters like the Battle-Worn Shark. The Warlord's Spear in particular can give her the BP she needs to repeatedly use the aforementioned monsters (along with the upgraded versions of Acta and Akalā/Mahina) for massive damage output.
  • Temenos's latent power causes Sixfold Strike to break 6 shields, and his large SP pool & Mystical Staff skill help him have enough SP to repeatedly use the expensive Armsmaster skills.
  • Osvald can use all weapons due to this job, which gives him the opportunity to equip multiple weapons that increase damage for specific type of spells (e.g. fire-based). Since these multipliers stack, this increases his damage output significantly.
  • Castti may arguably be the character who benefits the most from this advanced job. As potent as her healing can be, it acts as a double - edged sword. Strong heals create more turns where they're not needed and she's expected to deal damage or break shields - two things she is absolutely terrible at. Armsmaster remedies both and then some, giving her ample damage and shield shredding ability. On the flip side Apothecary's high SP sustain and overall toughness greatly synergize with this advanced job.
  • Throné, after Castti, would also appreciate reclassing into this advanced job as, unlike the rest of the cast who can either call upon befriended/hired/allured/guided companions into battle (Ochette, Partitio, Agnea, and Temenos respectively), can exclusively capture and sicc various monsters on foes or learn various techniques from foes after duels (Ochette and Hikari respectively), exclusively concoct various harmful substances or cast an array of different magical elements (Castti and Osvald respectively), use Hired Help by default (Partitio), or have a skill or Latent Powers that can reduce an enemy's shield points regardless (Ochette's Beastly Howl, Osvald's One True Magic, Agnea's Ruinous Kick, or Temenos's Judgement), Throné's base kit leaves her as the least potentially able to exploit various weaknesses and breaking shield points without acquiring a secondary job, and her SP is among the lowest which makes using HP Thief or either of her darkness-aligned spells costly over time when used repeatedly (similar to Ochette and Hikari whose physical attack stats in combination with their own Latent Powers make up for the low SP). The increased amount of weapons allows her to catch up to the potential weakness-exploiting prowess the rest of the cast has. In addition to this, her Latent Power - Leave No Trace, allows her to use a powerful Divine Skill-lite attack twice in a single turn through almost any of the Armsmaster's skills with the appropriate weapons equipped, even including Conqueror's Sword: Cosmic Roar which becomes stronger the earlier it is initiated in a turn which compliments Throné's high speed stat which lets her more often than not attack first behind Agnea.

Trivia[]

  • Armsmaster is the only job that does not have a Divine Skill.
  • In yore, the gods bestowed Solistia with 6 special weapons to protect them from evil: the Conquerer's Sword, the Warlord's Spear, the Dancer's Blade, the Lionheart's Axe, the Hunter's Bow, and the Spiritlord's Staff. However, greed and ambition corrupted the weapons' human armsmasters, and so these divine weapons were lost to time.
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Octopath Traveler II
Characters
Travelers: Ochette  •  Castti  •  Throné  •  Osvald  •  Partitio  •  Agnea  •  Temenos  •  Hikari
Ochette's Path: Akalā  •  Mahina  •  Juvah  •  Cohazeh  •  Dark Entity  •  Alpione  •  Cateracta  •  Acta  •  Tera  •  Pom  •  Glacis  •  Heig  •  Darkling of the Sorrowful Moon
Castti's Path: Malaya  •  Sesque  •  Senah  •  Veron and Doron  •  Mao  •  Edmund  •  Griff  •  Rosa  •  Melia  •  Lily  •  Greg  •  Plukk  •  Mikk  •  Makk  •  Trousseau  •  Elma  •  Andy  •  Randy  •  Sally  •  Temm
Throné's Path: Pirro  •  Scaracci  •  Donnie  •  Diamante  •  Father  •  Mother  •  Masked Boy  •  The Slaver  •  Bergomi  •  Elderly Guard  •  Mira  •  Morozov  •  Marietta  •  Guide  •  Claude
