9S is a curious individual, whose curiosity, more often than not, gets him into strange, and dangerous situations. He couldn't be any more kind, and trusting, however. Despite being an android, he exhibits many emotions, despite what his partner, 2B, says about emotions being "prohibited".
Story[]
Battle[]
9S?
Skills[]
Battle Skills[]
Skill
SP
Description
R050: Spear
35
Deal Phys. Polearm damage to All Foes 2 time(s) (potency: 80).
A130: Bomb
37
Deal Elem. Fire damage to All Foes 2 time(s) (potency: 80).
Self-Destruct
60
Deal Elem. Fire damage to All Foes 3 time(s) (potency: 80→95). Lower Shield Points even when not striking weak points, but Self’s HP will be reduced to 1. *Can be used once per battle.
A120: Repair (Sustain)
22
Grant automatic HP recovery to Self (potency: 110/turns: 3).
A110: Slow
18
Lower Spd of All Foes by 15% (turns: 2).
A120: Repair (Support)
24
Restore HP of Single Ally (potency: 160→180). Reaches Entire Front Row at Max Boost.
A060: P Shield
23
Impart Entire Front Row with Phys. Def. Up 15% (turns: 2→3).
A150: Volt
50
Deal Elem. Lightning damage to Single Foe (potency: 230) and lower Phys. Atk. and Phys. Def. by 15% (turns: 2). Lower Shield Points even when not striking weak points.
Volatile Thrust
48→38
Deal Phys. Polearm damage to Random Foe 5 time(s) (potency: 45). Exploits lightning weakness (damage calculation based on Phys. Polearm attack).
R010: Laser
58
(Blessing ot the Lantern) Deal Elem. Lightning damage to All Foes 2 time(s) (potency: 95) and lower Lightning Res. by 15% (turns: 2).
EX Skill[]
Skill
Description
Conditions
Uses
A150: Volt (All)
Deal Elem. Lightning damage to All Foes 3 time(s) (potency: 110) and raise Phys. Atk. and Elem. Atk. of Entire Front Row by 15% (turns: 2).
After turn 4.
2
Passive Skills[]
Support Skills[]
Skill
Description
More Experience (Joint)
End of battle: Raise EXP earned by Paired Allies by 40%.
A170: Scanner
Start of battle: Show weak points of All Foes one by one (Does not stack with effects of the same type).
Elem. Atk. Boost (Joint)
(Blessing ot the Lantern) Impart Paired Allies with Elem. Atk. Up 15%.
Dmg. Limit +10,000
Raise Self's Dmg Limit by 10000.
Dmg. Limit +20,000
Raise Self's Dmg Limit by 20000.
Resilience Skills[]
Skill
Description
Fire/Lightning Resilience
Raise own Fire and Lightning Res. by 10%.
Ice Resilience
Raise own Ice Res. by 10%.
Wind Resilience
Raise own Wind Res. by 10%.
Ultimate[]
Skill
Description
Hacking
Deal Elem. Lightning damage to Single Foe (potency: 440→525), show all weak points and lower Phys. Atk. and Phys. Def. by 5%→10% (turns: 2). Lower Shield Points even when not striking weak points.