Deal Phys. Sword damage to Single Foe 3 time(s) (potency: 65).
37
Deal Elem. Fire, Ice, Lightning and Wind damage to Single Foe (potency: 35).
26
Lower Sword Res. and Elem. Res. of All Foes by 10% (turns: 2).
70
Deal Phys. Sword damage 2 time(s) (potency: 25) and Elem. Fire, Ice, Lightning and Wind damage (potency: 25). Also restore 1 BP to Entire Front Row.
43
Grant Self HP Barrier (potency: 10% of user's Max HP) and SP Stock (amount: 5% of user's Max SP).
57→46
Lower Elem. Res. of Single Foe by 15% (turns: 2). At Max Boost: Also grant Fire, Ice, Lightning, Wind, Light and Dark weaknesses (times each: 4).
77→62
Grant Self automatic HP recovery (potency: 140), automatic SP recovery (amount: 5% of max SP) and increase BP recovery amount by 1 (turns: 3). Also cure some status ailments.
95→76
Deal Elem. Fire, Ice, Lightning, Wind, Light and Dark damage to Single Foe (potency: 30). Also restore 1 BP to Entire Front Row. Reaches All Foes during Max Boost.
51→41
Deal Phys. Sword damage to Single Foe 2 time(s) (potency: 30) and Elem. Light damage (potency: 65) and Elem. Dark damage (potency: 65). Lower Shield Points even when not striking a weak point. At Max Boost: Reactivate the effect (without SP consumption).
48
(Blessing ot the Lantern) Cure some status ailments of Self and grant immunity to some status ailments and raise Phys. Res. and Elem. Res. by 15% (turns: 3). Also reduce damage taken from some attacks by Self once by 20%. (Does not stack with effects of the same type/Effect only triggers once).
EX Skill[]
Skill
Description
Conditions
Uses
Raise damage of Self when exploiting weakness by 30%, raise potency by 100% (Does not stack with effects of the same type) and allow to reduce 1 additional Shield Point(s) when exploiting weakness (turns: 3). Also raise the Phys. Atk., Elem. Atk. and Crit. limit from battle skills of Self to 50% and add 50% of P.Def to P.Atk and 50% of E.Def to E.Atk (turns: 3).
After turn 4.
1
Passive Skills[]
Support Skills[]
Skill
Description
Upon activation, skill configuration changes to the following.
: Raise Phys. Atk., Elem. Atk. and Crit. of Self by 30%, raise Dmg. Limit (effect: 50000), raise the critical damage multiplier (1.25→1.4) and grant the ability to trigger critical hits with elemental attacks (turns: 6).
:Grant Self the ability to trigger a follow-up attack when using elemental attacks (turns: 6) (only activates once per action). Follow-up attack: Deal Elem. Non-elemental damage to All Foes (potency: 100). Exploits fire, ice, lightning, wind, light and dark weaknesses (damage calculation based on Elem. Non-elemental attack).
:Grant Self the special effect Diffusion Rune (turns: 6).
Act faster when consuming 1 or more BP.
Raise Phys. Atk. and Elem. Atk. of Entire Front Row by 15%, raise Elem. Dmg. by 15% when exploiting a weakness.
(Blessing of the Latern) When using a battle skill or an Ultimate Technique that exploits two or more elemental weaknesses, each element exploited raises final damage by 30% (up to 180%) and lower SP consumption by 10% (up to 60%).
Dmg. Limit +10,000
Raise Self's Dmg Limit by 10000.
Dmg. Limit +20,000
Raise Self's Dmg Limit by 20000.
Resilience Skills[]
Skill
Description
Fire/Ice Resilience II
Raise own Fire and Ice Res. by 10%.
Lightning/Wind Resilience II
Raise own Lightning and Wind Res. by 15%.
Light/Dark Resilience
Raise own Light and Dark Res. by 10%.
Ultimate[]
Skill
Description
Deal Elem. Fire, Ice, Lightning, Wind, Light and Dark damage to All Foes (15→35). Reactivate the effect.
Awakening Accessory[]
Item
Description
120
-20
60
Grant the ability to trigger critical hits with elemental attacks. When consuming 3 BP or more: Grant Dead Aim (guaranteed critical hits) and raise damage dealt by 15%.
Gallery[]
Path Action
Trivia[]
Alaune EX is dressed as a Runelord and uses a Runelord's elemental attacks. Her artwork depicts her channeling violet runes just as Balogar the Runeblade does.