Osvald's Path: Warden Davids  •  Emerald  •  Bale  •  Harvey  •  Rita  •  Elena  •  Lady Clarissa  •  Stenvar  •  Grieving Golem
Partitio's Path: Papp  •  Roque  •  Ned  •  Joe  •  Harry  •  Nikki  •  Giff  •  Will  •  Ori  •  Floyd  •  Thurston  •  Garnet  •  Terry  •  Audley  •  Masoud  •  Alrond  •  Misha
Agnea's Path: Gus  •  Pala  •  Garud  •  Cuani  •  Dolcinaea  •  Gil  •  La'mani  •  Veronica  •  Giselle  •  Rico  •  Coda  •  Tanzy  •  Laila  •  Platt
Temenos's Path: Mindt  •  Pontiff Jörg  •  Lucian  •  Crick  •  Felvarg  •  Cubaryi  •  Kaldena  •  Ort  •  Hermes  •  Vados  •  Roi  •  Reiza  •  Kaldena's Father  •  Shirlutto
Hikari's Path: Ritsu  •  Kazan  •  Mugen  •  Rai Mei  •  Southern General  •  Jigo Ku  •  Tsuki  •  Benkei  •  Bandelam  •  Borneau  •  Zeto  •  "Hikari"  •  Mikka  •  Azuma  •  General Rou  •  King of Sa  •  Ageha  •  Kunzo  •  Jin Mei  •  Kura  •  Bandit Chief
Side Stories: Al  •  Arkar  •  Eugis  •  Porta  •  Tiffany  •  Margello  •  Meylan  •  Nero  •  Judge Astell  •  Ruby  •  Yurinas  •  Karma  •  Georges Lazuli
Other: Regulus  •  Wooly-Ooly  •  Yomi  •  Alpates  •  Arcanette  •  Petrichor  •  Oboro  •  D'arqest
Solistia
Hinoeuma: Ku  •  Ku: Castle Town  •  Sai  •  Ryu  •  Castle Ku  •  Tranquil Grotto  •  Dragonridge  •  Sand Lion's Den  •  Five-Tiered Tower
Wildlands: Oresrush  •  Crackridge  •  Gravell  •  Fellsun Ruins  •  Duskruin Shrine  •  Bed of the Titan  •  Giff's Manse
Leaflands: Timberain  •  Wellgrove  •  Cropdale  •  Timberain Castle  •  Veil of Trees  •  Animal Trail  •  Mother's Garden  •  Secret Forest  •  House Wellows Manor
Harborlands: Canalbrine  •  Conning Creek  •  Roque Island  •  Cavern of the Sea God  •  Cavern of the Moon and Sun  •  Sacred Guard Ship
Toto'haha: Beasting Village  •  Tropu'hopu  •  Nameless Village  •  Wandering Wood  •  Tombs of the Wardenbeasts
Brightlands: New Delsta  •  Clockbank  •  Lostseed  •  Underground Waterway  •  Diamante's Estate  •  New Delsta: Theater
Crestlands: Flamechurch  •  Flamechurch: Cathedral  •  Montwise  •  Merry Hills  •  Abandoned Church  •  Underground Laboratory  •  Shrine of Ul'sterra
Winterlands: Stormhail  •  Winterbloom  •  Cape Cold  •  Frigit Isle  •  Sacred Peak Altahe  •  Castle Mei  •  Snowhares' Den  •  Infernal Castle
Sundering Sea: Lighthouse Island  •  Curious Nest  •  Shipwreck of the Empress  •  Nameless Isle  •  The Lost Isle  •  Vidania  •  Gate of Finis
Enemies
Ochette's Path: King Iguana  •  Dark Entity  •  Alpione  •  Tera  •  Glacis  •  Darkling of the Sorrowful Moon
Castti's Path: Veron and Doron  •  Sand Lion  •  Mikk  •  Makk  •  Plukk  •  Trousseau
Throné's Path: Pirro  •  Bergomi  •  Mother  •  Father  •  Claude
Osvald's Path: Warden Davids  •  Lady Clarissa  •  Captain Stenvar  •  Grieving Golem  •  Professor Harvey
Partitio's Path: Giff  •  Garnet  •  Neo Steam Engine  •  Thurston  •  Steam Tank Obsidian
Agnea's Path: Duorduor  •  La'mani  •  Veronica  •  Dolcinaea
Temenos's Path: Felvarg  •  Vados the Architect  •  Deputy Cubaryi  •  Captain Kaldena
Hikari's Path: Ritsu Mishuyo  •  Bandelam the Reaper  •  General Rou  •  Rai Mei  •  King Mugen
The Final Chapter: Grotesque Monster  •  Arcanette  •  Vide
Optional: Behemoth  •  Deep One  •  Dreadwolf  •  Battle-Worn Shark  •  Scourge of the Sea  •  Karma  •  Gken  •  Ichchadhari the Snake Charmer  •  Tyran the Seeker  •  Auðnvarg  •  Priestess Hinoekagura  •  Galdera
Game Mechanics
General: Achievements  •  Side Stories  •  Travel Banter
Battle: Experience  •  Skills  •  Status Effects  •  Support Skills
Path Actions: Guide/Allure  •  Scrutinize/Inquire  •  Purchase/Steal  •  Provoke/Challenge
Inventory: Items  •  Weapons  •  Shields  •  Headgear  •  Body Armor  •  Materials
Jobs: Cleric  •  Scholar  •  Merchant  •  Warrior  •  Dancer  •  Apothecary  •  Thief  •  Hunter
Advanced Jobs: Arcanist  •  Inventor  •  Armsmaster  •  Conjurer
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